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/*
* The MIT License
*
* Copyright (c) 2023-2024 JOML
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.joml;
//#ifdef __HAS_NIO__
import java.nio.ByteBuffer;
import java.nio.LongBuffer;
//#endif
/**
* Interface to a read-only view of a 3-dimensional vector of longs.
*
* @author Kai Burjack
*/
public interface Vector3Lc {
/**
* @return the value of the x component
*/
long x();
/**
* @return the value of the y component
*/
long y();
/**
* @return the value of the z component
*/
long z();
//#ifdef __HAS_NIO__
/**
* Store this vector into the supplied {@link LongBuffer} at the current
* buffer {@link LongBuffer#position() position}.
*
* This method will not increment the position of the given LongBuffer.
*
* In order to specify the offset into the LongBuffer at which the vector is
* stored, use {@link #get(int, LongBuffer)}, taking the absolute position as
* parameter.
*
* @see #get(int, LongBuffer)
*
* @param buffer
* will receive the values of this vector in x, y, z
order
* @return the passed in buffer
*/
LongBuffer get(LongBuffer buffer);
/**
* Store this vector into the supplied {@link LongBuffer} starting at the
* specified absolute buffer position/index.
*
* This method will not increment the position of the given LongBuffer.
*
* @param index
* the absolute position into the LongBuffer
* @param
* buffer will receive the values of this vector in x, y, z
order
* @return the passed in buffer
*/
LongBuffer get(int index, LongBuffer buffer);
/**
* Store this vector into the supplied {@link ByteBuffer} at the current
* buffer {@link ByteBuffer#position() position}.
*
* This method will not increment the position of the given ByteBuffer.
*
* In order to specify the offset into the ByteBuffer at which the vector is
* stored, use {@link #get(int, ByteBuffer)}, taking the absolute position
* as parameter.
*
* @see #get(int, ByteBuffer)
*
* @param buffer
* will receive the values of this vector in x, y, z
order
* @return the passed in buffer
*/
ByteBuffer get(ByteBuffer buffer);
/**
* Store this vector into the supplied {@link ByteBuffer} starting at the
* specified absolute buffer position/index.
*
* This method will not increment the position of the given ByteBuffer.
*
* @param index
* the absolute position into the ByteBuffer
* @param buffer
* will receive the values of this vector in x, y, z
order
* @return the passed in buffer
*/
ByteBuffer get(int index, ByteBuffer buffer);
//#endif
//#ifdef __HAS_UNSAFE__
/**
* Store this vector at the given off-heap memory address.
*
* This method will throw an {@link UnsupportedOperationException} when JOML is used with `-Djoml.nounsafe`.
*
* This method is unsafe as it can result in a crash of the JVM process when the specified address range does not belong to this process.
*
* @param address
* the off-heap address where to store this vector
* @return this
*/
Vector3Lc getToAddress(long address);
//#endif
/**
* Subtract the supplied vector from this one and store the result in
* dest
.
*
* @param v
* the vector to subtract
* @param dest
* will hold the result
* @return dest
*/
Vector3L sub(Vector3Lc v, Vector3L dest);
/**
* Decrement the components of this vector by the given values and store the
* result in dest
.
*
* @param x
* the x component to subtract
* @param y
* the y component to subtract
* @param z
* the z component to subtract
* @param dest
* will hold the result
* @return dest
*/
Vector3L sub(long x, long y, long z, Vector3L dest);
/**
* Add the supplied vector to this one and store the result in
* dest
.
*
* @param v
* the vector to add
* @param dest
* will hold the result
* @return dest
*/
Vector3L add(Vector3Lc v, Vector3L dest);
/**
* Increment the components of this vector by the given values and store the
* result in dest
.
*
* @param x
* the x component to add
* @param y
* the y component to add
* @param z
* the z component to add
* @param dest
* will hold the result
* @return dest
*/
Vector3L add(long x, long y, long z, Vector3L dest);
/**
* Multiply the components of this vector by the given scalar and store the result in dest
.
*
* @param scalar
* the value to multiply this vector's components by
* @param dest
* will hold the result
* @return dest
*/
Vector3L mul(long scalar, Vector3L dest);
/**
* Multiply the supplied vector by this one and store the result in
* dest
.
