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/* !---- DO NOT EDIT: This file autogenerated by com/jogamp/gluegen/opengl/GLEmitter.java on Fri Nov 01 19:08:18 CET 2013 ----! */

package javax.media.opengl;

import java.util.*;
import javax.media.opengl.*;
import javax.media.opengl.fixedfunc.*;
import jogamp.opengl.*;
import com.jogamp.gluegen.runtime.*;
import com.jogamp.common.os.*;
import com.jogamp.common.nio.*;
import java.nio.*;

 /**
  * 

This interface contains all OpenGL ES 2.0 methods, * as well as most of it's extensions defined at the time of this specification.

*/ public interface GLES2 extends GL2ES2{ /** Part of GL_OES_compressed_ETC1_RGB8_texture */ public static final int GL_ETC1_RGB8_OES = 0x8D64; /** Part of GL_OES_compressed_paletted_texture */ public static final int GL_PALETTE4_RGB8_OES = 0x8B90; /** Part of GL_OES_compressed_paletted_texture */ public static final int GL_PALETTE4_RGBA8_OES = 0x8B91; /** Part of GL_OES_compressed_paletted_texture */ public static final int GL_PALETTE4_R5_G6_B5_OES = 0x8B92; /** Part of GL_OES_compressed_paletted_texture */ public static final int GL_PALETTE4_RGBA4_OES = 0x8B93; /** Part of GL_OES_compressed_paletted_texture */ public static final int GL_PALETTE4_RGB5_A1_OES = 0x8B94; /** Part of GL_OES_compressed_paletted_texture */ public static final int GL_PALETTE8_RGB8_OES = 0x8B95; /** Part of GL_OES_compressed_paletted_texture */ public static final int GL_PALETTE8_RGBA8_OES = 0x8B96; /** Part of GL_OES_compressed_paletted_texture */ public static final int GL_PALETTE8_R5_G6_B5_OES = 0x8B97; /** Part of GL_OES_compressed_paletted_texture */ public static final int GL_PALETTE8_RGBA4_OES = 0x8B98; /** Part of GL_OES_compressed_paletted_texture */ public static final int GL_PALETTE8_RGB5_A1_OES = 0x8B99; /** Part of GL_OES_EGL_image_external */ public static final int GL_TEXTURE_EXTERNAL_OES = 0x8D65; /** Part of GL_OES_EGL_image_external */ public static final int GL_SAMPLER_EXTERNAL_OES = 0x8D66; /** Part of GL_OES_EGL_image_external */ public static final int GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67; /** Part of GL_OES_EGL_image_external */ public static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68; /** Part of GL_VERSION_1_1; GL_OES_required_internalformat */ public static final int GL_LUMINANCE4_ALPHA4 = 0x8043; /** Part of GL_VERSION_1_1; GL_EXT_texture, GL_EXT_texture_storage; GL_OES_required_internalformat */ public static final int GL_LUMINANCE8_ALPHA8 = 0x8045; /** Part of GL_VERSION_1_1; GL_EXT_texture, GL_EXT_texture_storage; GL_OES_required_internalformat */ public static final int GL_LUMINANCE8 = 0x8040; /** Part of GL_OES_surfaceless_context */ public static final int GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219; /** Part of GL_OES_texture_3D */ public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET = 0x8CD4; /** Part of GL_OES_texture_half_float */ public static final int GL_HALF_FLOAT_OES = 0x8D61; /** Part of GL_OES_vertex_array_object */ public static final int GL_VERTEX_ARRAY_BINDING_OES = 0x85B5; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC; /** Part of GL_KHR_texture_compression_astc_ldr */ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD; /** Part of GL_AMD_compressed_3DC_texture */ public static final int GL_3DC_X_AMD = 0x87F9; /** Part of GL_AMD_compressed_3DC_texture */ public static final int GL_3DC_XY_AMD = 0x87FA; /** Part of GL_AMD_compressed_ATC_texture */ public static final int GL_ATC_RGB_AMD = 0x8C92; /** Part of GL_AMD_compressed_ATC_texture */ public static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93; /** Part of GL_AMD_compressed_ATC_texture */ public static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE; /** Part of GL_AMD_performance_monitor */ public static final int GL_COUNTER_TYPE_AMD = 0x8BC0; /** Part of GL_AMD_performance_monitor */ public static final int GL_COUNTER_RANGE_AMD = 0x8BC1; /** Part of GL_AMD_performance_monitor */ public static final int GL_UNSIGNED_INT64_AMD = 0x8BC2; /** Part of GL_AMD_performance_monitor */ public static final int GL_PERCENTAGE_AMD = 0x8BC3; /** Part of GL_AMD_performance_monitor */ public static final int GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4; /** Part of GL_AMD_performance_monitor */ public static final int GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5; /** Part of GL_AMD_performance_monitor */ public static final int GL_PERFMON_RESULT_AMD = 0x8BC6; /** Part of GL_AMD_program_binary_Z400 */ public static final int GL_Z400_BINARY_AMD = 0x8740; /** Part of GL_ANGLE_framebuffer_blit */ public static final int GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8; /** Part of GL_ANGLE_framebuffer_blit */ public static final int GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9; /** Part of GL_ANGLE_framebuffer_blit */ public static final int GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6; /** Part of GL_ANGLE_framebuffer_blit */ public static final int GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA; /** Part of GL_ANGLE_framebuffer_multisample */ public static final int GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB; /** Part of GL_ANGLE_framebuffer_multisample */ public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56; /** Part of GL_ANGLE_framebuffer_multisample */ public static final int GL_MAX_SAMPLES_ANGLE = 0x8D57; /** Part of GL_ANGLE_instanced_arrays */ public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE; /** Part of GL_ANGLE_pack_reverse_row_order */ public static final int GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4; /** Part of GL_ANGLE_program_binary */ public static final int GL_PROGRAM_BINARY_ANGLE = 0x93A6; /** Part of GL_ANGLE_texture_compression_dxt3 */ public static final int GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2; /** Part of GL_ANGLE_texture_compression_dxt5 */ public static final int GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3; /** Part of GL_ANGLE_texture_usage */ public static final int GL_TEXTURE_USAGE_ANGLE = 0x93A2; /** Part of GL_ANGLE_texture_usage */ public static final int GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3; /** Part of GL_ANGLE_translated_shader_source */ public static final int GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0; /** Part of GL_APPLE_framebuffer_multisample */ public static final int GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB; /** Part of GL_APPLE_framebuffer_multisample */ public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56; /** Part of GL_APPLE_framebuffer_multisample */ public static final int GL_MAX_SAMPLES_APPLE = 0x8D57; /** Part of GL_APPLE_framebuffer_multisample */ public static final int GL_READ_FRAMEBUFFER_APPLE = 0x8CA8; /** Part of GL_APPLE_framebuffer_multisample */ public static final int GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9; /** Part of GL_APPLE_framebuffer_multisample */ public static final int GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6; /** Part of GL_APPLE_framebuffer_multisample */ public static final int GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA; /** Part of GL_APPLE_rgb_422 */ public static final int GL_RGB_422_APPLE = 0x8A1F; /** Part of GL_APPLE_ycbcr_422, GL_APPLE_rgb_422 */ public static final int GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA; /** Part of GL_APPLE_ycbcr_422, GL_APPLE_rgb_422 */ public static final int GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB; /** Part of GL_APPLE_texture_max_level */ public static final int GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D; /** Part of GL_ARM_mali_program_binary */ public static final int GL_MALI_PROGRAM_BINARY_ARM = 0x8F61; /** Part of GL_ARM_mali_shader_binary */ public static final int GL_MALI_SHADER_BINARY_ARM = 0x8F60; /** Part of GL_EXT_debug_label */ public static final int GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F; /** Part of GL_EXT_debug_label */ public static final int GL_PROGRAM_OBJECT_EXT = 0x8B40; /** Part of GL_EXT_debug_label */ public static final int GL_SHADER_OBJECT_EXT = 0x8B48; /** Part of GL_EXT_debug_label */ public static final int GL_BUFFER_OBJECT_EXT = 0x9151; /** Part of GL_EXT_debug_label */ public static final int GL_QUERY_OBJECT_EXT = 0x9153; /** Part of GL_EXT_debug_label */ public static final int GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154; /** Part of GL_EXT_discard_framebuffer */ public static final int GL_COLOR_EXT = 0x1800; /** Part of GL_EXT_discard_framebuffer */ public static final int GL_DEPTH_EXT = 0x1801; /** Part of GL_EXT_discard_framebuffer */ public static final int GL_STENCIL_EXT = 0x1802; /** Part of GL_EXT_disjoint_timer_query */ public static final int GL_QUERY_COUNTER_BITS_EXT = 0x8864; /** Part of GL_EXT_timer_query, GL_EXT_disjoint_timer_query */ public static final int GL_TIME_ELAPSED_EXT = 0x88BF; /** Part of GL_EXT_disjoint_timer_query */ public static final int GL_TIMESTAMP_EXT = 0x8E28; /** Part of GL_EXT_disjoint_timer_query */ public static final int GL_GPU_DISJOINT_EXT = 0x8FBB; /** Part of GL_EXT_multisampled_render_to_texture */ public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C; /** Part of GL_EXT_multiview_draw_buffers */ public static final int GL_COLOR_ATTACHMENT_EXT = 0x90F0; /** Part of GL_EXT_multiview_draw_buffers */ public static final int GL_MULTIVIEW_EXT = 0x90F1; /** Part of GL_EXT_multiview_draw_buffers */ public static final int GL_DRAW_BUFFER_EXT = 0x0C01; /** Part of GL_EXT_multiview_draw_buffers */ public static final int GL_READ_BUFFER_EXT = 0x0C02; /** Part of GL_EXT_multiview_draw_buffers */ public static final int GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2; /** Part of GL_EXT_shader_framebuffer_fetch */ public static final int GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52; /** Part of GL_ARB_texture_float; GL_EXT_texture_storage */ public static final int GL_LUMINANCE32F = 0x8818; /** Part of GL_ARB_texture_float; GL_EXT_texture_storage */ public static final int GL_LUMINANCE_ALPHA32F = 0x8819; /** Part of GL_ARB_texture_float; GL_EXT_texture_storage */ public static final int GL_LUMINANCE16F = 0x881E; /** Part of GL_ARB_texture_float; GL_EXT_texture_storage */ public static final int GL_LUMINANCE_ALPHA16F = 0x881F; /** Part of GL_FJ_shader_binary_GCCSO */ public static final int GL_GCCSO_SHADER_BINARY_FJ = 0x9260; /** Part of GL_IMG_program_binary */ public static final int GL_SGX_PROGRAM_BINARY_IMG = 0x9130; /** Part of GL_IMG_read_format */ public static final int GL_BGRA_IMG = 0x80E1; /** Part of GL_IMG_read_format */ public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365; /** Part of GL_IMG_shader_binary */ public static final int GL_SGX_BINARY_IMG = 0x8C0A; /** Part of GL_IMG_texture_compression_pvrtc */ public static final int GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00; /** Part of GL_IMG_texture_compression_pvrtc */ public static final int GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01; /** Part of GL_IMG_texture_compression_pvrtc */ public static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02; /** Part of GL_IMG_texture_compression_pvrtc */ public static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03; /** Part of GL_IMG_texture_compression_pvrtc2 */ public static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137; /** Part of GL_IMG_texture_compression_pvrtc2 */ public static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138; /** Part of GL_IMG_multisampled_render_to_texture */ public static final int GL_RENDERBUFFER_SAMPLES_IMG = 0x9133; /** Part of GL_IMG_multisampled_render_to_texture */ public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134; /** Part of GL_IMG_multisampled_render_to_texture */ public static final int GL_MAX_SAMPLES_IMG = 0x9135; /** Part of GL_IMG_multisampled_render_to_texture */ public static final int GL_TEXTURE_SAMPLES_IMG = 0x9136; /** Part of GL_NV_fence */ public static final int GL_ALL_COMPLETED_NV = 0x84F2; /** Part of GL_NV_fence */ public static final int GL_FENCE_STATUS_NV = 