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/* !---- DO NOT EDIT: This file autogenerated by com/jogamp/gluegen/opengl/GLEmitter.java on Wed Mar 11 20:50:11 CET 2015 ----! */

package com.jogamp.opengl;

import java.util.*;
import com.jogamp.opengl.*;
import com.jogamp.opengl.fixedfunc.*;
import jogamp.opengl.*;
import com.jogamp.gluegen.runtime.*;
import com.jogamp.common.os.*;
import com.jogamp.common.nio.*;
import java.nio.*;

 /**
  * 

Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.
* This interface reflects common data types, texture and framebuffer functionality.

*/ public interface GL extends GLBase{ /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_ACTIVE_TEXTURE_ARB */ public static final int GL_ACTIVE_TEXTURE = 0x84E0; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0 */ public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0 */ public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_ALPHA = 0x1906; /** Part of GL_EXT_texture_storage, GL_ARB_texture_float
Alias for: GL_ALPHA16F_EXT, GL_ALPHA16F_ARB */ public static final int GL_ALPHA16F = 0x881C; /** Part of GL_EXT_texture_storage, GL_ARB_texture_float
Alias for: GL_ALPHA32F_EXT, GL_ALPHA32F_ARB */ public static final int GL_ALPHA32F = 0x8816; /** Part of GL_VERSION_1_1, GL_EXT_texture_storage, GL_EXT_texture, GL_OES_required_internalformat
Alias for: GL_ALPHA8_EXT, GL_ALPHA8_OES */ public static final int GL_ALPHA8 = 0x803C; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_ALPHA_BITS = 0x0D55; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_ALWAYS = 0x0207; /** Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object
Alias for: GL_ARRAY_BUFFER_ARB */ public static final int GL_ARRAY_BUFFER = 0x8892; /** Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object
Alias for: GL_ARRAY_BUFFER_BINDING_ARB */ public static final int GL_ARRAY_BUFFER_BINDING = 0x8894; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_BACK = 0x0405; /** Part of GL_VERSION_1_2, GL_EXT_bgra
Alias for: GL_BGR_EXT */ public static final int GL_BGR = 0x80E0; /** Part of GL_VERSION_1_2, GL_IMG_read_format, GL_APPLE_texture_format_BGRA8888, GL_EXT_texture_format_BGRA8888, GL_EXT_bgra, GL_EXT_read_format_bgra
Alias for: GL_BGRA_IMG, GL_BGRA_EXT */ public static final int GL_BGRA = 0x80E1; /** Part of GL_APPLE_texture_format_BGRA8888, GL_EXT_texture_storage
Alias for: GL_BGRA8_EXT */ public static final int GL_BGRA8 = 0x93A1; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_BLEND = 0x0BE2; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_func_separate, GL_OES_blend_func_separate
Alias for: GL_BLEND_DST_ALPHA_EXT, GL_BLEND_DST_ALPHA_OES */ public static final int GL_BLEND_DST_ALPHA = 0x80CA; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_func_separate, GL_OES_blend_func_separate
Alias for: GL_BLEND_DST_RGB_EXT, GL_BLEND_DST_RGB_OES */ public static final int GL_BLEND_DST_RGB = 0x80C8; /** Part of GL_ARB_imaging, GL_ES_VERSION_2_0, GL_OES_blend_subtract, GL_EXT_blend_minmax
Alias for: GL_BLEND_EQUATION_OES, GL_BLEND_EQUATION_EXT */ public static final int GL_BLEND_EQUATION = 0x8009; /** Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_EXT_blend_equation_separate, GL_OES_blend_equation_separate
Alias for: GL_BLEND_EQUATION_ALPHA_EXT, GL_BLEND_EQUATION_ALPHA_OES */ public static final int GL_BLEND_EQUATION_ALPHA = 0x883D; /** Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_OES_blend_equation_separate, GL_EXT_blend_equation_separate
Alias for: GL_BLEND_EQUATION_RGB_OES, GL_BLEND_EQUATION_RGB_EXT */ public static final int GL_BLEND_EQUATION_RGB = 0x8009; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_blend_func_separate, GL_EXT_blend_func_separate
Alias for: GL_BLEND_SRC_ALPHA_OES, GL_BLEND_SRC_ALPHA_EXT */ public static final int GL_BLEND_SRC_ALPHA = 0x80CB; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_func_separate, GL_OES_blend_func_separate
Alias for: GL_BLEND_SRC_RGB_EXT, GL_BLEND_SRC_RGB_OES */ public static final int GL_BLEND_SRC_RGB = 0x80C9; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_BLUE_BITS = 0x0D54; /** Part of GL_VERSION_1_5, GL_ARB_vertex_buffer_object, GL_OES_mapbuffer
Alias for: GL_BUFFER_ACCESS_ARB, GL_BUFFER_ACCESS_OES */ public static final int GL_BUFFER_ACCESS = 0x88BB; /** Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_ARB_vertex_buffer_object, GL_OES_mapbuffer
Alias for: GL_BUFFER_MAPPED_ARB, GL_BUFFER_MAPPED_OES */ public static final int GL_BUFFER_MAPPED = 0x88BC; /** Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_OES_mapbuffer, GL_ARB_vertex_buffer_object
Alias for: GL_BUFFER_MAP_POINTER_OES, GL_BUFFER_MAP_POINTER_ARB */ public static final int GL_BUFFER_MAP_POINTER = 0x88BD; /** Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object
Alias for: GL_BUFFER_SIZE_ARB */ public static final int GL_BUFFER_SIZE = 0x8764; /** Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object
Alias for: GL_BUFFER_USAGE_ARB */ public static final int GL_BUFFER_USAGE = 0x8765; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_BYTE = 0x1400; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CCW = 0x0901; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0, GL_SGIS_texture_edge_clamp
Alias for: GL_CLAMP_TO_EDGE_SGIS */ public static final int GL_CLAMP_TO_EDGE = 0x812F; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_draw_buffers, GL_OES_framebuffer_object, GL_EXT_draw_buffers, GL_EXT_framebuffer_object
Alias for: GL_COLOR_ATTACHMENT0_NV, GL_COLOR_ATTACHMENT0_OES, GL_COLOR_ATTACHMENT0_EXT */ public static final int GL_COLOR_ATTACHMENT0 = 0x8CE0; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_COLOR_BUFFER_BIT = 0x00004000; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_COLOR_CLEAR_VALUE = 0x0C22; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_COLOR_WRITEMASK = 0x0C23; /** Part of GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_dxt1 */ public static final int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; /** Part of GL_EXT_texture_compression_s3tc */ public static final int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2; /** Part of GL_EXT_texture_compression_s3tc */ public static final int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; /** Part of GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_dxt1 */ public static final int GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_texture_compression
Alias for: GL_COMPRESSED_TEXTURE_FORMATS_ARB */ public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CULL_FACE = 0x0B44; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CULL_FACE_MODE = 0x0B45; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CW = 0x0900; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DECR = 0x1E03; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_stencil_wrap, GL_EXT_stencil_wrap
Alias for: GL_DECR_WRAP_OES, GL_DECR_WRAP_EXT */ public static final int GL_DECR_WRAP = 0x8508; /** Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_packed_depth_stencil, GL_OES_packed_depth_stencil
Alias for: GL_DEPTH24_STENCIL8_EXT, GL_DEPTH24_STENCIL8_OES */ public static final int GL_DEPTH24_STENCIL8 = 0x88F0; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_DEPTH_ATTACHMENT_EXT, GL_DEPTH_ATTACHMENT_OES */ public static final int GL_DEPTH_ATTACHMENT = 0x8D00; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DEPTH_BITS = 0x0D56; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DEPTH_BUFFER_BIT = 0x00000100; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_ARB_depth_texture, GL_OES_framebuffer_object, GL_OES_required_internalformat, GL_SGIX_depth_texture
Alias for: GL_DEPTH_COMPONENT16_ARB, GL_DEPTH_COMPONENT16_OES, GL_DEPTH_COMPONENT16_SGIX */ public static final int GL_DEPTH_COMPONENT16 = 0x81A5; /** Part of GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_ARB_depth_texture, GL_OES_depth24, GL_SGIX_depth_texture
Alias for: GL_DEPTH_COMPONENT24_ARB, GL_DEPTH_COMPONENT24_OES, GL_DEPTH_COMPONENT24_SGIX */ public static final int GL_DEPTH_COMPONENT24 = 0x81A6; /** Part of GL_VERSION_1_4, GL_ARB_depth_texture, GL_SGIX_depth_texture, GL_OES_depth32
