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org.logicng.solvers.datastructures.MSVariable Maven / Gradle / Ivy
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// The Next Generation Logic Library //
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// Copyright 2015-20xx Christoph Zengler //
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// Licensed under the Apache License, Version 2.0 (the "License"); //
// you may not use this file except in compliance with the License. //
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// http://www.apache.org/licenses/LICENSE-2.0 //
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/*
* MiniSat -- Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
* associated documentation files (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge, publish, distribute,
* sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
* NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
* OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package org.logicng.solvers.datastructures;
import org.logicng.datastructures.Tristate;
import java.util.Locale;
/**
* A variable of the SAT solver for MiniSAT-style solvers.
* @version 2.0.0
* @since 1.0
*/
public final class MSVariable {
private Tristate assignment;
private int level;
private MSClause reason;
private double activity;
private boolean polarity;
private boolean decision;
/**
* Constructs a new variable with a given initial polarity.
* @param polarity the initial polarity
*/
public MSVariable(final boolean polarity) {
this.assignment = Tristate.UNDEF;
this.level = -1;
this.reason = null;
this.activity = 0;
this.polarity = polarity;
this.decision = false;
}
/**
* Sets the decision level of this variable.
* @param level the decision level
*/
public void setLevel(final int level) {
this.level = level;
}
/**
* Returns the decision level of this variable.
* @return the decision level of this variable
*/
public int level() {
return this.level;
}
/**
* Sets the reason for this variable.
* @param reason the reason for this variable
*/
public void setReason(final MSClause reason) {
this.reason = reason;
}
/**
* Returns the reason for this variable.
* @return the reason for this variable
*/
public MSClause reason() {
return this.reason;
}
/**
* Assigns this variable to a given lifted Boolean.
* @param assignment the lifted Boolean
*/
public void assign(final Tristate assignment) {
this.assignment = assignment;
}
/**
* Returns the current assignment of this variable.
* @return the current assignment of this variable
*/
public Tristate assignment() {
return this.assignment;
}
/**
* Rescales this variable's activity.
*/
public void rescaleActivity() {
this.activity *= 1e-100;
}
/**
* Increments this variable's activity by a given value
* @param inc the increment value
*/
public void incrementActivity(final double inc) {
this.activity += inc;
}
/**
* Returns the activity of this variable.
* @return the activity of this variable
*/
public double activity() {
return this.activity;
}
/**
* Sets the polarity of this variable.
* @param polarity the polarity of this variable
*/
public void setPolarity(final boolean polarity) {
this.polarity = polarity;
}
/**
* Returns the polarity of this variable.
* @return the polarity of this variable
*/
public boolean polarity() {
return this.polarity;
}
/**
* Returns {@code true} if this variable should be used as a decision variable during solving, {@code false}
* otherwise.
* @return {@code true} if this variable should be used as a decision variable
*/
public boolean decision() {
return this.decision;
}
/**
* Sets whether this variable can be used as a decision variable during solving or not.
* @param decision {@code true} if it can be used as decision variable, {@code false} otherwise
*/
public void setDecision(final boolean decision) {
this.decision = decision;
}
@Override
public String toString() {
return String.format(Locale.ENGLISH, "MSVariable{assignment=%s, level=%d, reason=%s, activity=%f, polarity=%s, decision=%s}",
this.assignment, this.level, this.reason, this.activity, this.polarity, this.decision);
}
}
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