0x84F3; /** Part of GL_NV_fence */ public static final int GL_FENCE_CONDITION_NV = 0x84F4; /** Part of GL_NV_coverage_sample */ public static final int GL_COVERAGE_COMPONENT_NV = 0x8ED0; /** Part of GL_NV_coverage_sample */ public static final int GL_COVERAGE_COMPONENT4_NV = 0x8ED1; /** Part of GL_NV_coverage_sample */ public static final int GL_COVERAGE_ATTACHMENT_NV = 0x8ED2; /** Part of GL_NV_coverage_sample */ public static final int GL_COVERAGE_BUFFERS_NV = 0x8ED3; /** Part of GL_NV_multisample_coverage, GL_NV_coverage_sample */ public static final int GL_COVERAGE_SAMPLES_NV = 0x8ED4; /** Part of GL_NV_coverage_sample */ public static final int GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5; /** Part of GL_NV_coverage_sample */ public static final int GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6; /** Part of GL_NV_coverage_sample */ public static final int GL_COVERAGE_AUTOMATIC_NV = 0x8ED7; /** Part of GL_NV_coverage_sample */ public static final int GL_COVERAGE_BUFFER_BIT_NV = 0x00008000; /** Part of GL_NV_depth_nonlinear */ public static final int GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C; /** Part of GL_NV_framebuffer_blit */ public static final int GL_READ_FRAMEBUFFER_NV = 0x8CA8; /** Part of GL_NV_framebuffer_blit */ public static final int GL_DRAW_FRAMEBUFFER_NV = 0x8CA9; /** Part of GL_NV_framebuffer_blit */ public static final int GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6; /** Part of GL_NV_framebuffer_blit */ public static final int GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA; /** Part of GL_NV_framebuffer_multisample */ public static final int GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB; /** Part of GL_NV_framebuffer_multisample */ public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56; /** Part of GL_NV_framebuffer_multisample */ public static final int GL_MAX_SAMPLES_NV = 0x8D57; /** Part of GL_NV_instanced_arrays */ public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE; /** Part of GL_NV_read_buffer */ public static final int GL_READ_BUFFER_NV = 0x0C02; /** Part of GL_NV_shadow_samplers_array */ public static final int GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4; /** Part of GL_NV_shadow_samplers_cube */ public static final int GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5; /** Part of GL_NV_sRGB_formats */ public static final int GL_SLUMINANCE_NV = 0x8C46; /** Part of GL_NV_sRGB_formats */ public static final int GL_SLUMINANCE_ALPHA_NV = 0x8C44; /** Part of GL_NV_sRGB_formats */ public static final int GL_SRGB8_NV = 0x8C41; /** Part of GL_NV_sRGB_formats */ public static final int GL_SLUMINANCE8_NV = 0x8C47; /** Part of GL_NV_sRGB_formats */ public static final int GL_SLUMINANCE8_ALPHA8_NV = 0x8C45; /** Part of GL_NV_sRGB_formats */ public static final int GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C; /** Part of GL_NV_sRGB_formats */ public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D; /** Part of GL_NV_sRGB_formats */ public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E; /** Part of GL_NV_sRGB_formats */ public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F; /** Part of GL_NV_sRGB_formats */ public static final int GL_ETC1_SRGB8_NV = 0x88EE; /** Part of GL_NV_texture_border_clamp */ public static final int GL_TEXTURE_BORDER_COLOR_NV = 0x1004; /** Part of GL_NV_texture_border_clamp */ public static final int GL_CLAMP_TO_BORDER_NV = 0x812D; /** Part of GL_QCOM_alpha_test */ public static final int GL_ALPHA_TEST_QCOM = 0x0BC0; /** Part of GL_QCOM_alpha_test */ public static final int GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1; /** Part of GL_QCOM_alpha_test */ public static final int GL_ALPHA_TEST_REF_QCOM = 0x0BC2; /** Part of GL_QCOM_binning_control */ public static final int GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0; /** Part of GL_QCOM_binning_control */ public static final int GL_CPU_OPTIMIZED_QCOM = 0x8FB1; /** Part of GL_QCOM_binning_control */ public static final int GL_GPU_OPTIMIZED_QCOM = 0x8FB2; /** Part of GL_QCOM_binning_control */ public static final int GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3; /** Part of GL_QCOM_extended_get */ public static final int GL_TEXTURE_WIDTH_QCOM = 0x8BD2; /** Part of GL_QCOM_extended_get */ public static final int GL_TEXTURE_HEIGHT_QCOM = 0x8BD3; /** Part of GL_QCOM_extended_get */ public static final int GL_TEXTURE_DEPTH_QCOM = 0x8BD4; /** Part of GL_QCOM_extended_get */ public static final int GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5; /** Part of GL_QCOM_extended_get */ public static final int GL_TEXTURE_FORMAT_QCOM = 0x8BD6; /** Part of GL_QCOM_extended_get */ public static final int GL_TEXTURE_TYPE_QCOM = 0x8BD7; /** Part of GL_QCOM_extended_get */ public static final int GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8; /** Part of GL_QCOM_extended_get */ public static final int GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9; /** Part of GL_QCOM_extended_get */ public static final int GL_TEXTURE_TARGET_QCOM = 0x8BDA; /** Part of GL_QCOM_extended_get */ public static final int GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB; /** Part of GL_QCOM_extended_get */ public static final int GL_STATE_RESTORE = 0x8BDC; /** Part of GL_QCOM_perfmon_global_mode */ public static final int GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0; /** Part of GL_QCOM_writeonly_rendering */ public static final int GL_WRITEONLY_RENDERING_QCOM = 0x8823; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000; /** Part of GL_QCOM_tiled_rendering */ public static final int GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000; /** Part of GL_QCOM_tiled_rendering */ public static final long GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000; /** Part of GL_VIV_shader_binary */ public static final int GL_SHADER_BINARY_VIV = 0x8FC4; /** Entry point to C language function: void {@native glAlphaFuncQCOM}(GLenum func, GLclampf ref);