Alias for: GL_DEPTH_COMPONENT32_ARB, GL_DEPTH_COMPONENT32_SGIX, GL_DEPTH_COMPONENT32_OES */ public static final int GL_DEPTH_COMPONENT32 = 0x81A7; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DEPTH_FUNC = 0x0B74; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DEPTH_RANGE = 0x0B70; /** Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_packed_depth_stencil, GL_NV_packed_depth_stencil, GL_EXT_packed_depth_stencil
Alias for: GL_DEPTH_STENCIL_OES, GL_DEPTH_STENCIL_NV, GL_DEPTH_STENCIL_EXT */ public static final int GL_DEPTH_STENCIL = 0x84F9; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DEPTH_TEST = 0x0B71; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DEPTH_WRITEMASK = 0x0B72; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DITHER = 0x0BD0; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DONT_CARE = 0x1100; /** Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_framebuffer_blit, GL_EXT_framebuffer_blit, GL_APPLE_framebuffer_multisample, GL_ANGLE_framebuffer_blit
Alias for: GL_DRAW_FRAMEBUFFER_NV, GL_DRAW_FRAMEBUFFER_EXT, GL_DRAW_FRAMEBUFFER_APPLE, GL_DRAW_FRAMEBUFFER_ANGLE */ public static final int GL_DRAW_FRAMEBUFFER = 0x8CA9; /** Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_APPLE_framebuffer_multisample, GL_NV_framebuffer_blit, GL_ANGLE_framebuffer_blit, GL_EXT_framebuffer_blit
Alias for: GL_DRAW_FRAMEBUFFER_BINDING_APPLE, GL_DRAW_FRAMEBUFFER_BINDING_NV, GL_DRAW_FRAMEBUFFER_BINDING_ANGLE, GL_DRAW_FRAMEBUFFER_BINDING_EXT */ public static final int GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DST_ALPHA = 0x0304; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DST_COLOR = 0x0306; /** Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object
Alias for: GL_DYNAMIC_DRAW_ARB */ public static final int GL_DYNAMIC_DRAW = 0x88E8; /** Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object
Alias for: GL_ELEMENT_ARRAY_BUFFER_ARB */ public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893; /** Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object
Alias for: GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_EQUAL = 0x0202; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_EXTENSIONS = 0x1F03; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FALSE = 0; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FASTEST = 0x1101; /** Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_VERSION_ES_1_0, GL_OES_fixed_point
Alias for: GL_FIXED_OES */ public static final int GL_FIXED = 0x140C; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FLOAT = 0x1406; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: GL_FRAMEBUFFER_OES, GL_FRAMEBUFFER_EXT */ public static final int GL_FRAMEBUFFER = 0x8D40; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */ public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */ public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */ public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_BINDING_EXT, GL_FRAMEBUFFER_BINDING_OES */ public static final int GL_FRAMEBUFFER_BINDING = 0x8CA6; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_COMPLETE_EXT, GL_FRAMEBUFFER_COMPLETE_OES */ public static final int GL_FRAMEBUFFER_COMPLETE = 0x8CD5; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; /** Part of GL_ES_VERSION_2_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */ public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */ public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; /** Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_IMG_multisampled_render_to_texture, GL_ANGLE_framebuffer_multisample, GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample, GL_APPLE_framebuffer_multisample, GL_NV_framebuffer_multisample
Alias for: GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV */ public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; /** Part of GL_ARB_framebuffer_sRGB, GL_VERSION_3_0, GL_EXT_framebuffer_sRGB, GL_EXT_sRGB_write_control
Alias for: GL_FRAMEBUFFER_SRGB_EXT */ public static final int GL_FRAMEBUFFER_SRGB = 0x8DB9; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_UNSUPPORTED_EXT, GL_FRAMEBUFFER_UNSUPPORTED_OES */ public static final int GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FRONT = 0x0404; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FRONT_AND_BACK = 0x0408; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FRONT_FACE = 0x0B46; /** Part of GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_minmax, GL_OES_blend_subtract
Alias for: GL_FUNC_ADD_EXT, GL_FUNC_ADD_OES */ public static final int GL_FUNC_ADD = 0x8006; /** Part of GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_blend_subtract, GL_EXT_blend_subtract
Alias for: GL_FUNC_REVERSE_SUBTRACT_OES, GL_FUNC_REVERSE_SUBTRACT_EXT */ public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B; /** Part of GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_blend_subtract, GL_EXT_blend_subtract
Alias for: GL_FUNC_SUBTRACT_OES, GL_FUNC_SUBTRACT_EXT */ public static final int GL_FUNC_SUBTRACT = 0x800A; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_VERSION_ES_1_0, GL_SGIS_generate_mipmap
Alias for: GL_GENERATE_MIPMAP_HINT_SGIS */ public static final int GL_GENERATE_MIPMAP_HINT = 0x8192; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_GEQUAL = 0x0206; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_GREATER = 0x0204; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_GREEN_BITS = 0x0D53; /** Part of GL_VERSION_4_5, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustness
Alias for: GL_GUILTY_CONTEXT_RESET_EXT, GL_GUILTY_CONTEXT_RESET_ARB, GL_GUILTY_CONTEXT_RESET_KHR */ public static final int GL_GUILTY_CONTEXT_RESET = 0x8253; /** Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_read_format
Alias for: GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; /** Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_read_format
Alias for: GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_INCR = 0x1E02; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_stencil_wrap, GL_OES_stencil_wrap
Alias for: GL_INCR_WRAP_EXT, GL_INCR_WRAP_OES */ public static final int GL_INCR_WRAP = 0x8507; /** Part of GL_VERSION_4_5, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustness
Alias for: GL_INNOCENT_CONTEXT_RESET_EXT, GL_INNOCENT_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_KHR */ public static final int GL_INNOCENT_CONTEXT_RESET = 0x8254; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_INVALID_ENUM = 0x0500; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_INVALID_FRAMEBUFFER_OPERATION_EXT, GL_INVALID_FRAMEBUFFER_OPERATION_OES */ public static final int GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_INVALID_OPERATION = 0x0502; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_INVALID_VALUE = 0x0501; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_INVERT = 0x150A; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_KEEP = 0x1E00; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LEQUAL = 0x0203; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LESS = 0x0201; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LINEAR = 0x2601; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LINES = 0x0001; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LINE_LOOP = 0x0002; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LINE_STRIP = 0x0003; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LINE_WIDTH = 0x0B21; /** Part of GL_VERSION_4_5, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustness
Alias for: GL_LOSE_CONTEXT_ON_RESET_KHR, GL_LOSE_CONTEXT_ON_RESET_EXT, GL_LOSE_CONTEXT_ON_RESET_ARB */ public static final int GL_LOSE_CONTEXT_ON_RESET = 0x8252; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LUMINANCE = 0x1909; /** Part of GL_EXT_texture_storage, GL_ARB_texture_float
Alias for: GL_LUMINANCE16F_EXT, GL_LUMINANCE16F_ARB */ public static final int GL_LUMINANCE16F = 0x881E; /** Part of GL_EXT_texture_storage, GL_ARB_texture_float
Alias for: GL_LUMINANCE32F_EXT, GL_LUMINANCE32F_ARB */ public static final int GL_LUMINANCE32F = 0x8818; /** Part of GL_VERSION_1_1, GL_EXT_texture, GL_OES_required_internalformat
Alias for: GL_LUMINANCE4_ALPHA4_EXT, GL_LUMINANCE4_ALPHA4_OES */ public static final int GL_LUMINANCE4_ALPHA4 = 0x8043; /** Part of GL_VERSION_1_1, GL_OES_required_internalformat, GL_EXT_texture_storage, GL_EXT_texture
