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* Copyright (c) 2009-2011 Luaj.org. All rights reserved.
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package org.luaj.vm2;


/**
 * RuntimeException that is thrown and caught in response to a lua error. 
 * 

* {@link LuaError} is used wherever a lua call to {@code error()} * would be used within a script. *

* Since it is an unchecked exception inheriting from {@link RuntimeException}, * Java method signatures do notdeclare this exception, althoug it can * be thrown on almost any luaj Java operation. * This is analagous to the fact that any lua script can throw a lua error at any time. *

* The LuaError may be constructed with a message object, in which case the message * is the string representation of that object. getMessageObject will get the object * supplied at construct time, or a LuaString containing the message of an object * was not supplied. */ public class LuaError extends RuntimeException { private static final long serialVersionUID = 1L; protected int level; protected String fileline; protected String traceback; protected Throwable cause; private LuaValue object; /** Get the string message if it was supplied, or a string * representation of the message object if that was supplied. */ public String getMessage() { if (traceback != null) return traceback; String m = super.getMessage(); if (m == null) return null; if (fileline != null) return fileline + " " + m; return m; } /** Get the LuaValue that was provided in the constructor, or * a LuaString containing the message if it was a string error argument. * @return LuaValue which was used in the constructor, or a LuaString * containing the message. */ public LuaValue getMessageObject() { if (object != null) return object; String m = getMessage(); return m != null ? LuaValue.valueOf(m): null; } /** Construct LuaError when a program exception occurs. *

* All errors generated from lua code should throw LuaError(String) instead. * @param cause the Throwable that caused the error, if known. */ public LuaError(Throwable cause) { super( "vm error: "+cause ); this.cause = cause; this.level = 1; } /** * Construct a LuaError with a specific message. * * @param message message to supply */ public LuaError(String message) { super( message ); this.level = 1; } /** * Construct a LuaError with a message, and level to draw line number information from. * @param message message to supply * @param level where to supply line info from in call stack */ public LuaError(String message, int level) { super( message ); this.level = level; } /** * Construct a LuaError with a LuaValue as the message object, * and level to draw line number information from. * @param message_object message string or object to supply */ public LuaError(LuaValue message_object) { super( message_object.tojstring() ); this.object = message_object; this.level = 1; } /** * Get the cause, if any. */ public Throwable getCause() { return cause; } }





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