Part of GL_QCOM_alpha_test */ public void glAlphaFuncQCOM(int func, float ref); /** Entry point to C language function: void {@native glBeginPerfMonitorAMD}(GLuint monitor);
Part of GL_AMD_performance_monitor */ public void glBeginPerfMonitorAMD(int monitor); /** Entry point to C language function: void {@native glBindVertexArrayOES}(GLuint array);
Part of GL_OES_vertex_array_object */ public void glBindVertexArrayOES(int array); /** Entry point to C language function: void {@native glBlitFramebufferANGLE}(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ANGLE_framebuffer_blit */ public void glBlitFramebufferANGLE(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter); /** Entry point to C language function: void {@native glBlitFramebufferNV}(int srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_NV_framebuffer_blit */ public void glBlitFramebufferNV(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter); /** Entry point to C language function: void {@native glCopyTextureLevelsAPPLE}(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
Part of GL_APPLE_copy_texture_levels */ public void glCopyTextureLevelsAPPLE(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount); /** Entry point to C language function: void {@native glCoverageMaskNV}(GLboolean mask);
Part of GL_NV_coverage_sample */ public void glCoverageMaskNV(boolean mask); /** Entry point to C language function: void {@native glCoverageOperationNV}(GLenum operation);
Part of GL_NV_coverage_sample */ public void glCoverageOperationNV(int operation); /** Entry point to C language function: void {@native glDeleteFencesNV}(GLsizei, const GLuint * );
Part of GL_NV_fence @param arg1 a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteFencesNV(int arg0, IntBuffer arg1); /** Entry point to C language function: void {@native glDeleteFencesNV}(GLsizei, const GLuint * );
Part of GL_NV_fence */ public void glDeleteFencesNV(int arg0, int[] arg1, int arg1_offset); /** Entry point to C language function: void {@native glDeletePerfMonitorsAMD}(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor @param monitors a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeletePerfMonitorsAMD(int n, IntBuffer monitors); /** Entry point to C language function: void {@native glDeletePerfMonitorsAMD}(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor */ public void glDeletePerfMonitorsAMD(int n, int[] monitors, int monitors_offset); /** Entry point to C language function: void {@native glDeleteVertexArraysOES}(GLsizei n, const GLuint * arrays);
Part of GL_OES_vertex_array_object @param arrays a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteVertexArraysOES(int n, IntBuffer arrays); /** Entry point to C language function: void {@native glDeleteVertexArraysOES}(GLsizei n, const GLuint * arrays);
Part of GL_OES_vertex_array_object */ public void glDeleteVertexArraysOES(int n, int[] arrays, int arrays_offset); /** Entry point to C language function: void {@native glDisableDriverControlQCOM}(GLuint driverControl);
Part of GL_QCOM_driver_control */ public void glDisableDriverControlQCOM(int driverControl); /** Entry point to C language function: void {@native glDiscardFramebufferEXT}(GLenum target, GLsizei numAttachments, const GLenum * attachments);
Part of GL_EXT_discard_framebuffer @param attachments a direct or array-backed {@link java.nio.IntBuffer} */ public void glDiscardFramebufferEXT(int target, int numAttachments, IntBuffer attachments); /** Entry point to C language function: void {@native glDiscardFramebufferEXT}(GLenum target, GLsizei numAttachments, const GLenum * attachments);
Part of GL_EXT_discard_framebuffer */ public void glDiscardFramebufferEXT(int target, int numAttachments, int[] attachments, int attachments_offset); /** Entry point to C language function: void {@native glDrawArraysInstancedANGLE}(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
Part of GL_ANGLE_instanced_arrays */ public void glDrawArraysInstancedANGLE(int mode, int first, int count, int primcount); /** Entry point to C language function: void {@native glDrawArraysInstancedNV}(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
Part of GL_NV_draw_instanced */ public void glDrawArraysInstancedNV(int mode, int first, int count, int primcount); /** Entry point to C language function: void {@native glDrawBuffersIndexedEXT}(GLint n, const GLenum * location, const GLint * indices);
Part of GL_EXT_multiview_draw_buffers @param location a direct or array-backed {@link java.nio.IntBuffer} @param indices a direct or array-backed {@link java.nio.IntBuffer} */ public void glDrawBuffersIndexedEXT(int n, IntBuffer location, IntBuffer indices); /** Entry point to C language function: void {@native glDrawBuffersIndexedEXT}(GLint n, const GLenum * location, const GLint * indices);
Part of GL_EXT_multiview_draw_buffers */ public void glDrawBuffersIndexedEXT(int n, int[] location, int location_offset, int[] indices, int indices_offset); /** Entry point to C language function: void {@native glDrawBuffers}(GLsizei n, const GLenum * bufs);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_0; GL_EXT_draw_buffers; GL_NV_draw_buffers @param bufs a direct or array-backed {@link java.nio.IntBuffer} */ public void glDrawBuffers(int n, IntBuffer bufs); /** Entry point to C language function: void {@native glDrawBuffers}(GLsizei n, const GLenum * bufs);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_0; GL_EXT_draw_buffers; GL_NV_draw_buffers */ public void glDrawBuffers(int n, int[] bufs, int bufs_offset); /** Entry point to C language function: void {@native glDrawElementsInstancedANGLE}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
Part of GL_ANGLE_instanced_arrays @param indices a direct or array-backed {@link java.nio.Buffer} */ public void glDrawElementsInstancedANGLE(int mode, int count, int type, Buffer indices, int primcount); /** Entry point to C language function: void {@native glDrawElementsInstancedNV}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount);