Alias for: GL_LUMINANCE8_OES, GL_LUMINANCE8_EXT */ public static final int GL_LUMINANCE8 = 0x8040; /** Part of GL_VERSION_1_1, GL_EXT_texture_storage, GL_EXT_texture, GL_OES_required_internalformat
Alias for: GL_LUMINANCE8_ALPHA8_EXT, GL_LUMINANCE8_ALPHA8_OES */ public static final int GL_LUMINANCE8_ALPHA8 = 0x8045; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LUMINANCE_ALPHA = 0x190A; /** Part of GL_EXT_texture_storage, GL_ARB_texture_float
Alias for: GL_LUMINANCE_ALPHA16F_EXT, GL_LUMINANCE_ALPHA16F_ARB */ public static final int GL_LUMINANCE_ALPHA16F = 0x881F; /** Part of GL_EXT_texture_storage, GL_ARB_texture_float
Alias for: GL_LUMINANCE_ALPHA32F_EXT, GL_LUMINANCE_ALPHA32F_ARB */ public static final int GL_LUMINANCE_ALPHA32F = 0x8819; /** Part of GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range
Alias for: GL_MAP_FLUSH_EXPLICIT_BIT_EXT */ public static final int GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010; /** Part of GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range
Alias for: GL_MAP_INVALIDATE_BUFFER_BIT_EXT */ public static final int GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008; /** Part of GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range
Alias for: GL_MAP_INVALIDATE_RANGE_BIT_EXT */ public static final int GL_MAP_INVALIDATE_RANGE_BIT = 0x0004; /** Part of GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range
Alias for: GL_MAP_READ_BIT_EXT */ public static final int GL_MAP_READ_BIT = 0x0001; /** Part of GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range
Alias for: GL_MAP_UNSYNCHRONIZED_BIT_EXT */ public static final int GL_MAP_UNSYNCHRONIZED_BIT = 0x0020; /** Part of GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range
Alias for: GL_MAP_WRITE_BIT_EXT */ public static final int GL_MAP_WRITE_BIT = 0x0002; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_map
Alias for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT, GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: GL_MAX_RENDERBUFFER_SIZE_OES, GL_MAX_RENDERBUFFER_SIZE_EXT */ public static final int GL_MAX_RENDERBUFFER_SIZE = 0x84E8; /** Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_framebuffer_multisample, GL_IMG_multisampled_render_to_texture, GL_APPLE_framebuffer_multisample, GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample, GL_ANGLE_framebuffer_multisample
Alias for: GL_MAX_SAMPLES_NV, GL_MAX_SAMPLES_IMG, GL_MAX_SAMPLES_APPLE, GL_MAX_SAMPLES_EXT, GL_MAX_SAMPLES_ANGLE */ public static final int GL_MAX_SAMPLES = 0x8D57; /** Part of GL_EXT_texture_filter_anisotropic */ public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_MAX_TEXTURE_SIZE = 0x0D33; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_texture_mirrored_repeat, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_mirrored_repeat
Alias for: GL_MIRRORED_REPEAT_OES, GL_MIRRORED_REPEAT_IBM, GL_MIRRORED_REPEAT_ARB */ public static final int GL_MIRRORED_REPEAT = 0x8370; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_NEAREST = 0x2600; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_NEVER = 0x0200; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_NICEST = 0x1102; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_OES_framebuffer_object
Alias for: GL_NONE_OES */ public static final int GL_NONE = 0; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_NOTEQUAL = 0x0205; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_NO_ERROR = 0; /** Part of GL_VERSION_4_5, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustness
Alias for: GL_NO_RESET_NOTIFICATION_EXT, GL_NO_RESET_NOTIFICATION_ARB, GL_NO_RESET_NOTIFICATION_KHR */ public static final int GL_NO_RESET_NOTIFICATION = 0x8261; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_texture_compression
Alias for: GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_vertex_shader
Alias for: GL_ONE_EXT */ public static final int GL_ONE = 1; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_ONE_MINUS_DST_COLOR = 0x0307; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_OUT_OF_MEMORY = 0x0505; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_PACK_ALIGNMENT = 0x0D05; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_POINTS = 0x0000; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_polygon_offset
Alias for: GL_POLYGON_OFFSET_FACTOR_EXT */ public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_POLYGON_OFFSET_FILL = 0x8037; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00; /** Part of GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_color_buffer_half_float, GL_EXT_texture_storage
Alias for: GL_R16F_EXT */ public static final int GL_R16F = 0x822D; /** Part of GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_storage
Alias for: GL_R32F_EXT */ public static final int GL_R32F = 0x822E; /** Part of GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_storage, GL_EXT_texture_rg
Alias for: GL_R8_EXT */ public static final int GL_R8 = 0x8229; /** Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_blit, GL_ANGLE_framebuffer_blit, GL_NV_framebuffer_blit, GL_APPLE_framebuffer_multisample
Alias for: GL_READ_FRAMEBUFFER_EXT, GL_READ_FRAMEBUFFER_ANGLE, GL_READ_FRAMEBUFFER_NV, GL_READ_FRAMEBUFFER_APPLE */ public static final int GL_READ_FRAMEBUFFER = 0x8CA8; /** Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_APPLE_framebuffer_multisample, GL_ANGLE_framebuffer_blit, GL_NV_framebuffer_blit, GL_EXT_framebuffer_blit
Alias for: GL_READ_FRAMEBUFFER_BINDING_APPLE, GL_READ_FRAMEBUFFER_BINDING_ANGLE, GL_READ_FRAMEBUFFER_BINDING_NV, GL_READ_FRAMEBUFFER_BINDING_EXT */ public static final int GL_READ_FRAMEBUFFER_BINDING = 0x8CAA; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_RED_BITS = 0x0D52; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_RENDERBUFFER_EXT, GL_RENDERBUFFER_OES */ public static final int GL_RENDERBUFFER = 0x8D41; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: GL_RENDERBUFFER_ALPHA_SIZE_OES, GL_RENDERBUFFER_ALPHA_SIZE_EXT */ public static final int GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: GL_RENDERBUFFER_BINDING_OES, GL_RENDERBUFFER_BINDING_EXT */ public static final int GL_RENDERBUFFER_BINDING = 0x8CA7; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: GL_RENDERBUFFER_BLUE_SIZE_OES, GL_RENDERBUFFER_BLUE_SIZE_EXT */ public static final int GL_RENDERBUFFER_BLUE_SIZE = 0x8D52; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_RENDERBUFFER_DEPTH_SIZE_EXT, GL_RENDERBUFFER_DEPTH_SIZE_OES */ public static final int GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_RENDERBUFFER_GREEN_SIZE_EXT, GL_RENDERBUFFER_GREEN_SIZE_OES */ public static final int GL_RENDERBUFFER_GREEN_SIZE = 0x8D51; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: GL_RENDERBUFFER_HEIGHT_OES, GL_RENDERBUFFER_HEIGHT_EXT */ public static final int GL_RENDERBUFFER_HEIGHT = 0x8D43; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: GL_RENDERBUFFER_INTERNAL_FORMAT_OES, GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ public static final int GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: GL_RENDERBUFFER_RED_SIZE_OES, GL_RENDERBUFFER_RED_SIZE_EXT */ public static final int GL_RENDERBUFFER_RED_SIZE = 0x8D50; /** Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_APPLE_framebuffer_multisample, GL_ANGLE_framebuffer_multisample, GL_IMG_multisampled_render_to_texture, GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample, GL_NV_framebuffer_multisample
Alias for: GL_RENDERBUFFER_SAMPLES_APPLE, GL_RENDERBUFFER_SAMPLES_ANGLE, GL_RENDERBUFFER_SAMPLES_IMG, GL_RENDERBUFFER_SAMPLES_EXT, GL_RENDERBUFFER_SAMPLES_NV */ public static final int GL_RENDERBUFFER_SAMPLES = 0x8CAB; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_RENDERBUFFER_STENCIL_SIZE_EXT, GL_RENDERBUFFER_STENCIL_SIZE_OES */ public static final int GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_RENDERBUFFER_WIDTH_EXT, GL_RENDERBUFFER_WIDTH_OES */ public static final int GL_RENDERBUFFER_WIDTH = 0x8D42; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_RENDERER = 0x1F01; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_REPEAT = 0x2901; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_texture
