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/*******************************************************************************
* Copyright (c) 2009-2011 Luaj.org. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
package org.luaj.vm2;
import org.luaj.vm2.Varargs;
/**
* Base class for all concrete lua type values.
*
* Establishes base implementations for all the operations on lua types.
* This allows Java clients to deal essentially with one type for all Java values, namely {@link LuaValue}.
*
* Constructors are provided as static methods for common Java types, such as
* {@link LuaValue#valueOf(int)} or {@link LuaValue#valueOf(String)}
* to allow for instance pooling.
*
* Constants are defined for the lua values
* {@link #NIL}, {@link #TRUE}, and {@link #FALSE}.
* A constant {@link #NONE} is defined which is a {@link Varargs} list having no values.
*
* Operations are performed on values directly via their Java methods.
* For example, the following code divides two numbers:
*
{@code
* LuaValue a = LuaValue.valueOf( 5 );
* LuaValue b = LuaValue.valueOf( 4 );
* LuaValue c = a.div(b);
* }
* Note that in this example, c will be a {@link LuaDouble}, but would be a {@link LuaInteger}
* if the value of a were changed to 8, say.
* In general the value of c in practice will vary depending on both the types and values of a and b
* as well as any metatable/metatag processing that occurs.
*
* Field access and function calls are similar, with common overloads to simplify Java usage:
*
{@code
* LuaValue globals = JsePlatform.standardGlobals();
* LuaValue sqrt = globals.get("math").get("sqrt");
* LuaValue print = globals.get("print");
* LuaValue d = sqrt.call( a );
* print.call( LuaValue.valueOf("sqrt(5):"), a );
* }
*
* To supply variable arguments or get multiple return values, use
* {@link #invoke(Varargs)} or {@link #invokemethod(LuaValue, Varargs)} methods:
*
{@code
* LuaValue modf = globals.get("math").get("modf");
* Varargs r = modf.invoke( d );
* print.call( r.arg(1), r.arg(2) );
* }
*
* To load and run a script, {@link LoadState} is used:
*
{@code
* LoadState.load( new FileInputStream("main.lua"), "main.lua", globals ).call();
* }
*
* although {@code require} could also be used:
*
{@code
* globals.get("require").call(LuaValue.valueOf("main"));
* }
* For this to work the file must be in the current directory, or in the class path,
* dependening on the platform.
* See {@link org.luaj.vm2.lib.jse.JsePlatform} and {@link org.luaj.vm2.lib.jme.JmePlatform} for details.
*
* In general a {@link LuaError} may be thrown on any operation when the
* types supplied to any operation are illegal from a lua perspective.
* Examples could be attempting to concatenate a NIL value, or attempting arithmetic
* on values that are not number.
*
* There are several methods for preinitializing tables, such as:
*
* - {@link #listOf(LuaValue[])} for unnamed elements
* - {@link #tableOf(LuaValue[])} for named elements
* - {@link #tableOf(LuaValue[], LuaValue[], Varargs)} for mixtures
*
*
* Predefined constants exist for the standard lua type constants
* {@link #TNIL}, {@link #TBOOLEAN}, {@link #TLIGHTUSERDATA}, {@link #TNUMBER}, {@link #TSTRING},
* {@link #TTABLE}, {@link #TFUNCTION}, {@link #TUSERDATA}, {@link #TTHREAD},
* and extended lua type constants
* {@link #TINT}, {@link #TNONE}, {@link #TVALUE}
*
* Predefined constants exist for all strings used as metatags:
* {@link #INDEX}, {@link #NEWINDEX}, {@link #CALL}, {@link #MODE}, {@link #METATABLE},
* {@link #ADD}, {@link #SUB}, {@link #DIV}, {@link #MUL}, {@link #POW},
* {@link #MOD}, {@link #UNM}, {@link #LEN}, {@link #EQ}, {@link #LT},
* {@link #LE}, {@link #TOSTRING}, and {@link #CONCAT}.
*
* @see org.luaj.vm2.lib.jse.JsePlatform
* @see org.luaj.vm2.lib.jme.JmePlatform
* @see LoadState
* @see Varargs
*/
abstract
public class LuaValue extends Varargs {
/** Type enumeration constant for lua numbers that are ints, for compatibility with lua 5.1 number patch only */
public static final int TINT = (-2);
/** Type enumeration constant for lua values that have no type, for example weak table entries */
public static final int TNONE = (-1);
/** Type enumeration constant for lua nil */
public static final int TNIL = 0;
/** Type enumeration constant for lua booleans */
public static final int TBOOLEAN = 1;
/** Type enumeration constant for lua light userdata, for compatibility with C-based lua only */
public static final int TLIGHTUSERDATA = 2;
/** Type enumeration constant for lua numbers */
public static final int TNUMBER = 3;
/** Type enumeration constant for lua strings */
public static final int TSTRING = 4;
/** Type enumeration constant for lua tables */
public static final int TTABLE = 5;
/** Type enumeration constant for lua functions */
public static final int TFUNCTION = 6;
/** Type enumeration constant for lua userdatas */
public static final int TUSERDATA = 7;
/** Type enumeration constant for lua threads */
public static final int TTHREAD = 8;
/** Type enumeration constant for unknown values, for compatibility with C-based lua only */
public static final int TVALUE = 9;
/** String array constant containing names of each of the lua value types
* @see #type()
* @see #typename()
*/
public static final String[] TYPE_NAMES = {
"nil",
"boolean",
"lightuserdata",
"number",
"string",
"table",
"function",
"userdata",
"thread",
"value",
};
/** LuaValue constant corresponding to lua {@code #NIL} */
public static final LuaValue NIL = LuaNil._NIL;
/** LuaBoolean constant corresponding to lua {@code true} */
public static final LuaBoolean TRUE = LuaBoolean._TRUE;
/** LuaBoolean constant corresponding to lua {@code false} */
public static final LuaBoolean FALSE = LuaBoolean._FALSE;
/** LuaValue constant corresponding to a {@link Varargs} list of no values */
public static final LuaValue NONE = None._NONE;
/** LuaValue number constant equal to 0 */
public static final LuaNumber ZERO = LuaInteger.valueOf(0);
/** LuaValue number constant equal to 1 */
public static final LuaNumber ONE = LuaInteger.valueOf(1);
/** LuaValue number constant equal to -1 */
public static final LuaNumber MINUSONE = LuaInteger.valueOf(-1);
/** LuaValue array constant with no values */
public static final LuaValue[] NOVALS = {};
/** The variable name of the environment. */
public static LuaString ENV = valueOf("_ENV");
/** LuaString constant with value "__index" for use as metatag */
public static final LuaString INDEX = valueOf("__index");
/** LuaString constant with value "__newindex" for use as metatag */
public static final LuaString NEWINDEX = valueOf("__newindex");
/** LuaString constant with value "__call" for use as metatag */
public static final LuaString CALL = valueOf("__call");
/** LuaString constant with value "__mode" for use as metatag */
public static final LuaString MODE = valueOf("__mode");
/** LuaString constant with value "__metatable" for use as metatag */
public static final LuaString METATABLE = valueOf("__metatable");
/** LuaString constant with value "__add" for use as metatag */
public static final LuaString ADD = valueOf("__add");
/** LuaString constant with value "__sub" for use as metatag */
public static final LuaString SUB = valueOf("__sub");
/** LuaString constant with value "__div" for use as metatag */
public static final LuaString DIV = valueOf("__div");
/** LuaString constant with value "__mul" for use as metatag */
public static final LuaString MUL = valueOf("__mul");
/** LuaString constant with value "__pow" for use as metatag */
public static final LuaString POW = valueOf("__pow");
/** LuaString constant with value "__mod" for use as metatag */
public static final LuaString MOD = valueOf("__mod");
/** LuaString constant with value "__unm" for use as metatag */
public static final LuaString UNM = valueOf("__unm");
/** LuaString constant with value "__len" for use as metatag */
public static final LuaString LEN = valueOf("__len");
/** LuaString constant with value "__eq" for use as metatag */
public static final LuaString EQ = valueOf("__eq");
/** LuaString constant with value "__lt" for use as metatag */
public static final LuaString LT = valueOf("__lt");
/** LuaString constant with value "__le" for use as metatag */
public static final LuaString LE = valueOf("__le");
/** LuaString constant with value "__tostring" for use as metatag */
public static final LuaString TOSTRING = valueOf("__tostring");
/** LuaString constant with value "__concat" for use as metatag */
public static final LuaString CONCAT = valueOf("__concat");
/** LuaString constant with value "" */
public static final LuaString EMPTYSTRING = valueOf("");
/** Limit on lua stack size */
private static int MAXSTACK = 250;
/** Array of {@link #NIL} values to optimize filling stacks using System.arraycopy().
* Must not be modified.
*/
public static final LuaValue[] NILS = new LuaValue[MAXSTACK];
static {
for ( int i=0; i
*
* @return name from type name list {@link #TYPE_NAMES}
* corresponding to the type of this value:
* "nil", "boolean", "number", "string",
* "table", "function", "userdata", "thread"
* @see #type()
*/
abstract public String typename();
/** Check if {@code this} is a {@code boolean}
* @return true if this is a {@code boolean}, otherwise false
* @see #isboolean()
* @see #toboolean()
* @see #checkboolean()
* @see #optboolean(boolean)
* @see #TBOOLEAN
*/
public boolean isboolean() { return false; }
/** Check if {@code this} is a {@code function} that is a closure,
* meaning interprets lua bytecode for its execution
* @return true if this is a {@code closure}, otherwise false
* @see #isfunction()
* @see #checkclosure()
* @see #optclosure(LuaClosure)
* @see #TFUNCTION
*/
public boolean isclosure() { return false; }
/** Check if {@code this} is a {@code function}
* @return true if this is a {@code function}, otherwise false
* @see #isclosure()
* @see #checkfunction()
* @see #optfunction(LuaFunction)
* @see #TFUNCTION
*/
public boolean isfunction() { return false; }
/** Check if {@code this} is a {@code number} and is representable by java int
* without rounding or truncation
* @return true if this is a {@code number}
* meaning derives from {@link LuaNumber}
* or derives from {@link LuaString} and is convertible to a number,
* and can be represented by int,
* otherwise false
* @see #isinttype()
* @see #islong()
* @see #tonumber()
* @see #checkint()
* @see #optint(int)
* @see #TNUMBER
*/
public boolean isint() { return false; }
/** Check if {@code this} is a {@link LuaInteger}
*
* No attempt to convert from string will be made by this call.
* @return true if this is a {@code LuaInteger},
* otherwise false
* @see #isint()
* @see #isnumber()
* @see #tonumber()
* @see #TNUMBER
*/
public boolean isinttype() { return false; }
/** Check if {@code this} is a {@code number} and is representable by java long
* without rounding or truncation
* @return true if this is a {@code number}
* meaning derives from {@link LuaNumber}
* or derives from {@link LuaString} and is convertible to a number,
* and can be represented by long,
* otherwise false
* @see #tonumber()
* @see #checklong()
* @see #optlong(long)
* @see #TNUMBER
*/
public boolean islong() { return false; }
/** Check if {@code this} is {@code #NIL}
* @return true if this is {@code #NIL}, otherwise false
* @see #NIL
* @see #NONE
* @see #checknotnil()
* @see #optvalue(LuaValue)
* @see Varargs#isnoneornil(int)
* @see #TNIL
* @see #TNONE
*/
public boolean isnil() { return false; }
/** Check if {@code this} is a {@code number}
* @return true if this is a {@code number},
* meaning derives from {@link LuaNumber}
* or derives from {@link LuaString} and is convertible to a number,
* otherwise false
* @see #tonumber()
* @see #checknumber()
* @see #optnumber(LuaNumber)
* @see #TNUMBER
*/
public boolean isnumber() { return false; } // may convert from string
/** Check if {@code this} is a {@code string}
* @return true if this is a {@code string},
* meaning derives from {@link LuaString} or {@link LuaNumber},
* otherwise false
* @see #tostring()
* @see #checkstring()
* @see #optstring(LuaString)
* @see #TSTRING
*/
public boolean isstring() { return false; }
/** Check if {@code this} is a {@code thread}
* @return true if this is a {@code thread}, otherwise false
* @see #checkthread()
* @see #optthread(LuaThread)
* @see #TTHREAD
*/
public boolean isthread() { return false; }
/** Check if {@code this} is a {@code table}
* @return true if this is a {@code table}, otherwise false
* @see #checktable()
* @see #opttable(LuaTable)
* @see #TTABLE
*/
public boolean istable() { return false; }
/** Check if {@code this} is a {@code userdata}
* @return true if this is a {@code userdata}, otherwise false
* @see #isuserdata(Class)
* @see #touserdata()
* @see #checkuserdata()
* @see #optuserdata(Object)
* @see #TUSERDATA
*/
public boolean isuserdata() { return false; }
/** Check if {@code this} is a {@code userdata} of type {@code c}
* @param c Class to test instance against
* @return true if this is a {@code userdata}
* and the instance is assignable to {@code c},
* otherwise false
* @see #isuserdata()
* @see #touserdata(Class)
* @see #checkuserdata(Class)
* @see #optuserdata(Class, Object)
* @see #TUSERDATA
*/
public boolean isuserdata(Class c) { return false; }
/** Convert to boolean false if {@link #NIL} or {@link #FALSE}, true if anything else
* @return Value cast to byte if number or string convertible to number, otherwise 0
* @see #optboolean(boolean)
* @see #checkboolean()
* @see #isboolean()
* @see #TBOOLEAN
*/
public boolean toboolean() { return true; }
/** Convert to byte if numeric, or 0 if not.
* @return Value cast to byte if number or string convertible to number, otherwise 0
* @see #toint()
* @see #todouble()
* @see #checknumber()
* @see #isnumber()
* @see #TNUMBER
*/
public byte tobyte() { return 0; }
/** Convert to char if numeric, or 0 if not.
* @return Value cast to char if number or string convertible to number, otherwise 0
* @see #toint()
* @see #todouble()
* @see #checknumber()
* @see #isnumber()
* @see #TNUMBER
*/
public char tochar() { return 0; }
/** Convert to double if numeric, or 0 if not.
* @return Value cast to double if number or string convertible to number, otherwise 0
* @see #toint()
* @see #tobyte()
* @see #tochar()
* @see #toshort()
* @see #tolong()
* @see #tofloat()
* @see #optdouble(double)
* @see #checknumber()
* @see #isnumber()
* @see #TNUMBER
*/
public double todouble() { return 0; }
/** Convert to float if numeric, or 0 if not.
* @return Value cast to float if number or string convertible to number, otherwise 0
* @see #toint()
* @see #todouble()
* @see #checknumber()
* @see #isnumber()
* @see #TNUMBER
*/
public float tofloat() { return 0; }
/** Convert to int if numeric, or 0 if not.
