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/*
 * ===========================================
 * Java Pdf Extraction Decoding Access Library
 * ===========================================
 *
 * Project Info:  http://www.idrsolutions.com
 * Help section for developers at http://www.idrsolutions.com/support/
 *
 * (C) Copyright 1997-2017 IDRsolutions and Contributors.
 *
 * This file is part of JPedal/JPDF2HTML5
 *
     This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA


 *
 * ---------------
 * T1GlyphFX.java
 * ---------------
 */
package org.jpedal.fonts.glyph;

import java.awt.*;
import java.awt.geom.AffineTransform;
import java.awt.geom.Area;
import java.awt.geom.GeneralPath;
import java.awt.geom.PathIterator;
import java.io.IOException;
import java.io.ObjectOutput;

import javafx.collections.ObservableList;
import javafx.scene.shape.*;
import org.jpedal.color.PdfTexturePaint;
import org.jpedal.io.PathSerializer;
import org.jpedal.objects.GraphicsState;
import org.jpedal.utils.repositories.Vector_Path;


/**
 * 

defines the current shape which is created by command stream

*

This class is NOT part of the API

. * Shapes can be drawn onto pdf or used as a clip on other image/shape/text. * Shape is built up by storing commands and then turning these commands into a * shape. Has to be done this way as Winding rule is not necessarily * declared at start. */ public class T1GlyphFX extends BaseT1Glyph { /** * marked as transient so it wont be serialized */ private transient Vector_Path cached_current_path; private Paint strokePaint; float[] x, y, x2, y2, x3, y3; float ymin; int end; int[] commands; public T1GlyphFX() { } /** * store scaling factors */ public T1GlyphFX(final float[] x, final float[] y, final float[] x2, final float[] y2, final float[] x3, final float[] y3, final float ymin, final int end, final int[] commands) { this.x = x; this.y = y; this.x2 = x2; this.y2 = y2; this.x3 = x3; this.y3 = y3; this.ymin = ymin; this.end = end; this.commands = commands; } ////////////////////////////////////////////////////////////////////////// /** * turn shape commands into a Shape object, storing info for later. Has to * be done this way because we need the winding rule to initialise the shape * in Java, and it could be set awywhere in the command stream */ @Override public void render(final int text_fill_type, final Graphics2D g2, final float scaling, final boolean isFormGlyph) { if (cached_current_path != null) { //Shape c=g2.getClip(); // // g2.setClip(null); // // g2.setPaint(Color.RED); // g2.fillRect(0, 0, 300, 600); // g2.setPaint(Color.BLUE); // g2.fillRect(300, 0, 300, 600); // g2.drawLine(0,0,600,600); // g2.setClip(c); // // final GeneralPath[] paths = cached_current_path.get(); for (final GeneralPath path : paths) { if (path == null) { break; } if ((text_fill_type == GraphicsState.FILL)) { //replicate shadow effect if (isStroked) { final Paint fillPaint = g2.getPaint(); if (!(fillPaint instanceof PdfTexturePaint) && ((Color) strokePaint).getRGB() != ((Color) fillPaint).getRGB() && strokedPositions.containsKey(String.valueOf((int) g2.getTransform().getTranslateX()) + '-' + (int) g2.getTransform().getTranslateY())) { final Stroke fillStroke = g2.getStroke(); g2.setPaint(strokePaint); float w = (float) (scaling / g2.getTransform().getScaleX()); if (w < 0) { w = -w; } g2.setStroke(new BasicStroke(w)); g2.draw(path); g2.setPaint(fillPaint); g2.setStroke(fillStroke); //System.out.println(this.getID()+" "+this.getGlyphName()); } } g2.fill(path); } if (text_fill_type == GraphicsState.STROKE) { //ensure visible if just stroke if (text_fill_type != GraphicsState.FILL && scaling > 1.0f) { // System.out.println(">>"+glyfwidth+" "+scaling+" "+g2.getTransform()+" "+g2.getTransform().getScaleX()); float w = (float) (scaling / g2.getTransform().getScaleX()); if (w < 0) { w = -w; } g2.setStroke(new BasicStroke(w)); //g2.setStroke(new BasicStroke(200)); //System.out.println(((scaling/g2.getTransform().getScaleX()))); } g2.draw(path); strokePaint = g2.getPaint(); strokedPositions.put(String.valueOf((int) g2.getTransform().getTranslateX()) + '-' + (int) g2.getTransform().getTranslateY(), "x"); } } } } Area glyphShape; /** * return shape of glyph */ @Override public Area getShape() { if ((cached_current_path != null && glyphShape == null)) { final GeneralPath[] paths = cached_current_path.get(); final int cacheCount = paths.length; for (int i = 1; i < cacheCount; i++) { if (paths[i] == null) { break; } paths[0].append(paths[i], false); } if ((paths != null) && (paths[0] != null)) { glyphShape = new Area(paths[0]); } } return glyphShape; } /** * method to set the paths after the object has be deserialized. *

