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Java™ Binding for the OpenGL® API
package javax.media.opengl;
import java.io.*;
import javax.media.opengl.*;
import com.jogamp.gluegen.runtime.*;
import java.nio.*;
import javax.media.opengl.GLES3;
import javax.media.opengl.GL4ES3;
import javax.media.opengl.GLES2;
/**
*
* Composable pipeline which wraps an underlying {@link GL} implementation,
* providing error checking after each OpenGL method call. If an error occurs,
* causes a {@link GLException} to be thrown at exactly the point of failure.
*
*
* Sample code which installs this pipeline:
*
* gl = drawable.setGL(new DebugGL(drawable.getGL()));
*
* For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}
*
*/
public class DebugGLES3 implements javax.media.opengl.GLES2, javax.media.opengl.GL4ES3, javax.media.opengl.GLES3{
public static final boolean DEBUG = jogamp.opengl.Debug.debug("DebugGLES3");
public DebugGLES3(GLES3 downstreamGLES3)
{
if (downstreamGLES3 == null) {
throw new IllegalArgumentException("null downstreamGLES3");
}
this.downstreamGLES3 = downstreamGLES3;
// Fetch GLContext object for better error checking (if possible)
_context = downstreamGLES3.getContext();
}
@Override
public final boolean isGL() {
return true;
}
@Override
public final boolean isGL4bc() {
return downstreamGLES3.isGL4bc();
}
@Override
public final boolean isGL4() {
return downstreamGLES3.isGL4();
}
@Override
public final boolean isGL3bc() {
return downstreamGLES3.isGL3bc();
}
@Override
public final boolean isGL3() {
return downstreamGLES3.isGL3();
}
@Override
public final boolean isGL2() {
return downstreamGLES3.isGL2();
}
@Override
public final boolean isGLES1() {
return downstreamGLES3.isGLES1();
}
@Override
public final boolean isGLES2() {
return downstreamGLES3.isGLES2();
}
@Override
public final boolean isGLES3() {
return downstreamGLES3.isGLES3();
}
@Override
public final boolean isGL2ES1() {
return downstreamGLES3.isGL2ES1();
}
@Override
public final boolean isGL2ES2() {
return downstreamGLES3.isGL2ES2();
}
@Override
public final boolean isGL2ES3() {
return downstreamGLES3.isGL2ES3();
}
@Override
public final boolean isGL3ES3() {
return downstreamGLES3.isGL3ES3();
}
@Override
public final boolean isGL4ES3() {
return downstreamGLES3.isGL4ES3();
}
@Override
public final boolean isGL2GL3() {
return downstreamGLES3.isGL2GL3();
}
@Override
public final boolean isGLES() {
return downstreamGLES3.isGLES();
}
@Override
public final boolean isGL4core() {
return downstreamGLES3.isGL4core();
}
@Override
public final boolean isGL3core() {
return downstreamGLES3.isGL3core();
}
@Override
public final boolean isGLcore() {
return downstreamGLES3.isGLcore();
}
@Override
public final boolean isGLES2Compatible() {
return downstreamGLES3.isGLES2Compatible();
}
@Override
public final boolean isGLES3Compatible() {
return downstreamGLES3.isGLES3Compatible();
}
@Override
public final javax.media.opengl.GL getGL() {
return this;
}
@Override
public final javax.media.opengl.GL4bc getGL4bc() {
throw new GLException("Not a GL4bc implementation");
}
@Override
public final javax.media.opengl.GL4 getGL4() {
throw new GLException("Not a GL4 implementation");
}
@Override
public final javax.media.opengl.GL3bc getGL3bc() {
throw new GLException("Not a GL3bc implementation");
}
@Override
public final javax.media.opengl.GL3 getGL3() {
throw new GLException("Not a GL3 implementation");
}
@Override
public final javax.media.opengl.GL2 getGL2() {
throw new GLException("Not a GL2 implementation");
}
@Override
public final javax.media.opengl.GLES1 getGLES1() {
throw new GLException("Not a GLES1 implementation");
}
@Override
public final javax.media.opengl.GLES2 getGLES2() {
if( isGLES2() ) { return this; }
throw new GLException("Not a GLES2 implementation");
}
@Override
public final javax.media.opengl.GLES3 getGLES3() {
if( isGLES3() ) { return this; }
throw new GLException("Not a GLES3 implementation");
}
@Override
public final javax.media.opengl.GL2ES1 getGL2ES1() {
throw new GLException("Not a GL2ES1 implementation");
}
@Override
