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/*
 * The MIT License
 *
 * Copyright (c) 2015-2020 Richard Greenlees
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package org.joml;

import java.io.Externalizable;
import java.io.IOException;
import java.io.ObjectInput;
import java.io.ObjectOutput;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import java.text.DecimalFormat;
import java.text.NumberFormat;

/**
 * Represents a 2D vector with single-precision.
 *
 * @author RGreenlees
 * @author Kai Burjack
 * @author Hans Uhlig
 */
public class Vector2i implements Externalizable, Vector2ic {

    private static final long serialVersionUID = 1L;

    /**
     * The x component of the vector.
     */
    public int x;
    /**
     * The y component of the vector.
     */
    public int y;

    /**
     * Create a new {@link Vector2i} and initialize its components to zero.
     */
    public Vector2i() {
    }

    /**
     * Create a new {@link Vector2i} and initialize both of its components with
     * the given value.
     *
     * @param s
     *          the value of both components
     */
    public Vector2i(int s) {
        this.x = s;
        this.y = s;
    }

    /**
     * Create a new {@link Vector2i} and initialize its components to the given values.
     *
     * @param x
     *          the x component
     * @param y
     *          the y component
     */
    public Vector2i(int x, int y) {
        this.x = x;
        this.y = y;
    }

    /**
     * Create a new {@link Vector2i} and initialize its components to the one of
     * the given vector.
     *
     * @param v
     *          the {@link Vector2ic} to copy the values from
     */
    public Vector2i(Vector2ic v) {
        x = v.x();
        y = v.y();
    }

    /**
     * Create a new {@link Vector2i} and initialize its components to the rounded value of
     * the given vector.
     *
     * @param v
     *          the {@link Vector2fc} to round and copy the values from
     * @param mode
     *          the {@link RoundingMode} to use
     */
    public Vector2i(Vector2fc v, int mode) {
        x = Math.roundUsing(v.x(), mode);
        y = Math.roundUsing(v.y(), mode);
    }

    /**
     * Create a new {@link Vector2i} and initialize its components to the rounded value of
     * the given vector.
     *
     * @param v
     *          the {@link Vector2dc} to round and copy the values from
     * @param mode
     *          the {@link RoundingMode} to use
     */
    public Vector2i(Vector2dc v, int mode) {
        x = Math.roundUsing(v.x(), mode);
        y = Math.roundUsing(v.y(), mode);
    }

    /**
     * Create a new {@link Vector2i} and initialize its two components from the first
     * two elements of the given array.
     * 
     * @param xy
     *          the array containing at least three elements
     */
    public Vector2i(int[] xy) {
        this.x = xy[0];
        this.y = xy[1];
    }

    /**
     * Create a new {@link Vector2i} and read this vector from the supplied
     * {@link ByteBuffer} at the current buffer
     * {@link ByteBuffer#position() position}.
     * 

* This method will not increment the position of the given ByteBuffer. *

* In order to specify the offset into the ByteBuffer at which the vector is * read, use {@link #Vector2i(int, ByteBuffer)}, taking the absolute * position as parameter. * * @see #Vector2i(int, ByteBuffer) * * @param buffer * values will be read in x, y order */ public Vector2i(ByteBuffer buffer) { MemUtil.INSTANCE.get(this, buffer.position(), buffer); } /** * Create a new {@link Vector2i} and read this vector from the supplied * {@link ByteBuffer} starting at the specified absolute buffer * position/index. *

* This method will not increment the position of the given ByteBuffer. * * @param index * the absolute position into the ByteBuffer * @param buffer * values will be read in x, y order */ public Vector2i(int index, ByteBuffer buffer) { MemUtil.INSTANCE.get(this, index, buffer); } /** * Create a new {@link Vector2i} and read this vector from the supplied * {@link IntBuffer} at the current buffer * {@link IntBuffer#position() position}. *

* This method will not increment the position of the given IntBuffer. *

* In order to specify the offset into the IntBuffer at which the vector is * read, use {@link #Vector2i(int, IntBuffer)}, taking the absolute position * as parameter. * * @see #Vector2i(int, IntBuffer) * * @param buffer * values will be read in x, y order */ public Vector2i(IntBuffer buffer) { MemUtil.INSTANCE.get(this, buffer.position(), buffer); } /** * Create a new {@link Vector2i} and read this vector from the supplied * {@link IntBuffer} starting at the specified absolute buffer * position/index. *

