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* Copyright (c) 2009 Luaj.org. All rights reserved.
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* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
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package org.luaj.vm2.lib;

import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.Varargs;

/** 
 * Subclass of {@link LibFunction} which implements the lua standard {@code table} 
 * library. 
 * 
 * 

* Typically, this library is included as part of a call to either * {@link JsePlatform#standardGlobals()} or {@link JmePlatform#standardGlobals()} *

* To instantiate and use it directly, * link it into your globals table via {@link LuaValue#load(LuaValue)} using code such as: *

 {@code
 * LuaTable _G = new LuaTable();
 * LuaThread.setGlobals(_G);
 * _G.load(new BaseLib());
 * _G.load(new PackageLib());
 * _G.load(new TableLib());
 * LuaValue tbl = LuaValue.listOf( new LuaValue[] {
 * 		LuaValue.valueOf( "abc" ),
 * 		LuaValue.valueOf( "def" ) } );
 * LuaValue sep = LuaValue.valueOf( "-" );
 * System.out.println( _G.get("table").get("concat").call( tbl, sep ) );
 * } 
* Doing so will ensure the library is properly initialized * and loaded into the globals table. *

* This has been implemented to match as closely as possible the behavior in the corresponding library in C. * @see LibFunction * @see JsePlatform * @see JmePlatform * @see http://www.lua.org/manual/5.1/manual.html#5.5 */ public class TableLib extends OneArgFunction { public TableLib() { } private LuaTable init() { LuaTable t = new LuaTable(); bind(t, TableLib.class, new String[] { "getn", "maxn", }, 1 ); bind(t, TableLibV.class, new String[] { "remove", "concat", "insert", "sort", "foreach", "foreachi", } ); env.set("table", t); PackageLib.instance.LOADED.set("table", t); return t; } public LuaValue call(LuaValue arg) { switch ( opcode ) { case 0: // init library return init(); case 1: // "getn" (table) -> number return arg.checktable().getn(); case 2: // "maxn" (table) -> number return valueOf( arg.checktable().maxn()); } return NIL; } static final class TableLibV extends VarArgFunction { public Varargs invoke(Varargs args) { switch ( opcode ) { case 0: { // "remove" (table [, pos]) -> removed-ele LuaTable table = args.checktable(1); int pos = args.narg()>1? args.checkint(2): 0; return table.remove(pos); } case 1: { // "concat" (table [, sep [, i [, j]]]) -> string LuaTable table = args.checktable(1); return table.concat( args.optstring(2,LuaValue.EMPTYSTRING), args.optint(3,1), args.isvalue(4)? args.checkint(4): table.length() ); } case 2: { // "insert" (table, [pos,] value) -> prev-ele final LuaTable table = args.checktable(1); final int pos = args.narg()>2? args.checkint(2): 0; final LuaValue value = args.arg( args.narg()>2? 3: 2 ); table.insert( pos, value ); return NONE; } case 3: { // "sort" (table [, comp]) -> void LuaTable table = args.checktable(1); LuaValue compare = (args.isnoneornil(2)? NIL: args.checkfunction(2)); table.sort( compare ); return NONE; } case 4: { // (table, func) -> void return args.checktable(1).foreach( args.checkfunction(2) ); } case 5: { // "foreachi" (table, func) -> void return args.checktable(1).foreachi( args.checkfunction(2) ); } } return NONE; } } }





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