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/*
* Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
package jogamp.opengl.egl;
import java.nio.IntBuffer;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.AbstractGraphicsScreen;
import javax.media.nativewindow.CapabilitiesImmutable;
import javax.media.nativewindow.GraphicsConfigurationFactory;
import javax.media.nativewindow.VisualIDHolder;
import javax.media.opengl.DefaultGLCapabilitiesChooser;
import javax.media.opengl.GLCapabilitiesChooser;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
import jogamp.opengl.GLGraphicsConfigurationUtil;
import com.jogamp.common.nio.Buffers;
import com.jogamp.common.nio.PointerBuffer;
import com.jogamp.nativewindow.MutableGraphicsConfiguration;
import com.jogamp.nativewindow.egl.EGLGraphicsDevice;
public class EGLGraphicsConfiguration extends MutableGraphicsConfiguration implements Cloneable {
public final long getNativeConfig() {
return ((EGLGLCapabilities)capabilitiesChosen).getEGLConfig();
}
public final int getNativeConfigID() {
return ((EGLGLCapabilities)capabilitiesChosen).getEGLConfigID();
}
EGLGraphicsConfiguration(AbstractGraphicsScreen absScreen,
EGLGLCapabilities capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser) {
super(absScreen, capsChosen, capsRequested);
this.chooser = chooser;
}
/**
* @param capsRequested
* @param absScreen
* @param eglConfigID {@link EGL#EGL_CONFIG_ID} for which the config is being created for.
* @return
* @throws GLException if invalid EGL display.
*/
public static EGLGraphicsConfiguration create(GLCapabilitiesImmutable capsRequested, AbstractGraphicsScreen absScreen, int eglConfigID) {
final AbstractGraphicsDevice absDevice = absScreen.getDevice();
if(null==absDevice || !(absDevice instanceof EGLGraphicsDevice)) {
throw new GLException("GraphicsDevice must be a valid EGLGraphicsDevice");
}
final long dpy = absDevice.getHandle();
if (dpy == EGL.EGL_NO_DISPLAY) {
throw new GLException("Invalid EGL display: "+absDevice);
}
final long cfg = EGLConfigId2EGLConfig(dpy, eglConfigID);
if(0 < cfg) {
final int winattrmask = GLGraphicsConfigurationUtil.getExclusiveWinAttributeBits(capsRequested);
final EGLGLCapabilities caps = EGLConfig2Capabilities((EGLGraphicsDevice)absDevice, capsRequested.getGLProfile(), cfg, winattrmask, false);
return new EGLGraphicsConfiguration(absScreen, caps, capsRequested, new DefaultGLCapabilitiesChooser());
}
return null;
}
@Override
public Object clone() {
return super.clone();
}
void updateGraphicsConfiguration() {
CapabilitiesImmutable capsChosen = getChosenCapabilities();
EGLGraphicsConfiguration newConfig = (EGLGraphicsConfiguration)
GraphicsConfigurationFactory.getFactory(getScreen().getDevice(), capsChosen).chooseGraphicsConfiguration(
capsChosen, getRequestedCapabilities(), chooser, getScreen(), VisualIDHolder.VID_UNDEFINED);
if(null!=newConfig) {
// FIXME: setScreen( ... );
setChosenCapabilities(newConfig.getChosenCapabilities());
if(DEBUG) {
System.err.println("updateGraphicsConfiguration(1): "+this);
}
}
}
public static long EGLConfigId2EGLConfig(long display, int configID) {
final IntBuffer attrs = Buffers.newDirectIntBuffer(new int[] {
EGL.EGL_CONFIG_ID, configID,
EGL.EGL_NONE
});
final PointerBuffer configs = PointerBuffer.allocateDirect(1);
final IntBuffer numConfigs = Buffers.newDirectIntBuffer(1);
if (!EGL.eglChooseConfig(display,
attrs,
configs, 1,
numConfigs)) {
return 0;
}
if (numConfigs.get(0) == 0) {
return 0;
}
return configs.get(0);
}