Alias for: GL_REPLACE_EXT */ public static final int GL_REPLACE = 0x1E01; /** Part of GL_VERSION_4_5, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustness
Alias for: GL_RESET_NOTIFICATION_STRATEGY_KHR, GL_RESET_NOTIFICATION_STRATEGY_EXT, GL_RESET_NOTIFICATION_STRATEGY_ARB */ public static final int GL_RESET_NOTIFICATION_STRATEGY = 0x8256; /** Part of GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_color_buffer_half_float, GL_EXT_texture_storage
Alias for: GL_RG16F_EXT */ public static final int GL_RG16F = 0x822F; /** Part of GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_storage
Alias for: GL_RG32F_EXT */ public static final int GL_RG32F = 0x8230; /** Part of GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_storage, GL_EXT_texture_rg
Alias for: GL_RG8_EXT */ public static final int GL_RG8 = 0x822B; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_RGB = 0x1907; /** Part of GL_VERSION_1_1, GL_EXT_texture_storage, GL_EXT_texture, GL_OES_required_internalformat
Alias for: GL_RGB10_EXT */ public static final int GL_RGB10 = 0x8052; /** Part of GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_EXT_texture_storage, GL_EXT_texture, GL_OES_required_internalformat
Alias for: GL_RGB10_A2_EXT */ public static final int GL_RGB10_A2 = 0x8059; /** Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_color_buffer_half_float, GL_EXT_texture_storage, GL_ARB_texture_float
Alias for: GL_RGB16F_EXT, GL_RGB16F_ARB */ public static final int GL_RGB16F = 0x881B; /** Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_storage, GL_ARB_texture_float
Alias for: GL_RGB32F_EXT, GL_RGB32F_ARB */ public static final int GL_RGB32F = 0x8815; /** Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_framebuffer_object, GL_OES_required_internalformat
Alias for: GL_RGB565_OES */ public static final int GL_RGB565 = 0x8D62; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_OES_framebuffer_object, GL_OES_required_internalformat, GL_EXT_texture
Alias for: GL_RGB5_A1_OES, GL_RGB5_A1_EXT */ public static final int GL_RGB5_A1 = 0x8057; /** Part of GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_EXT_texture, GL_OES_rgb8_rgba8, GL_OES_required_internalformat
Alias for: GL_RGB8_EXT, GL_RGB8_OES */ public static final int GL_RGB8 = 0x8051; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_RGBA = 0x1908; /** Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_color_buffer_half_float, GL_EXT_texture_storage, GL_ARB_texture_float
Alias for: GL_RGBA16F_EXT, GL_RGBA16F_ARB */ public static final int GL_RGBA16F = 0x881A; /** Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_storage, GL_ARB_texture_float
Alias for: GL_RGBA32F_EXT, GL_RGBA32F_ARB */ public static final int GL_RGBA32F = 0x8814; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_EXT_texture, GL_OES_framebuffer_object, GL_OES_required_internalformat
Alias for: GL_RGBA4_EXT, GL_RGBA4_OES */ public static final int GL_RGBA4 = 0x8056; /** Part of GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_OES_rgb8_rgba8, GL_OES_required_internalformat, GL_EXT_texture
Alias for: GL_RGBA8_OES, GL_RGBA8_EXT */ public static final int GL_RGBA8 = 0x8058; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_3DFX_multisample, GL_ARB_multisample, GL_EXT_multisample, GL_SGIS_multisample
Alias for: GL_SAMPLES_3DFX, GL_SAMPLES_ARB, GL_SAMPLES_EXT, GL_SAMPLES_SGIS */ public static final int GL_SAMPLES = 0x80A9; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multisample
Alias for: GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_3DFX_multisample, GL_ARB_multisample, GL_EXT_multisample, GL_SGIS_multisample
Alias for: GL_SAMPLE_BUFFERS_3DFX, GL_SAMPLE_BUFFERS_ARB, GL_SAMPLE_BUFFERS_EXT, GL_SAMPLE_BUFFERS_SGIS */ public static final int GL_SAMPLE_BUFFERS = 0x80A8; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multisample
Alias for: GL_SAMPLE_COVERAGE_ARB */ public static final int GL_SAMPLE_COVERAGE = 0x80A0; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multisample
Alias for: GL_SAMPLE_COVERAGE_INVERT_ARB */ public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multisample
Alias for: GL_SAMPLE_COVERAGE_VALUE_ARB */ public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_SCISSOR_BOX = 0x0C10; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_SCISSOR_TEST = 0x0C11; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_SHORT = 0x1402; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_SRC_ALPHA = 0x0302; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_SRC_ALPHA_SATURATE = 0x0308; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_SRC_COLOR = 0x0300; /** Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_EXT_texture_sRGB, GL_EXT_sRGB
Alias for: GL_SRGB_EXT */ public static final int GL_SRGB = 0x8C40; /** Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_EXT_texture_sRGB, GL_EXT_sRGB
Alias for: GL_SRGB8_ALPHA8_EXT */ public static final int GL_SRGB8_ALPHA8 = 0x8C43; /** Part of GL_VERSION_2_1, GL_EXT_texture_sRGB, GL_EXT_sRGB
Alias for: GL_SRGB_ALPHA_EXT */ public static final int GL_SRGB_ALPHA = 0x8C42; /** Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object
Alias for: GL_STATIC_DRAW_ARB */ public static final int GL_STATIC_DRAW = 0x88E4; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: GL_STENCIL_ATTACHMENT_EXT, GL_STENCIL_ATTACHMENT_OES */ public static final int GL_STENCIL_ATTACHMENT = 0x8D20; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STENCIL_BITS = 0x0D57; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STENCIL_BUFFER_BIT = 0x00000400; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STENCIL_FAIL = 0x0B94; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STENCIL_FUNC = 0x0B92; /** Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_stencil1
Alias for: GL_STENCIL_INDEX1_EXT, GL_STENCIL_INDEX1_OES */ public static final int GL_STENCIL_INDEX1 = 0x8D46; /** Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_stencil4
Alias for: GL_STENCIL_INDEX4_EXT, GL_STENCIL_INDEX4_OES */ public static final int GL_STENCIL_INDEX4 = 0x8D47; /** Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_stencil8, GL_OES_texture_stencil8
Alias for: GL_STENCIL_INDEX8_EXT, GL_STENCIL_INDEX8_OES */ public static final int GL_STENCIL_INDEX8 = 0x8D48; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STENCIL_REF = 0x0B97; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STENCIL_TEST = 0x0B90; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STENCIL_VALUE_MASK = 0x0B93; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STENCIL_WRITEMASK = 0x0B98; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_SUBPIXEL_BITS = 0x0D50; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE = 0x1702; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE0_ARB */ public static final int GL_TEXTURE0 = 0x84C0; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE1_ARB */ public static final int GL_TEXTURE1 = 0x84C1; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE10_ARB */ public static final int GL_TEXTURE10 = 0x84CA; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE11_ARB */ public static final int GL_TEXTURE11 = 0x84CB; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE12_ARB */ public static final int GL_TEXTURE12 = 0x84CC; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE13_ARB */ public static final int GL_TEXTURE13 = 0x84CD; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE14_ARB */ public static final int GL_TEXTURE14 = 0x84CE; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE15_ARB */ public static final int GL_TEXTURE15 = 0x84CF; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE16_ARB */ public static final int GL_TEXTURE16 = 0x84D0; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE17_ARB */ public static final int GL_TEXTURE17 = 0x84D1; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE18_ARB */ public static final int GL_TEXTURE18 = 0x84D2; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE19_ARB */ public static final int GL_TEXTURE19 = 0x84D3; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE2_ARB */ public static final int GL_TEXTURE2 = 0x84C2; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE20_ARB */ public static final int GL_TEXTURE20 = 0x84D4; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE21_ARB */ public static final int GL_TEXTURE21 = 0x84D5; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE22_ARB */ public static final int GL_TEXTURE22 = 0x84D6; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE23_ARB */ public static final int GL_TEXTURE23 = 0x84D7; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE24_ARB */ public static final int GL_TEXTURE24 = 0x84D8; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE25_ARB */ public static final int GL_TEXTURE25 = 0x84D9; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE26_ARB */ public static final int GL_TEXTURE26 = 0x84DA; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE27_ARB */ public static final int GL_TEXTURE27 = 0x84DB; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE28_ARB */ public static final int GL_TEXTURE28 = 0x84DC; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE29_ARB */ public static final int GL_TEXTURE29 = 0x84DD; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE3_ARB */ public static final int GL_TEXTURE3 = 0x84C3; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE30_ARB */ public static final int GL_TEXTURE30 = 0x84DE; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE31_ARB */ public static final int GL_TEXTURE31 = 0x84DF; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE4_ARB */ public static final int GL_TEXTURE4 = 0x84C4; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE5_ARB */ public static final int GL_TEXTURE5 = 0x84C5; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE6_ARB */ public static final int GL_TEXTURE6 = 0x84C6; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE7_ARB */ public static final int GL_TEXTURE7 = 0x84C7; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE8_ARB */ public static final int GL_TEXTURE8 = 0x84C8; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture
Alias for: GL_TEXTURE9_ARB */ public static final int GL_TEXTURE9 = 0x84C9; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_2D = 0x0DE1; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_BINDING_2D = 0x8069; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_map
Alias for: GL_TEXTURE_BINDING_CUBE_MAP_ARB, GL_TEXTURE_BINDING_CUBE_MAP_EXT, GL_TEXTURE_BINDING_CUBE_MAP_OES */ public static final int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_OES_texture_cube_map, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_OES, GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_CUBE_MAP_EXT */ public static final int GL_TEXTURE_CUBE_MAP = 0x8513; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_OES_texture_cube_map, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES, GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT */ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; /** Part of GL_ARB_texture_storage, GL_VERSION_4_2, GL_ES_VERSION_3_0, GL_EXT_texture_storage
Alias for: GL_TEXTURE_IMMUTABLE_FORMAT_EXT */ public static final int GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_MAG_FILTER = 0x2800; /** Part of GL_EXT_texture_filter_anisotropic */ public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_MIN_FILTER = 0x2801; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_WRAP_S = 0x2802; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_WRAP_T = 0x2803; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TRIANGLES = 0x0004; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TRIANGLE_FAN = 0x0006; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TRIANGLE_STRIP = 0x0005; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TRUE = 1; /** Part of GL_VERSION_4_5, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustness
Alias for: GL_UNKNOWN_CONTEXT_RESET_KHR, GL_UNKNOWN_CONTEXT_RESET_EXT, GL_UNKNOWN_CONTEXT_RESET_ARB */ public static final int GL_UNKNOWN_CONTEXT_RESET = 0x8255; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_UNSIGNED_BYTE = 0x1401; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_OES_element_index_uint */ public static final int GL_UNSIGNED_INT = 0x1405; /** Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_packed_depth_stencil, GL_EXT_packed_depth_stencil, GL_OES_packed_depth_stencil
Alias for: GL_UNSIGNED_INT_24_8_NV, GL_UNSIGNED_INT_24_8_EXT, GL_UNSIGNED_INT_24_8_OES */ public static final int GL_UNSIGNED_INT_24_8 = 0x84FA; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_UNSIGNED_SHORT = 0x1403; /** Part of GL_EXT_read_format_bgra */ public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0, GL_EXT_packed_pixels
Alias for: GL_UNSIGNED_SHORT_4_4_4_4_EXT */ public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; /** Part of GL_EXT_read_format_bgra */ public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0, GL_EXT_packed_pixels
Alias for: GL_UNSIGNED_SHORT_5_5_5_1_EXT */ public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0 */ public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_VENDOR = 0x1F00; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_VERSION = 0x1F02; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_VIEWPORT = 0x0BA2; /** Part of GL_VERSION_1_5, GL_ES_VERSION_3_1, GL_OES_mapbuffer, GL_ARB_vertex_buffer_object
Alias for: GL_WRITE_ONLY_OES, GL_WRITE_ONLY_ARB */ public static final int GL_WRITE_ONLY = 0x88B9; /** Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_vertex_shader
Alias for: GL_ZERO_EXT */ public static final int GL_ZERO = 0; /** Entry point to C language function: void {@native glActiveTexture}(GLenum texture)
Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_CL_CM, GL_ARB_multitexture
Alias for: glActiveTextureARB */ public void glActiveTexture(int texture); /** Entry point to C language function: void {@native glBindBuffer}(GLenum target, GLuint buffer)
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_object
Alias for: glBindBufferARB */ public void glBindBuffer(int target, int buffer); /** Entry point to C language function: void {@native glBindFramebuffer}(GLenum target, GLuint framebuffer)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: glBindFramebufferOES, glBindFramebufferEXT */ public void glBindFramebuffer(int target, int framebuffer); /** Entry point to C language function: void {@native glBindRenderbuffer}(GLenum target, GLuint renderbuffer)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: glBindRenderbufferEXT, glBindRenderbufferOES */ public void glBindRenderbuffer(int target, int renderbuffer); /** Entry point to C language function: void {@native glBindTexture}(GLenum target, GLuint texture)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_texture_object
Alias for: glBindTextureEXT */ public void glBindTexture(int target, int texture); /** Entry point to C language function: void {@native glBlendEquation}(GLenum mode)
Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_VERSION_1_2, GL_OES_blend_subtract, GL_EXT_blend_minmax
Alias for: glBlendEquationOES, glBlendEquationEXT */ public void glBlendEquation(int mode); /** Entry point to C language function: void {@native glBlendEquationSeparate}(GLenum modeRGB, GLenum modeAlpha)
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_OES_blend_equation_separate, GL_EXT_blend_equation_separate
Alias for: glBlendEquationSeparateOES, glBlendEquationSeparateEXT */ public void glBlendEquationSeparate(int modeRGB, int modeAlpha); /** Entry point to C language function: void {@native glBlendFunc}(GLenum sfactor, GLenum dfactor)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glBlendFunc(int sfactor, int dfactor); /** Entry point to C language function: void {@native glBlendFuncSeparate}(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_blend_func_separate, GL_EXT_blend_func_separate
Alias for: glBlendFuncSeparateOES, glBlendFuncSeparateEXT */ public void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); /** Entry point to C language function: void {@native glBufferData}(GLenum target, GLsizeiptr size, const void * data, GLenum usage)
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_object
Alias for: glBufferDataARB @param data a direct or array-backed {@link java.nio.Buffer} *

