com.jogamp.opengl.GL3ES3 Maven / Gradle / Ivy
/* !---- DO NOT EDIT: This file autogenerated by com/jogamp/gluegen/opengl/GLEmitter.java on Wed Mar 11 20:52:34 CET 2015 ----! */
package com.jogamp.opengl;
import java.util.*;
import com.jogamp.opengl.*;
import com.jogamp.opengl.fixedfunc.*;
import jogamp.opengl.*;
import java.io.PrintStream;
import com.jogamp.gluegen.runtime.*;
import com.jogamp.common.os.*;
import com.jogamp.common.nio.*;
import java.nio.*;
/**
*
* Interface containing the common subset of core GL3 (OpenGL 3.1+) and GLES3 (OpenGL ES 3.0+).
* This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
* This interface is almost GLES3 complete, lacking GL_ARB_ES3_compatibility
extension.
*
*/
public interface GL3ES3 extends GL2ES3{
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_ACTIVE_RESOURCES = 0x92F5;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_ACTIVE_VARIABLES = 0x9305;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_ALREADY_SIGNALED_APPLE
*/
public static final int GL_ALREADY_SIGNALED = 0x911A;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_ARRAY_SIZE = 0x92FB;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_ARRAY_STRIDE = 0x92FE;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_BLOCK_INDEX = 0x92FD;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_BUFFER_BINDING = 0x9302;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_BUFFER_DATA_SIZE = 0x9303;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_BUFFER_VARIABLE = 0x92E5;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_COMPUTE_SHADER = 0x91B9;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_COMPUTE_SHADER_BIT = 0x00000020;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_COMPUTE_WORK_GROUP_SIZE = 0x8267;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_CONDITION_SATISFIED_APPLE
*/
public static final int GL_CONDITION_SATISFIED = 0x911C;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_DISPATCH_INDIRECT_BUFFER = 0x90EE;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF;
/** Part of GL_ES_VERSION_3_1
, GL_ARB_draw_indirect
, GL_VERSION_4_0
*/
public static final int GL_DRAW_INDIRECT_BUFFER = 0x8F3F;
/** Part of GL_ES_VERSION_3_1
, GL_ARB_draw_indirect
, GL_VERSION_4_0
*/
public static final int GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43;
/** Part of GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
*/
public static final int GL_INT_2_10_10_10_REV = 0x8D9F;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_IS_ROW_MAJOR = 0x9300;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_LOCATION = 0x930E;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_MATRIX_STRIDE = 0x92FF;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB;
/** Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
*/
public static final int GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_MAX_NAME_LENGTH = 0x92F6;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_0
, GL_NV_gpu_program5
, GL_ARB_texture_gather
Alias for: GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV
, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
*/
public static final int GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_MAX_SERVER_WAIT_TIMEOUT_APPLE
*/
public static final int GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD;
/** Part of GL_ARB_explicit_uniform_location
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_MAX_UNIFORM_LOCATIONS = 0x826E;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_vertex_attrib_binding
*/
public static final int GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_vertex_attrib_binding
*/
public static final int GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9;
/** Part of GL_VERSION_4_4
, GL_ES_VERSION_3_1
*/
public static final int GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
*/
public static final int GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_0
, GL_ARB_texture_gather
, GL_NV_gpu_program5
Alias for: GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV
*/
public static final int GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_NAME_LENGTH = 0x92F9;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_NUM_ACTIVE_VARIABLES = 0x9304;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
, GL_ARB_shader_objects
Alias for: GL_OBJECT_TYPE_APPLE
, GL_OBJECT_TYPE_ARB
*/
public static final int GL_OBJECT_TYPE = 0x9112;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_OFFSET = 0x92FC;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_PROGRAM_INPUT = 0x92E3;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_PROGRAM_OUTPUT = 0x92E4;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_REFERENCED_BY_VERTEX_SHADER = 0x9306;
/** Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
*/
public static final int GL_SAMPLER_BINDING = 0x8919;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_SHADER_STORAGE_BLOCK = 0x92E6;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_SHADER_STORAGE_BUFFER = 0x90D2;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_shader_storage_buffer_object
*/
public static final int GL_SHADER_STORAGE_BUFFER_START = 0x90D4;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_SIGNALED_APPLE
*/
public static final int GL_SIGNALED = 0x9119;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_SYNC_CONDITION_APPLE
*/
public static final int GL_SYNC_CONDITION = 0x9113;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_SYNC_FENCE_APPLE
*/
