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package org.luaj.vm2.lib;

import org.luaj.vm2.LuaError;
import org.luaj.vm2.LuaFunction;
import org.luaj.vm2.LuaValue;

/**
 * Subclass of {@link LuaFunction} common to Java functions exposed to lua. 
 * 

* To provide for common implementations in JME and JSE, * library functions are typically grouped on one or more library classes * and an opcode per library function is defined and used to key the switch * to the correct function within the library. *

* Since lua functions can be called with too few or too many arguments, * and there are overloaded {@link LuaValue#call()} functions with varying * number of arguments, a Java function exposed in lua needs to handle the * argument fixup when a function is called with a number of arguments * differs from that expected. *

* To simplify the creation of library functions, * there are 5 direct subclasses to handle common cases based on number of * argument values and number of return return values. *

    *
  • {@link ZeroArgFunction}
  • *
  • {@link OneArgFunction}
  • *
  • {@link TwoArgFunction}
  • *
  • {@link ThreeArgFunction}
  • *
  • {@link VarArgFunction}
  • *
*

* To be a Java library that can be loaded via {@code require}, it should have * a public constructor that returns a {@link LuaValue} that, when executed, * initializes the library. *

* For example, the following code will implement a library called "hyperbolic" * with two functions, "sinh", and "cosh": *

 {@code 
 * import org.luaj.vm2.LuaValue;
 * public class hyperbolic extends org.luaj.vm2.lib.OneArgFunction {
 * 	public hyperbolic() {}
 * 	public LuaValue call(LuaValue arg) {
 * 		switch ( opcode ) {
 * 		case 0: {
 * 			LuaValue t = tableOf();
 * 			this.bind(t, hyperbolic.class, new String[] { "sinh", "cosh" }, 1 );
 * 			env.set("hyperbolic", t);
 * 			return t;
 * 		}
 * 		case 1: return valueOf(Math.sinh(arg.todouble()));
 * 		case 2: return valueOf(Math.cosh(arg.todouble()));
 * 		default: return error("bad opcode: "+opcode);
 * 		}
 * 	}
 * } 
 * }
* The default constructor is both to instantiate the library * in response to {@code require 'hyperbolic'} statement, * provided it is on Javas class path, * and to instantiate copies of the {@code hyperbolic} * class when initializing library instances. . * The instance returned by the default constructor will be invoked * as part of library loading. * In response, it creates two more instances, one for each library function, * in the body of the {@code switch} statement {@code case 0} * via the {@link #bind(LuaValue, Class, String[], int)} utility method. * It also registers the table in the globals via the {@link #env} * local variable, which should be the global environment unless * it has been changed. * {@code case 1} and {@code case 2} will be called when {@code hyperbolic.sinh} * {@code hyperbolic.sinh} and {@code hyperbolic.cosh} are invoked. *

* To test it, a script such as this can be used: *

 {@code
 * local t = require('hyperbolic')
 * print( 't', t )
 * print( 'hyperbolic', hyperbolic )
 * for k,v in pairs(t) do
 * 	print( 'k,v', k,v )
 * end
 * print( 'sinh(.5)', hyperbolic.sinh(.5) )
 * print( 'cosh(.5)', hyperbolic.cosh(.5) )
 * }
*

* It should produce something like: *

 {@code
 * t	table: 3dbbd23f
 * hyperbolic	table: 3dbbd23f
 * k,v	cosh	cosh
 * k,v	sinh	sinh
 * sinh(.5)	0.5210953
 * cosh(.5)	1.127626
 * }
*

* See the source code in any of the library functions * such as {@link BaseLib} or {@link TableLib} for specific examples. */ abstract public class LibFunction extends LuaFunction { /** User-defined opcode to differentiate between instances of the library function class. *

* Subclass will typicall switch on this value to provide the specific behavior for each function. */ protected int opcode; /** The common name for this function, useful for debugging. *

* Binding functions initialize this to the name to which it is bound. */ protected String name; /** Default constructor for use by subclasses */ protected LibFunction() { } public String tojstring() { return name != null? name: super.tojstring(); } /** * Bind a set of library functions. *

* An array of names is provided, and the first name is bound * with opcode = 0, second with 1, etc. * @param env The environment to apply to each bound function * @param factory the Class to instantiate for each bound function * @param names array of String names, one for each function. * @see #bind(LuaValue, Class, String[], int) */ protected void bind(LuaValue env, Class factory, String[] names ) { bind( env, factory, names, 0 ); } /** * Bind a set of library functions, with an offset *

* An array of names is provided, and the first name is bound * with opcode = {@code firstopcode}, second with {@code firstopcode+1}, etc. * @param env The environment to apply to each bound function * @param factory the Class to instantiate for each bound function * @param names array of String names, one for each function. * @param firstopcode the first opcode to use * @see #bind(LuaValue, Class, String[]) */ protected void bind(LuaValue env, Class factory, String[] names, int firstopcode ) { try { for ( int i=0, n=names.length; i





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