jogamp.opengl.util.glsl.fixedfunc.shaders.mgl_uniform_light.glsl Maven / Gradle / Ivy
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Java™ Binding for the OpenGL® API
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#ifndef mgl_uniform_light_glsl
#define mgl_uniform_light_glsl
#include es_precision.glsl
#include mgl_const.glsl
#include mgl_lightdef.glsl
uniform LOWP int mgl_LightsEnabled[MAX_LIGHTS];
uniform mgl_LightModelParameters mgl_LightModel;
uniform mgl_LightSourceParameters mgl_LightSource[MAX_LIGHTS];
uniform mgl_MaterialParameters mgl_FrontMaterial;
#endif // mgl_uniform_light_glsl