* @return Value cast to int if number or string convertible to number, otherwise 0
* @see #tobyte()
* @see #tochar()
* @see #toshort()
* @see #tolong()
* @see #tofloat()
* @see #todouble()
* @see #optint(int)
* @see #checknumber()
* @see #isnumber()
* @see #TNUMBER
*/
public int toint() { return 0; }
/** Convert to long if numeric, or 0 if not.
* @return Value cast to long if number or string convertible to number, otherwise 0
* @see #isint()
* @see #isinttype()
* @see #toint()
* @see #todouble()
* @see #optlong(long)
* @see #checknumber()
* @see #isnumber()
* @see #TNUMBER
*/
public long tolong() { return 0; }
/** Convert to short if numeric, or 0 if not.
* @return Value cast to short if number or string convertible to number, otherwise 0
* @see #toint()
* @see #todouble()
* @see #checknumber()
* @see #isnumber()
* @see #TNUMBER
*/
public short toshort() { return 0; }
/** Convert to human readable String for any type.
* @return String for use by human readers based on type.
* @see #tostring()
* @see #optjstring(String)
* @see #checkjstring()
* @see #isstring()
* @see #TSTRING
*/
public String tojstring() { return typename() + ": " + Integer.toHexString(hashCode()); }
/** Convert to userdata instance, or null.
* @return userdata instance if userdata, or null if not {@link LuaUserdata}
* @see #optuserdata(Object)
* @see #checkuserdata()
* @see #isuserdata()
* @see #TUSERDATA
*/
public Object touserdata() { return null; }
/** Convert to userdata instance if specific type, or null.
* @return userdata instance if is a userdata whose instance derives from {@code c},
* or null if not {@link LuaUserdata}
* @see #optuserdata(Class,Object)
* @see #checkuserdata(Class)
* @see #isuserdata(Class)
* @see #TUSERDATA
*/
public Object touserdata(Class c) { return null; }
/**
* Convert the value to a human readable string using {@link #tojstring()}
* @return String value intended to be human readible.
* @see #tostring()
* @see #tojstring()
* @see #optstring(LuaString)
* @see #checkstring()
* @see #toString()
*/
public String toString() { return tojstring(); }
/** Conditionally convert to lua number without throwing errors.
*
* In lua all numbers are strings, but not all strings are numbers.
* This function will return
* the {@link LuaValue} {@code this} if it is a number
* or a string convertible to a number,
* and {@link #NIL} for all other cases.
*
* This allows values to be tested for their "numeric-ness" without
* the penalty of throwing exceptions,
* nor the cost of converting the type and creating storage for it.
* @return {@code this} if it is a {@link LuaNumber}
* or {@link LuaString} that can be converted to a number,
* otherwise {@link #NIL}
* @see #tostring()
* @see #optnumber(LuaNumber)
* @see #checknumber()
* @see #toint()
* @see #todouble()
*/
public LuaValue tonumber() { return NIL; }
/** Conditionally convert to lua string without throwing errors.
*
* In lua all numbers are strings, so this function will return
* the {@link LuaValue} {@code this} if it is a string or number,
* and {@link #NIL} for all other cases.
*
* This allows values to be tested for their "string-ness" without
* the penalty of throwing exceptions.
* @return {@code this} if it is a {@link LuaString} or {@link LuaNumber},
* otherwise {@link #NIL}
* @see #tonumber()
* @see #tojstring()
* @see #optstring(LuaString)
* @see #checkstring()
* @see #toString()
*/
public LuaValue tostring() { return NIL; }
/** Check that optional argument is a boolean and return its boolean value
* @param defval boolean value to return if {@code this} is nil or none
* @return {@code this} cast to boolean if a {@link LuaBoolean},
* {@code defval} if nil or none,
* throws {@link LuaError} otherwise
* @throws LuaError if was not a boolean or nil or none.
* @see #checkboolean()
* @see #isboolean()
* @see #TBOOLEAN
*/
public boolean optboolean(boolean defval) { argerror("boolean"); return false; }
/** Check that optional argument is a closure and return as {@link LuaClosure}
*
* A {@link LuaClosure} is a {@link LuaFunction} that executes lua byteccode.
* @param defval {@link LuaClosure} to return if {@code this} is nil or none
* @return {@code this} cast to {@link LuaClosure} if a function,
* {@code defval} if nil or none,
* throws {@link LuaError} otherwise
* @throws LuaError if was not a closure or nil or none.
* @see #checkclosure()
* @see #isclosure()
* @see #TFUNCTION
*/
public LuaClosure optclosure(LuaClosure defval) { argerror("closure"); return null; }
/** Check that optional argument is a number or string convertible to number and return as double
* @param defval double to return if {@code this} is nil or none
* @return {@code this} cast to double if numeric,
* {@code defval} if nil or none,
* throws {@link LuaError} otherwise
* @throws LuaError if was not numeric or nil or none.
* @see #optint(int)
* @see #optinteger(LuaInteger)
* @see #checkdouble()
* @see #todouble()
* @see #tonumber()
* @see #isnumber()
* @see #TNUMBER
*/
public double optdouble(double defval) { argerror("double"); return 0; }
/** Check that optional argument is a function and return as {@link LuaFunction}
*
* A {@link LuaFunction} may either be a Java function that implements
* functionality directly in Java, or a {@link LuaClosure}
* which is a {@link LuaFunction} that executes lua bytecode.
* @param defval {@link LuaFunction} to return if {@code this} is nil or none
* @return {@code this} cast to {@link LuaFunction} if a function,
* {@code defval} if nil or none,
* throws {@link LuaError} otherwise
* @throws LuaError if was not a function or nil or none.
* @see #checkfunction()
* @see #isfunction()
* @see #TFUNCTION
*/
public LuaFunction optfunction(LuaFunction defval) { argerror("function"); return null; }
/** Check that optional argument is a number or string convertible to number and return as int
* @param defval int to return if {@code this} is nil or none
* @return {@code this} cast to int if numeric,
* {@code defval} if nil or none,
* throws {@link LuaError} otherwise
* @throws LuaError if was not numeric or nil or none.
* @see #optdouble(double)
* @see #optlong(long)
* @see #optinteger(LuaInteger)
* @see #checkint()
* @see #toint()
* @see #tonumber()
* @see #isnumber()
* @see #TNUMBER
*/
public int optint(int defval) { argerror("int"); return 0; }
/** Check that optional argument is a number or string convertible to number and return as {@link LuaInteger}
* @param defval {@link LuaInteger} to return if {@code this} is nil or none
* @return {@code this} converted and wrapped in {@link LuaInteger} if numeric,
* {@code defval} if nil or none,
* throws {@link LuaError} otherwise
* @throws LuaError if was not numeric or nil or none.
* @see #optdouble(double)
* @see #optint(int)
* @see #checkint()
* @see #toint()
* @see #tonumber()
* @see #isnumber()
* @see #TNUMBER
*/
public LuaInteger optinteger(LuaInteger defval) { argerror("integer"); return null; }
/** Check that optional argument is a number or string convertible to number and return as long
* @param defval long to return if {@code this} is nil or none
* @return {@code this} cast to long if numeric,
* {@code defval} if nil or none,
* throws {@link LuaError} otherwise
* @throws LuaError if was not numeric or nil or none.
* @see #optdouble(double)
* @see #optint(int)
* @see #checkint()
* @see #toint()
* @see #tonumber()
* @see #isnumber()
* @see #TNUMBER
*/
public long optlong(long defval) { argerror("long"); return 0; }
/** Check that optional argument is a number or string convertible to number and return as {@link LuaNumber}
* @param defval {@link LuaNumber} to return if {@code this} is nil or none
* @return {@code this} cast to {@link LuaNumber} if numeric,
* {@code defval} if nil or none,
* throws {@link LuaError} otherwise
* @throws LuaError if was not numeric or nil or none.
* @see #optdouble(double)
* @see #optlong(long)
* @see #optint(int)
* @see #checkint()
* @see #toint()
* @see #tonumber()
* @see #isnumber()
* @see #TNUMBER
*/
public LuaNumber optnumber(LuaNumber defval) { argerror("number"); return null; }
/** Check that optional argument is a string or number and return as Java String
* @param defval {@link LuaString} to return if {@code this} is nil or none
* @return {@code this} converted to String if a string or number,
* {@code defval} if nil or none,
* throws {@link LuaError} if some other type
* @throws LuaError if was not a string or number or nil or none.
* @see #tojstring()
* @see #optstring(LuaString)
* @see #checkjstring()
* @see #toString()
* @see #TSTRING
*/
public String optjstring(String defval) { argerror("String"); return null; }
/** Check that optional argument is a string or number and return as {@link LuaString}
* @param defval {@link LuaString} to return if {@code this} is nil or none
* @return {@code this} converted to {@link LuaString} if a string or number,
* {@code defval} if nil or none,
* throws {@link LuaError} if some other type
* @throws LuaError if was not a string or number or nil or none.
* @see #tojstring()
* @see #optjstring(String)
* @see #checkstring()
* @see #toString()
* @see #TSTRING
*/
public LuaString optstring(LuaString defval) { argerror("string"); return null; }
/** Check that optional argument is a table and return as {@link LuaTable}
* @param defval {@link LuaTable} to return if {@code this} is nil or none
* @return {@code this} cast to {@link LuaTable} if a table,
* {@code defval} if nil or none,
* throws {@link LuaError} if some other type
* @throws LuaError if was not a table or nil or none.
* @see #checktable()
* @see #istable()
* @see #TTABLE
*/
public LuaTable opttable(LuaTable defval) { argerror("table"); return null; }
/** Check that optional argument is a thread and return as {@link LuaThread}
* @param defval {@link LuaThread} to return if {@code this} is nil or none
* @return {@code this} cast to {@link LuaTable} if a thread,
* {@code defval} if nil or none,
* throws {@link LuaError} if some other type
* @throws LuaError if was not a thread or nil or none.
* @see #checkthread()
* @see #isthread()
* @see #TTHREAD
*/
public LuaThread optthread(LuaThread defval) { argerror("thread"); return null; }
/** Check that optional argument is a userdata and return the Object instance
* @param defval Object to return if {@code this} is nil or none
* @return Object instance of the userdata if a {@link LuaUserdata},
* {@code defval} if nil or none,
* throws {@link LuaError} if some other type
* @throws LuaError if was not a userdata or nil or none.
* @see #checkuserdata()
* @see #isuserdata()
* @see #optuserdata(Class, Object)
* @see #TUSERDATA
*/
public Object optuserdata(Object defval) { argerror("object"); return null; }
/** Check that optional argument is a userdata whose instance is of a type
* and return the Object instance
* @param c Class to test userdata instance against
* @param defval Object to return if {@code this} is nil or none
* @return Object instance of the userdata if a {@link LuaUserdata} and instance is assignable to {@code c},
* {@code defval} if nil or none,
* throws {@link LuaError} if some other type
* @throws LuaError if was not a userdata whose instance is assignable to {@code c} or nil or none.
* @see #checkuserdata(Class)
* @see #isuserdata(Class)
* @see #optuserdata(Object)
* @see #TUSERDATA
*/
public Object optuserdata(Class c, Object defval) { argerror(c.getName()); return null; }
/** Perform argument check that this is not nil or none.
* @param defval {@link LuaValue} to return if {@code this} is nil or none
* @return {@code this} if not nil or none, else {@code defval}
* @see #NIL
* @see #NONE
* @see #isnil()
* @see Varargs#isnoneornil(int)
* @see #TNIL
* @see #TNONE
*/
public LuaValue optvalue(LuaValue defval) { return this; }
/** Check that the value is a {@link LuaBoolean},
* or throw {@link LuaError} if not
* @return boolean value for {@code this} if it is a {@link LuaBoolean}
* @throws LuaError if not a {@link LuaBoolean}
* @see #optboolean(boolean)
* @see #TBOOLEAN
*/
public boolean checkboolean() { argerror("boolean"); return false; }
/** Check that the value is a {@link LuaClosure} ,
* or throw {@link LuaError} if not
*
* {@link LuaClosure} is a subclass of {@link LuaFunction} that interprets lua bytecode.
* @return {@code this} cast as {@link LuaClosure}
* @throws LuaError if not a {@link LuaClosure}
* @see #checkfunction()
* @see #optclosure(LuaClosure)
* @see #isclosure()
* @see #TFUNCTION
*/
public LuaClosure checkclosure() { argerror("closure"); return null; }
/** Check that the value is numeric and return the value as a double,
* or throw {@link LuaError} if not numeric
*
* Values that are {@link LuaNumber} and values that are {@link LuaString}
* that can be converted to a number will be converted to double.
* @return value cast to a double if numeric
* @throws LuaError if not a {@link LuaNumber} or is a {@link LuaString} that can't be converted to number
* @see #checkint()
* @see #checkinteger()
* @see #checklong()
* @see #optdouble(double)
* @see #TNUMBER
*/
public double checkdouble() { argerror("double"); return 0; }
/** Check that the value is a function , or throw {@link LuaError} if not
*
* A {@link LuaFunction} may either be a Java function that implements
* functionality directly in Java, or a {@link LuaClosure}
* which is a {@link LuaFunction} that executes lua bytecode.
* @return {@code this} if it is a lua function or closure
* @throws LuaError if not a function
* @see #checkclosure()
*/
public LuaFunction checkfunction() { argerror("function"); return null; }
/** Check that the value is a Globals instance, or throw {@link LuaError} if not
*
* {@link Globals} are a special {@link LuaTable} that establish the default global environment.
* @return {@code this} if if an instance fof {@link Globals}
* @throws LuaError if not a {@link Globals} instance.
*/
public Globals checkglobals() { argerror("globals"); return null; }
/** Check that the value is numeric, and convert and cast value to int, or throw {@link LuaError} if not numeric
*
* Values that are {@link LuaNumber} will be cast to int and may lose precision.
* Values that are {@link LuaString} that can be converted to a number will be converted,
* then cast to int, so may also lose precision.
* @return value cast to a int if numeric
* @throws LuaError if not a {@link LuaNumber} or is a {@link LuaString} that can't be converted to number
* @see #checkinteger()
* @see #checklong()
* @see #checkdouble()
* @see #optint(int)
* @see #TNUMBER
*/
public int checkint() { argerror("int"); return 0; }
/** Check that the value is numeric, and convert and cast value to int, or throw {@link LuaError} if not numeric
*
* Values that are {@link LuaNumber} will be cast to int and may lose precision.
* Values that are {@link LuaString} that can be converted to a number will be converted,
* then cast to int, so may also lose precision.
