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/*
* License Applicability. Except to the extent portions of this file are
* made subject to an alternative license as permitted in the SGI Free
* Software License B, Version 2.0 (the "License"), the contents of this
* file are subject only to the provisions of the License. You may not use
* this file except in compliance with the License. You may obtain a copy
* of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
* Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
*
* http://oss.sgi.com/projects/FreeB
*
* Note that, as provided in the License, the Software is distributed on an
* "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
* DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
* CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
* PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
*
* NOTE: The Original Code (as defined below) has been licensed to Sun
* Microsystems, Inc. ("Sun") under the SGI Free Software License B
* (Version 1.1), shown above ("SGI License"). Pursuant to Section
* 3.2(3) of the SGI License, Sun is distributing the Covered Code to
* you under an alternative license ("Alternative License"). This
* Alternative License includes all of the provisions of the SGI License
* except that Section 2.2 and 11 are omitted. Any differences between
* the Alternative License and the SGI License are offered solely by Sun
* and not by SGI.
*
* Original Code. The Original Code is: OpenGL Sample Implementation,
* Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
* Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
* Copyright in any portions created by third parties is as indicated
* elsewhere herein. All Rights Reserved.
*
* Additional Notice Provisions: The application programming interfaces
* established by SGI in conjunction with the Original Code are The
* OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
* April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
* 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
* Window System(R) (Version 1.3), released October 19, 1998. This software
* was created using the OpenGL(R) version 1.2.1 Sample Implementation
* published by SGI, but has not been independently verified as being
* compliant with the OpenGL(R) version 1.2.1 Specification.
*/
package jogamp.opengl.glu.mipmap;
import java.nio.ByteBuffer;
/**
*
* @author Administrator
*/
public class Extract2101010rev implements Extract {
/** Creates a new instance of Extract2101010 */
public Extract2101010rev() {
}
@Override
public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
long uint = 0;
if( isSwap ) {
uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
} else {
uint = 0x00000000FFFFFFFF & packedPixel.getInt();
}
// 11111111,11000000,00000000,00000000 == 0xFFC00000
// 00000000,00111111,11110000,00000000 == 0x003F0000
// 00000000,00000000,00001111,11111100 == 0x00000FFC
// 00000000,00000000,00000000,00000011 == 0x00000003
extractComponents[0] = (float)( ( uint & 0x000003FF ) ) / 1023.0f;
extractComponents[1] = (float)( ( uint & 0x000FFC00 ) >> 10 ) / 1023.0f;
extractComponents[2] = (float)( ( uint & 0x3FF00000 ) >> 20 ) / 1023.0f;
extractComponents[3] = (float)( ( uint & 0xC0000000 ) >> 30 ) / 3.0f;
}
@Override
public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
// 11110000,00000000 == 0xF000
// 00001111,00000000 == 0x0F00
// 00000000,11110000 == 0x00F0
// 00000000,00001111 == 0x000F
assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
// due to limited precision, need to round before shoving
long uint = (((int)((shoveComponents[0] * 1023) + 0.5f) ) & 0x000003FF );
uint |= (((int)((shoveComponents[1] * 1023) + 0.5f) << 10) & 0x000FFC00 );
uint |= (((int)((shoveComponents[2] * 1023) + 0.5f) << 20) & 0x3FF00000 );
uint |= (((int)((shoveComponents[3] * 3) + 0.5f) << 30) & 0xC0000000 );
packedPixel.asIntBuffer().put( index, (int)uint );
}
}