public final javax.media.opengl.GL2ES2 getGL2ES2() {
if( isGL2ES2() ) { return this; }
throw new GLException("Not a GL2ES2 implementation");
}
@Override
public final javax.media.opengl.GL2ES3 getGL2ES3() {
if( isGL2ES3() ) { return this; }
throw new GLException("Not a GL2ES3 implementation");
}
@Override
public final javax.media.opengl.GL3ES3 getGL3ES3() {
if( isGL3ES3() ) { return this; }
throw new GLException("Not a GL3ES3 implementation");
}
@Override
public final javax.media.opengl.GL4ES3 getGL4ES3() {
if( isGL4ES3() ) { return this; }
throw new GLException("Not a GL4ES3 implementation");
}
@Override
public final javax.media.opengl.GL2GL3 getGL2GL3() {
throw new GLException("Not a GL2GL3 implementation");
}
@Override
public final GL getDownstreamGL() throws GLException {
return downstreamGLES3;
}
@Override
public final GLProfile getGLProfile() {
return downstreamGLES3.getGLProfile();
}
@Override
public int glGetFragDataLocation(int arg0,java.lang.String arg1)
{
checkContext();
int _res = downstreamGLES3.glGetFragDataLocation(arg0,arg1);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, %s)",
"glGetFragDataLocation", arg0, arg1);
}
return _res;
}
@Override
public int glGetGraphicsResetStatus()
{
checkContext();
int _res = downstreamGLES3.glGetGraphicsResetStatus();
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s()",
"glGetGraphicsResetStatus");
}
return _res;
}
@Override
public int glGetUniformLocation(int arg0,java.lang.String arg1)
{
checkContext();
int _res = downstreamGLES3.glGetUniformLocation(arg0,arg1);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, %s)",
"glGetUniformLocation", arg0, arg1);
}
return _res;
}
@Override
public void glDepthRange(double arg0,double arg1)
{
checkContext();
downstreamGLES3.glDepthRange(arg0,arg1);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( %s, %s)",
"glDepthRange", arg0, arg1);
}
}
@Override
public void glDrawElementsInstanced(int arg0,int arg1,int arg2,java.nio.Buffer arg3,int arg4)
{
checkContext();
downstreamGLES3.glDrawElementsInstanced(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, %s, 0x%X)",
"glDrawElementsInstanced", arg0, arg1, arg2, arg3, arg4);
}
}
@Override
public void glDepthFunc(int arg0)
{
checkContext();
downstreamGLES3.glDepthFunc(arg0);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X)",
"glDepthFunc", arg0);
}
}
@Override
public int glGetUniformBlockIndex(int arg0,java.lang.String arg1)
{
checkContext();
int _res = downstreamGLES3.glGetUniformBlockIndex(arg0,arg1);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, %s)",
"glGetUniformBlockIndex", arg0, arg1);
}
return _res;
}
@Override
public void glSamplerParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2)
{
checkContext();
downstreamGLES3.glSamplerParameteriv(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s)",
"glSamplerParameteriv", arg0, arg1, arg2);
}
}
@Override
public void glDebugMessageInsert(int arg0,int arg1,int arg2,int arg3,int arg4,java.lang.String arg5)
{
checkContext();
downstreamGLES3.glDebugMessageInsert(arg0,arg1,arg2,arg3,arg4,arg5);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, %s)",
"glDebugMessageInsert", arg0, arg1, arg2, arg3, arg4, arg5);
}
}
@Override
public void glUniform4fv(int arg0,int arg1,float[] arg2,int arg3)
{
checkContext();
downstreamGLES3.glUniform4fv(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, <[F>, 0x%X)",
"glUniform4fv", arg0, arg1, arg3);
}
}
@Override
public void glGetBooleanv(int arg0,java.nio.ByteBuffer arg1)
{
checkContext();
downstreamGLES3.glGetBooleanv(arg0,arg1);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, %s)",
"glGetBooleanv", arg0, arg1);
}
}
@Override
public void glGetShaderInfoLog(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3)
{
checkContext();
downstreamGLES3.glGetShaderInfoLog(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s, %s)",
"glGetShaderInfoLog", arg0, arg1, arg2, arg3);
}
}
@Override
public void glVertexAttrib2f(int arg0,float arg1,float arg2)
{
checkContext();
downstreamGLES3.glVertexAttrib2f(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, %s, %s)",