* @return value cast to a int and wrapped in {@link LuaInteger} if numeric
* @throws LuaError if not a {@link LuaNumber} or is a {@link LuaString} that can't be converted to number
* @see #checkint()
* @see #checklong()
* @see #checkdouble()
* @see #optinteger(LuaInteger)
* @see #TNUMBER
*/
public LuaInteger checkinteger() { argerror("integer"); return null; }
/** Check that the value is numeric, and convert and cast value to long, or throw {@link LuaError} if not numeric
*
* Values that are {@link LuaNumber} will be cast to long and may lose precision.
* Values that are {@link LuaString} that can be converted to a number will be converted,
* then cast to long, so may also lose precision.
* @return value cast to a long if numeric
* @throws LuaError if not a {@link LuaNumber} or is a {@link LuaString} that can't be converted to number
* @see #checkint()
* @see #checkinteger()
* @see #checkdouble()
* @see #optlong(long)
* @see #TNUMBER
*/
public long checklong() { argerror("long"); return 0; }
/** Check that the value is numeric, and return as a LuaNumber if so, or throw {@link LuaError}
*
* Values that are {@link LuaString} that can be converted to a number will be converted and returned.
* @return value as a {@link LuaNumber} if numeric
* @throws LuaError if not a {@link LuaNumber} or is a {@link LuaString} that can't be converted to number
* @see #checkint()
* @see #checkinteger()
* @see #checkdouble()
* @see #checklong()
* @see #optnumber(LuaNumber)
* @see #TNUMBER
*/
public LuaNumber checknumber() { argerror("number"); return null; }
/** Check that the value is numeric, and return as a LuaNumber if so, or throw {@link LuaError}
*
* Values that are {@link LuaString} that can be converted to a number will be converted and returned.
* @param msg String message to supply if conversion fails
* @return value as a {@link LuaNumber} if numeric
* @throws LuaError if not a {@link LuaNumber} or is a {@link LuaString} that can't be converted to number
* @see #checkint()
* @see #checkinteger()
* @see #checkdouble()
* @see #checklong()
* @see #optnumber(LuaNumber)
* @see #TNUMBER
*/
public LuaNumber checknumber(String msg) { throw new LuaError(msg); }
/** Convert this value to a Java String.
*
* The string representations here will roughly match what is produced by the
* C lua distribution, however hash codes have no relationship,
* and there may be differences in number formatting.
* @return String representation of the value
* @see #checkstring()
* @see #optjstring(String)
* @see #tojstring()
* @see #isstring
* @see #TSTRING
*/
public String checkjstring() { argerror("string"); return null; }
/** Check that this is a lua string, or throw {@link LuaError} if it is not.
*
* In lua all numbers are strings, so this will succeed for
* anything that derives from {@link LuaString} or {@link LuaNumber}.
* Numbers will be converted to {@link LuaString}.
*
* @return {@link LuaString} representation of the value if it is a {@link LuaString} or {@link LuaNumber}
* @throws LuaError if {@code this} is not a {@link LuaTable}
* @see #checkjstring()
* @see #optstring(LuaString)
* @see #tostring()
* @see #isstring()
* @see #TSTRING
*/
public LuaString checkstring() { argerror("string"); return null; }
/** Check that this is a {@link LuaTable}, or throw {@link LuaError} if it is not
* @return {@code this} if it is a {@link LuaTable}
* @throws LuaError if {@code this} is not a {@link LuaTable}
* @see #istable()
* @see #opttable(LuaTable)
* @see #TTABLE
*/
public LuaTable checktable() { argerror("table"); return null; }
/** Check that this is a {@link LuaThread}, or throw {@link LuaError} if it is not
* @return {@code this} if it is a {@link LuaThread}
* @throws LuaError if {@code this} is not a {@link LuaThread}
* @see #isthread()
* @see #optthread(LuaThread)
* @see #TTHREAD
*/
public LuaThread checkthread() { argerror("thread"); return null; }
/** Check that this is a {@link LuaUserdata}, or throw {@link LuaError} if it is not
* @return {@code this} if it is a {@link LuaUserdata}
* @throws LuaError if {@code this} is not a {@link LuaUserdata}
* @see #isuserdata()
* @see #optuserdata(Object)
* @see #checkuserdata(Class)
* @see #TUSERDATA
*/
public Object checkuserdata() { argerror("userdata"); return null; }
/** Check that this is a {@link LuaUserdata}, or throw {@link LuaError} if it is not
* @return {@code this} if it is a {@link LuaUserdata}
* @throws LuaError if {@code this} is not a {@link LuaUserdata}
* @see #isuserdata(Class)
* @see #optuserdata(Class, Object)
* @see #checkuserdata()
* @see #TUSERDATA
*/
public Object checkuserdata(Class c) { argerror("userdata"); return null; }
/** Check that this is not the value {@link #NIL}, or throw {@link LuaError} if it is
* @return {@code this} if it is not {@link #NIL}
* @throws LuaError if {@code this} is {@link #NIL}
* @see #optvalue(LuaValue)
*/
public LuaValue checknotnil() { return this; }
/** Return true if this is a valid key in a table index operation.
* @return true if valid as a table key, otherwise false
* @see #isnil()
* @see #isinttype()
*/
public boolean isvalidkey() { return true; }
/**
* Throw a {@link LuaError} with a particular message
* @param message String providing message details
* @throws LuaError in all cases
*/
public static LuaValue error(String message) { throw new LuaError(message); }
/**
* Assert a condition is true, or throw a {@link LuaError} if not
* Returns no value when b is true, throws {@link #error(String)} with {@code msg} as argument
* and does not return if b is false.
* @param b condition to test
* @param msg String message to produce on failure
* @throws LuaError if b is not true
*/
public static void assert_(boolean b,String msg) { if(!b) throw new LuaError(msg); }
/**
* Throw a {@link LuaError} indicating an invalid argument was supplied to a function
* @param expected String naming the type that was expected
* @throws LuaError in all cases
*/
protected LuaValue argerror(String expected) { throw new LuaError("bad argument: "+expected+" expected, got "+typename()); }
/**
* Throw a {@link LuaError} indicating an invalid argument was supplied to a function
* @param iarg index of the argument that was invalid, first index is 1
* @param msg String providing information about the invalid argument
* @throws LuaError in all cases
*/
public static LuaValue argerror(int iarg,String msg) { throw new LuaError("bad argument #"+iarg+": "+msg); }
/**
* Throw a {@link LuaError} indicating an invalid type was supplied to a function
* @param expected String naming the type that was expected
* @throws LuaError in all cases
*/
protected LuaValue typerror(String expected) { throw new LuaError(expected+" expected, got "+typename()); }
/**
* Throw a {@link LuaError} indicating an operation is not implemented
* @throws LuaError in all cases
*/
protected LuaValue unimplemented(String fun) { throw new LuaError("'"+fun+"' not implemented for "+typename()); }
/**
* Throw a {@link LuaError} indicating an illegal operation occurred,
* typically involved in managing weak references
* @throws LuaError in all cases
*/
protected LuaValue illegal(String op,String typename) { throw new LuaError("illegal operation '"+op+"' for "+typename); }
/**
* Throw a {@link LuaError} based on the len operator,
* typically due to an invalid operand type
* @throws LuaError in all cases
*/
protected LuaValue lenerror() { throw new LuaError("attempt to get length of "+typename()); }
/**
* Throw a {@link LuaError} based on an arithmetic error such as add, or pow,
* typically due to an invalid operand type
* @throws LuaError in all cases
*/
protected LuaValue aritherror() { throw new LuaError("attempt to perform arithmetic on "+typename()); }
/**
* Throw a {@link LuaError} based on an arithmetic error such as add, or pow,
* typically due to an invalid operand type
* @param fun String description of the function that was attempted
* @throws LuaError in all cases
*/
protected LuaValue aritherror(String fun) { throw new LuaError("attempt to perform arithmetic '"+fun+"' on "+typename()); }
/**
* Throw a {@link LuaError} based on a comparison error such as greater-than or less-than,
* typically due to an invalid operand type
* @param rhs String description of what was on the right-hand-side of the comparison that resulted in the error.
* @throws LuaError in all cases
*/
protected LuaValue compareerror(String rhs) { throw new LuaError("attempt to compare "+typename()+" with "+rhs); }
/**
* Throw a {@link LuaError} based on a comparison error such as greater-than or less-than,
* typically due to an invalid operand type
* @param rhs Right-hand-side of the comparison that resulted in the error.
* @throws LuaError in all cases
*/
protected LuaValue compareerror(LuaValue rhs) { throw new LuaError("attempt to compare "+typename()+" with "+rhs.typename()); }
/** Get a value in a table including metatag processing using {@link #INDEX}.
* @param key the key to look up, must not be {@link #NIL} or null
* @return {@link LuaValue} for that key, or {@link #NIL} if not found and no metatag
* @throws LuaError if {@code this} is not a table,
* or there is no {@link #INDEX} metatag,
* or key is {@link #NIL}
* @see #get(int)
* @see #get(String)
* @see #rawget(LuaValue)
*/
public LuaValue get( LuaValue key ) { return gettable(this,key); }
/** Get a value in a table including metatag processing using {@link #INDEX}.
* @param key the key to look up
* @return {@link LuaValue} for that key, or {@link #NIL} if not found
* @throws LuaError if {@code this} is not a table,
* or there is no {@link #INDEX} metatag
* @see #get(LuaValue)
* @see #rawget(int)
*/
public LuaValue get( int key ) { return get(LuaInteger.valueOf(key)); }
/** Get a value in a table including metatag processing using {@link #INDEX}.
* @param key the key to look up, must not be null
* @return {@link LuaValue} for that key, or {@link #NIL} if not found
* @throws LuaError if {@code this} is not a table,
* or there is no {@link #INDEX} metatag
* @see #get(LuaValue)
* @see #rawget(String)
*/
public LuaValue get( String key ) { return get(valueOf(key)); }
/** Set a value in a table without metatag processing using {@link #NEWINDEX}.
* @param key the key to use, must not be {@link #NIL} or null
* @param value the value to use, can be {@link #NIL}, must not be null
* @throws LuaError if {@code this} is not a table,
* or key is {@link #NIL},
* or there is no {@link #NEWINDEX} metatag
*/
public void set( LuaValue key, LuaValue value ) { settable(this, key, value); }
/** Set a value in a table without metatag processing using {@link #NEWINDEX}.
* @param key the key to use
* @param value the value to use, can be {@link #NIL}, must not be null
* @throws LuaError if {@code this} is not a table,
* or there is no {@link #NEWINDEX} metatag
*/
public void set( int key, LuaValue value ) { set(LuaInteger.valueOf(key), value ); }
/** Set a value in a table without metatag processing using {@link #NEWINDEX}.
* @param key the key to use
* @param value the value to use, must not be null
* @throws LuaError if {@code this} is not a table,
* or there is no {@link #NEWINDEX} metatag
*/
public void set( int key, String value ) { set(key, valueOf(value) ); }
/** Set a value in a table without metatag processing using {@link #NEWINDEX}.
* @param key the key to use, must not be {@link #NIL} or null
* @param value the value to use, can be {@link #NIL}, must not be null
* @throws LuaError if {@code this} is not a table,
* or there is no {@link #NEWINDEX} metatag
*/
public void set( String key, LuaValue value ) { set(valueOf(key), value ); }
/** Set a value in a table without metatag processing using {@link #NEWINDEX}.
* @param key the key to use, must not be null
* @param value the value to use
* @throws LuaError if {@code this} is not a table,
* or there is no {@link #NEWINDEX} metatag
*/
public void set( String key, double value ) { set(valueOf(key), valueOf(value) ); }
/** Set a value in a table without metatag processing using {@link #NEWINDEX}.
* @param key the key to use, must not be null
* @param value the value to use
* @throws LuaError if {@code this} is not a table,
* or there is no {@link #NEWINDEX} metatag
*/
public void set( String key, int value ) { set(valueOf(key), valueOf(value) ); }
/** Set a value in a table without metatag processing using {@link #NEWINDEX}.
* @param key the key to use, must not be null
* @param value the value to use, must not be null
* @throws LuaError if {@code this} is not a table,
* or there is no {@link #NEWINDEX} metatag
*/
public void set( String key, String value ) { set(valueOf(key), valueOf(value) ); }
/** Get a value in a table without metatag processing.
* @param key the key to look up, must not be {@link #NIL} or null
* @return {@link LuaValue} for that key, or {@link #NIL} if not found
* @throws LuaError if {@code this} is not a table, or key is {@link #NIL}
*/
public LuaValue rawget( LuaValue key ) { return unimplemented("rawget"); }
/** Get a value in a table without metatag processing.
* @param key the key to look up
* @return {@link LuaValue} for that key, or {@link #NIL} if not found
* @throws LuaError if {@code this} is not a table
*/
public LuaValue rawget( int key ) { return rawget(valueOf(key)); }
/** Get a value in a table without metatag processing.
* @param key the key to look up, must not be null
* @return {@link LuaValue} for that key, or {@link #NIL} if not found
* @throws LuaError if {@code this} is not a table
*/
public LuaValue rawget( String key ) { return rawget(valueOf(key)); }
/** Set a value in a table without metatag processing.
* @param key the key to use, must not be {@link #NIL} or null
* @param value the value to use, can be {@link #NIL}, must not be null
* @throws LuaError if {@code this} is not a table, or key is {@link #NIL}
*/
public void rawset( LuaValue key, LuaValue value ) { unimplemented("rawset"); }
/** Set a value in a table without metatag processing.
* @param key the key to use
* @param value the value to use, can be {@link #NIL}, must not be null
* @throws LuaError if {@code this} is not a table
*/
public void rawset( int key, LuaValue value ) { rawset(valueOf(key),value); }
/** Set a value in a table without metatag processing.
* @param key the key to use
* @param value the value to use, can be {@link #NIL}, must not be null
* @throws LuaError if {@code this} is not a table
*/
public void rawset( int key, String value ) { rawset(key,valueOf(value)); }
/** Set a value in a table without metatag processing.
* @param key the key to use, must not be null
* @param value the value to use, can be {@link #NIL}, must not be null
* @throws LuaError if {@code this} is not a table
*/
public void rawset( String key, LuaValue value ) { rawset(valueOf(key),value); }
/** Set a value in a table without metatag processing.
* @param key the key to use, must not be null
* @param value the value to use
* @throws LuaError if {@code this} is not a table
*/
public void rawset( String key, double value ) { rawset(valueOf(key),valueOf(value)); }
/** Set a value in a table without metatag processing.
* @param key the key to use, must not be null
* @param value the value to use
* @throws LuaError if {@code this} is not a table
*/
public void rawset( String key, int value ) { rawset(valueOf(key),valueOf(value)); }
/** Set a value in a table without metatag processing.