Part of GL_NV_draw_instanced @param indices a direct or array-backed {@link java.nio.Buffer} */ public void glDrawElementsInstancedNV(int mode, int count, int type, Buffer indices, int primcount); /** Entry point to C language function: void {@native glEGLImageTargetRenderbufferStorageOES}(GLenum target, GLeglImageOES image);
Part of GL_OES_EGL_image */ public void glEGLImageTargetRenderbufferStorageOES(int target, long image); /** Entry point to C language function: void {@native glEGLImageTargetTexture2DOES}(GLenum target, GLeglImageOES image);
Part of GL_OES_EGL_image */ public void glEGLImageTargetTexture2DOES(int target, long image); /** Entry point to C language function: void {@native glEnableDriverControlQCOM}(GLuint driverControl);
Part of GL_QCOM_driver_control */ public void glEnableDriverControlQCOM(int driverControl); /** Entry point to C language function: void {@native glEndPerfMonitorAMD}(GLuint monitor);
Part of GL_AMD_performance_monitor */ public void glEndPerfMonitorAMD(int monitor); /** Entry point to C language function: void {@native glEndTilingQCOM}(GLbitfield preserveMask);
Part of GL_QCOM_tiled_rendering */ public void glEndTilingQCOM(int preserveMask); /** Entry point to C language function: void {@native glExtGetBufferPointervQCOM}(GLenum target, GLvoid * * params);
Part of GL_QCOM_extended_get @param params a direct only {@link com.jogamp.common.nio.PointerBuffer} */ public void glExtGetBufferPointervQCOM(int target, PointerBuffer params); /** Entry point to C language function: void {@native glExtGetBuffersQCOM}(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
Part of GL_QCOM_extended_get @param buffers a direct or array-backed {@link java.nio.IntBuffer} @param numBuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetBuffersQCOM(IntBuffer buffers, int maxBuffers, IntBuffer numBuffers); /** Entry point to C language function: void {@native glExtGetBuffersQCOM}(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
Part of GL_QCOM_extended_get */ public void glExtGetBuffersQCOM(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset); /** Entry point to C language function: void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
Part of GL_QCOM_extended_get @param framebuffers a direct or array-backed {@link java.nio.IntBuffer} @param numFramebuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetFramebuffersQCOM(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers); /** Entry point to C language function: void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
Part of GL_QCOM_extended_get */ public void glExtGetFramebuffersQCOM(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset); /** Entry point to C language function: void {@native glExtGetProgramBinarySourceQCOM}(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
Part of GL_QCOM_extended_get2 @param source a direct or array-backed {@link java.nio.ByteBuffer} @param length a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetProgramBinarySourceQCOM(int program, int shadertype, ByteBuffer source, IntBuffer length); /** Entry point to C language function: void {@native glExtGetProgramBinarySourceQCOM}(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
Part of GL_QCOM_extended_get2 */ public void glExtGetProgramBinarySourceQCOM(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset); /** Entry point to C language function: void {@native glExtGetProgramsQCOM}(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
Part of GL_QCOM_extended_get2 @param programs a direct or array-backed {@link java.nio.IntBuffer} @param numPrograms a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetProgramsQCOM(IntBuffer programs, int maxPrograms, IntBuffer numPrograms); /** Entry point to C language function: void {@native glExtGetProgramsQCOM}(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
Part of GL_QCOM_extended_get2 */ public void glExtGetProgramsQCOM(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset); /** Entry point to C language function: void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
Part of GL_QCOM_extended_get @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} @param numRenderbuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetRenderbuffersQCOM(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers); /** Entry point to C language function: void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
Part of GL_QCOM_extended_get */ public void glExtGetRenderbuffersQCOM(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset); /** Entry point to C language function: void {@native glExtGetShadersQCOM}(GLuint * shaders, GLint maxShaders, GLint * numShaders);
Part of GL_QCOM_extended_get2 @param shaders a direct or array-backed {@link java.nio.IntBuffer} @param numShaders a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetShadersQCOM(IntBuffer shaders, int maxShaders, IntBuffer numShaders); /** Entry point to C language function: void {@native glExtGetShadersQCOM}(GLuint * shaders, GLint maxShaders, GLint * numShaders);
Part of GL_QCOM_extended_get2 */ public void glExtGetShadersQCOM(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset); /** Entry point to C language function: void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
Part of GL_QCOM_extended_get @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, IntBuffer params); /** Entry point to C language function: void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
Part of GL_QCOM_extended_get */ public void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, int[] params, int params_offset); /** Entry point to C language function: void {@native glExtGetTexSubImageQCOM}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid * texels);
Part of GL_QCOM_extended_get @param texels a direct or array-backed {@link java.nio.Buffer} */ public void glExtGetTexSubImageQCOM(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels); /** Entry point to C language function: void {@native glExtGetTexturesQCOM}(GLuint * textures, GLint maxTextures, GLint * numTextures);