"glVertexAttrib2f", arg0, arg1, arg2);
}
}
@Override
public void glObjectLabel(int arg0,int arg1,int arg2,byte[] arg3,int arg4)
{
checkContext();
downstreamGLES3.glObjectLabel(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, <[B>, 0x%X)",
"glObjectLabel", arg0, arg1, arg2, arg4);
}
}
@Override
public void glUniformMatrix4x3fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3)
{
checkContext();
downstreamGLES3.glUniformMatrix4x3fv(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s, %s)",
"glUniformMatrix4x3fv", arg0, arg1, arg2, arg3);
}
}
@Override
public void glClearBufferfv(int arg0,int arg1,java.nio.FloatBuffer arg2)
{
checkContext();
downstreamGLES3.glClearBufferfv(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s)",
"glClearBufferfv", arg0, arg1, arg2);
}
}
@Override
public void glUniform4fv(int arg0,int arg1,java.nio.FloatBuffer arg2)
{
checkContext();
downstreamGLES3.glUniform4fv(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s)",
"glUniform4fv", arg0, arg1, arg2);
}
}
@Override
public void glCompileShader(int arg0)
{
checkContext();
downstreamGLES3.glCompileShader(arg0);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X)",
"glCompileShader", arg0);
}
}
@Override
public void glExtGetProgramsQCOM(java.nio.IntBuffer arg0,int arg1,java.nio.IntBuffer arg2)
{
checkContext();
downstreamGLES3.glExtGetProgramsQCOM(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( %s, 0x%X, %s)",
"glExtGetProgramsQCOM", arg0, arg1, arg2);
}
}
@Override
public void glExtGetProgramsQCOM(int[] arg0,int arg1,int arg2,int[] arg3,int arg4)
{
checkContext();
downstreamGLES3.glExtGetProgramsQCOM(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s(<[I>, 0x%X, 0x%X, <[I>, 0x%X)",
"glExtGetProgramsQCOM", arg1, arg2, arg4);
}
}
@Override
public void glInsertEventMarkerEXT(int arg0,java.nio.ByteBuffer arg1)
{
checkContext();
downstreamGLES3.glInsertEventMarkerEXT(arg0,arg1);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, %s)",
"glInsertEventMarkerEXT", arg0, arg1);
}
}
@Override
public void glRenderbufferStorageMultisampleNV(int arg0,int arg1,int arg2,int arg3,int arg4)
{
checkContext();
downstreamGLES3.glRenderbufferStorageMultisampleNV(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, 0x%X, 0x%X)",
"glRenderbufferStorageMultisampleNV", arg0, arg1, arg2, arg3, arg4);
}
}
@Override
public void glUniformMatrix4x3fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4)
{
checkContext();
downstreamGLES3.glUniformMatrix4x3fv(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s, <[F>, 0x%X)",
"glUniformMatrix4x3fv", arg0, arg1, arg2, arg4);
}
}
@Override
public void glClearBufferfv(int arg0,int arg1,float[] arg2,int arg3)
{
checkContext();
downstreamGLES3.glClearBufferfv(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, <[F>, 0x%X)",
"glClearBufferfv", arg0, arg1, arg3);
}
}
@Override
public void glDrawElementsInstanced(int arg0,int arg1,int arg2,long arg3,int arg4)
{
checkContext();
downstreamGLES3.glDrawElementsInstanced(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, %s, 0x%X)",
"glDrawElementsInstanced", arg0, arg1, arg2, arg3, arg4);
}
}
@Override
public void glBindFramebuffer(int arg0,int arg1)
{
checkContext();
downstreamGLES3.glBindFramebuffer(arg0,arg1);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X)",
"glBindFramebuffer", arg0, arg1);
}
}
@Override
public void glObjectPtrLabel(java.nio.Buffer arg0,int arg1,java.nio.ByteBuffer arg2)
{
checkContext();
downstreamGLES3.glObjectPtrLabel(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( %s, 0x%X, %s)",
"glObjectPtrLabel", arg0, arg1, arg2);
}
}
@Override
public javax.media.opengl.GLBufferStorage mapBuffer(int arg0,int arg1)
{
checkContext();
javax.media.opengl.GLBufferStorage _res = downstreamGLES3.mapBuffer(arg0,arg1);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X)",
"mapBuffer", arg0, arg1);
}
return _res;
}
@Override
public void glDisableDriverControlQCOM(int arg0)
{
checkContext();
downstreamGLES3.glDisableDriverControlQCOM(arg0);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X)",