* @param key the key to use, must not be null
* @param value the value to use, must not be null
* @throws LuaError if {@code this} is not a table
*/
public void rawset( String key, String value ) { rawset(valueOf(key),valueOf(value)); }
/** Set list values in a table without invoking metatag processing
*
* Primarily used internally in response to a SETLIST bytecode.
* @param key0 the first key to set in the table
* @param values the list of values to set
* @throws LuaError if this is not a table.
*/
public void rawsetlist( int key0, Varargs values ) { for ( int i=0, n=values.narg(); i
* Primarily used internally in response to a SETLIST bytecode.
* @param i the number of array slots to preallocate in the table.
* @throws LuaError if this is not a table.
*/
public void presize( int i) { typerror("table"); }
/** Find the next key,value pair if {@code this} is a table,
* return {@link #NIL} if there are no more, or throw a {@link LuaError} if not a table.
*
* To iterate over all key-value pairs in a table you can use
*
{@code
* LuaValue k = LuaValue.NIL;
* while ( true ) {
* Varargs n = table.next(k);
* if ( (k = n.arg1()).isnil() )
* break;
* LuaValue v = n.arg(2)
* process( k, v )
* }}
* @param index {@link LuaInteger} value identifying a key to start from,
* or {@link #NIL} to start at the beginning
* @return {@link Varargs} containing {key,value} for the next entry,
* or {@link #NIL} if there are no more.
* @throws LuaError if {@code this} is not a table, or the supplied key is invalid.
* @see LuaTable
* @see #inext(LuaValue)
* @see #valueOf(int)
* @see Varargs#arg1()
* @see Varargs#arg(int)
* @see #isnil()
*/
public Varargs next(LuaValue index) { return typerror("table"); }
/** Find the next integer-key,value pair if {@code this} is a table,
* return {@link #NIL} if there are no more, or throw a {@link LuaError} if not a table.
*
* To iterate over integer keys in a table you can use
*
{@code
* LuaValue k = LuaValue.NIL;
* while ( true ) {
* Varargs n = table.inext(k);
* if ( (k = n.arg1()).isnil() )
* break;
* LuaValue v = n.arg(2)
* process( k, v )
* }
* }
* @param index {@link LuaInteger} value identifying a key to start from,
* or {@link #NIL} to start at the beginning
* @return {@link Varargs} containing {@code (key,value)} for the next entry,
* or {@link #NONE} if there are no more.
* @throws LuaError if {@code this} is not a table, or the supplied key is invalid.
* @see LuaTable
* @see #next(LuaValue)
* @see #valueOf(int)
* @see Varargs#arg1()
* @see Varargs#arg(int)
* @see #isnil()
*/
public Varargs inext(LuaValue index) { return typerror("table"); }
/**
* Load a library instance by calling it with and empty string as the modname,
* and this Globals as the environment. This is normally used to iniitalize the
* library instance and which may install itself into these globals.
* @param library The callable {@link LuaValue} to load into {@code this}
* @return {@link LuaValue} returned by the initialization call.
*/
public LuaValue load(LuaValue library) { return library.call(EMPTYSTRING, this); }
// varargs references
public LuaValue arg(int index) { return index==1? this: NIL; }
public int narg() { return 1; };
public LuaValue arg1() { return this; }
/**
* Get the metatable for this {@link LuaValue}
*
* For {@link LuaTable} and {@link LuaUserdata} instances,
* the metatable returned is this instance metatable.
* For all other types, the class metatable value will be returned.
* @return metatable, or null if it there is none
* @see LuaBoolean#s_metatable
* @see LuaNumber#s_metatable
* @see LuaNil#s_metatable
* @see LuaFunction#s_metatable
* @see LuaThread#s_metatable
*/
public LuaValue getmetatable() { return null; }
/**
* Set the metatable for this {@link LuaValue}
*
* For {@link LuaTable} and {@link LuaUserdata} instances, the metatable is per instance.
* For all other types, there is one metatable per type that can be set directly from java
* @param metatable {@link LuaValue} instance to serve as the metatable, or null to reset it.
* @return {@code this} to allow chaining of Java function calls
* @see LuaBoolean#s_metatable
* @see LuaNumber#s_metatable
* @see LuaNil#s_metatable
* @see LuaFunction#s_metatable
* @see LuaThread#s_metatable
*/
public LuaValue setmetatable(LuaValue metatable) { return argerror("table"); }
/** Call {@code this} with 0 arguments, including metatag processing,
* and return only the first return value.
*
* If {@code this} is a {@link LuaFunction}, call it,
* and return only its first return value, dropping any others.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* If the return value is a {@link Varargs}, only the 1st value will be returned.
* To get multiple values, use {@link #invoke()} instead.
*
* To call {@code this} as a method call, use {@link #method(LuaValue)} instead.
*
* @return First return value {@code (this())}, or {@link #NIL} if there were none.
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call(LuaValue)
* @see #call(LuaValue,LuaValue)
* @see #call(LuaValue, LuaValue, LuaValue)
* @see #invoke()
* @see #method(String)
* @see #method(LuaValue)
*/
public LuaValue call() { return callmt().call(this); }
/** Call {@code this} with 1 argument, including metatag processing,
* and return only the first return value.
*
* If {@code this} is a {@link LuaFunction}, call it,
* and return only its first return value, dropping any others.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* If the return value is a {@link Varargs}, only the 1st value will be returned.
* To get multiple values, use {@link #invoke()} instead.
*
* To call {@code this} as a method call, use {@link #method(LuaValue)} instead.
*
* @param arg First argument to supply to the called function
* @return First return value {@code (this(arg))}, or {@link #NIL} if there were none.
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call()
* @see #call(LuaValue,LuaValue)
* @see #call(LuaValue, LuaValue, LuaValue)
* @see #invoke(Varargs)
* @see #method(String,LuaValue)
* @see #method(LuaValue,LuaValue)
*/
public LuaValue call(LuaValue arg) { return callmt().call(this,arg); }
/** Convenience function which calls a luavalue with a single, string argument.
* @param arg String argument to the function. This will be converted to a LuaString.
* @return return value of the invocation.
* @see #call(LuaValue)
*/
public LuaValue call(String arg) { return call(valueOf(arg)); }
/** Call {@code this} with 2 arguments, including metatag processing,
* and return only the first return value.
*
* If {@code this} is a {@link LuaFunction}, call it,
* and return only its first return value, dropping any others.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* If the return value is a {@link Varargs}, only the 1st value will be returned.
* To get multiple values, use {@link #invoke()} instead.
*
* To call {@code this} as a method call, use {@link #method(LuaValue)} instead.
*
* @param arg1 First argument to supply to the called function
* @param arg2 Second argument to supply to the called function
* @return First return value {@code (this(arg1,arg2))}, or {@link #NIL} if there were none.
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call()
* @see #call(LuaValue)
* @see #call(LuaValue, LuaValue, LuaValue)
* @see #invoke(LuaValue, Varargs)
* @see #method(String,LuaValue,LuaValue)
* @see #method(LuaValue,LuaValue,LuaValue)
*/
public LuaValue call(LuaValue arg1, LuaValue arg2) { return callmt().call(this,arg1,arg2); }
/** Call {@code this} with 3 arguments, including metatag processing,
* and return only the first return value.
*
* If {@code this} is a {@link LuaFunction}, call it,
* and return only its first return value, dropping any others.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* If the return value is a {@link Varargs}, only the 1st value will be returned.
* To get multiple values, use {@link #invoke()} instead.
*
* To call {@code this} as a method call, use {@link #method(LuaValue)} instead.
*
* @param arg1 First argument to supply to the called function
* @param arg2 Second argument to supply to the called function
* @param arg3 Second argument to supply to the called function
* @return First return value {@code (this(arg1,arg2,arg3))}, or {@link #NIL} if there were none.
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call()
* @see #call(LuaValue)
* @see #call(LuaValue, LuaValue)
* @see #invoke(LuaValue, LuaValue, Varargs)
* @see #invokemethod(String,Varargs)
* @see #invokemethod(LuaValue,Varargs)
*/
public LuaValue call(LuaValue arg1, LuaValue arg2, LuaValue arg3) { return callmt().invoke(new LuaValue[]{this,arg1,arg2,arg3}).arg1(); }
/** Call named method on {@code this} with 0 arguments, including metatag processing,
* and return only the first return value.
*
* Look up {@code this[name]} and if it is a {@link LuaFunction},
* call it inserting {@code this} as an additional first argument.
* and return only its first return value, dropping any others.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* If the return value is a {@link Varargs}, only the 1st value will be returned.
* To get multiple values, use {@link #invoke()} instead.
*
* To call {@code this} as a plain call, use {@link #call()} instead.
*
* @param name Name of the method to look up for invocation
* @return All values returned from {@code this:name()} as a {@link Varargs} instance
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call()
* @see #invoke()
* @see #method(LuaValue)
* @see #method(String,LuaValue)
* @see #method(String,LuaValue,LuaValue)
*/
public LuaValue method(String name) { return this.get(name).call(this); }
/** Call named method on {@code this} with 0 arguments, including metatag processing,
* and return only the first return value.
*
* Look up {@code this[name]} and if it is a {@link LuaFunction},
* call it inserting {@code this} as an additional first argument,
* and return only its first return value, dropping any others.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* If the return value is a {@link Varargs}, only the 1st value will be returned.
* To get multiple values, use {@link #invoke()} instead.
*
* To call {@code this} as a plain call, use {@link #call()} instead.
*
* @param name Name of the method to look up for invocation
* @return All values returned from {@code this:name()} as a {@link Varargs} instance
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call()
* @see #invoke()
* @see #method(String)
* @see #method(LuaValue,LuaValue)
* @see #method(LuaValue,LuaValue,LuaValue)
*/
public LuaValue method(LuaValue name) { return this.get(name).call(this); }
/** Call named method on {@code this} with 1 argument, including metatag processing,
* and return only the first return value.
*
* Look up {@code this[name]} and if it is a {@link LuaFunction},
* call it inserting {@code this} as an additional first argument,
* and return only its first return value, dropping any others.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* If the return value is a {@link Varargs}, only the 1st value will be returned.
* To get multiple values, use {@link #invoke()} instead.
*
* To call {@code this} as a plain call, use {@link #call(LuaValue)} instead.
*
* @param name Name of the method to look up for invocation
* @param arg Argument to supply to the method
* @return All values returned from {@code this:name(arg)} as a {@link Varargs} instance
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call(LuaValue)
* @see #invoke(Varargs)
* @see #method(String)
* @see #method(LuaValue)
* @see #method(String,LuaValue,LuaValue)
*/
public LuaValue method(String name, LuaValue arg) { return this.get(name).call(this,arg); }
/** Call named method on {@code this} with 1 argument, including metatag processing,
* and return only the first return value.
*
* Look up {@code this[name]} and if it is a {@link LuaFunction},
* call it inserting {@code this} as an additional first argument,
* and return only its first return value, dropping any others.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* If the return value is a {@link Varargs}, only the 1st value will be returned.
* To get multiple values, use {@link #invoke()} instead.
*
* To call {@code this} as a plain call, use {@link #call(LuaValue)} instead.
*
* @param name Name of the method to look up for invocation
* @param arg Argument to supply to the method
* @return All values returned from {@code this:name(arg)} as a {@link Varargs} instance
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call(LuaValue)
* @see #invoke(Varargs)
* @see #method(String,LuaValue)
* @see #method(LuaValue)
* @see #method(LuaValue,LuaValue,LuaValue)
*/
public LuaValue method(LuaValue name, LuaValue arg) { return this.get(name).call(this,arg); }
/** Call named method on {@code this} with 2 arguments, including metatag processing,
* and return only the first return value.
*
* Look up {@code this[name]} and if it is a {@link LuaFunction},
* call it inserting {@code this} as an additional first argument,
* and return only its first return value, dropping any others.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* If the return value is a {@link Varargs}, only the 1st value will be returned.
* To get multiple values, use {@link #invoke()} instead.
*
* To call {@code this} as a plain call, use {@link #call(LuaValue,LuaValue)} instead.
*
* @param name Name of the method to look up for invocation
* @param arg1 First argument to supply to the method
* @param arg2 Second argument to supply to the method
* @return All values returned from {@code this:name(arg1,arg2)} as a {@link Varargs} instance
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call(LuaValue,LuaValue)
* @see #invoke(LuaValue,Varargs)
* @see #method(String,LuaValue)
* @see #method(LuaValue,LuaValue,LuaValue)
*/
public LuaValue method(String name, LuaValue arg1, LuaValue arg2) { return this.get(name).call(this,arg1,arg2); }
/** Call named method on {@code this} with 2 arguments, including metatag processing,
* and return only the first return value.
*
* Look up {@code this[name]} and if it is a {@link LuaFunction},
* call it inserting {@code this} as an additional first argument,
* and return only its first return value, dropping any others.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* If the return value is a {@link Varargs}, only the 1st value will be returned.
* To get multiple values, use {@link #invoke()} instead.
*
* To call {@code this} as a plain call, use {@link #call(LuaValue,LuaValue)} instead.
*
* @param name Name of the method to look up for invocation
* @param arg1 First argument to supply to the method
* @param arg2 Second argument to supply to the method
* @return All values returned from {@code this:name(arg1,arg2)} as a {@link Varargs} instance
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call(LuaValue,LuaValue)
* @see #invoke(LuaValue,Varargs)
* @see #method(LuaValue,LuaValue)
* @see #method(String,LuaValue,LuaValue)
*/
public LuaValue method(LuaValue name, LuaValue arg1, LuaValue arg2) { return this.get(name).call(this,arg1,arg2); }
/** Call {@code this} with 0 arguments, including metatag processing,
* and retain all return values in a {@link Varargs}.
*
* If {@code this} is a {@link LuaFunction}, call it, and return all values.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* To get a particular return value, us {@link Varargs#arg(int)}
*
* To call {@code this} as a method call, use {@link #invokemethod(LuaValue)} instead.
*
* @return All return values as a {@link Varargs} instance.
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call()
* @see #invoke(Varargs)
* @see #invokemethod(String)
* @see #invokemethod(LuaValue)
*/
public Varargs invoke() { return invoke(NONE); }
/** Call {@code this} with variable arguments, including metatag processing,
* and retain all return values in a {@link Varargs}.
*
* If {@code this} is a {@link LuaFunction}, call it, and return all values.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* To get a particular return value, us {@link Varargs#arg(int)}
*
* To call {@code this} as a method call, use {@link #invokemethod(LuaValue)} instead.
*
* @param args Varargs containing the arguments to supply to the called function
* @return All return values as a {@link Varargs} instance.