Part of GL_QCOM_extended_get @param textures a direct or array-backed {@link java.nio.IntBuffer} @param numTextures a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetTexturesQCOM(IntBuffer textures, int maxTextures, IntBuffer numTextures); /** Entry point to C language function: void {@native glExtGetTexturesQCOM}(GLuint * textures, GLint maxTextures, GLint * numTextures);
Part of GL_QCOM_extended_get */ public void glExtGetTexturesQCOM(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset); /** Entry point to C language function: GLboolean {@native glExtIsProgramBinaryQCOM}(GLuint program);
Part of GL_QCOM_extended_get2 */ public boolean glExtIsProgramBinaryQCOM(int program); /** Entry point to C language function: void {@native glExtTexObjectStateOverrideiQCOM}(GLenum target, GLenum pname, GLint param);
Part of GL_QCOM_extended_get */ public void glExtTexObjectStateOverrideiQCOM(int target, int pname, int param); /** Entry point to C language function: void {@native glFinishFenceNV}(GLuint);
Part of GL_NV_fence */ public void glFinishFenceNV(int arg0); /** Entry point to C language function: void {@native glFramebufferTexture2DMultisampleEXT}(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
Part of GL_EXT_multisampled_render_to_texture */ public void glFramebufferTexture2DMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5); /** Entry point to C language function: void {@native glFramebufferTexture2DMultisampleIMG}(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
Part of GL_IMG_multisampled_render_to_texture */ public void glFramebufferTexture2DMultisampleIMG(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5); /** Entry point to C language function: void {@native glGenFencesNV}(GLsizei, GLuint * );
Part of GL_NV_fence @param arg1 a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenFencesNV(int arg0, IntBuffer arg1); /** Entry point to C language function: void {@native glGenFencesNV}(GLsizei, GLuint * );
Part of GL_NV_fence */ public void glGenFencesNV(int arg0, int[] arg1, int arg1_offset); /** Entry point to C language function: void {@native glGenPerfMonitorsAMD}(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor @param monitors a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenPerfMonitorsAMD(int n, IntBuffer monitors); /** Entry point to C language function: void {@native glGenPerfMonitorsAMD}(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor */ public void glGenPerfMonitorsAMD(int n, int[] monitors, int monitors_offset); /** Entry point to C language function: void {@native glGenVertexArraysOES}(GLsizei n, GLuint * arrays);
Part of GL_OES_vertex_array_object @param arrays a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenVertexArraysOES(int n, IntBuffer arrays); /** Entry point to C language function: void {@native glGenVertexArraysOES}(GLsizei n, GLuint * arrays);
Part of GL_OES_vertex_array_object */ public void glGenVertexArraysOES(int n, int[] arrays, int arrays_offset); /** Entry point to C language function: void {@native glGetDriverControlStringQCOM}(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
Part of GL_QCOM_driver_control @param length a direct or array-backed {@link java.nio.IntBuffer} @param driverControlString a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetDriverControlStringQCOM(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString); /** Entry point to C language function: void {@native glGetDriverControlStringQCOM}(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
Part of GL_QCOM_driver_control */ public void glGetDriverControlStringQCOM(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset); /** Entry point to C language function: void {@native glGetDriverControlsQCOM}(GLint * num, GLsizei size, GLuint * driverControls);
Part of GL_QCOM_driver_control @param num a direct or array-backed {@link java.nio.IntBuffer} @param driverControls a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetDriverControlsQCOM(IntBuffer num, int size, IntBuffer driverControls); /** Entry point to C language function: void {@native glGetDriverControlsQCOM}(GLint * num, GLsizei size, GLuint * driverControls);
Part of GL_QCOM_driver_control */ public void glGetDriverControlsQCOM(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset); /** Entry point to C language function: void {@native glGetFenceivNV}(GLuint, GLenum, GLint * );
Part of GL_NV_fence @param arg2 a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetFenceivNV(int arg0, int arg1, IntBuffer arg2); /** Entry point to C language function: void {@native glGetFenceivNV}(GLuint, GLenum, GLint * );
Part of GL_NV_fence */ public void glGetFenceivNV(int arg0, int arg1, int[] arg2, int arg2_offset); /** Entry point to C language function: void {@native glGetIntegeri_vEXT}(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_multiview_draw_buffers @param data a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetIntegeri_vEXT(int target, int index, IntBuffer data); /** Entry point to C language function: void {@native glGetIntegeri_vEXT}(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_multiview_draw_buffers */ public void glGetIntegeri_vEXT(int target, int index, int[] data, int data_offset); /** Entry point to C language function: void {@native glGetObjectLabelEXT}(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label);
Part of GL_EXT_debug_label @param length a direct or array-backed {@link java.nio.IntBuffer} @param label a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetObjectLabelEXT(int type, int object, int bufSize, IntBuffer length, ByteBuffer label); /** Entry point to C language function: void {@native glGetObjectLabelEXT}(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label);