public static final int GL_SYNC_FENCE = 0x9116;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_SYNC_FLAGS_APPLE
*/
public static final int GL_SYNC_FLAGS = 0x9115;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_SYNC_FLUSH_COMMANDS_BIT_APPLE
*/
public static final int GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE
*/
public static final int GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_SYNC_STATUS_APPLE
*/
public static final int GL_SYNC_STATUS = 0x9114;
/** Part of GL_ES_VERSION_3_0
, GL_OES_texture_view
, GL_VERSION_4_3
, GL_ARB_texture_view
*/
public static final int GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_TIMEOUT_EXPIRED_APPLE
*/
public static final int GL_TIMEOUT_EXPIRED = 0x911B;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_TOP_LEVEL_ARRAY_SIZE = 0x930C;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_TYPE = 0x92FA;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_UNIFORM = 0x92E1;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public static final int GL_UNIFORM_BLOCK = 0x92E2;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_UNSIGNALED_APPLE
*/
public static final int GL_UNSIGNALED = 0x9118;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_vertex_attrib_binding
*/
public static final int GL_VERTEX_ATTRIB_BINDING = 0x82D4;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_vertex_attrib_binding
*/
public static final int GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public static final int GL_VERTEX_BINDING_BUFFER = 0x8F4F;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_vertex_attrib_binding
*/
public static final int GL_VERTEX_BINDING_DIVISOR = 0x82D6;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_vertex_attrib_binding
*/
public static final int GL_VERTEX_BINDING_OFFSET = 0x82D7;
/** Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_vertex_attrib_binding
*/
public static final int GL_VERTEX_BINDING_STRIDE = 0x82D8;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: GL_WAIT_FAILED_APPLE
*/
public static final int GL_WAIT_FAILED = 0x911D;
/** Entry point to C language function: void {@native glBindSampler}(GLuint unit, GLuint sampler)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
*/
public void glBindSampler(int unit, int sampler);
/** Entry point to C language function: void {@native glBindVertexBuffer}(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_vertex_attrib_binding
*/
public void glBindVertexBuffer(int bindingindex, int buffer, long offset, int stride);
/** Entry point to C language function: GLenum {@native glClientWaitSync}(GLsync sync, GLbitfield flags, GLuint64 timeout)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: glClientWaitSyncAPPLE
*/
public int glClientWaitSync(long sync, int flags, long timeout);
/** Entry point to C language function: void {@native glDeleteSamplers}(GLsizei count, const GLuint * samplers)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
@param samplers a direct or array-backed {@link java.nio.IntBuffer} */
public void glDeleteSamplers(int count, IntBuffer samplers);
/** Entry point to C language function: void {@native glDeleteSamplers}(GLsizei count, const GLuint * samplers)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
*/
public void glDeleteSamplers(int count, int[] samplers, int samplers_offset);
/** Entry point to C language function: void {@native glDeleteSync}(GLsync sync)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: glDeleteSyncAPPLE
*/
public void glDeleteSync(long sync);
/** Entry point to C language function: void {@native glDispatchCompute}(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public void glDispatchCompute(int num_groups_x, int num_groups_y, int num_groups_z);
/** Entry point to C language function: void {@native glDispatchComputeIndirect}(GLintptr indirect)
Part of GL_ARB_compute_shader
, GL_ES_VERSION_3_1
, GL_VERSION_4_3
*/
public void glDispatchComputeIndirect(long indirect);
/** Entry point to C language function: void {@native glDrawArraysIndirect}(GLenum mode, const void * indirect)
Part of GL_ES_VERSION_3_1
, GL_ARB_draw_indirect
, GL_VERSION_4_0
@param indirect a direct or array-backed {@link java.nio.Buffer} */
public void glDrawArraysIndirect(int mode, Buffer indirect);
/** Entry point to C language function: void {@native glDrawArraysIndirect}(GLenum mode, const void * indirect)
Part of GL_ES_VERSION_3_1
, GL_ARB_draw_indirect
, GL_VERSION_4_0
*/
public void glDrawArraysIndirect(int mode, long indirect_buffer_offset);
/** Entry point to C language function: void {@native glDrawElementsIndirect}(GLenum mode, GLenum type, const void * indirect)
Part of GL_ES_VERSION_3_1
, GL_ARB_draw_indirect
, GL_VERSION_4_0
@param indirect a direct or array-backed {@link java.nio.Buffer} */
public void glDrawElementsIndirect(int mode, int type, Buffer indirect);
/** Entry point to C language function: void {@native glDrawElementsIndirect}(GLenum mode, GLenum type, const void * indirect)
Part of GL_ES_VERSION_3_1
, GL_ARB_draw_indirect
, GL_VERSION_4_0
*/
public void glDrawElementsIndirect(int mode, int type, long indirect_buffer_offset);
/** Entry point to C language function: GLsync {@native glFenceSync}(GLenum condition, GLbitfield flags)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: glFenceSyncAPPLE
*/
public long glFenceSync(int condition, int flags);
/** Entry point to C language function: void {@native glGenSamplers}(GLsizei count, GLuint * samplers)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