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #varargsOf(LuaValue[])
* @see #call(LuaValue)
* @see #invoke()
* @see #invoke(LuaValue,Varargs)
* @see #invokemethod(String,Varargs)
* @see #invokemethod(LuaValue,Varargs)
*/
public Varargs invoke(Varargs args) { return callmt().invoke(this,args); }
/** Call {@code this} with variable arguments, including metatag processing,
* and retain all return values in a {@link Varargs}.
*
* If {@code this} is a {@link LuaFunction}, call it, and return all values.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* To get a particular return value, us {@link Varargs#arg(int)}
*
* To call {@code this} as a method call, use {@link #invokemethod(LuaValue,Varargs)} instead.
*
* @param arg The first argument to supply to the called function
* @param varargs Varargs containing the remaining arguments to supply to the called function
* @return All return values as a {@link Varargs} instance.
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #varargsOf(LuaValue[])
* @see #call(LuaValue,LuaValue)
* @see #invoke(LuaValue,Varargs)
* @see #invokemethod(String,Varargs)
* @see #invokemethod(LuaValue,Varargs)
*/
public Varargs invoke(LuaValue arg,Varargs varargs) { return invoke(varargsOf(arg,varargs)); }
/** Call {@code this} with variable arguments, including metatag processing,
* and retain all return values in a {@link Varargs}.
*
* If {@code this} is a {@link LuaFunction}, call it, and return all values.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* To get a particular return value, us {@link Varargs#arg(int)}
*
* To call {@code this} as a method call, use {@link #invokemethod(LuaValue,Varargs)} instead.
*
* @param arg1 The first argument to supply to the called function
* @param arg2 The second argument to supply to the called function
* @param varargs Varargs containing the remaining arguments to supply to the called function
* @return All return values as a {@link Varargs} instance.
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #varargsOf(LuaValue[])
* @see #call(LuaValue,LuaValue,LuaValue)
* @see #invoke(LuaValue,LuaValue,Varargs)
* @see #invokemethod(String,Varargs)
* @see #invokemethod(LuaValue,Varargs)
*/
public Varargs invoke(LuaValue arg1,LuaValue arg2,Varargs varargs) { return invoke(varargsOf(arg1,arg2,varargs)); }
/** Call {@code this} with variable arguments, including metatag processing,
* and retain all return values in a {@link Varargs}.
*
* If {@code this} is a {@link LuaFunction}, call it, and return all values.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* To get a particular return value, us {@link Varargs#arg(int)}
*
* To call {@code this} as a method call, use {@link #invokemethod(LuaValue,Varargs)} instead.
*
* @param args Array of arguments to supply to the called function
* @return All return values as a {@link Varargs} instance.
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #varargsOf(LuaValue[])
* @see #call(LuaValue,LuaValue,LuaValue)
* @see #invoke(LuaValue,LuaValue,Varargs)
* @see #invokemethod(String,LuaValue[])
* @see #invokemethod(LuaValue,LuaValue[])
*/
public Varargs invoke(LuaValue[] args) { return invoke(varargsOf(args)); }
/** Call {@code this} with variable arguments, including metatag processing,
* and retain all return values in a {@link Varargs}.
*
* If {@code this} is a {@link LuaFunction}, call it, and return all values.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* To get a particular return value, us {@link Varargs#arg(int)}
*
* To call {@code this} as a method call, use {@link #invokemethod(LuaValue,Varargs)} instead.
*
* @param args Array of arguments to supply to the called function
* @param varargs Varargs containing additional arguments to supply to the called function
* @return All return values as a {@link Varargs} instance.
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #varargsOf(LuaValue[])
* @see #call(LuaValue,LuaValue,LuaValue)
* @see #invoke(LuaValue,LuaValue,Varargs)
* @see #invokemethod(String,LuaValue[])
* @see #invokemethod(LuaValue,LuaValue[])
* @see #invokemethod(String,Varargs)
* @see #invokemethod(LuaValue,Varargs)
*/
public Varargs invoke(LuaValue[] args,Varargs varargs) { return invoke(varargsOf(args,varargs)); }
/** Call named method on {@code this} with 0 arguments, including metatag processing,
* and retain all return values in a {@link Varargs}.
*
* Look up {@code this[name]} and if it is a {@link LuaFunction},
* call it inserting {@code this} as an additional first argument,
* and return all return values as a {@link Varargs} instance.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* To get a particular return value, us {@link Varargs#arg(int)}
*
* To call {@code this} as a plain call, use {@link #invoke()} instead.
*
* @param name Name of the method to look up for invocation
* @return All values returned from {@code this:name()} as a {@link Varargs} instance
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call()
* @see #invoke()
* @see #method(String)
* @see #invokemethod(LuaValue)
* @see #invokemethod(String, LuaValue[])
* @see #invokemethod(String, Varargs)
* @see #invokemethod(LuaValue, LuaValue[])
* @see #invokemethod(LuaValue, Varargs)
*/
public Varargs invokemethod(String name) { return get(name).invoke(this); }
/** Call named method on {@code this} with 0 arguments, including metatag processing,
* and retain all return values in a {@link Varargs}.
*
* Look up {@code this[name]} and if it is a {@link LuaFunction},
* call it inserting {@code this} as an additional first argument,
* and return all return values as a {@link Varargs} instance.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* To get a particular return value, us {@link Varargs#arg(int)}
*
* To call {@code this} as a plain call, use {@link #invoke()} instead.
*
* @param name Name of the method to look up for invocation
* @return All values returned from {@code this:name()} as a {@link Varargs} instance
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call()
* @see #invoke()
* @see #method(LuaValue)
* @see #invokemethod(String)
* @see #invokemethod(String, LuaValue[])
* @see #invokemethod(String, Varargs)
* @see #invokemethod(LuaValue, LuaValue[])
* @see #invokemethod(LuaValue, Varargs)
*/
public Varargs invokemethod(LuaValue name) { return get(name).invoke(this); }
/** Call named method on {@code this} with 1 argument, including metatag processing,
* and retain all return values in a {@link Varargs}.
*
* Look up {@code this[name]} and if it is a {@link LuaFunction},
* call it inserting {@code this} as an additional first argument,
* and return all return values as a {@link Varargs} instance.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* To get a particular return value, us {@link Varargs#arg(int)}
*
* To call {@code this} as a plain call, use {@link #invoke(Varargs)} instead.
*
* @param name Name of the method to look up for invocation
* @param args {@link Varargs} containing arguments to supply to the called function after {@code this}
* @return All values returned from {@code this:name(args)} as a {@link Varargs} instance
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call()
* @see #invoke(Varargs)
* @see #method(String)
* @see #invokemethod(String)
* @see #invokemethod(LuaValue)
* @see #invokemethod(String, LuaValue[])
* @see #invokemethod(LuaValue, LuaValue[])
* @see #invokemethod(LuaValue, Varargs)
*/
public Varargs invokemethod(String name, Varargs args) { return get(name).invoke(varargsOf(this,args)); }
/** Call named method on {@code this} with variable arguments, including metatag processing,
* and retain all return values in a {@link Varargs}.
*
* Look up {@code this[name]} and if it is a {@link LuaFunction},
* call it inserting {@code this} as an additional first argument,
* and return all return values as a {@link Varargs} instance.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* To get a particular return value, us {@link Varargs#arg(int)}
*
* To call {@code this} as a plain call, use {@link #invoke(Varargs)} instead.
*
* @param name Name of the method to look up for invocation
* @param args {@link Varargs} containing arguments to supply to the called function after {@code this}
* @return All values returned from {@code this:name(args)} as a {@link Varargs} instance
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call()
* @see #invoke(Varargs)
* @see #method(String)
* @see #invokemethod(String)
* @see #invokemethod(LuaValue)
* @see #invokemethod(String, LuaValue[])
* @see #invokemethod(String, Varargs)
* @see #invokemethod(LuaValue, LuaValue[])
*/
public Varargs invokemethod(LuaValue name, Varargs args) { return get(name).invoke(varargsOf(this,args)); }
/** Call named method on {@code this} with 1 argument, including metatag processing,
* and retain all return values in a {@link Varargs}.
*
* Look up {@code this[name]} and if it is a {@link LuaFunction},
* call it inserting {@code this} as an additional first argument,
* and return all return values as a {@link Varargs} instance.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* To get a particular return value, us {@link Varargs#arg(int)}
*
* To call {@code this} as a plain call, use {@link #invoke(Varargs)} instead.
*
* @param name Name of the method to look up for invocation
* @param args Array of {@link LuaValue} containing arguments to supply to the called function after {@code this}
* @return All values returned from {@code this:name(args)} as a {@link Varargs} instance
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call()
* @see #invoke(Varargs)
* @see #method(String)
* @see #invokemethod(String)
* @see #invokemethod(LuaValue)
* @see #invokemethod(String, Varargs)
* @see #invokemethod(LuaValue, LuaValue[])
* @see #invokemethod(LuaValue, Varargs)
* @see LuaValue#varargsOf(LuaValue[])
*/
public Varargs invokemethod(String name, LuaValue[] args) { return get(name).invoke(varargsOf(this,varargsOf(args))); }
/** Call named method on {@code this} with variable arguments, including metatag processing,
* and retain all return values in a {@link Varargs}.
*
* Look up {@code this[name]} and if it is a {@link LuaFunction},
* call it inserting {@code this} as an additional first argument,
* and return all return values as a {@link Varargs} instance.
* Otherwise, look for the {@link #CALL} metatag and call that.
*
* To get a particular return value, us {@link Varargs#arg(int)}
*
* To call {@code this} as a plain call, use {@link #invoke(Varargs)} instead.
*
* @param name Name of the method to look up for invocation
* @param args Array of {@link LuaValue} containing arguments to supply to the called function after {@code this}
* @return All values returned from {@code this:name(args)} as a {@link Varargs} instance
* @throws LuaError if not a function and {@link #CALL} is not defined,
* or the invoked function throws a {@link LuaError}
* or the invoked closure throw a lua {@code error}
* @see #call()
* @see #invoke(Varargs)
* @see #method(String)
* @see #invokemethod(String)
* @see #invokemethod(LuaValue)
* @see #invokemethod(String, LuaValue[])
* @see #invokemethod(String, Varargs)
* @see #invokemethod(LuaValue, Varargs)
* @see LuaValue#varargsOf(LuaValue[])
*/
public Varargs invokemethod(LuaValue name, LuaValue[] args) { return get(name).invoke(varargsOf(this,varargsOf(args))); }
/**
* Get the metatag value for the {@link #CALL} metatag, if it exists.
* @return {@link LuaValue} value if metatag is defined
* @throws LuaError if {@link #CALL} metatag is not defined.
*/
protected LuaValue callmt() {
return checkmetatag(CALL, "attempt to call ");
}
/** Unary not: return inverse boolean value {@code (~this)} as defined by lua not operator
* @return {@link #TRUE} if {@link #NIL} or {@link #FALSE}, otherwise {@link #FALSE}
*/
public LuaValue not() { return FALSE; }
/** Unary minus: return negative value {@code (-this)} as defined by lua unary minus operator
* @return boolean inverse as {@link LuaBoolean} if boolean or nil,
* numeric inverse as {@link LuaNumber} if numeric,
* or metatag processing result if {@link #UNM} metatag is defined
* @throws LuaError if {@code this} is not a table or string, and has no {@link #UNM} metatag
*/
public LuaValue neg() { return checkmetatag(UNM, "attempt to perform arithmetic on ").call(this); }
/** Length operator: return lua length of object {@code (#this)} including metatag processing as java int
* @return length as defined by the lua # operator
* or metatag processing result
* @throws LuaError if {@code this} is not a table or string, and has no {@link #LEN} metatag
*/
public LuaValue len() { return checkmetatag(LEN, "attempt to get length of ").call(this); }
/** Length operator: return lua length of object {@code (#this)} including metatag processing as java int
* @return length as defined by the lua # operator
* or metatag processing result converted to java int using {@link #toint()}
* @throws LuaError if {@code this} is not a table or string, and has no {@link #LEN} metatag
*/
public int length() { return len().toint(); }
/** Get raw length of table or string without metatag processing.
* @return the length of the table or string.
* @throws LuaError if {@code this} is not a table or string.
*/
public int rawlen() { typerror("table or string"); return 0; }
// object equality, used for key comparison
public boolean equals(Object obj) { return this == obj; }
/** Equals: Perform equality comparison with another value
* including metatag processing using {@link #EQ}.
* @param val The value to compare with.
* @return {@link #TRUE} if values are comparable and {@code (this == rhs)},
* {@link #FALSE} if comparable but not equal,
* {@link LuaValue} if metatag processing occurs.
* @see #eq_b(LuaValue)
* @see #raweq(LuaValue)
* @see #neq(LuaValue)
* @see #eqmtcall(LuaValue, LuaValue, LuaValue, LuaValue)
* @see #EQ
*/
public LuaValue eq( LuaValue val ) { return this == val? TRUE: FALSE; }
/** Equals: Perform equality comparison with another value
* including metatag processing using {@link #EQ},
* and return java boolean
* @param val The value to compare with.
* @return true if values are comparable and {@code (this == rhs)},
* false if comparable but not equal,
* result converted to java boolean if metatag processing occurs.
* @see #eq(LuaValue)
* @see #raweq(LuaValue)
* @see #neq_b(LuaValue)
* @see #eqmtcall(LuaValue, LuaValue, LuaValue, LuaValue)
* @see #EQ
*/
public boolean eq_b( LuaValue val ) { return this == val; }
/** Notquals: Perform inequality comparison with another value
* including metatag processing using {@link #EQ}.
* @param val The value to compare with.
* @return {@link #TRUE} if values are comparable and {@code (this != rhs)},
* {@link #FALSE} if comparable but equal,
* inverse of {@link LuaValue} converted to {@link LuaBoolean} if metatag processing occurs.
* @see #eq(LuaValue)
* @see #raweq(LuaValue)
* @see #eqmtcall(LuaValue, LuaValue, LuaValue, LuaValue)
* @see #EQ
*/
public LuaValue neq( LuaValue val ) { return eq_b(val)? FALSE: TRUE; }
/** Notquals: Perform inequality comparison with another value
* including metatag processing using {@link #EQ}.
* @param val The value to compare with.
* @return true if values are comparable and {@code (this != rhs)},
* false if comparable but equal,
* inverse of result converted to boolean if metatag processing occurs.
* @see #eq_b(LuaValue)
* @see #raweq(LuaValue)
* @see #eqmtcall(LuaValue, LuaValue, LuaValue, LuaValue)
* @see #EQ
*/
public boolean neq_b( LuaValue val ) { return !eq_b(val); }
/** Equals: Perform direct equality comparison with another value
* without metatag processing.
* @param val The value to compare with.