"glDisableDriverControlQCOM", arg0);
}
}
@Override
public void glUniform4f(int arg0,float arg1,float arg2,float arg3,float arg4)
{
checkContext();
downstreamGLES3.glUniform4f(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, %s, %s, %s, %s)",
"glUniform4f", arg0, arg1, arg2, arg3, arg4);
}
}
@Override
public void glUniform4i(int arg0,int arg1,int arg2,int arg3,int arg4)
{
checkContext();
downstreamGLES3.glUniform4i(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, 0x%X, 0x%X)",
"glUniform4i", arg0, arg1, arg2, arg3, arg4);
}
}
@Override
public void glGetActiveUniformBlockiv(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3)
{
checkContext();
downstreamGLES3.glGetActiveUniformBlockiv(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, %s)",
"glGetActiveUniformBlockiv", arg0, arg1, arg2, arg3);
}
}
@Override
public int getDefaultReadBuffer()
{
return downstreamGLES3.getDefaultReadBuffer();
}
@Override
public void glCoverageOperationNV(int arg0)
{
checkContext();
downstreamGLES3.glCoverageOperationNV(arg0);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X)",
"glCoverageOperationNV", arg0);
}
}
@Override
public void glEnableDriverControlQCOM(int arg0)
{
checkContext();
downstreamGLES3.glEnableDriverControlQCOM(arg0);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X)",
"glEnableDriverControlQCOM", arg0);
}
}
@Override
public void glInvalidateSubFramebuffer(int arg0,int arg1,java.nio.IntBuffer arg2,int arg3,int arg4,int arg5,int arg6)
{
checkContext();
downstreamGLES3.glInvalidateSubFramebuffer(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s, 0x%X, 0x%X, 0x%X, 0x%X)",
"glInvalidateSubFramebuffer", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
}
}
@Override
public void glBlitFramebufferNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9)
{
checkContext();
downstreamGLES3.glBlitFramebufferNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X)",
"glBlitFramebufferNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
}
}
@Override
public void glBlitFramebufferANGLE(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9)
{
checkContext();
downstreamGLES3.glBlitFramebufferANGLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X)",
"glBlitFramebufferANGLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
}
}
@Override
public void glDepthMask(boolean arg0)
{
checkContext();
downstreamGLES3.glDepthMask(arg0);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( %s)",
"glDepthMask", arg0);
}
}
@Override
public void glGetObjectPtrLabel(java.nio.Buffer arg0,int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3)
{
checkContext();
downstreamGLES3.glGetObjectPtrLabel(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( %s, 0x%X, %s, %s)",
"glGetObjectPtrLabel", arg0, arg1, arg2, arg3);
}
}
@Override
public void glGetBufferParameteriv(int arg0,int arg1,int[] arg2,int arg3)
{
checkContext();
downstreamGLES3.glGetBufferParameteriv(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, <[I>, 0x%X)",
"glGetBufferParameteriv", arg0, arg1, arg3);
}
}
@Override
public void glGetActiveUniform(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6)
{
checkContext();
downstreamGLES3.glGetActiveUniform(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, %s, %s, %s, %s)",
"glGetActiveUniform", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
}
}
@Override
public void glEGLImageTargetTexture2DOES(int arg0,long arg1)
{
checkContext();
downstreamGLES3.glEGLImageTargetTexture2DOES(arg0,arg1);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, %s)",
"glEGLImageTargetTexture2DOES", arg0, arg1);
}
}
@Override
public void glWaitSync(long arg0,int arg1,long arg2)
{
checkContext();
downstreamGLES3.glWaitSync(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( %s, 0x%X, %s)",
"glWaitSync", arg0, arg1, arg2);
}
}
@Override
public void glBindTexture(int arg0,int arg1)
{
checkContext();
downstreamGLES3.glBindTexture(arg0,arg1);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X)",
"glBindTexture", arg0, arg1);
}
}
@Override