* Throws a {@link GLException} if GL-function constraints are not met or the native GL-function fails. *

*

* @throws GLException if buffer is not bound to target * @throws GLException if size is less-than zero * @throws GLException if a native GL-Error occurs *

*/ public void glBufferData(int target, long size, Buffer data, int usage); /** Entry point to C language function: void {@native glBufferSubData}(GLenum target, GLintptr offset, GLsizeiptr size, const void * data)
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_object
Alias for: glBufferSubDataARB @param data a direct or array-backed {@link java.nio.Buffer} */ public void glBufferSubData(int target, long offset, long size, Buffer data); /** Entry point to C language function: GLenum {@native glCheckFramebufferStatus}(GLenum target)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: glCheckFramebufferStatusEXT, glCheckFramebufferStatusOES */ public int glCheckFramebufferStatus(int target); /** Entry point to C language function: void {@native glClear}(GLbitfield mask)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glClear(int mask); /** Entry point to C language function: void {@native glClearColor}(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0
*/ public void glClearColor(float red, float green, float blue, float alpha); /** Entry point to C language function: void {@native glClearDepthf}(GLfloat d)
Part of GL_ARB_ES2_compatibility, GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_single_precision
Alias for: glClearDepthfOES */ public void glClearDepthf(float d); /** Entry point to C language function: void {@native glClearStencil}(GLint s)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glClearStencil(int s); /** Entry point to C language function: void {@native glColorMask}(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glColorMask(boolean red, boolean green, boolean blue, boolean alpha); /** Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data)
Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_CL_CM, GL_ARB_texture_compression
Alias for: glCompressedTexImage2DARB @param data a direct or array-backed {@link java.nio.Buffer} */ public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data); /** Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data)
Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_CL_CM, GL_ARB_texture_compression
Alias for: glCompressedTexImage2DARB */ public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset); /** Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data)
Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_CL_CM, GL_ARB_texture_compression
Alias for: glCompressedTexSubImage2DARB @param data a direct or array-backed {@link java.nio.Buffer} */ public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data); /** Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data)
Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_CL_CM, GL_ARB_texture_compression
Alias for: glCompressedTexSubImage2DARB */ public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset); /** Entry point to C language function: void {@native glCopyTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_copy_texture
Alias for: glCopyTexImage2DEXT */ public void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border); /** Entry point to C language function: void {@native glCopyTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_copy_texture
Alias for: glCopyTexSubImage2DEXT */ public void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height); /** Entry point to C language function: void {@native glCullFace}(GLenum mode)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glCullFace(int mode); /** Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers)
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_object
Alias for: glDeleteBuffersARB @param buffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteBuffers(int n, IntBuffer buffers); /** Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers)
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_object
Alias for: glDeleteBuffersARB */ public void glDeleteBuffers(int n, int[] buffers, int buffers_offset); /** Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n, const GLuint * framebuffers)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: glDeleteFramebuffersOES, glDeleteFramebuffersEXT @param framebuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteFramebuffers(int n, IntBuffer framebuffers); /** Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n, const GLuint * framebuffers)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: glDeleteFramebuffersOES, glDeleteFramebuffersEXT */ public void glDeleteFramebuffers(int n, int[] framebuffers, int framebuffers_offset); /** Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n, const GLuint * renderbuffers)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: glDeleteRenderbuffersOES, glDeleteRenderbuffersEXT @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteRenderbuffers(int n, IntBuffer renderbuffers); /** Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n, const GLuint * renderbuffers)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: glDeleteRenderbuffersOES, glDeleteRenderbuffersEXT */ public void glDeleteRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset); /** Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textures)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_texture_object
Alias for: glDeleteTexturesEXT @param textures a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteTextures(int n, IntBuffer textures); /** Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textures)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_texture_object
Alias for: glDeleteTexturesEXT */ public void glDeleteTextures(int n, int[] textures, int textures_offset); /** Entry point to C language function: void {@native glDepthFunc}(GLenum func)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glDepthFunc(int func); /** Entry point to C language function: void {@native glDepthMask}(GLboolean flag)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glDepthMask(boolean flag); /** Entry point to C language function: void {@native glDepthRangef}(GLfloat n, GLfloat f)
Part of GL_ARB_ES2_compatibility, GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_single_precision
Alias for: glDepthRangefOES */ public void glDepthRangef(float n, float f); /** Entry point to C language function: void {@native glDisable}(GLenum cap)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glDisable(int cap); /** Entry point to C language function: void {@native glDrawArrays}(GLenum mode, GLint first, GLsizei count)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_vertex_array
Alias for: glDrawArraysEXT */ public void glDrawArrays(int mode, int first, int count); /** Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const void * indices)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1
*/ public void glDrawElements(int mode, int count, int type, long indices_buffer_offset); /** Entry point to C language function: void {@native glEnable}(GLenum cap)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glEnable(int cap); /** Entry point to C language function: void {@native glFinish}(void)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glFinish(); /** Entry point to C language function: void {@native glFlush}(void)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glFlush(); /** Entry point to C language function: void {@native glFlushMappedBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length)
Part of GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range, GL_APPLE_flush_buffer_range
Alias for: glFlushMappedBufferRangeEXT, glFlushMappedBufferRangeAPPLE */ public void glFlushMappedBufferRange(int target, long offset, long length); /** Entry point to C language function: void {@native glFramebufferRenderbuffer}(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: glFramebufferRenderbufferOES, glFramebufferRenderbufferEXT */ public void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer); /** Entry point to C language function: void {@native glFramebufferTexture2D}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: glFramebufferTexture2DEXT, glFramebufferTexture2DOES */ public void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level); /** Entry point to C language function: void {@native glFrontFace}(GLenum mode)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glFrontFace(int mode); /** Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers)
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_object
Alias for: glGenBuffersARB @param buffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenBuffers(int n, IntBuffer buffers); /** Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers)
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_object