* @return true if {@code (this == rhs)}, false otherwise
* @see #eq(LuaValue)
* @see #raweq(LuaUserdata)
* @see #raweq(LuaString)
* @see #raweq(double)
* @see #raweq(int)
* @see #EQ
*/
public boolean raweq( LuaValue val ) { return this == val; }
/** Equals: Perform direct equality comparison with a {@link LuaUserdata} value
* without metatag processing.
* @param val The {@link LuaUserdata} to compare with.
* @return true if {@code this} is userdata
* and their metatables are the same using ==
* and their instances are equal using {@link #equals(Object)},
* otherwise false
* @see #eq(LuaValue)
* @see #raweq(LuaValue)
*/
public boolean raweq( LuaUserdata val ) { return false; }
/** Equals: Perform direct equality comparison with a {@link LuaString} value
* without metatag processing.
* @param val The {@link LuaString} to compare with.
* @return true if {@code this} is a {@link LuaString}
* and their byte sequences match,
* otherwise false
*/
public boolean raweq( LuaString val ) { return false; }
/** Equals: Perform direct equality comparison with a double value
* without metatag processing.
* @param val The double value to compare with.
* @return true if {@code this} is a {@link LuaNumber}
* whose value equals val,
* otherwise false
*/
public boolean raweq( double val ) { return false; }
/** Equals: Perform direct equality comparison with a int value
* without metatag processing.
* @param val The double value to compare with.
* @return true if {@code this} is a {@link LuaNumber}
* whose value equals val,
* otherwise false
*/
public boolean raweq( int val ) { return false; }
/** Perform equality testing metatag processing
* @param lhs left-hand-side of equality expression
* @param lhsmt metatag value for left-hand-side
* @param rhs right-hand-side of equality expression
* @param rhsmt metatag value for right-hand-side
* @return true if metatag processing result is not {@link #NIL} or {@link #FALSE}
* @throws LuaError if metatag was not defined for either operand
* @see #equals(Object)
* @see #eq(LuaValue)
* @see #raweq(LuaValue)
* @see #EQ
*/
public static final boolean eqmtcall(LuaValue lhs, LuaValue lhsmt, LuaValue rhs, LuaValue rhsmt) {
LuaValue h = lhsmt.rawget(EQ);
return h.isnil() || h!=rhsmt.rawget(EQ)? false: h.call(lhs,rhs).toboolean();
}
/** Add: Perform numeric add operation with another value
* including metatag processing.
*
* Each operand must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The right-hand-side value to perform the add with
* @return value of {@code (this + rhs)} if both are numeric,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if either operand is not a number or string convertible to number,
* and neither has the {@link #ADD} metatag defined
* @see #arithmt(LuaValue, LuaValue)
*/
public LuaValue add( LuaValue rhs ) { return arithmt(ADD,rhs); }
/** Add: Perform numeric add operation with another value
* of double type with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The right-hand-side value to perform the add with
* @return value of {@code (this + rhs)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #add(LuaValue)
*/
public LuaValue add(double rhs) { return arithmtwith(ADD,rhs); }
/** Add: Perform numeric add operation with another value
* of int type with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The right-hand-side value to perform the add with
* @return value of {@code (this + rhs)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #add(LuaValue)
*/
public LuaValue add(int rhs) { return add((double)rhs); }
/** Subtract: Perform numeric subtract operation with another value
* of unknown type,
* including metatag processing.
*
* Each operand must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The right-hand-side value to perform the subtract with
* @return value of {@code (this - rhs)} if both are numeric,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if either operand is not a number or string convertible to number,
* and neither has the {@link #SUB} metatag defined
* @see #arithmt(LuaValue, LuaValue)
*/
public LuaValue sub( LuaValue rhs ) { return arithmt(SUB,rhs); }
/** Subtract: Perform numeric subtract operation with another value
* of double type with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The right-hand-side value to perform the subtract with
* @return value of {@code (this - rhs)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #sub(LuaValue)
*/
public LuaValue sub( double rhs ) { return aritherror("sub"); }
/** Subtract: Perform numeric subtract operation with another value
* of int type with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The right-hand-side value to perform the subtract with
* @return value of {@code (this - rhs)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #sub(LuaValue)
*/
public LuaValue sub( int rhs ) { return aritherror("sub"); }
/** Reverse-subtract: Perform numeric subtract operation from an int value
* with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param lhs The left-hand-side value from which to perform the subtraction
* @return value of {@code (lhs - this)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #sub(LuaValue)
* @see #sub(double)
* @see #sub(int)
*/
public LuaValue subFrom(double lhs) { return arithmtwith(SUB,lhs); }
/** Reverse-subtract: Perform numeric subtract operation from a double value
* without metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* For metatag processing {@link #sub(LuaValue)} must be used
*
* @param lhs The left-hand-side value from which to perform the subtraction
* @return value of {@code (lhs - this)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #sub(LuaValue)
* @see #sub(double)
* @see #sub(int)
*/
public LuaValue subFrom(int lhs) { return subFrom((double)lhs); }
/** Multiply: Perform numeric multiply operation with another value
* of unknown type,
* including metatag processing.
*
* Each operand must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The right-hand-side value to perform the multiply with
* @return value of {@code (this * rhs)} if both are numeric,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if either operand is not a number or string convertible to number,
* and neither has the {@link #MUL} metatag defined
* @see #arithmt(LuaValue, LuaValue)
*/
public LuaValue mul( LuaValue rhs ) { return arithmt(MUL,rhs); }
/** Multiply: Perform numeric multiply operation with another value
* of double type with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The right-hand-side value to perform the multiply with
* @return value of {@code (this * rhs)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #mul(LuaValue)
*/
public LuaValue mul(double rhs) { return arithmtwith(MUL,rhs); }
/** Multiply: Perform numeric multiply operation with another value
* of int type with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The right-hand-side value to perform the multiply with
* @return value of {@code (this * rhs)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #mul(LuaValue)
*/
public LuaValue mul(int rhs) { return mul((double)rhs); }
/** Raise to power: Raise this value to a power
* including metatag processing.
*
* Each operand must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The power to raise this value to
* @return value of {@code (this ^ rhs)} if both are numeric,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if either operand is not a number or string convertible to number,
* and neither has the {@link #POW} metatag defined
* @see #arithmt(LuaValue, LuaValue)
*/
public LuaValue pow( LuaValue rhs ) { return arithmt(POW,rhs); }
/** Raise to power: Raise this value to a power
* of double type with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The power to raise this value to
* @return value of {@code (this ^ rhs)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #pow(LuaValue)
*/
public LuaValue pow( double rhs ) { return aritherror("pow"); }
/** Raise to power: Raise this value to a power
* of int type with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The power to raise this value to
* @return value of {@code (this ^ rhs)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #pow(LuaValue)
*/
public LuaValue pow( int rhs ) { return aritherror("pow"); }
/** Reverse-raise to power: Raise another value of double type to this power
* with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param lhs The left-hand-side value which will be raised to this power
* @return value of {@code (lhs ^ this)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #pow(LuaValue)
* @see #pow(double)
* @see #pow(int)
*/
public LuaValue powWith(double lhs) { return arithmtwith(POW,lhs); }
/** Reverse-raise to power: Raise another value of double type to this power
* with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param lhs The left-hand-side value which will be raised to this power
* @return value of {@code (lhs ^ this)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #pow(LuaValue)
* @see #pow(double)
* @see #pow(int)
*/
public LuaValue powWith(int lhs) { return powWith((double)lhs); }
/** Divide: Perform numeric divide operation by another value
* of unknown type,
* including metatag processing.
*
* Each operand must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The right-hand-side value to perform the divulo with
* @return value of {@code (this / rhs)} if both are numeric,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if either operand is not a number or string convertible to number,
* and neither has the {@link #DIV} metatag defined
* @see #arithmt(LuaValue, LuaValue)
*/
public LuaValue div( LuaValue rhs ) { return arithmt(DIV,rhs); }
/** Divide: Perform numeric divide operation by another value
* of double type without metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* For metatag processing {@link #div(LuaValue)} must be used
*
* @param rhs The right-hand-side value to perform the divulo with
* @return value of {@code (this / rhs)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #div(LuaValue)
*/
public LuaValue div( double rhs ) { return aritherror("div"); }
/** Divide: Perform numeric divide operation by another value
* of int type without metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* For metatag processing {@link #div(LuaValue)} must be used
*
* @param rhs The right-hand-side value to perform the divulo with
* @return value of {@code (this / rhs)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #div(LuaValue)
*/
public LuaValue div( int rhs ) { return aritherror("div"); }
/** Reverse-divide: Perform numeric divide operation into another value
* with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param lhs The left-hand-side value which will be divided by this
* @return value of {@code (lhs / this)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #div(LuaValue)
* @see #div(double)
* @see #div(int)
*/
public LuaValue divInto(double lhs) { return arithmtwith(DIV,lhs); }
/** Modulo: Perform numeric modulo operation with another value
* of unknown type,
* including metatag processing.
*
* Each operand must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param rhs The right-hand-side value to perform the modulo with
* @return value of {@code (this % rhs)} if both are numeric,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if either operand is not a number or string convertible to number,
* and neither has the {@link #MOD} metatag defined
* @see #arithmt(LuaValue, LuaValue)
*/
public LuaValue mod( LuaValue rhs ) { return arithmt(MOD,rhs); }
/** Modulo: Perform numeric modulo operation with another value
* of double type without metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* For metatag processing {@link #mod(LuaValue)} must be used
*
* @param rhs The right-hand-side value to perform the modulo with
* @return value of {@code (this % rhs)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #mod(LuaValue)
*/
public LuaValue mod( double rhs ) { return aritherror("mod"); }
/** Modulo: Perform numeric modulo operation with another value
* of int type without metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* For metatag processing {@link #mod(LuaValue)} must be used
*
* @param rhs The right-hand-side value to perform the modulo with
* @return value of {@code (this % rhs)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #mod(LuaValue)
*/
public LuaValue mod( int rhs ) { return aritherror("mod"); }
/** Reverse-modulo: Perform numeric modulo operation from another value
* with metatag processing
*
* {@code this} must derive from {@link LuaNumber}
* or derive from {@link LuaString} and be convertible to a number
*
* @param lhs The left-hand-side value which will be modulo'ed by this
* @return value of {@code (lhs % this)} if this is numeric
* @throws LuaError if {@code this} is not a number or string convertible to number
* @see #mod(LuaValue)
* @see #mod(double)
* @see #mod(int)
*/
public LuaValue modFrom(double lhs) { return arithmtwith(MOD,lhs); }
/** Perform metatag processing for arithmetic operations.
*
* Finds the supplied metatag value for {@code this} or {@code op2} and invokes it,
* or throws {@link LuaError} if neither is defined.
* @param tag The metatag to look up
* @param op2 The other operand value to perform the operation with
* @return {@link LuaValue} resulting from metatag processing
* @throws LuaError if metatag was not defined for either operand
* @see #add(LuaValue)
* @see #sub(LuaValue)
* @see #mul(LuaValue)
* @see #pow(LuaValue)
* @see #div(LuaValue)
* @see #mod(LuaValue)
* @see #ADD
* @see #SUB
* @see #MUL
* @see #POW
* @see #DIV
* @see #MOD
*/
protected LuaValue arithmt(LuaValue tag, LuaValue op2) {
LuaValue h = this.metatag(tag);
if ( h.isnil() ) {
h = op2.metatag(tag);
if ( h.isnil() )
error( "attempt to perform arithmetic "+tag+" on "+typename()+" and "+op2.typename() );
}
return h.call( this, op2 );
}
/** Perform metatag processing for arithmetic operations when the left-hand-side is a number.
*
* Finds the supplied metatag value for {@code this} and invokes it,
* or throws {@link LuaError} if neither is defined.
* @param tag The metatag to look up
* @param op1 The value of the left-hand-side to perform the operation with
* @return {@link LuaValue} resulting from metatag processing
* @throws LuaError if metatag was not defined for either operand
* @see #add(LuaValue)
* @see #sub(LuaValue)
* @see #mul(LuaValue)
* @see #pow(LuaValue)
* @see #div(LuaValue)
* @see #mod(LuaValue)
* @see #ADD
* @see #SUB
* @see #MUL
* @see #POW
* @see #DIV
* @see #MOD
*/
protected LuaValue arithmtwith(LuaValue tag, double op1) {
LuaValue h = metatag(tag);
if ( h.isnil() )
error( "attempt to perform arithmetic "+tag+" on number and "+typename() );
return h.call( LuaValue.valueOf(op1), this );
}
/** Less than: Perform numeric or string comparison with another value
* of unknown type,
* including metatag processing, and returning {@link LuaValue}.
*
* To be comparable, both operands must derive from {@link LuaString}
* or both must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return {@link #TRUE} if {@code (this < rhs)}, {@link #FALSE} if not,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if either both operands are not a strings or both are not numbers
* and no {@link #LT} metatag is defined.
* @see #gteq_b(LuaValue)
* @see #comparemt(LuaValue, LuaValue)
*/
public LuaValue lt( LuaValue rhs ) { return comparemt(LT,rhs); }
/** Less than: Perform numeric comparison with another value
* of double type,
* including metatag processing, and returning {@link LuaValue}.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return {@link #TRUE} if {@code (this < rhs)}, {@link #FALSE} if not,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if this is not a number
* and no {@link #LT} metatag is defined.
* @see #gteq_b(double)
* @see #comparemt(LuaValue, LuaValue)
*/
public LuaValue lt( double rhs ) { return compareerror("number"); }
/** Less than: Perform numeric comparison with another value
* of int type,
* including metatag processing, and returning {@link LuaValue}.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return {@link #TRUE} if {@code (this < rhs)}, {@link #FALSE} if not,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if this is not a number
* and no {@link #LT} metatag is defined.
* @see #gteq_b(int)
* @see #comparemt(LuaValue, LuaValue)
*/
public LuaValue lt( int rhs ) { return compareerror("number"); }
/** Less than: Perform numeric or string comparison with another value
* of unknown type, including metatag processing,
* and returning java boolean.
*
* To be comparable, both operands must derive from {@link LuaString}
* or both must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return true if {@code (this < rhs)}, false if not,
* and boolean interpreation of result if metatag processing occurs.
* @throws LuaError if either both operands are not a strings or both are not numbers
* and no {@link #LT} metatag is defined.
* @see #gteq(LuaValue)
* @see #comparemt(LuaValue, LuaValue)
*/
public boolean lt_b( LuaValue rhs ) { return comparemt(LT,rhs).toboolean(); }
/** Less than: Perform numeric comparison with another value
* of int type,
* including metatag processing,
* and returning java boolean.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return true if {@code (this < rhs)}, false if not,
* and boolean interpreation of result if metatag processing occurs.