* NOT PART OF API and subject to change (DO NOT USE) * * @param vp - the Vector_Path to set */ public void setPaths(final Vector_Path vp) { cached_current_path = vp; } /** * method to serialize all the paths in this object. This method is needed because * GeneralPath does not implement Serializable so we need to serialize it ourself. * The correct usage is to first serialize this object, cached_current_path is marked * as transient so it will not be serilized, this method should then be called, so the * paths are serialized directly after the main object in the same ObjectOutput. *

* NOT PART OF API and subject to change (DO NOT USE) * * @param os - ObjectOutput to write to * @throws IOException */ public void writePathsToStream(final ObjectOutput os) throws IOException { if ((cached_current_path != null)) { final GeneralPath[] paths = cached_current_path.get(); int count = 0; /* find out how many items are in the collection */ for (int i = 0; i < paths.length; i++) { if (paths[i] == null) { count = i; break; } } /* write out the number of items are in the collection */ os.writeObject(count); /* iterate throught the collection, and write out each path individualy */ for (int i = 0; i < count; i++) { final PathIterator pathIterator = paths[i].getPathIterator(new AffineTransform()); PathSerializer.serializePath(os, pathIterator); } } } public void flushArea() { glyphShape = null; } int minX, minY, maxX, maxY; @Override public int getFontBB(final int type) { //calc if not worked out if ((minX == 0 && minY == 0 && maxX == 0 && maxY == 0) && (cached_current_path != null)) { final GeneralPath[] paths = cached_current_path.get(); final int cacheCount = paths.length; for (int i = 0; i < cacheCount; i++) { if (paths[i] == null) { break; } final java.awt.Rectangle b = paths[i].getBounds(); if (i == 0) { minX = b.x; minY = b.y; maxX = b.width; maxY = b.height; } else { if (minX > b.x) { minX = b.x; } if (minY > b.y) { minY = b.y; } if (maxX < b.width) { maxX = b.width; } if (maxY < b.height) { maxY = b.height; } } } } switch (type) { case PdfGlyph.FontBB_X: return minX; case PdfGlyph.FontBB_Y: return minY; case PdfGlyph.FontBB_WIDTH: return maxX; case PdfGlyph.FontBB_HEIGHT: return minY; // maxY-minY; default: return 0; } } @Override public Path getPath() { //initialise cache final Path currentPath = new Path(); currentPath.setFillRule(FillRule.NON_ZERO); final ObservableList elements = currentPath.getElements(); elements.add(new MoveTo(0, 0)); //init points int i = 0; //loop through commands and add to glyph while (i < end) { //System.out.println(i+" "+x+" "+y); switch (commands[i]) { case T1GlyphFactory.L: elements.add(new LineTo(x[i], y[i] - ymin)); break; case T1GlyphFactory.H: elements.add(new ClosePath()); elements.add(new MoveTo(0, 0)); break; case T1GlyphFactory.M: elements.add(new MoveTo(x[i], y[i] - ymin)); break; case T1GlyphFactory.C: elements.add(new CubicCurveTo(x[i], y[i] - ymin, x2[i], y2[i] - ymin, x3[i], y3[i] - ymin)); break; default: break; } i++; } return currentPath; } }





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