public void glGetBufferParameteri64v(int arg0,int arg1,java.nio.LongBuffer arg2)
{
checkContext();
downstreamGLES3.glGetBufferParameteri64v(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s)",
"glGetBufferParameteri64v", arg0, arg1, arg2);
}
}
@Override
public void glClearColor(float arg0,float arg1,float arg2,float arg3)
{
checkContext();
downstreamGLES3.glClearColor(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( %s, %s, %s, %s)",
"glClearColor", arg0, arg1, arg2, arg3);
}
}
@Override
public void glGetSamplerParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2)
{
checkContext();
downstreamGLES3.glGetSamplerParameteriv(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s)",
"glGetSamplerParameteriv", arg0, arg1, arg2);
}
}
@Override
public void glGetActiveUniformBlockName(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.ByteBuffer arg4)
{
checkContext();
downstreamGLES3.glGetActiveUniformBlockName(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, %s, %s)",
"glGetActiveUniformBlockName", arg0, arg1, arg2, arg3, arg4);
}
}
@Override
public void glDepthRangef(float arg0,float arg1)
{
checkContext();
downstreamGLES3.glDepthRangef(arg0,arg1);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( %s, %s)",
"glDepthRangef", arg0, arg1);
}
}
@Override
public void glGetShaderiv(int arg0,int arg1,java.nio.IntBuffer arg2)
{
checkContext();
downstreamGLES3.glGetShaderiv(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s)",
"glGetShaderiv", arg0, arg1, arg2);
}
}
@Override
public void glBlitFramebuffer(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9)
{
checkContext();
downstreamGLES3.glBlitFramebuffer(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X, 0x%X)",
"glBlitFramebuffer", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
}
}
@Override
public void glPopDebugGroup()
{
checkContext();
downstreamGLES3.glPopDebugGroup();
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s()",
"glPopDebugGroup");
}
}
@Override
public void glGenSamplers(int arg0,int[] arg1,int arg2)
{
checkContext();
downstreamGLES3.glGenSamplers(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, <[I>, 0x%X)",
"glGenSamplers", arg0, arg2);
}
}
@Override
public void glPushDebugGroup(int arg0,int arg1,int arg2,byte[] arg3,int arg4)
{
checkContext();
downstreamGLES3.glPushDebugGroup(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, <[B>, 0x%X)",
"glPushDebugGroup", arg0, arg1, arg2, arg4);
}
}
@Override
public void glGetDriverControlsQCOM(java.nio.IntBuffer arg0,int arg1,java.nio.IntBuffer arg2)
{
checkContext();
downstreamGLES3.glGetDriverControlsQCOM(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( %s, 0x%X, %s)",
"glGetDriverControlsQCOM", arg0, arg1, arg2);
}
}
@Override
public void glGetDriverControlsQCOM(int[] arg0,int arg1,int arg2,int[] arg3,int arg4)
{
checkContext();
downstreamGLES3.glGetDriverControlsQCOM(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s(<[I>, 0x%X, 0x%X, <[I>, 0x%X)",
"glGetDriverControlsQCOM", arg1, arg2, arg4);
}
}
@Override
public void glUniform3fv(int arg0,int arg1,float[] arg2,int arg3)
{
checkContext();
downstreamGLES3.glUniform3fv(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, <[F>, 0x%X)",
"glUniform3fv", arg0, arg1, arg3);
}
}
@Override
public void glDisable(int arg0)
{
checkContext();
downstreamGLES3.glDisable(arg0);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X)",
"glDisable", arg0);
}
}
@Override
public void glEndTransformFeedback()
{
checkContext();
downstreamGLES3.glEndTransformFeedback();
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s()",
"glEndTransformFeedback");
}
}
@Override
public void glGetQueryObjectuiv(int arg0,int arg1,java.nio.IntBuffer arg2)
{
checkContext();
downstreamGLES3.glGetQueryObjectuiv(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s)",
"glGetQueryObjectuiv", arg0, arg1, arg2);
}
}
@Override
public void glUniform1fv(int arg0,int arg1,java.nio.FloatBuffer arg2)
{
checkContext();
downstreamGLES3.glUniform1fv(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s)",
"glUniform1fv", arg0, arg1, arg2);