* This method will not increment the position of the given IntBuffer. * * @param index * the absolute position into the IntBuffer * @param buffer * values will be read in x, y order */ public Vector2i(int index, IntBuffer buffer) { MemUtil.INSTANCE.get(this, index, buffer); } public int x() { return this.x; } public int y() { return this.y; } /** * Set the x and y components to the supplied value. * * @param s * scalar value of both components * @return this */ public Vector2i set(int s) { this.x = s; this.y = s; return this; } /** * Set the x and y components to the supplied values. * * @param x * the x component * @param y * the y component * @return this */ public Vector2i set(int x, int y) { this.x = x; this.y = y; return this; } /** * Set this {@link Vector2i} to the values of v. * * @param v * the vector to copy from * @return this */ public Vector2i set(Vector2ic v) { this.x = v.x(); this.y = v.y(); return this; } /** * Set this {@link Vector2i} to the values of v using {@link RoundingMode#TRUNCATE} rounding. *

* Note that due to the given vector v storing the components * in double-precision, there is the possibility to lose precision. * * @param v * the vector to copy from * @return this */ public Vector2i set(Vector2dc v) { this.x = (int) v.x(); this.y = (int) v.y(); return this; } /** * Set this {@link Vector2i} to the values of v using the given {@link RoundingMode}. *

* Note that due to the given vector v storing the components * in double-precision, there is the possibility to lose precision. * * @param v * the vector to copy from * @param mode * the {@link RoundingMode} to use * @return this */ public Vector2i set(Vector2dc v, int mode) { this.x = Math.roundUsing(v.x(), mode); this.y = Math.roundUsing(v.y(), mode); return this; } /** * Set this {@link Vector2i} to the values of v using the given {@link RoundingMode}. *

* Note that due to the given vector v storing the components * in double-precision, there is the possibility to lose precision. * * @param v * the vector to copy from * @param mode * the {@link RoundingMode} to use * @return this */ public Vector2i set(Vector2fc v, int mode) { this.x = Math.roundUsing(v.x(), mode); this.y = Math.roundUsing(v.y(), mode); return this; } /** * Set the two components of this vector to the first two elements of the given array. * * @param xy * the array containing at least two elements * @return this */ public Vector2i set(int[] xy) { this.x = xy[0]; this.y = xy[1]; return this; } /** * Read this vector from the supplied {@link ByteBuffer} at the current * buffer {@link ByteBuffer#position() position}. *

* This method will not increment the position of the given ByteBuffer. *

* In order to specify the offset into the ByteBuffer at which the vector is * read, use {@link #set(int, ByteBuffer)}, taking the absolute position as * parameter. * * @see #set(int, ByteBuffer) * * @param buffer * values will be read in x, y order * @return this */ public Vector2i set(ByteBuffer buffer) { MemUtil.INSTANCE.get(this, buffer.position(), buffer); return this; } /** * Read this vector from the supplied {@link ByteBuffer} starting at the * specified absolute buffer position/index. *

* This method will not increment the position of the given ByteBuffer. * * @param index * the absolute position into the ByteBuffer * @param buffer * values will be read in x, y order * @return this */ public Vector2i set(int index, ByteBuffer buffer) { MemUtil.INSTANCE.get(this, index, buffer); return this; } /** * Read this vector from the supplied {@link IntBuffer} at the current * buffer {@link IntBuffer#position() position}. *

* This method will not increment the position of the given IntBuffer. *

* In order to specify the offset into the IntBuffer at which the vector is * read, use {@link #set(int, IntBuffer)}, taking the absolute position as * parameter. * * @see #set(int, IntBuffer) * * @param buffer * values will be read in x, y order * @return this */ public Vector2i set(IntBuffer buffer) { MemUtil.INSTANCE.get(this, buffer.position(), buffer); return this; } /** * Read this vector from the supplied {@link IntBuffer} starting at the * specified absolute buffer position/index. *

* This method will not increment the position of the given IntBuffer. * * @param index * the absolute position into the IntBuffer * @param buffer * values will be read in x, y order * @return this */ public Vector2i set(int index, IntBuffer buffer) { MemUtil.INSTANCE.get(this, index, buffer); return this; } /** * Set the values of this vector by reading 2 integer values from off-heap memory, * starting at the given address. *

* This method will throw an {@link UnsupportedOperationException} when JOML is used with `-Djoml.nounsafe`. *

