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/**
 * Copyright 2013 JogAmp Community. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are
 * permitted provided that the following conditions are met:
 *
 *    1. Redistributions of source code must retain the above copyright notice, this list of
 *       conditions and the following disclaimer.
 *
 *    2. Redistributions in binary form must reproduce the above copyright notice, this list
 *       of conditions and the following disclaimer in the documentation and/or other materials
 *       provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * The views and conclusions contained in the software and documentation are those of the
 * authors and should not be interpreted as representing official policies, either expressed
 * or implied, of JogAmp Community.
 */
package jogamp.opengl.util.av;

import java.nio.ByteBuffer;

import com.jogamp.opengl.util.av.AudioSink;

public class NullAudioSink implements AudioSink {

    private volatile float playSpeed = 1.0f;
    private volatile boolean playRequested = false;
    private volatile int playingPTS = AudioFrame.INVALID_PTS;
    private float volume = 1.0f;

    private AudioFormat chosenFormat;
    private boolean initialized;

    public NullAudioSink() {
        initialized = true;
        chosenFormat = null;
    }

    @Override
    public boolean isInitialized() {
        return initialized;
    }

    @Override
    public final float getPlaySpeed() { return playSpeed; }

    @Override
    public final boolean setPlaySpeed(float rate) {
        if( Math.abs(1.0f - rate) < 0.01f ) {
            rate = 1.0f;
        }
        playSpeed = rate;
        return true;
    }

    @Override
    public final float getVolume() {
        // FIXME
        return volume;
    }

    @Override
    public final boolean setVolume(final float v) {
        // FIXME
        volume = v;
        return true;
    }

    @Override
    public AudioFormat getPreferredFormat() {
        return DefaultFormat;
    }

    @Override
    public final int getMaxSupportedChannels() {
        return 8;
    }

    @Override
    public final boolean isSupported(final AudioFormat format) {
        /**
         * If we like to emulate constraints ..
         *
        if( format.planar || !format.littleEndian ) {
            return false;
        }
        if( format.sampleRate != DefaultFormat.sampleRate )  {
            return false;
        }
        */
        return true;
    }

    @Override
    public boolean init(final AudioFormat requestedFormat, final float frameDuration, final int initialQueueSize, final int queueGrowAmount, final int queueLimit) {
        chosenFormat = requestedFormat;
        return true;
    }

    @Override
    public final AudioFormat getChosenFormat() {
        return chosenFormat;
    }

    @Override
    public boolean isPlaying() {
        return playRequested;
    }

    @Override
    public void play() {
        playRequested = true;
    }

    @Override
    public void pause() {
        playRequested = false;
    }

    @Override
    public void flush() {
    }

    @Override
    public void destroy() {
        initialized = false;
        chosenFormat = null;
    }

    @Override
    public final int getEnqueuedFrameCount() {
        return 0;
    }

    @Override
    public int getFrameCount() {
        return 0;
    }

    @Override
    public int getQueuedFrameCount() {
        return 0;
    }

    @Override
    public int getQueuedByteCount() {
        return 0;
    }

    @Override
    public int getQueuedTime() {
        return 0;
    }

    @Override
    public final int getPTS() { return playingPTS; }

    @Override
    public int getFreeFrameCount() {
        return 1;
    }

    @Override
    public AudioFrame enqueueData(final int pts, final ByteBuffer bytes, final int byteCount) {
        if( !initialized || null == chosenFormat ) {
            return null;
        }
        playingPTS = pts;
        return null;
    }
}




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