Part of GL_EXT_debug_label */ public void glGetObjectLabelEXT(int type, int object, int bufSize, int[] length, int length_offset, byte[] label, int label_offset); /** Entry point to C language function: void {@native glGetPerfMonitorCounterDataAMD}(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor @param data a direct or array-backed {@link java.nio.IntBuffer} @param bytesWritten a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetPerfMonitorCounterDataAMD(int monitor, int pname, int dataSize, IntBuffer data, IntBuffer bytesWritten); /** Entry point to C language function: void {@native glGetPerfMonitorCounterDataAMD}(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor */ public void glGetPerfMonitorCounterDataAMD(int monitor, int pname, int dataSize, int[] data, int data_offset, int[] bytesWritten, int bytesWritten_offset); /** Entry point to C language function: void {@native glGetPerfMonitorCounterInfoAMD}(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
Part of GL_AMD_performance_monitor @param data a direct or array-backed {@link java.nio.Buffer} */ public void glGetPerfMonitorCounterInfoAMD(int group, int counter, int pname, Buffer data); /** Entry point to C language function: void {@native glGetPerfMonitorCounterStringAMD}(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor @param length a direct or array-backed {@link java.nio.IntBuffer} @param counterString a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetPerfMonitorCounterStringAMD(int group, int counter, int bufSize, IntBuffer length, ByteBuffer counterString); /** Entry point to C language function: void {@native glGetPerfMonitorCounterStringAMD}(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor */ public void glGetPerfMonitorCounterStringAMD(int group, int counter, int bufSize, int[] length, int length_offset, byte[] counterString, int counterString_offset); /** Entry point to C language function: void {@native glGetPerfMonitorCountersAMD}(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor @param numCounters a direct or array-backed {@link java.nio.IntBuffer} @param maxActiveCounters a direct or array-backed {@link java.nio.IntBuffer} @param counters a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetPerfMonitorCountersAMD(int group, IntBuffer numCounters, IntBuffer maxActiveCounters, int counterSize, IntBuffer counters); /** Entry point to C language function: void {@native glGetPerfMonitorCountersAMD}(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor */ public void glGetPerfMonitorCountersAMD(int group, int[] numCounters, int numCounters_offset, int[] maxActiveCounters, int maxActiveCounters_offset, int counterSize, int[] counters, int counters_offset); /** Entry point to C language function: void {@native glGetPerfMonitorGroupStringAMD}(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor @param length a direct or array-backed {@link java.nio.IntBuffer} @param groupString a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetPerfMonitorGroupStringAMD(int group, int bufSize, IntBuffer length, ByteBuffer groupString); /** Entry point to C language function: void {@native glGetPerfMonitorGroupStringAMD}(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor */ public void glGetPerfMonitorGroupStringAMD(int group, int bufSize, int[] length, int length_offset, byte[] groupString, int groupString_offset); /** Entry point to C language function: void {@native glGetPerfMonitorGroupsAMD}(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor @param numGroups a direct or array-backed {@link java.nio.IntBuffer} @param groups a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetPerfMonitorGroupsAMD(IntBuffer numGroups, int groupsSize, IntBuffer groups); /** Entry point to C language function: void {@native glGetPerfMonitorGroupsAMD}(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor */ public void glGetPerfMonitorGroupsAMD(int[] numGroups, int numGroups_offset, int groupsSize, int[] groups, int groups_offset); /** Entry point to C language function: void {@native glGetQueryObjecti64vEXT}(GLuint id, GLenum pname, GLint64 * params);
Part of GL_EXT_timer_query, GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.LongBuffer} */ public void glGetQueryObjecti64vEXT(int id, int pname, LongBuffer params); /** Entry point to C language function: void {@native glGetQueryObjecti64vEXT}(GLuint id, GLenum pname, GLint64 * params);
Part of GL_EXT_timer_query, GL_EXT_disjoint_timer_query */ public void glGetQueryObjecti64vEXT(int id, int pname, long[] params, int params_offset); /** Entry point to C language function: void {@native glGetQueryObjectivEXT}(GLuint id, GLenum pname, GLint * params);
Part of GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetQueryObjectivEXT(int id, int pname, IntBuffer params); /** Entry point to C language function: void {@native glGetQueryObjectivEXT}(GLuint id, GLenum pname, GLint * params);
Part of GL_EXT_disjoint_timer_query */ public void glGetQueryObjectivEXT(int id, int pname, int[] params, int params_offset); /** Entry point to C language function: void {@native glGetQueryObjectui64vEXT}(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_EXT_timer_query, GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.LongBuffer} */ public void glGetQueryObjectui64vEXT(int id, int pname, LongBuffer params); /** Entry point to C language function: void {@native glGetQueryObjectui64vEXT}(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_EXT_timer_query, GL_EXT_disjoint_timer_query */ public void glGetQueryObjectui64vEXT(int id, int pname, long[] params, int params_offset); /** Entry point to C language function: void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_ANGLE_translated_shader_source @param length a direct or array-backed {@link java.nio.IntBuffer} @param source a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, IntBuffer length, ByteBuffer source); /** Entry point to C language function: void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_ANGLE_translated_shader_source */ public void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, int[] length, int length_offset, byte[] source, int source_offset); /** Entry point to C language function: void {@native glInsertEventMarkerEXT}(GLsizei length, const GLchar * marker);
Part of GL_EXT_debug_marker @param marker a direct or array-backed {@link java.nio.ByteBuffer} */ public void glInsertEventMarkerEXT(int length, ByteBuffer marker); /** Entry point to C language function: void {@native glInsertEventMarkerEXT}(GLsizei length, const GLchar * marker);