public static boolean isEGLConfigValid(long display, long config) {
if(0 == config) {
return false;
}
final IntBuffer val = Buffers.newDirectIntBuffer(1);
// get the configID
if(!EGL.eglGetConfigAttrib(display, config, EGL.EGL_CONFIG_ID, val)) {
final int eglErr = EGL.eglGetError();
if(DEBUG) {
System.err.println("Info: Couldn't retrieve EGL ConfigID for config "+toHexString(config)+", error "+toHexString(eglErr));
}
return false;
}
return true;
}
static int EGLConfigDrawableTypeBits(final EGLGraphicsDevice device, final long config) {
int val = 0;
final IntBuffer stype = Buffers.newDirectIntBuffer(1);
if(! EGL.eglGetConfigAttrib(device.getHandle(), config, EGL.EGL_SURFACE_TYPE, stype)) {
throw new GLException("Could not determine EGL_SURFACE_TYPE");
}
final int _stype = stype.get(0);
if ( 0 != ( _stype & EGL.EGL_WINDOW_BIT ) ) {
val |= GLGraphicsConfigurationUtil.WINDOW_BIT;
}
if ( 0 != ( _stype & EGL.EGL_PIXMAP_BIT ) ) {
val |= GLGraphicsConfigurationUtil.BITMAP_BIT;
}
if ( 0 != ( _stype & EGL.EGL_PBUFFER_BIT ) ) {
val |= GLGraphicsConfigurationUtil.PBUFFER_BIT |
GLGraphicsConfigurationUtil.FBO_BIT;
}
return val;
}
/**
* @param device
* @param glp desired GLProfile, may be null
* @param config
* @param winattrmask
* @param forceTransparentFlag
* @return
*/
public static EGLGLCapabilities EGLConfig2Capabilities(EGLGraphicsDevice device, GLProfile glp, long config,
int winattrmask, boolean forceTransparentFlag) {
final long display = device.getHandle();
final IntBuffer val = Buffers.newDirectIntBuffer(1);
final int cfgID;
final int rType;
final int visualID;
// get the configID
if(!EGL.eglGetConfigAttrib(display, config, EGL.EGL_CONFIG_ID, val)) {
if(DEBUG) {
// FIXME: this happens on a ATI PC Emulation ..
System.err.println("EGL couldn't retrieve ConfigID for config "+toHexString(config)+", error "+toHexString(EGL.eglGetError()));
}
return null;
}
cfgID = val.get(0);
if(!EGL.eglGetConfigAttrib(display, config, EGL.EGL_RENDERABLE_TYPE, val)) {
if(DEBUG) {
System.err.println("EGL couldn't retrieve EGL_RENDERABLE_TYPE for config "+toHexString(config)+", error "+toHexString(EGL.eglGetError()));
}
return null;
}
rType = val.get(0);
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_NATIVE_VISUAL_ID, val)) {
visualID = val.get(0);
} else {
visualID = VisualIDHolder.VID_UNDEFINED;
}
EGLGLCapabilities caps = null;
try {
if(null == glp) {
glp = EGLGLCapabilities.getCompatible(device, rType);
}
if(!EGLGLCapabilities.isCompatible(glp, rType)) {
if(DEBUG) {
System.err.println("config "+toHexString(config)+": Requested GLProfile "+glp+
" not compatible with EGL-RenderableType["+EGLGLCapabilities.renderableTypeToString(null, rType)+"]");
}
return null;
}
caps = new EGLGLCapabilities(config, cfgID, visualID, glp, rType);
} catch (GLException gle) {
if(DEBUG) {
System.err.println("config "+toHexString(config)+": "+gle);
}
return null;
}
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_CONFIG_CAVEAT, val)) {
if( EGL.EGL_SLOW_CONFIG == val.get(0) ) {
caps.setHardwareAccelerated(false);
}
}
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_SAMPLES, val)) {
caps.setSampleBuffers(val.get(0)>0?true:false);
caps.setNumSamples(val.get(0));
}
if(!caps.getSampleBuffers()) {
// try NV_coverage_sample extension
if(EGL.eglGetConfigAttrib(display, config, EGLExt.EGL_COVERAGE_BUFFERS_NV, val)) {
if(val.get(0)>0 &&
EGL.eglGetConfigAttrib(display, config, EGLExt.EGL_COVERAGE_SAMPLES_NV, val)) {
caps.setSampleExtension(GLGraphicsConfigurationUtil.NV_coverage_sample);
caps.setSampleBuffers(true);
