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/**
 * Copyright 2011 JogAmp Community. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are
 * permitted provided that the following conditions are met:
 *
 *    1. Redistributions of source code must retain the above copyright notice, this list of
 *       conditions and the following disclaimer.
 *
 *    2. Redistributions in binary form must reproduce the above copyright notice, this list
 *       of conditions and the following disclaimer in the documentation and/or other materials
 *       provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * The views and conclusions contained in the software and documentation are those of the
 * authors and should not be interpreted as representing official policies, either expressed
 * or implied, of JogAmp Community.
 */
package com.jogamp.newt.util.applet;

import java.util.Locale;

import com.jogamp.plugin.applet.Applet3;
import com.jogamp.plugin.applet.Applet3Context;
import com.jogamp.plugin.ui.NativeWindowDownstream;
import com.jogamp.plugin.ui.NativeWindowUpstream;

import com.jogamp.nativewindow.AbstractGraphicsDevice;
import com.jogamp.nativewindow.AbstractGraphicsScreen;
import com.jogamp.nativewindow.NativeWindow;
import com.jogamp.nativewindow.NativeWindowFactory;
import com.jogamp.nativewindow.WindowClosingProtocol.WindowClosingMode;
import com.jogamp.nativewindow.util.PointImmutable;
import com.jogamp.opengl.FPSCounter;
import com.jogamp.opengl.GLCapabilities;
import com.jogamp.opengl.GLProfile;

import com.jogamp.nativewindow.UpstreamWindowHookMutableSizePos;
import com.jogamp.newt.NewtFactory;
import com.jogamp.newt.Window;
import com.jogamp.newt.opengl.GLWindow;

/**
 * Simple GLEventListener deployment as an applet using JOGL. This demo must be
 * referenced from a web page via an <applet> tag.
 *
 *  

* Example of an applet tag using GearsES2 within the applet area (normal case): *

        <applet width=100 height=100>
           <param name="java_arguments" value="-Dsun.java2d.noddraw=true">
           <param name="gl_event_listener_class" value="com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2">
           <param name="gl_profile" value="GL2">
           <param name="gl_swap_interval" value="1">
           <param name="gl_debug" value="false">
           <param name="gl_trace" value="false">
           <param name="jnlp_href" value="jogl-newt-applet-runner.jnlp">
        </applet>Hello Gears !
 *  
*

* *

* Example of an applet tag using GearsES2 in an undecorated, translucent, closeable and always-on-top window: *

        <applet width=1 height=1>
           <param name="java_arguments" value="-Dsun.java2d.noddraw=true">
           <param name="gl_event_listener_class" value="com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2">
           <param name="gl_profile" value="GL2">
           <param name="gl_swap_interval" value="1">
           <param name="gl_undecorated" value="true">
           <param name="gl_alwaysontop" value="true">
           <param name="gl_closeable" value="true">
           <param name="gl_alpha" value="1">
           <param name="gl_multisamplebuffer" value="0">
           <param name="gl_opaque" value="false">
           <param name="gl_dx" value="10">
           <param name="gl_dy" value="0">
           <param name="gl_width" value="100">
           <param name="gl_height" value="100">
           <param name="gl_nodefaultkeyListener" value="true">
           <param name="gl_debug" value="false">
           <param name="gl_trace" value="false">
           <param name="jnlp_href" value="jogl-newt-applet-runner.jnlp">
        </applet>Hello Gears !
 *  
*

*/ public class JOGLNewtApplet3Run implements Applet3 { public static final boolean DEBUG = JOGLNewtAppletBase.DEBUG; GLWindow glWindow = null; JOGLNewtAppletBase base = null; /** if valid glStandalone:=true (own window) ! */ int glXd=Integer.MAX_VALUE, glYd=Integer.MAX_VALUE, glWidth=Integer.MAX_VALUE, glHeight=Integer.MAX_VALUE; Applet3Context ctx; boolean glStandalone = false; UpstreamWindowHookMutableSizePos upstreamSizePosHook; PointImmutable upstreamLocOnScreen; NativeWindow browserWin; final String getParameter(final String name) { return ctx.getParameter(name); } @Override public NativeWindowDownstream createNativeWindow(final Applet3Context ctx, final NativeWindowUpstream upstreamWin) { this.ctx = ctx; String glProfileName=null; boolean glOpaque=true; int glAlphaBits=0; int glNumMultisampleBuffer=0; boolean glUndecorated=false; boolean glAlwaysOnTop=false; try { glProfileName = getParameter("gl_profile"); glOpaque = JOGLNewtAppletBase.str2Bool(getParameter("gl_opaque"), glOpaque); glAlphaBits = JOGLNewtAppletBase.str2Int(getParameter("gl_alpha"), glAlphaBits); glNumMultisampleBuffer = JOGLNewtAppletBase.str2Int(getParameter("gl_multisamplebuffer"), glNumMultisampleBuffer); glXd = JOGLNewtAppletBase.str2Int(getParameter("gl_dx"), glXd); glYd = JOGLNewtAppletBase.str2Int(getParameter("gl_dy"), glYd); glWidth = JOGLNewtAppletBase.str2Int(getParameter("gl_width"), glWidth); glHeight = JOGLNewtAppletBase.str2Int(getParameter("gl_height"), glHeight); glUndecorated = JOGLNewtAppletBase.str2Bool(getParameter("gl_undecorated"), glUndecorated); glAlwaysOnTop = JOGLNewtAppletBase.str2Bool(getParameter("gl_alwaysontop"), glAlwaysOnTop); } catch (final Exception e) { e.printStackTrace(); } glStandalone = Integer.MAX_VALUE>glXd && Integer.MAX_VALUE>glYd && Integer.MAX_VALUE>glWidth && Integer.MAX_VALUE>glHeight; final GLCapabilities caps = new GLCapabilities(GLProfile.get(glProfileName)); caps.setAlphaBits(glAlphaBits); if(0




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