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/**
 * Copyright 2011 JogAmp Community. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are
 * permitted provided that the following conditions are met:
 *
 *    1. Redistributions of source code must retain the above copyright notice, this list of
 *       conditions and the following disclaimer.
 *
 *    2. Redistributions in binary form must reproduce the above copyright notice, this list
 *       of conditions and the following disclaimer in the documentation and/or other materials
 *       provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * The views and conclusions contained in the software and documentation are those of the
 * authors and should not be interpreted as representing official policies, either expressed
 * or implied, of JogAmp Community.
 */
package jogamp.nativewindow.macosx;

import com.jogamp.nativewindow.NativeWindowException;
import com.jogamp.nativewindow.NativeWindowFactory;
import com.jogamp.nativewindow.util.Insets;
import com.jogamp.nativewindow.util.Point;

import com.jogamp.common.util.Function;
import com.jogamp.common.util.FunctionTask;
import com.jogamp.common.util.InterruptedRuntimeException;
import com.jogamp.common.util.RunnableTask;

import jogamp.nativewindow.Debug;
import jogamp.nativewindow.NWJNILibLoader;
import jogamp.nativewindow.ToolkitProperties;

public class OSXUtil implements ToolkitProperties {
    private static boolean isInit = false;
    private static final boolean DEBUG = Debug.debug("OSXUtil");

    /** FIXME HiDPI: OSX unique and maximum value {@value} */
    public static final int MAX_PIXELSCALE = 2;

    /**
     * Called by {@link NativeWindowFactory#initSingleton()}
     * @see ToolkitProperties
     */
    public static synchronized void initSingleton() {
      if(!isInit) {
          if(DEBUG) {
              System.out.println("OSXUtil.initSingleton()");
          }
          if(!NWJNILibLoader.loadNativeWindow("macosx")) {
              throw new NativeWindowException("NativeWindow MacOSX native library load error.");
          }

          if( !initIDs0() ) {
              throw new NativeWindowException("MacOSX: Could not initialized native stub");
          }
          isInit = true;
      }
    }

    /**
     * Called by {@link NativeWindowFactory#shutdown()}
     * @see ToolkitProperties
     */
    public static void shutdown() { }

    /**
     * Called by {@link NativeWindowFactory#initSingleton()}
     * @see ToolkitProperties
     */
    public static boolean requiresToolkitLock() { return false; }

    /**
     * Called by {@link NativeWindowFactory#initSingleton()}
     * @see ToolkitProperties
     */
    public static final boolean hasThreadingIssues() { return false; }

    public static boolean isNSView(final long object) {
        return 0 != object ? isNSView0(object) : false;
    }

    public static boolean isNSWindow(final long object) {
        return 0 != object ? isNSWindow0(object) : false;
    }

    /**
     * @param windowOrView
     * @param src_x
     * @param src_y
     * @return top-left client-area position in window units
     */
    public static Point GetLocationOnScreen(final long windowOrView, final int src_x, final int src_y) {
      return (Point) GetLocationOnScreen0(windowOrView, src_x, src_y);
    }

    public static Insets GetInsets(final long windowOrView) {
      return (Insets) GetInsets0(windowOrView);
    }

    public static double GetPixelScaleByDisplayID(final int displayID) {
      if( 0 != displayID ) {
          return GetPixelScale1(displayID);
      } else {
          return 1.0; // default
      }
    }
    public static double GetPixelScale(final long windowOrView) {
      if( 0 != windowOrView ) {
          return GetPixelScale2(windowOrView);
      } else {
          return 1.0; // default
      }
    }

    public static long CreateNSWindow(final int x, final int y, final int width, final int height) {
      return CreateNSWindow0(x, y, width, height);
    }
    public static void DestroyNSWindow(final long nsWindow) {
        DestroyNSWindow0(nsWindow);
    }
    public static long GetNSView(final long nsWindow) {
      return GetNSView0(nsWindow);
    }
    public static long GetNSWindow(final long nsView) {
      return GetNSWindow0(nsView);
    }

    /**
     * Create a CALayer suitable to act as a root CALayer.
     * @param width width of the CALayer in window units (points)
     * @param height height of the CALayer in window units (points)
     * @param contentsScale scale for HiDPI support: pixel-dim = window-dim x scale
     * @return the new CALayer object
     * @see #DestroyCALayer(long)
     * @see #AddCASublayer(long, long)
     */
    public static long CreateCALayer(final int width, final int height, final float contentsScale) {
      final long l = CreateCALayer0(width, height, contentsScale);
      if(DEBUG) {
          System.err.println("OSXUtil.CreateCALayer: 0x"+Long.toHexString(l)+" - "+Thread.currentThread().getName());
      }
      return l;
    }

    /**
     * Attach a sub CALayer to the root CALayer
     * 

* Method will trigger a display * call to the CALayer hierarchy to enforce resource creation if required, e.g. an NSOpenGLContext. *