* @throws LuaError if this is not a number
* and no {@link #LT} metatag is defined.
* @see #gteq(int)
* @see #comparemt(LuaValue, LuaValue)
*/
public boolean lt_b( int rhs ) { compareerror("number"); return false; }
/** Less than: Perform numeric or string comparison with another value
* of unknown type, including metatag processing,
* and returning java boolean.
*
* To be comparable, both operands must derive from {@link LuaString}
* or both must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return true if {@code (this < rhs)}, false if not,
* and boolean interpreation of result if metatag processing occurs.
* @throws LuaError if either both operands are not a strings or both are not numbers
* and no {@link #LT} metatag is defined.
* @see #gteq(LuaValue)
* @see #comparemt(LuaValue, LuaValue)
*/
public boolean lt_b( double rhs ) { compareerror("number"); return false; }
/** Less than or equals: Perform numeric or string comparison with another value
* of unknown type,
* including metatag processing, and returning {@link LuaValue}.
*
* To be comparable, both operands must derive from {@link LuaString}
* or both must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return {@link #TRUE} if {@code (this <= rhs)}, {@link #FALSE} if not,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if either both operands are not a strings or both are not numbers
* and no {@link #LE} metatag is defined.
* @see #gteq_b(LuaValue)
* @see #comparemt(LuaValue, LuaValue)
*/
public LuaValue lteq( LuaValue rhs ) { return comparemt(LE,rhs); }
/** Less than or equals: Perform numeric comparison with another value
* of double type,
* including metatag processing, and returning {@link LuaValue}.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return {@link #TRUE} if {@code (this <= rhs)}, {@link #FALSE} if not,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if this is not a number
* and no {@link #LE} metatag is defined.
* @see #gteq_b(double)
* @see #comparemt(LuaValue, LuaValue)
*/
public LuaValue lteq( double rhs ) { return compareerror("number"); }
/** Less than or equals: Perform numeric comparison with another value
* of int type,
* including metatag processing, and returning {@link LuaValue}.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return {@link #TRUE} if {@code (this <= rhs)}, {@link #FALSE} if not,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if this is not a number
* and no {@link #LE} metatag is defined.
* @see #gteq_b(int)
* @see #comparemt(LuaValue, LuaValue)
*/
public LuaValue lteq( int rhs ) { return compareerror("number"); }
/** Less than or equals: Perform numeric or string comparison with another value
* of unknown type, including metatag processing,
* and returning java boolean.
*
* To be comparable, both operands must derive from {@link LuaString}
* or both must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return true if {@code (this <= rhs)}, false if not,
* and boolean interpreation of result if metatag processing occurs.
* @throws LuaError if either both operands are not a strings or both are not numbers
* and no {@link #LE} metatag is defined.
* @see #gteq(LuaValue)
* @see #comparemt(LuaValue, LuaValue)
*/
public boolean lteq_b( LuaValue rhs ) { return comparemt(LE,rhs).toboolean(); }
/** Less than or equals: Perform numeric comparison with another value
* of int type,
* including metatag processing,
* and returning java boolean.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return true if {@code (this <= rhs)}, false if not,
* and boolean interpreation of result if metatag processing occurs.
* @throws LuaError if this is not a number
* and no {@link #LE} metatag is defined.
* @see #gteq(int)
* @see #comparemt(LuaValue, LuaValue)
*/
public boolean lteq_b( int rhs ) { compareerror("number"); return false; }
/** Less than or equals: Perform numeric comparison with another value
* of double type,
* including metatag processing,
* and returning java boolean.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return true if {@code (this <= rhs)}, false if not,
* and boolean interpreation of result if metatag processing occurs.
* @throws LuaError if this is not a number
* and no {@link #LE} metatag is defined.
* @see #gteq(double)
* @see #comparemt(LuaValue, LuaValue)
*/
public boolean lteq_b( double rhs ) { compareerror("number"); return false; }
/** Greater than: Perform numeric or string comparison with another value
* of unknown type,
* including metatag processing, and returning {@link LuaValue}.
*
* To be comparable, both operands must derive from {@link LuaString}
* or both must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return {@link #TRUE} if {@code (this > rhs)}, {@link #FALSE} if not,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if either both operands are not a strings or both are not numbers
* and no {@link #LE} metatag is defined.
* @see #gteq_b(LuaValue)
* @see #comparemt(LuaValue, LuaValue)
*/
public LuaValue gt( LuaValue rhs ) { return rhs.comparemt(LE,this); }
/** Greater than: Perform numeric comparison with another value
* of double type,
* including metatag processing, and returning {@link LuaValue}.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return {@link #TRUE} if {@code (this > rhs)}, {@link #FALSE} if not,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if this is not a number
* and no {@link #LE} metatag is defined.
* @see #gteq_b(double)
* @see #comparemt(LuaValue, LuaValue)
*/
public LuaValue gt( double rhs ) { return compareerror("number"); }
/** Greater than: Perform numeric comparison with another value
* of int type,
* including metatag processing, and returning {@link LuaValue}.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return {@link #TRUE} if {@code (this > rhs)}, {@link #FALSE} if not,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if this is not a number
* and no {@link #LE} metatag is defined.
* @see #gteq_b(int)
* @see #comparemt(LuaValue, LuaValue)
*/
public LuaValue gt( int rhs ) { return compareerror("number"); }
/** Greater than: Perform numeric or string comparison with another value
* of unknown type, including metatag processing,
* and returning java boolean.
*
* To be comparable, both operands must derive from {@link LuaString}
* or both must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return true if {@code (this > rhs)}, false if not,
* and boolean interpreation of result if metatag processing occurs.
* @throws LuaError if either both operands are not a strings or both are not numbers
* and no {@link #LE} metatag is defined.
* @see #gteq(LuaValue)
* @see #comparemt(LuaValue, LuaValue)
*/
public boolean gt_b( LuaValue rhs ) { return rhs.comparemt(LE,this).toboolean(); }
/** Greater than: Perform numeric comparison with another value
* of int type,
* including metatag processing,
* and returning java boolean.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return true if {@code (this > rhs)}, false if not,
* and boolean interpreation of result if metatag processing occurs.
* @throws LuaError if this is not a number
* and no {@link #LE} metatag is defined.
* @see #gteq(int)
* @see #comparemt(LuaValue, LuaValue)
*/
public boolean gt_b( int rhs ) { compareerror("number"); return false; }
/** Greater than: Perform numeric or string comparison with another value
* of unknown type, including metatag processing,
* and returning java boolean.
*
* To be comparable, both operands must derive from {@link LuaString}
* or both must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return true if {@code (this > rhs)}, false if not,
* and boolean interpreation of result if metatag processing occurs.
* @throws LuaError if either both operands are not a strings or both are not numbers
* and no {@link #LE} metatag is defined.
* @see #gteq(LuaValue)
* @see #comparemt(LuaValue, LuaValue)
*/
public boolean gt_b( double rhs ) { compareerror("number"); return false; }
/** Greater than or equals: Perform numeric or string comparison with another value
* of unknown type,
* including metatag processing, and returning {@link LuaValue}.
*
* To be comparable, both operands must derive from {@link LuaString}
* or both must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return {@link #TRUE} if {@code (this >= rhs)}, {@link #FALSE} if not,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if either both operands are not a strings or both are not numbers
* and no {@link #LT} metatag is defined.
* @see #gteq_b(LuaValue)
* @see #comparemt(LuaValue, LuaValue)
*/
public LuaValue gteq( LuaValue rhs ) { return rhs.comparemt(LT,this); }
/** Greater than or equals: Perform numeric comparison with another value
* of double type,
* including metatag processing, and returning {@link LuaValue}.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return {@link #TRUE} if {@code (this >= rhs)}, {@link #FALSE} if not,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if this is not a number
* and no {@link #LT} metatag is defined.
* @see #gteq_b(double)
* @see #comparemt(LuaValue, LuaValue)
*/
public LuaValue gteq( double rhs ) { return compareerror("number"); }
/** Greater than or equals: Perform numeric comparison with another value
* of int type,
* including metatag processing, and returning {@link LuaValue}.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return {@link #TRUE} if {@code (this >= rhs)}, {@link #FALSE} if not,
* or {@link LuaValue} if metatag processing occurs
* @throws LuaError if this is not a number
* and no {@link #LT} metatag is defined.
* @see #gteq_b(int)
* @see #comparemt(LuaValue, LuaValue)
*/
public LuaValue gteq( int rhs ) { return valueOf(todouble() >= rhs); }
/** Greater than or equals: Perform numeric or string comparison with another value
* of unknown type, including metatag processing,
* and returning java boolean.
*
* To be comparable, both operands must derive from {@link LuaString}
* or both must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return true if {@code (this >= rhs)}, false if not,
* and boolean interpreation of result if metatag processing occurs.
* @throws LuaError if either both operands are not a strings or both are not numbers
* and no {@link #LT} metatag is defined.
* @see #gteq(LuaValue)
* @see #comparemt(LuaValue, LuaValue)
*/
public boolean gteq_b( LuaValue rhs ) { return rhs.comparemt(LT,this).toboolean(); }
/** Greater than or equals: Perform numeric comparison with another value
* of int type,
* including metatag processing,
* and returning java boolean.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return true if {@code (this >= rhs)}, false if not,
* and boolean interpreation of result if metatag processing occurs.
* @throws LuaError if this is not a number
* and no {@link #LT} metatag is defined.
* @see #gteq(int)
* @see #comparemt(LuaValue, LuaValue)
*/
public boolean gteq_b( int rhs ) { compareerror("number"); return false; }
/** Greater than or equals: Perform numeric comparison with another value
* of double type,
* including metatag processing,
* and returning java boolean.
*
* To be comparable, this must derive from {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return true if {@code (this >= rhs)}, false if not,
* and boolean interpreation of result if metatag processing occurs.
* @throws LuaError if this is not a number
* and no {@link #LT} metatag is defined.
* @see #gteq(double)
* @see #comparemt(LuaValue, LuaValue)
*/
public boolean gteq_b( double rhs ) { compareerror("number"); return false; }
/** Perform metatag processing for comparison operations.
*
* Finds the supplied metatag value and invokes it,
* or throws {@link LuaError} if none applies.
* @param tag The metatag to look up
* @param op1 The operand with which to to perform the operation
* @return {@link LuaValue} resulting from metatag processing
* @throws LuaError if metatag was not defined for either operand,
* or if the operands are not the same type,
* or the metatag values for the two operands are different.
* @see #gt(LuaValue)
* @see #gteq(LuaValue)
* @see #lt(LuaValue)
* @see #lteq(LuaValue)
*/
public LuaValue comparemt( LuaValue tag, LuaValue op1 ) {
LuaValue h;
if (!(h = metatag(tag)).isnil() || !(h = op1.metatag(tag)).isnil())
return h.call(this, op1);
if (LuaValue.LE.raweq(tag) && (!(h = metatag(LT)).isnil() || !(h = op1.metatag(LT)).isnil()))
return h.call(op1, this).not();
return error("attempt to compare "+tag+" on "+typename()+" and "+op1.typename());
}
/** Perform string comparison with another value
* of any type
* using string comparison based on byte values.
*
* Only strings can be compared, meaning
* each operand must derive from {@link LuaString}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return int < 0 for {@code (this < rhs)}, int > 0 for {@code (this > rhs)}, or 0 when same string.
* @throws LuaError if either operand is not a string
*/
public int strcmp( LuaValue rhs ) { error("attempt to compare "+typename()); return 0; }
/** Perform string comparison with another value
* known to be a {@link LuaString}
* using string comparison based on byte values.
*
* Only strings can be compared, meaning
* each operand must derive from {@link LuaString}.
*
* @param rhs The right-hand-side value to perform the comparison with
* @return int < 0 for {@code (this < rhs)}, int > 0 for {@code (this > rhs)}, or 0 when same string.
* @throws LuaError if this is not a string
*/
public int strcmp( LuaString rhs ) { error("attempt to compare "+typename()); return 0; }
/** Concatenate another value onto this value and return the result
* using rules of lua string concatenation including metatag processing.
*
* Only strings and numbers as represented can be concatenated, meaning
* each operand must derive from {@link LuaString} or {@link LuaNumber}.
*
* @param rhs The right-hand-side value to perform the operation with
* @return {@link LuaValue} resulting from concatenation of {@code (this .. rhs)}
* @throws LuaError if either operand is not of an appropriate type,
* such as nil or a table
*/
public LuaValue concat(LuaValue rhs) { return this.concatmt(rhs); }
/** Reverse-concatenation: concatenate this value onto another value
* whose type is unknwon
* and return the result using rules of lua string concatenation including
* metatag processing.
*
* Only strings and numbers as represented can be concatenated, meaning
* each operand must derive from {@link LuaString} or {@link LuaNumber}.
*
* @param lhs The left-hand-side value onto which this will be concatenated
* @return {@link LuaValue} resulting from concatenation of {@code (lhs .. this)}
* @throws LuaError if either operand is not of an appropriate type,
* such as nil or a table
* @see #concat(LuaValue)
*/
public LuaValue concatTo(LuaValue lhs) { return lhs.concatmt(this); }
/** Reverse-concatenation: concatenate this value onto another value
* known to be a {@link LuaNumber}
* and return the result using rules of lua string concatenation including
* metatag processing.
*
* Only strings and numbers as represented can be concatenated, meaning
* each operand must derive from {@link LuaString} or {@link LuaNumber}.
*
* @param lhs The left-hand-side value onto which this will be concatenated
* @return {@link LuaValue} resulting from concatenation of {@code (lhs .. this)}
* @throws LuaError if either operand is not of an appropriate type,
* such as nil or a table
* @see #concat(LuaValue)
*/
public LuaValue concatTo(LuaNumber lhs) { return lhs.concatmt(this); }
/** Reverse-concatenation: concatenate this value onto another value
* known to be a {@link LuaString}
* and return the result using rules of lua string concatenation including
* metatag processing.
*
* Only strings and numbers as represented can be concatenated, meaning
* each operand must derive from {@link LuaString} or {@link LuaNumber}.
*
* @param lhs The left-hand-side value onto which this will be concatenated
* @return {@link LuaValue} resulting from concatenation of {@code (lhs .. this)}
* @throws LuaError if either operand is not of an appropriate type,
* such as nil or a table
* @see #concat(LuaValue)
*/
public LuaValue concatTo(LuaString lhs) { return lhs.concatmt(this); }
/** Convert the value to a {@link Buffer} for more efficient concatenation of
* multiple strings.
* @return Buffer instance containing the string or number
*/
public Buffer buffer() { return new Buffer(this); }
/** Concatenate a {@link Buffer} onto this value and return the result
* using rules of lua string concatenation including metatag processing.
