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/*
* Copyright (C) 2016 The Guava Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.common.graph;
import com.google.common.annotations.Beta;
import javax.annotation.Nullable;
/**
* An interface for graph-
* structured data, whose edges have associated non-unique values.
*
* A graph is composed of a set of nodes and a set of edges connecting pairs of nodes.
*
*
There are three main interfaces provided to represent graphs. In order of increasing
* complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally
* prefer the simplest interface that satisfies your use case. See the
* "Choosing the right graph type" section of the Guava User Guide for more details.
*
*
Capabilities
*
* {@code ValueGraph} supports the following use cases (definitions of
* terms):
*
*
* - directed graphs
*
- undirected graphs
*
- graphs that do/don't allow self-loops
*
- graphs whose nodes/edges are insertion-ordered, sorted, or unordered
*
- graphs whose edges have associated values
*
*
* {@code ValueGraph}, as a subtype of {@code Graph}, explicitly does not support parallel edges,
* and forbids implementations or extensions with parallel edges. If you need parallel edges, use
* {@link Network}. (You can use a positive {@code Integer} edge value as a loose representation of
* edge multiplicity, but the {@code *degree()} and mutation methods will not reflect your
* interpretation of the edge value as its multiplicity.)
*
*
Building a {@code ValueGraph}
*
* The implementation classes that `common.graph` provides are not public, by design. To create
* an instance of one of the built-in implementations of {@code ValueGraph}, use the {@link
* ValueGraphBuilder} class:
*
*
{@code
* MutableValueGraph graph = ValueGraphBuilder.directed().build();
* }
*
* {@link ValueGraphBuilder#build()} returns an instance of {@link MutableValueGraph}, which is a
* subtype of {@code ValueGraph} that provides methods for adding and removing nodes and edges. If
* you do not need to mutate a graph (e.g. if you write a method than runs a read-only algorithm on
* the graph), you should use the non-mutating {@link ValueGraph} interface, or an {@link
* ImmutableValueGraph}.
*
*
You can create an immutable copy of an existing {@code ValueGraph} using {@link
* ImmutableValueGraph#copyOf(ValueGraph)}:
*
*
{@code
* ImmutableValueGraph immutableGraph = ImmutableValueGraph.copyOf(graph);
* }
*
* Instances of {@link ImmutableValueGraph} do not implement {@link MutableValueGraph}
* (obviously!) and are contractually guaranteed to be unmodifiable and thread-safe.
*
*
The Guava User Guide has more
* information on (and examples of) building graphs.
*
*
Additional documentation
*
* See the Guava User Guide for the {@code common.graph} package ("Graphs Explained") for
* additional documentation, including:
*
*
* -
* {@code equals()}, {@code hashCode()}, and graph equivalence
*
-
* Synchronization policy
*
- Notes
* for implementors
*
*
* @author James Sexton
* @author Joshua O'Madadhain
* @param Node parameter type
* @param Value parameter type
* @since 20.0
*/
@Beta
public interface ValueGraph extends Graph {
/**
* If there is an edge connecting {@code nodeU} to {@code nodeV}, returns the non-null value
* associated with that edge.
*
* In an undirected graph, this is equal to {@code edgeValue(nodeV, nodeU)}.
*
* @throws IllegalArgumentException if there is no edge connecting {@code nodeU} to {@code nodeV}.
*/
V edgeValue(Object nodeU, Object nodeV);
/**
* If there is an edge connecting {@code nodeU} to {@code nodeV}, returns the non-null value
* associated with that edge; otherwise, returns {@code defaultValue}.
*
*
In an undirected graph, this is equal to {@code edgeValueOrDefault(nodeV, nodeU,
* defaultValue)}.
*/
V edgeValueOrDefault(Object nodeU, Object nodeV, @Nullable V defaultValue);
//
// ValueGraph identity
//
/**
* For the default {@link ValueGraph} implementations, returns true if {@code this == object}
* (reference equality). External implementations are free to define this method as they see fit,
* as long as they satisfy the {@link Object#equals(Object)} contract.
*
*
To compare two {@link ValueGraph}s based on their contents rather than their references, see
* {@link Graphs#equivalent(ValueGraph, ValueGraph)}.
*/
@Override
boolean equals(@Nullable Object object);
/**
* For the default {@link ValueGraph} implementations, returns {@code
* System.identityHashCode(this)}. External implementations are free to define this method as they
* see fit, as long as they satisfy the {@link Object#hashCode()} contract.
*/
@Override
int hashCode();
}