Alias for: glGenBuffersARB */ public void glGenBuffers(int n, int[] buffers, int buffers_offset); /** Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffers)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: glGenFramebuffersOES, glGenFramebuffersEXT @param framebuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenFramebuffers(int n, IntBuffer framebuffers); /** Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffers)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: glGenFramebuffersOES, glGenFramebuffersEXT */ public void glGenFramebuffers(int n, int[] framebuffers, int framebuffers_offset); /** Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuffers)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: glGenRenderbuffersEXT, glGenRenderbuffersOES @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenRenderbuffers(int n, IntBuffer renderbuffers); /** Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuffers)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: glGenRenderbuffersEXT, glGenRenderbuffersOES */ public void glGenRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset); /** Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_texture_object
Alias for: glGenTexturesEXT @param textures a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenTextures(int n, IntBuffer textures); /** Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_texture_object
Alias for: glGenTexturesEXT */ public void glGenTextures(int n, int[] textures, int textures_offset); /** Entry point to C language function: void {@native glGenerateMipmap}(GLenum target)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: glGenerateMipmapOES, glGenerateMipmapEXT */ public void glGenerateMipmap(int target); /** Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * data)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
@param data a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetBooleanv(int pname, ByteBuffer data); /** Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * data)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glGetBooleanv(int pname, byte[] data, int data_offset); /** Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params)
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_object
Alias for: glGetBufferParameterivARB @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetBufferParameteriv(int target, int pname, IntBuffer params); /** Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params)
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_object
Alias for: glGetBufferParameterivARB */ public void glGetBufferParameteriv(int target, int pname, int[] params, int params_offset); /** Entry point to C language function: GLenum {@native glGetError}(void)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public int glGetError(); /** Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * data)
Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0
@param data a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetFloatv(int pname, FloatBuffer data); /** Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * data)
Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0
*/ public void glGetFloatv(int pname, float[] data, int data_offset); /** Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum target, GLenum attachment, GLenum pname, GLint * params)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivOES @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, IntBuffer params); /** Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum target, GLenum attachment, GLenum pname, GLint * params)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivOES */ public void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, int[] params, int params_offset); /** Entry point to C language function: GLenum {@native glGetGraphicsResetStatus}(void)
Part of GL_VERSION_4_5, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustness
Alias for: glGetGraphicsResetStatusEXT, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusKHR */ public int glGetGraphicsResetStatus(); /** Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * data)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
@param data a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetIntegerv(int pname, IntBuffer data); /** Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * data)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glGetIntegerv(int pname, int[] data, int data_offset); /** Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target, GLenum pname, GLint * params)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivOES @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetRenderbufferParameteriv(int target, int pname, IntBuffer params); /** Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target, GLenum pname, GLint * params)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivOES */ public void glGetRenderbufferParameteriv(int target, int pname, int[] params, int params_offset); /** Entry point to C language function: const GLubyte * {@native glGetString}(GLenum name)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public String glGetString(int name); /** Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params)
Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0
@param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetTexParameterfv(int target, int pname, FloatBuffer params); /** Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params)
Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0
*/ public void glGetTexParameterfv(int target, int pname, float[] params, int params_offset); /** Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
@param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetTexParameteriv(int target, int pname, IntBuffer params); /** Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glGetTexParameteriv(int target, int pname, int[] params, int params_offset); /** Entry point to C language function: void {@native glGetnUniformfv}(GLuint program, GLint location, GLsizei bufSize, GLfloat * params)
Part of GL_VERSION_4_5, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustness
Alias for: glGetnUniformfvKHR, glGetnUniformfvEXT, glGetnUniformfvARB @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetnUniformfv(int program, int location, int bufSize, FloatBuffer params); /** Entry point to C language function: void {@native glGetnUniformfv}(GLuint program, GLint location, GLsizei bufSize, GLfloat * params)
Part of GL_VERSION_4_5, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustness
Alias for: glGetnUniformfvKHR, glGetnUniformfvEXT, glGetnUniformfvARB */ public void glGetnUniformfv(int program, int location, int bufSize, float[] params, int params_offset); /** Entry point to C language function: void {@native glGetnUniformiv}(GLuint program, GLint location, GLsizei bufSize, GLint * params)
Part of GL_VERSION_4_5, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustness
Alias for: glGetnUniformivEXT, glGetnUniformivARB, glGetnUniformivKHR @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetnUniformiv(int program, int location, int bufSize, IntBuffer params); /** Entry point to C language function: void {@native glGetnUniformiv}(GLuint program, GLint location, GLsizei bufSize, GLint * params)
Part of GL_VERSION_4_5, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustness
Alias for: glGetnUniformivEXT, glGetnUniformivARB, glGetnUniformivKHR */ public void glGetnUniformiv(int program, int location, int bufSize, int[] params, int params_offset); /** Entry point to C language function: void {@native glHint}(GLenum target, GLenum mode)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glHint(int target, int mode); /** Entry point to C language function: GLboolean {@native glIsBuffer}(GLuint buffer)
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_object
Alias for: glIsBufferARB */ public boolean glIsBuffer(int buffer); /** Entry point to C language function: GLboolean {@native glIsEnabled}(GLenum cap)
Part of GL_NV_vertex_buffer_unified_memory, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public boolean glIsEnabled(int cap); /** Entry point to C language function: GLboolean {@native glIsFramebuffer}(GLuint framebuffer)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: glIsFramebufferEXT, glIsFramebufferOES */ public boolean glIsFramebuffer(int framebuffer); /** Entry point to C language function: GLboolean {@native glIsRenderbuffer}(GLuint renderbuffer)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_object
Alias for: glIsRenderbufferOES, glIsRenderbufferEXT */ public boolean glIsRenderbuffer(int renderbuffer); /** Entry point to C language function: GLboolean {@native glIsTexture}(GLuint texture)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_texture_object
Alias for: glIsTextureEXT */ public boolean glIsTexture(int texture); /** Entry point to C language function: void {@native glLineWidth}(GLfloat width)
Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0
*/ public void glLineWidth(float width); /** Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access)
Part of GL_VERSION_1_5, GL_OES_mapbuffer, GL_ARB_vertex_buffer_object
Alias for: glMapBufferOES, glMapBufferARB *

