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/**
 * Copyright 2014 JogAmp Community. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are
 * permitted provided that the following conditions are met:
 *
 *    1. Redistributions of source code must retain the above copyright notice, this list of
 *       conditions and the following disclaimer.
 *
 *    2. Redistributions in binary form must reproduce the above copyright notice, this list
 *       of conditions and the following disclaimer in the documentation and/or other materials
 *       provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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package com.jogamp.opengl.math;

/**
 * Horizontal and vertical field of view (FOV) halves,
 * allowing a non-centered projection.
 * 

* The values might be either in tangent or radians. *

*/ public final class FovHVHalves { /** Half horizontal FOV from center to left. */ public final float left; /** Half horizontal FOV from center to right. */ public final float right; /** Half vertical FOV from center to top. */ public final float top; /** Half vertical FOV from center to bottom. */ public final float bottom; /** If true, values are in tangent, otherwise radians.*/ public final boolean inTangents; /** * Constructor for one {@link FovHVHalves} instance. *

* It is recommended to pass and store values in tangent * if used for perspective FOV calculations, since it will avoid conversion to tangent later on. *

* @param left half horizontal FOV, left side, in tangent or radians * @param right half horizontal FOV, right side, in tangent or radians * @param top half vertical FOV, top side, in tangent or radians * @param bottom half vertical FOV, bottom side, in tangent or radians * @param inTangents if true, values are in tangent, otherwise radians */ public FovHVHalves(final float left, final float right, final float top, final float bottom, final boolean inTangents) { this.left = left; this.right = right; this.top = top; this.bottom = bottom; this.inTangents = inTangents; } /** * Returns a symmetrical centered {@link FovHVHalves} instance in tangents, using: *
        halfHorizFovTan = tan( horizontalFov / 2f );
        halfVertFovTan  = tan( verticalFov / 2f );
     * 
* @param horizontalFov whole horizontal FOV in radians * @param verticalFov whole vertical FOV in radians */ public static FovHVHalves byRadians(final float horizontalFov, final float verticalFov) { final float halfHorizFovTan = FloatUtil.tan(horizontalFov/2f); final float halfVertFovTan = FloatUtil.tan(verticalFov/2f); return new FovHVHalves(halfHorizFovTan, halfHorizFovTan, halfVertFovTan, halfVertFovTan, true); } /** * Returns a symmetrical centered {@link FovHVHalves} instance in tangents, using: *
        top  = bottom = tan( verticalFov / 2f );
        left =  right = aspect * top;
     * 
* * @param verticalFov vertical FOV in radians * @param aspect aspect ration width / height */ public static FovHVHalves byFovyRadianAndAspect(final float verticalFov, final float aspect) { final float halfVertFovTan = FloatUtil.tan(verticalFov/2f); final float halfHorizFovTan = aspect * halfVertFovTan; return new FovHVHalves(halfHorizFovTan, halfHorizFovTan, halfVertFovTan, halfVertFovTan, true); } /** * Returns a custom symmetry {@link FovHVHalves} instance in tangents, using: *
        left   = tan( horizontalFov * horizCenterFromLeft )
        right  = tan( horizontalFov * ( 1f - horizCenterFromLeft ) )
        top    = tan( verticalFov   * vertCenterFromTop )
        bottom = tan( verticalFov   * (1f - vertCenterFromTop ) )
     * 
* @param horizontalFov whole horizontal FOV in radians * @param horizCenterFromLeft horizontal center from left in [0..1] * @param verticalFov whole vertical FOV in radians * @param vertCenterFromTop vertical center from top in [0..1] */ public static FovHVHalves byRadians(final float horizontalFov, final float horizCenterFromLeft, final float verticalFov, final float vertCenterFromTop) { return new FovHVHalves(FloatUtil.tan(horizontalFov * horizCenterFromLeft), FloatUtil.tan(horizontalFov * ( 1f - horizCenterFromLeft )), FloatUtil.tan(verticalFov * vertCenterFromTop), FloatUtil.tan(verticalFov * (1f - vertCenterFromTop )), true); } /** * Returns a custom symmetry {@link FovHVHalves} instance in tangents, * via computing the horizontalFov using: *
        halfVertFovTan  = tan( verticalFov / 2f );
        halfHorizFovTan = aspect * halfVertFovTan;
        horizontalFov   = atan( halfHorizFovTan ) * 2f;
        return {@link #byRadians(float, float, float, float) byRadians}(horizontalFov, horizCenterFromLeft, verticalFov, vertCenterFromTop)
     * 
* @param verticalFov whole vertical FOV in radians * @param vertCenterFromTop vertical center from top in [0..1] * @param aspect aspect ration width / height * @param horizCenterFromLeft horizontal center from left in [0..1] */ public static FovHVHalves byFovyRadianAndAspect(final float verticalFov, final float vertCenterFromTop, final float aspect, final float horizCenterFromLeft) { final float halfVertFovTan = FloatUtil.tan(verticalFov/2f); final float halfHorizFovTan = aspect * halfVertFovTan; final float horizontalFov = FloatUtil.atan(halfHorizFovTan) * 2f; return byRadians(horizontalFov, horizCenterFromLeft, verticalFov, vertCenterFromTop); } /** * Returns this instance in tangent values. *

* If this instance is {@link #inTangents} already, method returns this instance, * otherwise a newly created instance w/ converted values to tangent. *

*/ public final FovHVHalves toTangents() { if( inTangents ) { return this; } else { return new FovHVHalves(FloatUtil.tan(left), FloatUtil.tan(right), FloatUtil.tan(top), FloatUtil.tan(bottom), true); } } /** Returns the full horizontal FOV, i.e. {@link #left} + {@link #right}. */ public final float horzFov() { return left+right; } /** Returns the full vertical FOV, i.e. {@link #top} + {@link #bottom}. */ public final float vertFov() { return top+bottom; } public final String toString() { return "FovHVH["+(inTangents?"tangents":"radians")+": "+left+" l, "+right+" r, "+top+" t, "+bottom+" b]"; } public final String toStringInDegrees() { final float f = 180.0f / FloatUtil.PI; final String storedAs = inTangents?"tangents":"radians"; if( inTangents ) { final float aleft = FloatUtil.atan(left); final float aright = FloatUtil.atan(right); final float atop = FloatUtil.atan(top); final float abottom = FloatUtil.atan(bottom); return "FovHVH[degrees: "+aleft*f+" l, "+aright*f+" r, "+atop*f+" t, "+abottom*f+" b, stored-as: "+storedAs+"]"; } else { return "FovHVH[degrees: "+left*f+" l, "+right*f+" r, "+top*f+" t, "+bottom*f+" b, stored-as: "+storedAs+"]"; } } }




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