*

* Hence it is important that related resources are not locked if * they will be used for creation. *

* @param rootCALayer * @param subCALayer * @param x x-coord of the sub-CALayer in window units (points) * @param y y-coord of the sub-CALayer in window units (points) * @param width width of the sub-CALayer in window units (points) * @param height height of the sub-CALayer in window units (points) * @param contentsScale scale for HiDPI support: pixel-dim = window-dim x scale * @param caLayerQuirks * @see #CreateCALayer(int, int, float) * @see #RemoveCASublayer(long, long, boolean) */ public static void AddCASublayer(final long rootCALayer, final long subCALayer, final int x, final int y, final int width, final int height, final float contentsScale, final int caLayerQuirks) { if(0==rootCALayer || 0==subCALayer) { throw new IllegalArgumentException("rootCALayer 0x"+Long.toHexString(rootCALayer)+", subCALayer 0x"+Long.toHexString(subCALayer)); } if(DEBUG) { System.err.println("OSXUtil.AttachCALayer: caLayerQuirks "+caLayerQuirks+", 0x"+Long.toHexString(subCALayer)+" - "+Thread.currentThread().getName()); } AddCASublayer0(rootCALayer, subCALayer, x, y, width, height, contentsScale, caLayerQuirks); } /** * Fix root and sub CALayer position to 0/0 and size *

* If the sub CALayer implements the Objective-C NativeWindow protocol NWDedicatedSize (e.g. JOGL's MyNSOpenGLLayer), * the dedicated size is passed to the layer, which propagates it appropriately. *

*

* On OSX/Java7 our root CALayer's frame position and size gets corrupted by its NSView, * hence we have created the NWDedicatedSize protocol. *

* * @param rootCALayer the root surface layer, maybe null. * @param subCALayer the client surface layer, maybe null. * @param visible TODO * @param width the expected width in window units (points) * @param height the expected height in window units (points) * @param caLayerQuirks TODO */ public static void FixCALayerLayout(final long rootCALayer, final long subCALayer, final boolean visible, final int x, final int y, final int width, final int height, final int caLayerQuirks) { if( 0==rootCALayer && 0==subCALayer ) { return; } FixCALayerLayout0(rootCALayer, subCALayer, visible, x, y, width, height, caLayerQuirks); } /** * Set root and sub CALayer pixelScale / contentScale for HiDPI * * @param rootCALayer the root surface layer, maybe null. * @param subCALayer the client surface layer, maybe null. * @param contentsScale scale for HiDPI support: pixel-dim = window-dim x scale */ public static void SetCALayerPixelScale(final long rootCALayer, final long subCALayer, final float contentsScale) { if( 0==rootCALayer && 0==subCALayer ) { return; } SetCALayerPixelScale0(rootCALayer, subCALayer, contentsScale); } /** * Detach a sub CALayer from the root CALayer. */ public static void RemoveCASublayer(final long rootCALayer, final long subCALayer) { if(0==rootCALayer || 0==subCALayer) { throw new IllegalArgumentException("rootCALayer 0x"+Long.toHexString(rootCALayer)+", subCALayer 0x"+Long.toHexString(subCALayer)); } if(DEBUG) { System.err.println("OSXUtil.DetachCALayer: 0x"+Long.toHexString(subCALayer)+" - "+Thread.currentThread().getName()); } RemoveCASublayer0(rootCALayer, subCALayer); } /** * Destroy a CALayer. * @see #CreateCALayer(int, int, float) */ public static void DestroyCALayer(final long caLayer) { if(0==caLayer) { throw new IllegalArgumentException("caLayer 0x"+Long.toHexString(caLayer)); } if(DEBUG) { System.err.println("OSXUtil.DestroyCALayer: 0x"+Long.toHexString(caLayer)+" - "+Thread.currentThread().getName()); } DestroyCALayer0(caLayer); } /** * Run on OSX UI main thread. *

* 'waitUntilDone' is implemented on Java site via lock/wait on {@link RunnableTask} to not freeze OSX main thread. *

* * @param waitUntilDone * @param kickNSApp if true issues {@link #KickNSApp()} * @param runnable */ public static void RunOnMainThread(final boolean waitUntilDone, final boolean kickNSApp, final Runnable runnable) { if( IsMainThread0() ) { runnable.run(); // don't leave the JVM } else { // Utilize Java side lock/wait and simply pass the Runnable async to OSX main thread, // otherwise we may freeze the OSX main thread. final Object sync = new Object(); final RunnableTask rt = new RunnableTask( runnable, waitUntilDone ? sync : null, true, waitUntilDone ? null : System.err ); synchronized(sync) { RunOnMainThread0(kickNSApp, rt); if( waitUntilDone ) { while( rt.isInQueue() ) { try { sync.wait(); } catch (final InterruptedException ie) { throw new InterruptedRuntimeException(ie); } final Throwable throwable = rt.getThrowable(); if(null!=throwable) { throw new RuntimeException(throwable); } } } } } } /** * Run later on .. * @param onMain if true, run on main-thread, otherwise on the current OSX thread. * @param runnable * @param delay delay to run the runnable in milliseconds */ public static void RunLater(final boolean onMain, final Runnable runnable, final int delay) { RunLater0(onMain, false /* kickNSApp */, new RunnableTask( runnable, null, true, System.err ), delay); } /** * Wakes up NSApp thread by sending an empty NSEvent .. *

