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Java™ Binding for the OpenGL® API (Atomic Jar files)
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
*
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
package jogamp.opengl.x11.glx;
import javax.media.nativewindow.NativeSurface;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLException;
public class X11OnscreenGLXDrawable extends X11GLXDrawable {
/** GLXWindow can't be made current on AWT with NVidia driver, hence disabled for now */
public static final boolean USE_GLXWINDOW = false;
long glXWindow; // GLXWindow, a GLXDrawable representation
boolean useGLXWindow;
protected X11OnscreenGLXDrawable(final GLDrawableFactory factory, final NativeSurface component, final boolean realized) {
super(factory, component, realized);
glXWindow=0;
useGLXWindow=false;
if(realized) {
createHandle();
}
}
@Override
public long getHandle() {
if(USE_GLXWINDOW) {
if(useGLXWindow) {
return glXWindow;
}
}
return super.getHandle();
}
@Override
protected void destroyHandle() {
if(USE_GLXWINDOW) {
if(0!=glXWindow) {
GLX.glXDestroyWindow(getNativeSurface().getDisplayHandle(), glXWindow);
glXWindow = 0;
useGLXWindow=false;
}
}
}
@Override
protected final void createHandle() {
if(USE_GLXWINDOW) {
final X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)getNativeSurface().getGraphicsConfiguration();
if(config.getFBConfig()>=0) {
useGLXWindow=true;
final long dpy = getNativeSurface().getDisplayHandle();
if(0!=glXWindow) {
GLX.glXDestroyWindow(dpy, glXWindow);
}
glXWindow = GLX.glXCreateWindow(dpy, config.getFBConfig(), getNativeSurface().getSurfaceHandle(), null);
if (DEBUG) {
System.err.println("X11OnscreenGLXDrawable.setRealized(true): glXWindow: "+toHexString(getNativeSurface().getSurfaceHandle())+" -> "+toHexString(glXWindow));
}
if(0==glXWindow) {
throw new GLException("X11OnscreenGLXDrawable.setRealized(true): GLX.glXCreateWindow() failed: "+this);
}
}
}
}
@Override
public GLContext createContext(final GLContext shareWith) {
return new X11GLXContext(this, shareWith);
}
}