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An Open Source JavaFX PDF Viewer
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/*
* ===========================================
* Java Pdf Extraction Decoding Access Library
* ===========================================
*
* Project Info: http://www.idrsolutions.com
* Help section for developers at http://www.idrsolutions.com/support/
*
* (C) Copyright 1997-2015 IDRsolutions and Contributors.
*
* This file is part of JPedal/JPDF2HTML5
*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---------------
* JavaFXShape.java
* ---------------
*/
package org.jpedal.objects;
import java.io.Serializable;
import javafx.collections.ObservableList;
import javafx.scene.shape.ClosePath;
import javafx.scene.shape.CubicCurveTo;
import javafx.scene.shape.FillRule;
import javafx.scene.shape.LineTo;
import javafx.scene.shape.MoveTo;
import javafx.scene.shape.Path;
import javafx.scene.shape.PathElement;
import javafx.scene.shape.QuadCurveTo;
/**
*
* defines the current shape which is created by command stream
*
*
* This class is NOT part of the API
*
. Shapes can be drawn onto pdf or used as a clip on other
* image/shape/text. Shape is built up by storing commands and then turning
* these commands into a shape. Has to be done this way as Winding rule is not
* necessarily declared at start.
*/
public class JavaFXShape implements Serializable, PdfShape
{
/**used to stop lots of huge, complex shapes.
* Note we DO NOT reset as we reuse this object and
* it stores cumulative count
*/
int complexClipCount;
/**flag to show if image is for clip*/
private boolean isClip;
private Path path = new Path();
ObservableList elements = path.getElements();
private FillRule windingRule;
// Stores the previously moved to path (Used for addBezierCurveV())
private final float[] currentPos = new float[2];
private boolean isClosed;
/////////////////////////////////////////////////////////////////////////
/**
* end a shape, storing info for later
*/
@Override
public final void closeShape()
{
elements.add(new ClosePath());
}
//////////////////////////////////////////////////////////////////////////
/**
* add a curve to the shape
*/
@Override
public final void addBezierCurveC( final float x, final float y, final float x2, final float y2, final float x3, final float y3 )
{
elements.add(new CubicCurveTo(x,y,x2,y2,x3,y3));
currentPos[0] = x3;
currentPos[1] = y3;
}
//////////////////////////////////////////////////////////////////////////
/**
* set winding rule - non zero
*/
@Override
public final void setNONZEROWindingRule()
{
setWindingRule(FillRule.NON_ZERO);
}
//////////////////////////////////////////////////////////////////////////
/**
* add a line to the shape
*/
@Override
public final void lineTo( final float x, final float y )
{
elements.add(new LineTo(x,y));
currentPos[0] = x;
currentPos[1] = y;
}
///////////////////////////////////////////////////////////////////////////
/**
* add a curve to the shape
*/
@Override
public final void addBezierCurveV( final float x2, final float y2, final float x3, final float y3 )
{
elements.add(new CubicCurveTo(currentPos[0], currentPos[1],x2,y2,x3,y3));
currentPos[0] = x3;
currentPos[1] = y3;
}
//////////////////////////////////////////////////////////////////////////
/**
* turn shape commands into a Shape object, storing info for later. Has to
* be done this way because we need the winding rule to initialise the shape
* in Java, and it could be set anywhere in the command stream
*/
@Override
public final java.awt.Shape generateShapeFromPath( final float[][] CTM, final float thickness, final int cmd, final int type){
//may need to code this in if we ever implement
// isClosed=false; // set in code if H called
// returns an empty path as null breaks stuff.
return new java.awt.geom.GeneralPath();
/**
* Code kept in case it needs to be used in future:
*/
//used to debug
// final boolean show = false;
// final boolean debug= false;
//transform matrix only if needed
// if((CTM[0][0] == (float)1.0)&&(CTM[1][0] == (float)0.0)&&
// (CTM[2][0] == (float)0.0)&&(CTM[0][1] == (float)0.0)&&
// (CTM[1][1] == (float)1.0)&&(CTM[2][1] == (float)0.0)&&
// (CTM[0][2] == (float)0.0)&&(CTM[1][2] == (float)0.0)&&(CTM[2][2] == (float)1.0)){
// //don't waste time if not needed
// }else{
// AffineTransform CTM_transform = new AffineTransform( CTM[0][0], CTM[0][1], CTM[1][0], CTM[1][1], CTM[2][0], CTM[2][1]);
//
// //apply CTM alterations
// if( current_path != null ){
//
// //transform
// current_path.transform( CTM_transform );
// //if(CTM[0][0]==0 && CTM[1][1]==0 && CTM[0][1]<0 && CTM[1][0]>0){
// // current_path.transform(AffineTransform.getTranslateInstance(0,current_path.getBounds().height/CTM[0][1]));