* This method is unsafe as it can result in a crash of the JVM process when the specified address range does not belong to this process. * * @param address * the off-heap memory address to read the vector values from * @return this */ public Vector2i setFromAddress(long address) { if (Options.NO_UNSAFE) throw new UnsupportedOperationException("Not supported when using joml.nounsafe"); MemUtil.MemUtilUnsafe.get(this, address); return this; } public int get(int component) throws IllegalArgumentException { switch (component) { case 0: return x; case 1: return y; default: throw new IllegalArgumentException(); } } /** * Set the value of the specified component of this vector. * * @param component * the component whose value to set, within [0..1] * @param value * the value to set * @return this * @throws IllegalArgumentException if component is not within [0..1] */ public Vector2i setComponent(int component, int value) throws IllegalArgumentException { switch (component) { case 0: x = value; break; case 1: y = value; break; default: throw new IllegalArgumentException(); } return this; } public ByteBuffer get(ByteBuffer buffer) { MemUtil.INSTANCE.put(this, buffer.position(), buffer); return buffer; } public ByteBuffer get(int index, ByteBuffer buffer) { MemUtil.INSTANCE.put(this, index, buffer); return buffer; } public IntBuffer get(IntBuffer buffer) { MemUtil.INSTANCE.put(this, buffer.position(), buffer); return buffer; } public IntBuffer get(int index, IntBuffer buffer) { MemUtil.INSTANCE.put(this, index, buffer); return buffer; } public Vector2ic getToAddress(long address) { if (Options.NO_UNSAFE) throw new UnsupportedOperationException("Not supported when using joml.nounsafe"); MemUtil.MemUtilUnsafe.put(this, address); return this; } /** * Subtract the supplied vector from this one and store the result in * this. * * @param v * the vector to subtract * @return this */ public Vector2i sub(Vector2ic v) { this.x = x - v.x(); this.y = y - v.y(); return this; } public Vector2i sub(Vector2ic v, Vector2i dest) { dest.x = x - v.x(); dest.y = y - v.y(); return dest; } /** * Decrement the components of this vector by the given values. * * @param x * the x component to subtract * @param y * the y component to subtract * @return this */ public Vector2i sub(int x, int y) { this.x = this.x - x; this.y = this.y - y; return this; } public Vector2i sub(int x, int y, Vector2i dest) { dest.x = this.x - x; dest.y = this.y - y; return dest; } public long lengthSquared() { return x * x + y * y; } /** * Get the length squared of a 2-dimensional single-precision vector. * * @param x The vector's x component * @param y The vector's y component * * @return the length squared of the given vector */ public static long lengthSquared(int x, int y) { return x * x + y * y; } public double length() { return Math.sqrt(x * x + y * y); } /** * Get the length of a 2-dimensional single-precision vector. * * @param x The vector's x component * @param y The vector's y component * * @return the length squared of the given vector */ public static double length(int x, int y) { return Math.sqrt(x * x + y * y); } public double distance(Vector2ic v) { int dx = this.x - v.x(); int dy = this.y - v.y(); return Math.sqrt(dx * dx + dy * dy); } public double distance(int x, int y) { int dx = this.x - x; int dy = this.y - y; return Math.sqrt(dx * dx + dy * dy); } public long distanceSquared(Vector2ic v) { int dx = this.x - v.x(); int dy = this.y - v.y(); return dx * dx + dy * dy; } public long distanceSquared(int x, int y) { int dx = this.x - x; int dy = this.y - y; return dx * dx + dy * dy; } public long gridDistance(Vector2ic v) { return Math.abs(v.x() - x()) + Math.abs(v.y() - y()); } public long gridDistance(int x, int y) { return Math.abs(x - x()) + Math.abs(y - y()); } /** * Return the distance between (x1, y1) and (x2, y2). * * @param x1 * the x component of the first vector * @param y1 * the y component of the first vector * @param x2 * the x component of the second vector * @param y2 * the y component of the second vector * @return the euclidean distance */ public static double distance(int x1, int y1, int x2, int y2) { int dx = x1 - x2; int dy = y1 - y2; return Math.sqrt(dx * dx + dy * dy); } /** * Return the squared distance between (x1, y1) and (x2, y2). * * @param x1 * the x component of the first vector * @param y1 * the y component of the first vector * @param x2 * the x component of the second vector * @param y2 * the y component of the second vector * @return the euclidean distance squared */ public static long distanceSquared(int x1, int y1, int x2, int y2) { int dx = x1 - x2; int dy = y1 - y2; return dx * dx + dy * dy; } /** * Add v to this vector. * * @param v * the