*
* @param v
* the vector to multiply
* @param dest
* will hold the result
* @return dest
*/
Vector3L mul(Vector3Lc v, Vector3L dest);
/**
* Multiply the components of this vector by the given values and store the
* result in dest
.
*
* @param x
* the x component to multiply
* @param y
* the y component to multiply
* @param z
* the z component to multiply
* @param dest
* will hold the result
* @return dest
*/
Vector3L mul(long x, long y, long z, Vector3L dest);
/**
* Divide all components of this vector by the given scalar value
* and store the result in dest
.
*
* @param scalar
* the scalar to divide by
* @param dest
* will hold the result
* @return dest
*/
Vector3L div(float scalar, Vector3L dest);
/**
* Divide all components of this vector by the given scalar value
* and store the result in dest
.
*
* @param scalar
* the scalar to divide by
* @param dest
* will hold the result
* @return dest
*/
Vector3L div(long scalar, Vector3L dest);
/**
* Return the length squared of this vector.
*
* @return the length squared
*/
long lengthSquared();
/**
* Return the length of this vector.
*
* @return the length
*/
double length();
/**
* Return the distance between this Vector and v
.
*
* @param v
* the other vector
* @return the distance
*/
double distance(Vector3Lc v);
/**
* Return the distance between this
vector and (x, y, z)
.
*
* @param x
* the x component of the other vector
* @param y
* the y component of the other vector
* @param z
* the z component of the other vector
* @return the euclidean distance
*/
double distance(long x, long y, long z);
/**
* Return the grid distance in between (aka 1-Norm, Minkowski or Manhattan distance)
* (x, y)
.
*
* @param v
* the other vector
* @return the grid distance
*/
long gridDistance(Vector3Lc v);
/**
* Return the grid distance in between (aka 1-Norm, Minkowski or Manhattan distance)
* (x, y)
.
*
* @param x
* the x component of the other vector
* @param y
* the y component of the other vector
* @param z
* the y component of the other vector
* @return the grid distance
*/
long gridDistance(long x, long y, long z);
/**
* Return the square of the distance between this vector and v
.
*
* @param v
* the other vector
* @return the squared of the distance
*/
long distanceSquared(Vector3Lc v);
/**
* Return the square of the distance between this
vector and (x, y, z)
.
*
* @param x
* the x component of the other vector
* @param y
* the y component of the other vector
* @param z
* the z component of the other vector
* @return the square of the distance
*/
long distanceSquared(long x, long y, long z);
/**
* Negate this vector and store the result in dest
.
*
* @param dest
* will hold the result
* @return dest
*/
Vector3L negate(Vector3L dest);
/**
* Set the components of dest
to be the component-wise minimum of this and the other vector.
*
* @param v
* the other vector
* @param dest
* will hold the result
* @return dest
*/
Vector3L min(Vector3Lc v, Vector3L dest);
/**
* Set the components of dest
to be the component-wise maximum of this and the other vector.
*
* @param v
* the other vector
* @param dest
* will hold the result
* @return dest
*/
Vector3L max(Vector3Lc v, Vector3L dest);
/**
* Get the value of the specified component of this vector.
*
* @param component
* the component, within [0..2]
* @return the value
* @throws IllegalArgumentException if component
is not within [0..2]
*/
long get(int component) throws IllegalArgumentException;
/**
* Determine the component with the biggest absolute value.
*
* @return the component index, within [0..2]
*/
int maxComponent();
/**
* Determine the component with the smallest (towards zero) absolute value.
*
* @return the component index, within [0..2]
*/
int minComponent();
/**
* Compute the absolute of each of this vector's components
* and store the result into dest
.
*
* @param dest
* will hold the result
* @return dest
*/
Vector3L absolute(Vector3L dest);
/**
* Compare the vector components of this
vector with the given (x, y, z)
* and return whether all of them are equal.
*
* @param x
* the x component to compare to
* @param y
* the y component to compare to
* @param z
* the z component to compare to
* @return true
if all the vector components are equal
*/
boolean equals(long x, long y, long z);
}