caps.setNumSamples(val.get(0));
}
}
}
if(forceTransparentFlag) {
caps.setBackgroundOpaque(false);
} else if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_TYPE, val)) {
caps.setBackgroundOpaque(val.get(0) != EGL.EGL_TRANSPARENT_RGB);
}
if(!caps.isBackgroundOpaque()) {
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_RED_VALUE, val)) {
caps.setTransparentRedValue(val.get(0)==EGL.EGL_DONT_CARE?-1:val.get(0));
}
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_GREEN_VALUE, val)) {
caps.setTransparentGreenValue(val.get(0)==EGL.EGL_DONT_CARE?-1:val.get(0));
}
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_BLUE_VALUE, val)) {
caps.setTransparentBlueValue(val.get(0)==EGL.EGL_DONT_CARE?-1:val.get(0));
}
/** Not defined in EGL
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_ALPHA_VALUE, val)) {
caps.setTransparentAlphaValue(val.get(0)==EGL.EGL_DONT_CARE?-1:val.get(0));
} */
}
// ALPHA shall be set at last - due to it's auto setting by the above (!opaque / samples)
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_RED_SIZE, val)) {
caps.setRedBits(val.get(0));
}
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_GREEN_SIZE, val)) {
caps.setGreenBits(val.get(0));
}
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_BLUE_SIZE, val)) {
caps.setBlueBits(val.get(0));
}
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_ALPHA_SIZE, val)) {
caps.setAlphaBits(val.get(0));
}
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_STENCIL_SIZE, val)) {
caps.setStencilBits(val.get(0));
}
if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_DEPTH_SIZE, val)) {
caps.setDepthBits(val.get(0));
}
// Since the passed GLProfile may be null,
// we use EGL_RENDERABLE_TYPE derived profile as created in the EGLGLCapabilities constructor.
final int availableTypeBits = EGLConfigDrawableTypeBits(device, config);
final int drawableTypeBits = winattrmask & availableTypeBits;
if( 0 == drawableTypeBits ) {
return null;
}
return (EGLGLCapabilities) GLGraphicsConfigurationUtil.fixWinAttribBitsAndHwAccel(device, drawableTypeBits, caps);
}
public static IntBuffer GLCapabilities2AttribList(GLCapabilitiesImmutable caps) {
final IntBuffer attrs = Buffers.newDirectIntBuffer(32);
int idx=0;
attrs.put(idx++, EGL.EGL_SURFACE_TYPE);
final int surfaceType;
if( caps.isOnscreen() ) {
surfaceType = EGL.EGL_WINDOW_BIT;
} else if( caps.isFBO() ) {
surfaceType = EGL.EGL_PBUFFER_BIT; // native replacement!
} else if( caps.isPBuffer() ) {
surfaceType = EGL.EGL_PBUFFER_BIT;
} else if( caps.isBitmap() ) {
surfaceType = EGL.EGL_PIXMAP_BIT;
} else {
throw new GLException("no surface type set in caps: "+caps);
}
attrs.put(idx++, surfaceType);
attrs.put(idx++, EGL.EGL_RED_SIZE);
attrs.put(idx++, caps.getRedBits());
attrs.put(idx++, EGL.EGL_GREEN_SIZE);
attrs.put(idx++, caps.getGreenBits());
attrs.put(idx++, EGL.EGL_BLUE_SIZE);
attrs.put(idx++, caps.getBlueBits());
if(caps.getAlphaBits()>0) {
attrs.put(idx++, EGL.EGL_ALPHA_SIZE);
attrs.put(idx++, caps.getAlphaBits());
}
if(caps.getStencilBits()>0) {
attrs.put(idx++, EGL.EGL_STENCIL_SIZE);
attrs.put(idx++, caps.getStencilBits());
}
attrs.put(idx++, EGL.EGL_DEPTH_SIZE);
attrs.put(idx++, caps.getDepthBits());
if(caps.getSampleBuffers()) {
if(caps.getSampleExtension().equals(GLGraphicsConfigurationUtil.NV_coverage_sample)) {
attrs.put(idx++, EGLExt.EGL_COVERAGE_BUFFERS_NV);
attrs.put(idx++, 1);
attrs.put(idx++, EGLExt.EGL_COVERAGE_SAMPLES_NV);
attrs.put(idx++, caps.getNumSamples());
} else {
// try default ..