* Throws a {@link GLException} if GL-function constraints are not met. *

*

* Returns {@link GL#mapBuffer(int, int)}'s {@link GLBufferStorage#getMappedBuffer()}. *

* @throws GLException if buffer is not bound to target * @throws GLException if buffer is not tracked * @throws GLException if buffer is already mapped * @throws GLException if buffer has invalid store size, i.e. less-than zero *

*/ public ByteBuffer glMapBuffer(int target, int access); /** Entry point to C language function: void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
Part of GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range
Alias for: glMapBufferRangeEXT *

* Throws a {@link GLException} if GL-function constraints are not met. *

*

* Returns {@link GL#mapBufferRange(int, long, long, int)}'s {@link GLBufferStorage#getMappedBuffer()}. *

*

* @throws GLException if buffer is not bound to target * @throws GLException if buffer is not tracked * @throws GLException if buffer is already mapped * @throws GLException if buffer has invalid store size, i.e. less-than zero * @throws GLException if buffer mapping range does not fit, incl. offset *

*/ public ByteBuffer glMapBufferRange(int target, long offset, long length, int access); /** Entry point to C language function: void {@native glPixelStorei}(GLenum pname, GLint param)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glPixelStorei(int pname, int param); /** Entry point to C language function: void {@native glPolygonOffset}(GLfloat factor, GLfloat units)
Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_polygon_offset
Alias for: glPolygonOffsetEXT */ public void glPolygonOffset(float factor, float units); /** Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
@param pixels a direct or array-backed {@link java.nio.Buffer} */ public void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels); /** Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glReadPixels(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset); /** Entry point to C language function: void {@native glReadnPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data)
Part of GL_VERSION_4_5, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustness
Alias for: glReadnPixelsEXT, glReadnPixelsARB, glReadnPixelsKHR @param data a direct or array-backed {@link java.nio.Buffer} */ public void glReadnPixels(int x, int y, int width, int height, int format, int type, int bufSize, Buffer data); /** Entry point to C language function: void {@native glRenderbufferStorage}(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object
Alias for: glRenderbufferStorageEXT, glRenderbufferStorageOES */ public void glRenderbufferStorage(int target, int internalformat, int width, int height); /** Entry point to C language function: void {@native glRenderbufferStorageMultisample}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_APPLE_framebuffer_multisample, GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample, GL_ANGLE_framebuffer_multisample, GL_IMG_multisampled_render_to_texture, GL_NV_framebuffer_multisample
Alias for: glRenderbufferStorageMultisampleAPPLE, glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisampleANGLE, glRenderbufferStorageMultisampleIMG, glRenderbufferStorageMultisampleNV */ public void glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height); /** Entry point to C language function: void {@native glSampleCoverage}(GLfloat value, GLboolean invert)
Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_CL_CM, GL_ARB_multisample, GL_OES_fixed_point
Alias for: glSampleCoverageARB, glSampleCoverageOES */ public void glSampleCoverage(float value, boolean invert); /** Entry point to C language function: void {@native glScissor}(GLint x, GLint y, GLsizei width, GLsizei height)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glScissor(int x, int y, int width, int height); /** Entry point to C language function: void {@native glStencilFunc}(GLenum func, GLint ref, GLuint mask)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glStencilFunc(int func, int ref, int mask); /** Entry point to C language function: void {@native glStencilMask}(GLuint mask)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glStencilMask(int mask); /** Entry point to C language function: void {@native glStencilOp}(GLenum fail, GLenum zfail, GLenum zpass)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glStencilOp(int fail, int zfail, int zpass); /** Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
@param pixels a direct or array-backed {@link java.nio.Buffer} */ public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels); /** Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset); /** Entry point to C language function: void {@native glTexParameterf}(GLenum target, GLenum pname, GLfloat param)
Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0
*/ public void glTexParameterf(int target, int pname, float param); /** Entry point to C language function: void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params)
Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0
@param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glTexParameterfv(int target, int pname, FloatBuffer params); /** Entry point to C language function: void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params)
Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0
*/ public void glTexParameterfv(int target, int pname, float[] params, int params_offset); /** Entry point to C language function: void {@native glTexParameteri}(GLenum target, GLenum pname, GLint param)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glTexParameteri(int target, int pname, int param); /** Entry point to C language function: void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
@param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glTexParameteriv(int target, int pname, IntBuffer params); /** Entry point to C language function: void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glTexParameteriv(int target, int pname, int[] params, int params_offset); /** Entry point to C language function: void {@native glTexStorage1D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
Part of GL_ARB_texture_storage, GL_VERSION_4_2, GL_EXT_texture_storage
Alias for: glTexStorage1DEXT */ public void glTexStorage1D(int target, int levels, int internalformat, int width); /** Entry point to C language function: void {@native glTexStorage2D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
Part of GL_ARB_texture_storage, GL_VERSION_4_2, GL_ES_VERSION_3_0, GL_EXT_texture_storage
Alias for: glTexStorage2DEXT */ public void glTexStorage2D(int target, int levels, int internalformat, int width, int height); /** Entry point to C language function: void {@native glTexStorage3D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
Part of GL_ARB_texture_storage, GL_VERSION_4_2, GL_ES_VERSION_3_0, GL_EXT_texture_storage
Alias for: glTexStorage3DEXT */ public void glTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth); /** Entry point to C language function: void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_subtexture
Alias for: glTexSubImage2DEXT @param pixels a direct or array-backed {@link java.nio.Buffer} */ public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels); /** Entry point to C language function: void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_subtexture
Alias for: glTexSubImage2DEXT */ public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset); /** Entry point to C language function: void {@native glTextureStorage1DEXT}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
Part of GL_EXT_texture_storage, GL_ARB_texture_storage, GL_EXT_direct_state_access
*/ public void glTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width); /** Entry point to C language function: void {@native glTextureStorage2DEXT}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
Part of GL_EXT_texture_storage, GL_ARB_texture_storage, GL_EXT_direct_state_access
*/ public void glTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height); /** Entry point to C language function: void {@native glTextureStorage3DEXT}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
Part of GL_EXT_texture_storage, GL_ARB_texture_storage, GL_EXT_direct_state_access
*/ public void glTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth); /** Entry point to C language function: GLboolean {@native glUnmapBuffer}(GLenum target)
Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_OES_mapbuffer, GL_ARB_vertex_buffer_object
Alias for: glUnmapBufferOES, glUnmapBufferARB */ public boolean glUnmapBuffer(int target); /** Entry point to C language function: void {@native glViewport}(GLint x, GLint y, GLsizei width, GLsizei height)
Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0
*/ public void glViewport(int x, int y, int width, int height); // --- Begin CustomJavaCode .cfg declarations /** Common in ES1, GL2 and GL3 */ public static final int GL_AND = 0x1501; /** Common in ES1, GL2 and GL3 */ public static final int GL_AND_INVERTED = 0x1504; /** Common in ES1, GL2 and GL3 */ public static final int GL_AND_REVERSE = 0x1502; /** Common in ES1, GL2 and GL3 */ public static final int GL_BLEND_DST = 0x0BE0; /** Common in ES1, GL2 and GL3 */ public static final int GL_BLEND_SRC = 0x0BE1; /** Common in ES1, GL2 and GL3 */ public static final int GL_CLEAR = 0x1500; /** Common in ES1, GL2 and GL3 */ public static final int GL_COLOR_LOGIC_OP = 0x0BF2; /** Common in ES1, GL2 and GL3 */ public static final int GL_COPY = 0x1503; /** Common in ES1, GL2 and GL3 */ public static final int GL_COPY_INVERTED = 0x150C; /** Common in ES1, GL2 and GL3 */ public static final int GL_EQUIV = 0x1509; /** Common in ES1, GL2 and GL3 */ public static final int GL_LINE_SMOOTH = 0x0B20; /** Common in ES1, GL2 and GL3 */ public static final int GL_LINE_SMOOTH_HINT = 0x0C52; /** Common in ES1, GL2 and GL3 */ public static final int GL_LOGIC_OP_MODE = 0x0BF0; /** Common in ES1, GL2 and GL3 */ public static final int GL_MULTISAMPLE = 0x809D; /** Common in ES1, GL2 and GL3 */ public static final int GL_NAND = 0x150E; /** Common in ES1, GL2 and GL3 */ public static final int GL_NOOP = 0x1505; /** Common in ES1, GL2 and GL3 */ public static final int GL_NOR = 0x1508; /** Common in ES1, GL2 and GL3 */ public static final int GL_OR = 0x1507; /** Common in ES1, GL2 and GL3 */ public static final int GL_OR_INVERTED = 0x150D; /** Common in ES1, GL2 and GL3 */ public static final int GL_OR_REVERSE = 0x150B; /** Common in ES1, GL2 and GL3 */ public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; /** Common in ES1, GL2 and GL3 */ public static final int GL_POINT_SIZE = 0x0B11; /** Common in ES1, GL2 and GL3 */ public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809F; /** Common in ES1, GL2 and GL3 */ public static final int GL_SET = 0x150F; /** Common in ES1, GL2 and GL3 */ public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; /** Common in ES1, GL2 and GL3 */ public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; /** Common in ES1, GL2 and GL3 */ public static final int GL_XOR = 0x1506; /** Part of GL_ARB_half_float_vertex; GL_NV_half_float; GL_ARB_half_float_pixel, earmarked for ES 3.0 (hence kept in GL while fixing Bug 590) */ public static final int GL_HALF_FLOAT = 0x140B; /** Part of GL_EXT_framebuffer_object; GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS = 0x8CDA; /** Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_packed_float */ public static final int GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; // ---- End CustomJavaCode .cfg declarations } // end of class GL




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