// //System.out.println("transforms "+CTM_transform+" "+current_path.getBounds());
// //}
// }else if( current_area != null )
// current_area.transform( CTM_transform );
// }
/**
* fix for single rotated lines with thickness
*/
// if(current_path!=null && CTM[0][0]==1 && CTM[1][1]==-1 && current_path.getBounds().height==1 && thickness>10 ){
//
// Rectangle currentBounds=current_path.getBounds();
// current_path = new GeneralPath( winding_rule );
// current_path.moveTo(currentBounds.x,currentBounds.y-thickness/2);
// current_path.lineTo(currentBounds.x,currentBounds.y+thickness/2);
//
// current_path.closePath();
//
// }
}
//////////////////////////////////////////////////////////////////////////
/**
* add a rectangle to set of shapes
*/
@Override
public final void appendRectangle( final float x, final float y, final float w, final float h )
{
moveTo( x, y );
lineTo( x + w, y );
lineTo( x + w, y + h );
lineTo( x, y + h );
lineTo( x, y );
closeShape();
}
//////////////////////////////////////////////////////////////////////////
/**
* start a shape by creating a shape object
*/
@Override
public final void moveTo( final float x, final float y )
{
elements.add(new MoveTo(x,y));
currentPos[0] = x;
currentPos[1] = y;
}
/**
* add a curve to the shape
*/
@Override
public final void addBezierCurveY( final float x, final float y, final float x3, final float y3 )
{
elements.add(new QuadCurveTo(x,y,x3,y3));
currentPos[0] = x3;
currentPos[1] = y3;
}
/**
* reset path to empty
*/
@Override
public final void resetPath()
{
path = new Path();
elements = path.getElements();
windingRule = FillRule.NON_ZERO;
}
///////////////////////////////////////////////////////////////////////////
/**
* set winding rule - even odd
*/
@Override
public final void setEVENODDWindingRule()
{
setWindingRule(FillRule.EVEN_ODD);
}
public final void setWindingRule(final FillRule rule){
windingRule = rule;
path.setFillRule(windingRule);
}
/**
* show the shape segments for debugging
*
static final private void showShape( Shape current_shape )
{
PathIterator xx = current_shape.getPathIterator( null );
double[] coords = new double[6];
while( xx.isDone() == false )
{
int type = xx.currentSegment( coords );
xx.next();
switch( type )
{
case PathIterator.SEG_MOVETO:
LogWriter.writeLog( "MoveTo" + coords[0] + ' ' + coords[1] );
if( ( coords[0] == 0 ) & ( coords[1] == 0 ) )
LogWriter.writeLog( "xxx" );
break;
case PathIterator.SEG_LINETO:
LogWriter.writeLog( "LineTo" + coords[0] + ' ' + coords[1] );
if( ( coords[0] == 0 ) & ( coords[1] == 0 ) )
LogWriter.writeLog( "xxx" );
break;
case PathIterator.SEG_CLOSE:
LogWriter.writeLog( "CLOSE" );
break;
default:
LogWriter.writeLog( "Other" + coords[0] + ' ' + coords[1] );
break;
}
}
}/**/
/**
* number of segments in current shape (0 if no shape or none)
*/
@Override
public int getSegmentCount() {
if(path == null){
return 0;
}else {
return elements.size();
}
}
@Override
public void setClip(final boolean b) {
this.isClip=b;
}
@Override
public boolean isClip() {
return isClip;
}
@Override
public int getComplexClipCount() {
return complexClipCount;
}
@Override
public Path getPath() {
// if(DEBUG)
// showPath();
return path;
}
@Override
public boolean adjustLineWidth() {
throw new RuntimeException("JavaFX should not call JavaFXShape.adjustLineWidth()");//Not required in JavaFXShape (SwingShape only)
}
@Override
public boolean isClosed() {
return isClosed;
}
/**
* ==== DEBUG CODE ====
* Prints out all the draw commands in the path
*/
// public void showPath(){
// System.out.println("==== Printing Path ====");
// System.out.println("Elements: " + path.getElements().size());
// System.out.println("isClip: " + isClip);
// for(PathElement p: path.getElements()){
//
// if(p.getClass().getCanonicalName().toLowerCase().equals("javafx.scene.shape.moveto")){
// System.out.println("MoveTo: " + Math.round(((MoveTo)p).getX()) + ", " + Math.round(((MoveTo)p).getY()));
// }else if( p.getClass().getCanonicalName().toLowerCase().equals("javafx.scene.shape.lineto")){
// System.out.println("LineTo: " + Math.round(((LineTo)p).getX()) + ", " + Math.round(((LineTo)p).getX()));
// }else if( p.getClass().getCanonicalName().toLowerCase().equals("javafx.scene.shape.cubiccurveto")){
// System.out.println("CubicCurveTo: " + Math.round(((CubicCurveTo)p).getX())+ ", " +Math.round(((CubicCurveTo)p).getY())+ ": x1 " + Math.round(((CubicCurveTo)p).getControlX1())+ ", y1 "
// +Math.round(((CubicCurveTo)p).getControlY1())+ ", x2 " + Math.round(((CubicCurveTo)p).getControlX2())+ ", y2 " + + Math.round(((CubicCurveTo)p).getControlY2()));
// }else if( p.getClass().getCanonicalName().toLowerCase().equals("javafx.scene.shape.closepath")){
// System.out.println("ClosePath");
// }
// }
// System.out.println("=========");
// }
}