@param samplers a direct or array-backed {@link java.nio.IntBuffer} */
public void glGenSamplers(int count, IntBuffer samplers);
/** Entry point to C language function: void {@native glGenSamplers}(GLsizei count, GLuint * samplers)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
*/
public void glGenSamplers(int count, int[] samplers, int samplers_offset);
/** Entry point to C language function: void {@native glGetBufferParameteri64v}(GLenum target, GLenum pname, GLint64 * params)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
@param params a direct or array-backed {@link java.nio.LongBuffer} */
public void glGetBufferParameteri64v(int target, int pname, LongBuffer params);
/** Entry point to C language function: void {@native glGetBufferParameteri64v}(GLenum target, GLenum pname, GLint64 * params)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
*/
public void glGetBufferParameteri64v(int target, int pname, long[] params, int params_offset);
/** Entry point to C language function: void {@native glGetInteger64i_v}(GLenum target, GLuint index, GLint64 * data)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
@param data a direct or array-backed {@link java.nio.LongBuffer} */
public void glGetInteger64i_v(int target, int index, LongBuffer data);
/** Entry point to C language function: void {@native glGetInteger64i_v}(GLenum target, GLuint index, GLint64 * data)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
*/
public void glGetInteger64i_v(int target, int index, long[] data, int data_offset);
/** Entry point to C language function: void {@native glGetInteger64v}(GLenum pname, GLint64 * data)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: glGetInteger64vAPPLE
@param data a direct or array-backed {@link java.nio.LongBuffer} */
public void glGetInteger64v(int pname, LongBuffer data);
/** Entry point to C language function: void {@native glGetInteger64v}(GLenum pname, GLint64 * data)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: glGetInteger64vAPPLE
*/
public void glGetInteger64v(int pname, long[] data, int data_offset);
/** Entry point to C language function: void {@native glGetProgramInterfaceiv}(GLuint program, GLenum programInterface, GLenum pname, GLint * params)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glGetProgramInterfaceiv(int program, int programInterface, int pname, IntBuffer params);
/** Entry point to C language function: void {@native glGetProgramInterfaceiv}(GLuint program, GLenum programInterface, GLenum pname, GLint * params)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public void glGetProgramInterfaceiv(int program, int programInterface, int pname, int[] params, int params_offset);
/** Entry point to C language function: GLuint {@native glGetProgramResourceIndex}(GLuint program, GLenum programInterface, const GLchar * name)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
@param name a direct or array-backed {@link java.nio.ByteBuffer} */
public int glGetProgramResourceIndex(int program, int programInterface, ByteBuffer name);
/** Entry point to C language function: GLuint {@native glGetProgramResourceIndex}(GLuint program, GLenum programInterface, const GLchar * name)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public int glGetProgramResourceIndex(int program, int programInterface, byte[] name, int name_offset);
/** Entry point to C language function: GLint {@native glGetProgramResourceLocation}(GLuint program, GLenum programInterface, const GLchar * name)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
@param name a direct or array-backed {@link java.nio.ByteBuffer} */
public int glGetProgramResourceLocation(int program, int programInterface, ByteBuffer name);
/** Entry point to C language function: GLint {@native glGetProgramResourceLocation}(GLuint program, GLenum programInterface, const GLchar * name)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public int glGetProgramResourceLocation(int program, int programInterface, byte[] name, int name_offset);
/** Entry point to C language function: void {@native glGetProgramResourceName}(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
@param length a direct or array-backed {@link java.nio.IntBuffer}
@param name a direct or array-backed {@link java.nio.ByteBuffer} */
public void glGetProgramResourceName(int program, int programInterface, int index, int bufSize, IntBuffer length, ByteBuffer name);
/** Entry point to C language function: void {@native glGetProgramResourceName}(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public void glGetProgramResourceName(int program, int programInterface, int index, int bufSize, int[] length, int length_offset, byte[] name, int name_offset);
/** Entry point to C language function: void {@native glGetProgramResourceiv}(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
@param props a direct or array-backed {@link java.nio.IntBuffer}
@param length a direct or array-backed {@link java.nio.IntBuffer}
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glGetProgramResourceiv(int program, int programInterface, int index, int propCount, IntBuffer props, int bufSize, IntBuffer length, IntBuffer params);
/** Entry point to C language function: void {@native glGetProgramResourceiv}(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_program_interface_query
*/
public void glGetProgramResourceiv(int program, int programInterface, int index, int propCount, int[] props, int props_offset, int bufSize, int[] length, int length_offset, int[] params, int params_offset);