vector to add * @return this */ public Vector2i add(Vector2ic v) { this.x = x + v.x(); this.y = y + v.y(); return this; } public Vector2i add(Vector2ic v, Vector2i dest) { dest.x = x + v.x(); dest.y = y + v.y(); return dest; } /** * Increment the components of this vector by the given values. * * @param x * the x component to add * @param y * the y component to add * @return this */ public Vector2i add(int x, int y) { this.x = this.x + x; this.y = this.y + y; return this; } public Vector2i add(int x, int y, Vector2i dest) { dest.x = this.x + x; dest.y = this.y + y; return dest; } /** * Multiply all components of this {@link Vector2i} by the given scalar * value. * * @param scalar * the scalar to multiply this vector by * @return this */ public Vector2i mul(int scalar) { this.x = x * scalar; this.y = y * scalar; return this; } public Vector2i mul(int scalar, Vector2i dest) { dest.x = x * scalar; dest.y = y * scalar; return dest; } /** * Add the supplied vector by this one. * * @param v * the vector to multiply * @return this */ public Vector2i mul(Vector2ic v) { this.x = x * v.x(); this.y = y * v.y(); return this; } public Vector2i mul(Vector2ic v, Vector2i dest) { dest.x = x * v.x(); dest.y = y * v.y(); return dest; } /** * Multiply the components of this vector by the given values. * * @param x * the x component to multiply * @param y * the y component to multiply * @return this */ public Vector2i mul(int x, int y) { this.x = this.x * x; this.y = this.y * y; return this; } public Vector2i mul(int x, int y, Vector2i dest) { dest.x = this.x * x; dest.y = this.y * y; return dest; } /** * Set all components to zero. * * @return this */ public Vector2i zero() { this.x = 0; this.y = 0; return this; } public void writeExternal(ObjectOutput out) throws IOException { out.writeInt(x); out.writeInt(y); } public void readExternal(ObjectInput in) throws IOException, ClassNotFoundException { x = in.readInt(); y = in.readInt(); } /** * Negate this vector. * * @return this */ public Vector2i negate() { this.x = -x; this.y = -y; return this; } public Vector2i negate(Vector2i dest) { dest.x = -x; dest.y = -y; return dest; } /** * Set the components of this vector to be the component-wise minimum of this and the other vector. * * @param v * the other vector * @return this */ public Vector2i min(Vector2ic v) { this.x = x < v.x() ? x : v.x(); this.y = y < v.y() ? y : v.y(); return this; } public Vector2i min(Vector2ic v, Vector2i dest) { dest.x = x < v.x() ? x : v.x(); dest.y = y < v.y() ? y : v.y(); return dest; } /** * Set the components of this vector to be the component-wise maximum of this and the other vector. * * @param v * the other vector * @return this */ public Vector2i max(Vector2ic v) { this.x = x > v.x() ? x : v.x(); this.y = y > v.y() ? y : v.y(); return this; } public Vector2i max(Vector2ic v, Vector2i dest) { dest.x = x > v.x() ? x : v.x(); dest.y = y > v.y() ? y : v.y(); return dest; } public int maxComponent() { int absX = Math.abs(x); int absY = Math.abs(y); if (absX >= absY) return 0; return 1; } public int minComponent() { int absX = Math.abs(x); int absY = Math.abs(y); if (absX < absY) return 0; return 1; } /** * Set this vector's components to their respective absolute values. * * @return this */ public Vector2i absolute() { this.x = Math.abs(this.x); this.y = Math.abs(this.y); return this; } public Vector2i absolute(Vector2i dest) { dest.x = Math.abs(this.x); dest.y = Math.abs(this.y); return dest; } public int hashCode() { final int prime = 31; int result = 1; result = prime * result + x; result = prime * result + y; return result; } public boolean equals(Object obj) { if (this == obj) { return true; } if (obj == null) { return false; } if (getClass() != obj.getClass()) { return false; } Vector2i other = (Vector2i) obj; if (x != other.x) { return false; } if (y != other.y) { return false; } return true; } public boolean equals(int x, int y) { if (this.x != x) return false; if (this.y != y) return false; return true; } /** * Return a string representation of this vector. *

* This method creates a new {@link DecimalFormat} on every invocation with the format string "0.000E0;-". * * @return the string representation */ public String toString() { return Runtime.formatNumbers(toString(Options.NUMBER_FORMAT)); } /** * Return a string representation of this vector by formatting the vector components with the given {@link NumberFormat}. * * @param formatter * the {@link NumberFormat} used to format the vector components with * @return the string representation */ public String toString(NumberFormat formatter) { return "(" + formatter.format(x) + " " + formatter.format(y) + ")"; } }





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