* This is deemed important sometimes where resources shall get freed ASAP, e.g. GL context etc. *

*

* The following scenarios requiring this wake-up are currently known: *

    *
  • Destruction of an OpenGL context
  • *
  • Destruction of Windows .. ?
  • *
  • Stopping the NSApp
  • *
*

* FIXME: Complete list of scenarios and reason it. */ public static void KickNSApp() { KickNSApp0(); } private static Runnable _nop = new Runnable() { @Override public void run() {}; }; /** Issues a {@link #RunOnMainThread(boolean, boolean, Runnable)} w/ an NOP runnable, while waiting until done and issuing {@link #KickNSApp()}. */ public static void WaitUntilFinish() { RunOnMainThread(true, true /* kickNSApp */, _nop); } /** * Run on OSX UI main thread. *

* 'waitUntilDone' is implemented on Java site via lock/wait on {@link FunctionTask} to not freeze OSX main thread. *

* * @param waitUntilDone * @param kickNSApp if true issues {@link #KickNSApp()} * @param func */ public static R RunOnMainThread(final boolean waitUntilDone, final boolean kickNSApp, final Function func, final A... args) { if( IsMainThread0() ) { return func.eval(args); // don't leave the JVM } else { // Utilize Java side lock/wait and simply pass the Runnable async to OSX main thread, // otherwise we may freeze the OSX main thread. final Object sync = new Object(); final FunctionTask rt = new FunctionTask( func, waitUntilDone ? sync : null, true, waitUntilDone ? null : System.err ); synchronized(sync) { rt.setArgs(args); RunOnMainThread0(kickNSApp, rt); if( waitUntilDone ) { while( rt.isInQueue() ) { try { sync.wait(); } catch (final InterruptedException ie) { throw new InterruptedRuntimeException(ie); } final Throwable throwable = rt.getThrowable(); if(null!=throwable) { throw new RuntimeException(throwable); } } } } return rt.getResult(); } } public static boolean IsMainThread() { return IsMainThread0(); } /** Returns the screen refresh rate in Hz. If unavailable, returns 60Hz. */ public static int GetScreenRefreshRate(final int scrn_idx) { return GetScreenRefreshRate0(scrn_idx); } /*** private static boolean isAWTEDTMainThreadInit = false; private static boolean isAWTEDTMainThread; public synchronized static boolean isAWTEDTMainThread() { if(!isAWTEDTMainThreadInit) { isAWTEDTMainThreadInit = true; if(Platform.AWT_AVAILABLE) { AWTEDTExecutor.singleton.invoke(true, new Runnable() { public void run() { isAWTEDTMainThread = IsMainThread(); System.err.println("XXX: "+Thread.currentThread().getName()+" - isAWTEDTMainThread "+isAWTEDTMainThread); } }); } else { isAWTEDTMainThread = false; } } return isAWTEDTMainThread; } */ private static native boolean initIDs0(); private static native boolean isNSView0(long object); private static native boolean isNSWindow0(long object); private static native Object GetLocationOnScreen0(long windowOrView, int src_x, int src_y); private static native Object GetInsets0(long windowOrView); private static native double GetPixelScale1(int displayID); private static native double GetPixelScale2(long windowOrView); private static native long CreateNSWindow0(int x, int y, int width, int height); private static native void DestroyNSWindow0(long nsWindow); private static native long GetNSView0(long nsWindow); private static native long GetNSWindow0(long nsView); private static native long CreateCALayer0(int width, int height, float contentsScale); private static native void AddCASublayer0(long rootCALayer, long subCALayer, int x, int y, int width, int height, float contentsScale, int caLayerQuirks); private static native void FixCALayerLayout0(long rootCALayer, long subCALayer, boolean visible, int x, int y, int width, int height, int caLayerQuirks); private static native void SetCALayerPixelScale0(long rootCALayer, long subCALayer, float contentsScale); private static native void RemoveCASublayer0(long rootCALayer, long subCALayer); private static native void DestroyCALayer0(long caLayer); private static native void RunOnMainThread0(boolean kickNSApp, Runnable runnable); private static native void RunLater0(boolean onMain, boolean kickNSApp, Runnable runnable, int delay); private static native void KickNSApp0(); private static native boolean IsMainThread0(); private static native int GetScreenRefreshRate0(int scrn_idx); }




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