/** Entry point to C language function: void {@native glGetSamplerParameterfv}(GLuint sampler, GLenum pname, GLfloat * params)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glGetSamplerParameterfv(int sampler, int pname, FloatBuffer params);
/** Entry point to C language function: void {@native glGetSamplerParameterfv}(GLuint sampler, GLenum pname, GLfloat * params)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
*/
public void glGetSamplerParameterfv(int sampler, int pname, float[] params, int params_offset);
/** Entry point to C language function: void {@native glGetSamplerParameteriv}(GLuint sampler, GLenum pname, GLint * params)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glGetSamplerParameteriv(int sampler, int pname, IntBuffer params);
/** Entry point to C language function: void {@native glGetSamplerParameteriv}(GLuint sampler, GLenum pname, GLint * params)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
*/
public void glGetSamplerParameteriv(int sampler, int pname, int[] params, int params_offset);
/** Entry point to C language function: void {@native glGetSynciv}(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: glGetSyncivAPPLE
@param length a direct or array-backed {@link java.nio.IntBuffer}
@param values a direct or array-backed {@link java.nio.IntBuffer} */
public void glGetSynciv(long sync, int pname, int bufSize, IntBuffer length, IntBuffer values);
/** Entry point to C language function: void {@native glGetSynciv}(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: glGetSyncivAPPLE
*/
public void glGetSynciv(long sync, int pname, int bufSize, int[] length, int length_offset, int[] values, int values_offset);
/** Entry point to C language function: GLboolean {@native glIsSampler}(GLuint sampler)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
*/
public boolean glIsSampler(int sampler);
/** Entry point to C language function: GLboolean {@native glIsSync}(GLsync sync)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: glIsSyncAPPLE
*/
public boolean glIsSync(long sync);
/** Entry point to C language function: void {@native glMemoryBarrierByRegion}(GLbitfield barriers)
Part of GL_VERSION_4_5
, GL_ES_VERSION_3_1
*/
public void glMemoryBarrierByRegion(int barriers);
/** Entry point to C language function: void {@native glSamplerParameterf}(GLuint sampler, GLenum pname, GLfloat param)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
*/
public void glSamplerParameterf(int sampler, int pname, float param);
/** Entry point to C language function: void {@native glSamplerParameterfv}(GLuint sampler, GLenum pname, const GLfloat * param)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
@param param a direct or array-backed {@link java.nio.FloatBuffer} */
public void glSamplerParameterfv(int sampler, int pname, FloatBuffer param);
/** Entry point to C language function: void {@native glSamplerParameterfv}(GLuint sampler, GLenum pname, const GLfloat * param)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
*/
public void glSamplerParameterfv(int sampler, int pname, float[] param, int param_offset);
/** Entry point to C language function: void {@native glSamplerParameteri}(GLuint sampler, GLenum pname, GLint param)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
*/
public void glSamplerParameteri(int sampler, int pname, int param);
/** Entry point to C language function: void {@native glSamplerParameteriv}(GLuint sampler, GLenum pname, const GLint * param)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
@param param a direct or array-backed {@link java.nio.IntBuffer} */
public void glSamplerParameteriv(int sampler, int pname, IntBuffer param);
/** Entry point to C language function: void {@native glSamplerParameteriv}(GLuint sampler, GLenum pname, const GLint * param)
Part of GL_ARB_sampler_objects
, GL_VERSION_3_3
, GL_ES_VERSION_3_0
*/
public void glSamplerParameteriv(int sampler, int pname, int[] param, int param_offset);
/** Entry point to C language function: void {@native glVertexAttribBinding}(GLuint attribindex, GLuint bindingindex)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_vertex_attrib_binding
*/
public void glVertexAttribBinding(int attribindex, int bindingindex);
/** Entry point to C language function: void {@native glVertexAttribFormat}(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_vertex_attrib_binding
, GL_NV_vertex_buffer_unified_memory
Alias for: glVertexAttribFormatNV
*/
public void glVertexAttribFormat(int attribindex, int size, int type, boolean normalized, int relativeoffset);
/** Entry point to C language function: void {@native glVertexAttribIFormat}(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_vertex_attrib_binding
, GL_NV_vertex_buffer_unified_memory
Alias for: glVertexAttribIFormatNV
*/
public void glVertexAttribIFormat(int attribindex, int size, int type, int relativeoffset);
/** Entry point to C language function: void {@native glVertexBindingDivisor}(GLuint bindingindex, GLuint divisor)
Part of GL_ES_VERSION_3_1
, GL_VERSION_4_3
, GL_ARB_vertex_attrib_binding
*/
public void glVertexBindingDivisor(int bindingindex, int divisor);
/** Entry point to C language function: void {@native glWaitSync}(GLsync sync, GLbitfield flags, GLuint64 timeout)
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_2
, GL_ARB_sync
, GL_APPLE_sync
Alias for: glWaitSyncAPPLE
*/
public void glWaitSync(long sync, int flags, long timeout);
} // end of class GL3ES3