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jogamp.graph.curve.opengl.shader.curverenderer01-pass2-msaa.glsl Maven / Gradle / Ivy

        // Pass-2: Dump Texture
        vec4 t = texture2D(gcu_FboTexUnit, gcv_FboTexCoord.st);
        #if 0
        if( 0.0 == t.a ) {
          discard; // discard freezes NV tegra2 compiler
        }
        #endif

        mgl_FragColor = t;





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