jogamp.graph.curve.opengl.shader.curverenderer01-pass2-msaa.glsl Maven / Gradle / Ivy
// Pass-2: Dump Texture
vec4 t = texture2D(gcu_FboTexUnit, gcv_FboTexCoord.st);
#if 0
if( 0.0 == t.a ) {
discard; // discard freezes NV tegra2 compiler
}
#endif
mgl_FragColor = t;