Part of GL_EXT_debug_marker */ public void glInsertEventMarkerEXT(int length, byte[] marker, int marker_offset); /** Entry point to C language function: GLboolean {@native glIsFenceNV}(GLuint);
Part of GL_NV_fence */ public boolean glIsFenceNV(int arg0); /** Entry point to C language function: GLboolean {@native glIsVertexArrayOES}(GLuint array);
Part of GL_OES_vertex_array_object */ public boolean glIsVertexArrayOES(int array); /** Entry point to C language function: void {@native glLabelObjectEXT}(GLenum type, GLuint object, GLsizei length, const GLchar * label);
Part of GL_EXT_debug_label @param label a direct or array-backed {@link java.nio.ByteBuffer} */ public void glLabelObjectEXT(int type, int object, int length, ByteBuffer label); /** Entry point to C language function: void {@native glLabelObjectEXT}(GLenum type, GLuint object, GLsizei length, const GLchar * label);
Part of GL_EXT_debug_label */ public void glLabelObjectEXT(int type, int object, int length, byte[] label, int label_offset); /** Entry point to C language function: void {@native glPopGroupMarkerEXT}(void);
Part of GL_EXT_debug_marker */ public void glPopGroupMarkerEXT(); /** Entry point to C language function: void {@native glPushGroupMarkerEXT}(GLsizei length, const GLchar * marker);
Part of GL_EXT_debug_marker @param marker a direct or array-backed {@link java.nio.ByteBuffer} */ public void glPushGroupMarkerEXT(int length, ByteBuffer marker); /** Entry point to C language function: void {@native glPushGroupMarkerEXT}(GLsizei length, const GLchar * marker);
Part of GL_EXT_debug_marker */ public void glPushGroupMarkerEXT(int length, byte[] marker, int marker_offset); /** Entry point to C language function: void {@native glQueryCounterEXT}(GLuint id, GLenum target);
Part of GL_EXT_disjoint_timer_query */ public void glQueryCounterEXT(int id, int target); /** Entry point to C language function: void {@native glReadBufferIndexedEXT}(GLenum src, GLint index);
Part of GL_EXT_multiview_draw_buffers */ public void glReadBufferIndexedEXT(int src, int index); /** Entry point to C language function: void {@native glReadBufferNV}(GLenum mode);
Part of GL_NV_read_buffer */ public void glReadBufferNV(int mode); /** Entry point to C language function: void {@native glRenderbufferStorageMultisampleANGLE}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ANGLE_framebuffer_multisample */ public void glRenderbufferStorageMultisampleANGLE(int target, int samples, int internalformat, int width, int height); /** Entry point to C language function: void {@native glRenderbufferStorageMultisampleAPPLE}(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
Part of GL_APPLE_framebuffer_multisample */ public void glRenderbufferStorageMultisampleAPPLE(int arg0, int arg1, int arg2, int arg3, int arg4); /** Entry point to C language function: void {@native glRenderbufferStorageMultisampleIMG}(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
Part of GL_IMG_multisampled_render_to_texture */ public void glRenderbufferStorageMultisampleIMG(int arg0, int arg1, int arg2, int arg3, int arg4); /** Entry point to C language function: void {@native glRenderbufferStorageMultisampleNV}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_NV_framebuffer_multisample */ public void glRenderbufferStorageMultisampleNV(int target, int samples, int internalformat, int width, int height); /** Entry point to C language function: void {@native glResolveMultisampleFramebufferAPPLE}(void);
Part of GL_APPLE_framebuffer_multisample */ public void glResolveMultisampleFramebufferAPPLE(); /** Entry point to C language function: void {@native glSelectPerfMonitorCountersAMD}(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * countersList);
Part of GL_AMD_performance_monitor @param countersList a direct or array-backed {@link java.nio.IntBuffer} */ public void glSelectPerfMonitorCountersAMD(int monitor, boolean enable, int group, int numCounters, IntBuffer countersList); /** Entry point to C language function: void {@native glSelectPerfMonitorCountersAMD}(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * countersList);
Part of GL_AMD_performance_monitor */ public void glSelectPerfMonitorCountersAMD(int monitor, boolean enable, int group, int numCounters, int[] countersList, int countersList_offset); /** Entry point to C language function: void {@native glSetFenceNV}(GLuint, GLenum);
Part of GL_NV_fence */ public void glSetFenceNV(int arg0, int arg1); /** Entry point to C language function: void {@native glStartTilingQCOM}(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
Part of GL_QCOM_tiled_rendering */ public void glStartTilingQCOM(int x, int y, int width, int height, int preserveMask); /** Entry point to C language function: GLboolean {@native glTestFenceNV}(GLuint);
Part of GL_NV_fence */ public boolean glTestFenceNV(int arg0); /** Entry point to C language function: void {@native glVertexAttribDivisorANGLE}(GLuint index, GLuint divisor);
Part of GL_ANGLE_instanced_arrays */ public void glVertexAttribDivisorANGLE(int index, int divisor); /** Entry point to C language function: void {@native glVertexAttribDivisorNV}(GLuint index, GLuint divisor);
Part of GL_NV_instanced_arrays */ public void glVertexAttribDivisorNV(int index, int divisor); // --- Begin CustomJavaCode .cfg declarations /** Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 @param indices a direct or array-backed {@link java.nio.Buffer} */ public void glDrawElements(int mode, int count, int type, Buffer indices); /** Entry point to C language function: void {@native glVertexAttribPointer}(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param ptr a direct only {@link java.nio.Buffer} */ public void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr); public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B; // ---- End CustomJavaCode .cfg declarations } // end of class GLES2




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