attrs.put(idx++, EGL.EGL_SAMPLE_BUFFERS);
attrs.put(idx++, 1);
attrs.put(idx++, EGL.EGL_SAMPLES);
attrs.put(idx++, caps.getNumSamples());
}
}
attrs.put(idx++, EGL.EGL_TRANSPARENT_TYPE);
attrs.put(idx++, caps.isBackgroundOpaque() ? EGL.EGL_NONE : EGL.EGL_TRANSPARENT_TYPE);
// 22
if(!caps.isBackgroundOpaque()) {
attrs.put(idx++, EGL.EGL_TRANSPARENT_RED_VALUE);
attrs.put(idx++, caps.getTransparentRedValue()>=0?caps.getTransparentRedValue():EGL.EGL_DONT_CARE);
attrs.put(idx++, EGL.EGL_TRANSPARENT_GREEN_VALUE);
attrs.put(idx++, caps.getTransparentGreenValue()>=0?caps.getTransparentGreenValue():EGL.EGL_DONT_CARE);
attrs.put(idx++, EGL.EGL_TRANSPARENT_BLUE_VALUE);
attrs.put(idx++, caps.getTransparentBlueValue()>=0?caps.getTransparentBlueValue():EGL.EGL_DONT_CARE);
/** Not define in EGL
attrs.put(idx++, EGL.EGL_TRANSPARENT_ALPHA_VALUE;
attrs.put(idx++, caps.getTransparentAlphaValue()>=0?caps.getTransparentAlphaValue():EGL.EGL_DONT_CARE; */
}
// 28
attrs.put(idx++, EGL.EGL_RENDERABLE_TYPE);
if(caps.getGLProfile().usesNativeGLES1()) {
attrs.put(idx++, EGL.EGL_OPENGL_ES_BIT);
} else if(caps.getGLProfile().usesNativeGLES2()) {
attrs.put(idx++, EGL.EGL_OPENGL_ES2_BIT);
} else {
attrs.put(idx++, EGL.EGL_OPENGL_BIT);
}
// 30
attrs.put(idx++, EGL.EGL_NONE);
return attrs;
}
public static IntBuffer CreatePBufferSurfaceAttribList(int width, int height, int texFormat) {
IntBuffer attrs = Buffers.newDirectIntBuffer(16);
int idx=0;
attrs.put(idx++, EGL.EGL_WIDTH);
attrs.put(idx++, width);
attrs.put(idx++, EGL.EGL_HEIGHT);
attrs.put(idx++, height);
attrs.put(idx++, EGL.EGL_TEXTURE_FORMAT);
attrs.put(idx++, texFormat);
attrs.put(idx++, EGL.EGL_TEXTURE_TARGET);
attrs.put(idx++, EGL.EGL_NO_TEXTURE==texFormat ? EGL.EGL_NO_TEXTURE : EGL.EGL_TEXTURE_2D);
attrs.put(idx++, EGL.EGL_NONE);
return attrs;
}
@Override
public String toString() {
return getClass().getSimpleName()+"["+getScreen()+
",\n\teglConfigHandle "+toHexString(getNativeConfig())+", eglConfigID "+toHexString(getNativeConfigID())+
",\n\trequested " + getRequestedCapabilities()+
",\n\tchosen " + getChosenCapabilities()+
"]";
}
private GLCapabilitiesChooser chooser;
}