}
}
@Override
public void glUniform4iv(int arg0,int arg1,java.nio.IntBuffer arg2)
{
checkContext();
downstreamGLES3.glUniform4iv(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s)",
"glUniform4iv", arg0, arg1, arg2);
}
}
@Override
public void glVertexAttribI4ui(int arg0,int arg1,int arg2,int arg3,int arg4)
{
checkContext();
downstreamGLES3.glVertexAttribI4ui(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, 0x%X, 0x%X)",
"glVertexAttribI4ui", arg0, arg1, arg2, arg3, arg4);
}
}
@Override
public boolean glIsTexture(int arg0)
{
checkContext();
boolean _res = downstreamGLES3.glIsTexture(arg0);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X)",
"glIsTexture", arg0);
}
return _res;
}
@Override
public boolean glIsVBOElementArrayBound()
{
checkContext();
boolean _res = downstreamGLES3.glIsVBOElementArrayBound();
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s()",
"glIsVBOElementArrayBound");
}
return _res;
}
@Override
public void glGetIntegeri_vEXT(int arg0,int arg1,java.nio.IntBuffer arg2)
{
checkContext();
downstreamGLES3.glGetIntegeri_vEXT(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s)",
"glGetIntegeri_vEXT", arg0, arg1, arg2);
}
}
@Override
public void glStencilFuncSeparate(int arg0,int arg1,int arg2,int arg3)
{
checkContext();
downstreamGLES3.glStencilFuncSeparate(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, 0x%X)",
"glStencilFuncSeparate", arg0, arg1, arg2, arg3);
}
}
@Override
public void glGetInteger64v(int arg0,java.nio.LongBuffer arg1)
{
checkContext();
downstreamGLES3.glGetInteger64v(arg0,arg1);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, %s)",
"glGetInteger64v", arg0, arg1);
}
}
@Override
public void glTexParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2)
{
checkContext();
downstreamGLES3.glTexParameteriv(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s)",
"glTexParameteriv", arg0, arg1, arg2);
}
}
@Override
public void glUniformMatrix4x2fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3)
{
checkContext();
downstreamGLES3.glUniformMatrix4x2fv(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s, %s)",
"glUniformMatrix4x2fv", arg0, arg1, arg2, arg3);
}
}
@Override
public void glGetProgramBinary(int arg0,int arg1,int[] arg2,int arg3,int[] arg4,int arg5,java.nio.Buffer arg6)
{
checkContext();
downstreamGLES3.glGetProgramBinary(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, <[I>, 0x%X, <[I>, 0x%X, %s)",
"glGetProgramBinary", arg0, arg1, arg3, arg5, arg6);
}
}
@Override
public void glGetProgramBinary(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3,java.nio.Buffer arg4)
{
checkContext();
downstreamGLES3.glGetProgramBinary(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, %s, %s, %s)",
"glGetProgramBinary", arg0, arg1, arg2, arg3, arg4);
}
}
@Override
public void glUniform1fv(int arg0,int arg1,float[] arg2,int arg3)
{
checkContext();
downstreamGLES3.glUniform1fv(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, <[F>, 0x%X)",
"glUniform1fv", arg0, arg1, arg3);
}
}
@Override
public void glExtGetTexLevelParameterivQCOM(int arg0,int arg1,int arg2,int arg3,java.nio.IntBuffer arg4)
{
checkContext();
downstreamGLES3.glExtGetTexLevelParameterivQCOM(arg0,arg1,arg2,arg3,arg4);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, 0x%X, %s)",
"glExtGetTexLevelParameterivQCOM", arg0, arg1, arg2, arg3, arg4);
}
}
@Override
public void glDrawArraysInstanced(int arg0,int arg1,int arg2,int arg3)
{
checkContext();
downstreamGLES3.glDrawArraysInstanced(arg0,arg1,arg2,arg3);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X, 0x%X, 0x%X)",
"glDrawArraysInstanced", arg0, arg1, arg2, arg3);
}
}
@Override
public void glLinkProgram(int arg0)
{
checkContext();
downstreamGLES3.glLinkProgram(arg0);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X)",
"glLinkProgram", arg0);
}
}
@Override
public void glClearBufferiv(int arg0,int arg1,java.nio.IntBuffer arg2)
{
checkContext();
downstreamGLES3.glClearBufferiv(arg0,arg1,arg2);
final int err = checkGLError();
if (err != GL_NO_ERROR) {
writeGLError(err, "%s( 0x%X, 0x%X,