*
* Only strings and numbers as represented can be concatenated, meaning
* each operand must derive from {@link LuaString} or {@link LuaNumber}.
*
* @param rhs The right-hand-side {@link Buffer} to perform the operation with
* @return LuaString resulting from concatenation of {@code (this .. rhs)}
* @throws LuaError if either operand is not of an appropriate type,
* such as nil or a table
*/
public Buffer concat(Buffer rhs) { return rhs.concatTo(this); }
/** Perform metatag processing for concatenation operations.
*
* Finds the {@link #CONCAT} metatag value and invokes it,
* or throws {@link LuaError} if it doesn't exist.
* @param rhs The right-hand-side value to perform the operation with
* @return {@link LuaValue} resulting from metatag processing for {@link #CONCAT} metatag.
* @throws LuaError if metatag was not defined for either operand
*/
public LuaValue concatmt(LuaValue rhs) {
LuaValue h=metatag(CONCAT);
if ( h.isnil() && (h=rhs.metatag(CONCAT)).isnil())
error("attempt to concatenate "+typename()+" and "+rhs.typename());
return h.call(this,rhs);
}
/** Perform boolean {@code and} with another operand, based on lua rules for boolean evaluation.
* This returns either {@code this} or {@code rhs} depending on the boolean value for {@code this}.
*
* @param rhs The right-hand-side value to perform the operation with
* @return {@code this} if {@code this.toboolean()} is false, {@code rhs} otherwise.
*/
public LuaValue and( LuaValue rhs ) { return this.toboolean()? rhs: this; }
/** Perform boolean {@code or} with another operand, based on lua rules for boolean evaluation.
* This returns either {@code this} or {@code rhs} depending on the boolean value for {@code this}.
*
* @param rhs The right-hand-side value to perform the operation with
* @return {@code this} if {@code this.toboolean()} is true, {@code rhs} otherwise.
*/
public LuaValue or( LuaValue rhs ) { return this.toboolean()? this: rhs; }
/** Perform end-condition test in for-loop processing.
*
* Used in lua-bytecode to Java-bytecode conversion.
*
* @param limit the numerical limit to complete the for loop
* @param step the numberical step size to use.
* @return true if limit has not been reached, false otherwise.
*/
public boolean testfor_b(LuaValue limit, LuaValue step) { return step.gt_b(0)? lteq_b(limit): gteq_b(limit); }
/**
* Convert this value to a string if it is a {@link LuaString} or {@link LuaNumber},
* or throw a {@link LuaError} if it is not
* @return {@link LuaString} corresponding to the value if a string or number
* @throws LuaError if not a string or number
*/
public LuaString strvalue() { typerror("strValue"); return null; }
/** Return this value as a strong reference, or null if it was weak and is no longer referenced.
* @return {@link LuaValue} referred to, or null if it was weak and is no longer referenced.
* @see WeakTable
*/
public LuaValue strongvalue() { return this; }
/** Convert java boolean to a {@link LuaValue}.
*
* @param b boolean value to convert
* @return {@link #TRUE} if not or {@link #FALSE} if false
*/
public static LuaBoolean valueOf(boolean b) { return b? LuaValue.TRUE: FALSE; };
/** Convert java int to a {@link LuaValue}.
*
* @param i int value to convert
* @return {@link LuaInteger} instance, possibly pooled, whose value is i
*/
public static LuaInteger valueOf(int i) { return LuaInteger.valueOf(i); }
/** Convert java double to a {@link LuaValue}.
* This may return a {@link LuaInteger} or {@link LuaDouble} depending
* on the value supplied.
*
* @param d double value to convert
* @return {@link LuaNumber} instance, possibly pooled, whose value is d
*/
public static LuaNumber valueOf(double d) { return LuaDouble.valueOf(d); };
/** Convert java string to a {@link LuaValue}.
*
* @param s String value to convert
* @return {@link LuaString} instance, possibly pooled, whose value is s
*/
public static LuaString valueOf(String s) { return LuaString.valueOf(s); }
/** Convert bytes in an array to a {@link LuaValue}.
*
* @param bytes byte array to convert
* @return {@link LuaString} instance, possibly pooled, whose bytes are those in the supplied array
*/
public static LuaString valueOf(byte[] bytes) { return LuaString.valueOf(bytes); }
/** Convert bytes in an array to a {@link LuaValue}.
*
* @param bytes byte array to convert
* @param off offset into the byte array, starting at 0
* @param len number of bytes to include in the {@link LuaString}
* @return {@link LuaString} instance, possibly pooled, whose bytes are those in the supplied array
*/
public static LuaString valueOf(byte[] bytes, int off, int len) {
return LuaString.valueOf(bytes,off,len);
}
/** Construct an empty {@link LuaTable}.
* @return new {@link LuaTable} instance with no values and no metatable.
*/
public static LuaTable tableOf() { return new LuaTable(); }
/** Construct a {@link LuaTable} initialized with supplied array values.
* @param varargs {@link Varargs} containing the values to use in initialization
* @param firstarg the index of the first argument to use from the varargs, 1 being the first.
* @return new {@link LuaTable} instance with sequential elements coming from the varargs.
*/
public static LuaTable tableOf(Varargs varargs, int firstarg) { return new LuaTable(varargs,firstarg); }
/** Construct an empty {@link LuaTable} preallocated to hold array and hashed elements
* @param narray Number of array elements to preallocate
* @param nhash Number of hash elements to preallocate
* @return new {@link LuaTable} instance with no values and no metatable, but preallocated for array and hashed elements.
*/
public static LuaTable tableOf(int narray, int nhash) { return new LuaTable(narray, nhash); }
/** Construct a {@link LuaTable} initialized with supplied array values.
* @param unnamedValues array of {@link LuaValue} containing the values to use in initialization
* @return new {@link LuaTable} instance with sequential elements coming from the array.
*/
public static LuaTable listOf(LuaValue[] unnamedValues) { return new LuaTable(null,unnamedValues,null); }
/** Construct a {@link LuaTable} initialized with supplied array values.
* @param unnamedValues array of {@link LuaValue} containing the first values to use in initialization
* @param lastarg {@link Varargs} containing additional values to use in initialization
* to be put after the last unnamedValues element
* @return new {@link LuaTable} instance with sequential elements coming from the array and varargs.
*/
public static LuaTable listOf(LuaValue[] unnamedValues,Varargs lastarg) { return new LuaTable(null,unnamedValues,lastarg); }
/** Construct a {@link LuaTable} initialized with supplied named values.
* @param namedValues array of {@link LuaValue} containing the keys and values to use in initialization
* in order {@code {key-a, value-a, key-b, value-b, ...} }
* @return new {@link LuaTable} instance with non-sequential keys coming from the supplied array.
*/
public static LuaTable tableOf(LuaValue[] namedValues) { return new LuaTable(namedValues,null,null); }
/** Construct a {@link LuaTable} initialized with supplied named values and sequential elements.
* The named values will be assigned first, and the sequential elements will be assigned later,
* possibly overwriting named values at the same slot if there are conflicts.
* @param namedValues array of {@link LuaValue} containing the keys and values to use in initialization
* in order {@code {key-a, value-a, key-b, value-b, ...} }
* @param unnamedValues array of {@link LuaValue} containing the sequenctial elements to use in initialization
* in order {@code {value-1, value-2, ...} }, or null if there are none
* @return new {@link LuaTable} instance with named and sequential values supplied.
*/
public static LuaTable tableOf(LuaValue[] namedValues, LuaValue[] unnamedValues) {return new LuaTable(namedValues,unnamedValues,null); }
/** Construct a {@link LuaTable} initialized with supplied named values and sequential elements in an array part and as varargs.
* The named values will be assigned first, and the sequential elements will be assigned later,
* possibly overwriting named values at the same slot if there are conflicts.
* @param namedValues array of {@link LuaValue} containing the keys and values to use in initialization
* in order {@code {key-a, value-a, key-b, value-b, ...} }
* @param unnamedValues array of {@link LuaValue} containing the first sequenctial elements to use in initialization
* in order {@code {value-1, value-2, ...} }, or null if there are none
* @param lastarg {@link Varargs} containing additional values to use in the sequential part of the initialization,
* to be put after the last unnamedValues element
* @return new {@link LuaTable} instance with named and sequential values supplied.
*/
public static LuaTable tableOf(LuaValue[] namedValues, LuaValue[] unnamedValues, Varargs lastarg) {return new LuaTable(namedValues,unnamedValues,lastarg); }
/** Construct a LuaUserdata for an object.
*
* @param o The java instance to be wrapped as userdata
* @return {@link LuaUserdata} value wrapping the java instance.
*/
public static LuaUserdata userdataOf(Object o) { return new LuaUserdata(o); }
/** Construct a LuaUserdata for an object with a user supplied metatable.
*
* @param o The java instance to be wrapped as userdata
* @param metatable The metatble to associate with the userdata instance.
* @return {@link LuaUserdata} value wrapping the java instance.
*/
public static LuaUserdata userdataOf(Object o,LuaValue metatable) { return new LuaUserdata(o,metatable); }
/** Constant limiting metatag loop processing */
private static final int MAXTAGLOOP = 100;
/**
* Return value for field reference including metatag processing, or {@link LuaValue#NIL} if it doesn't exist.
* @param t {@link LuaValue} on which field is being referenced, typically a table or something with the metatag {@link LuaValue#INDEX} defined
* @param key {@link LuaValue} naming the field to reference
* @return {@link LuaValue} for the {@code key} if it exists, or {@link LuaValue#NIL}
* @throws LuaError if there is a loop in metatag processing
*/
/** get value from metatable operations, or NIL if not defined by metatables */
protected static LuaValue gettable(LuaValue t, LuaValue key) {
LuaValue tm;
int loop = 0;
do {
if (t.istable()) {
LuaValue res = t.rawget(key);
if ((!res.isnil()) || (tm = t.metatag(INDEX)).isnil())
return res;
} else if ((tm = t.metatag(INDEX)).isnil())
t.indexerror();
if (tm.isfunction())
return tm.call(t, key);
t = tm;
}
while ( ++loop < MAXTAGLOOP );
error("loop in gettable");
return NIL;
}
/**
* Perform field assignment including metatag processing.
* @param t {@link LuaValue} on which value is being set, typically a table or something with the metatag {@link LuaValue#NEWINDEX} defined
* @param key {@link LuaValue} naming the field to assign
* @param value {@link LuaValue} the new value to assign to {@code key}
* @throws LuaError if there is a loop in metatag processing
* @return true if assignment or metatag processing succeeded, false otherwise
*/
protected static boolean settable(LuaValue t, LuaValue key, LuaValue value) {
LuaValue tm;
int loop = 0;
do {
if (t.istable()) {
if ((!t.rawget(key).isnil()) || (tm = t.metatag(NEWINDEX)).isnil()) {
t.rawset(key, value);
return true;
}
} else if ((tm = t.metatag(NEWINDEX)).isnil())
t.typerror("index");
if (tm.isfunction()) {
tm.call(t, key, value);
return true;
}
t = tm;
}
while ( ++loop < MAXTAGLOOP );
error("loop in settable");
return false;
}
/**
* Get particular metatag, or return {@link LuaValue#NIL} if it doesn't exist
* @param tag Metatag name to look up, typically a string such as
* {@link LuaValue#INDEX} or {@link LuaValue#NEWINDEX}
* @return {@link LuaValue} for tag {@code reason}, or {@link LuaValue#NIL}
*/
public LuaValue metatag(LuaValue tag) {
LuaValue mt = getmetatable();
if ( mt == null )
return NIL;
return mt.rawget(tag);
}
/**
* Get particular metatag, or throw {@link LuaError} if it doesn't exist
* @param tag Metatag name to look up, typically a string such as
* {@link LuaValue#INDEX} or {@link LuaValue#NEWINDEX}
* @param reason Description of error when tag lookup fails.
* @return {@link LuaValue} that can be called
* @throws LuaError when the lookup fails.
*/
protected LuaValue checkmetatag(LuaValue tag, String reason) {
LuaValue h = this.metatag(tag);
if ( h.isnil() )
throw new LuaError(reason+typename());
return h;
}
/** Construct a Metatable instance from the given LuaValue */
protected static Metatable metatableOf(LuaValue mt) {
if ( mt != null && mt.istable() ) {
LuaValue mode = mt.rawget(MODE);
if ( mode.isstring() ) {
String m = mode.tojstring();
boolean weakkeys = m.indexOf('k') >= 0;
boolean weakvalues = m.indexOf('v') >= 0;
if ( weakkeys || weakvalues ) {
return new WeakTable(weakkeys, weakvalues, mt);
}
}
return (LuaTable)mt;
} else if ( mt != null ) {
return new NonTableMetatable( mt );
} else {
return null;
}
}
/** Throw {@link LuaError} indicating index was attempted on illegal type
* @throws LuaError when called.
*/
private void indexerror() {
error( "attempt to index ? (a "+typename()+" value)" );
}
/** Construct a {@link Varargs} around an array of {@link LuaValue}s.
*
* @param v The array of {@link LuaValue}s
* @return {@link Varargs} wrapping the supplied values.
* @see LuaValue#varargsOf(LuaValue, Varargs)
* @see LuaValue#varargsOf(LuaValue[], int, int)
*/
public static Varargs varargsOf(final LuaValue[] v) {
switch ( v.length ) {
case 0: return NONE;
case 1: return v[0];
case 2: return new Varargs.PairVarargs(v[0],v[1]);
default: return new Varargs.ArrayVarargs(v,NONE);
}
}
/** Construct a {@link Varargs} around an array of {@link LuaValue}s.
*
* @param v The array of {@link LuaValue}s
* @param r {@link Varargs} contain values to include at the end
* @return {@link Varargs} wrapping the supplied values.
* @see LuaValue#varargsOf(LuaValue[])
* @see LuaValue#varargsOf(LuaValue[], int, int, Varargs)
*/
public static Varargs varargsOf(final LuaValue[] v,Varargs r) {
switch ( v.length ) {
case 0: return r;
case 1: return r.narg()>0?
(Varargs) new Varargs.PairVarargs(v[0],r):
(Varargs) v[0];
case 2: return r.narg()>0?
(Varargs) new Varargs.ArrayVarargs(v,r):
(Varargs) new Varargs.PairVarargs(v[0],v[1]);
default: return new Varargs.ArrayVarargs(v,r);
}
}
/** Construct a {@link Varargs} around an array of {@link LuaValue}s.
*
* @param v The array of {@link LuaValue}s
* @param offset number of initial values to skip in the array
* @param length number of values to include from the array
* @return {@link Varargs} wrapping the supplied values.
* @see LuaValue#varargsOf(LuaValue[])
* @see LuaValue#varargsOf(LuaValue[], int, int, Varargs)
*/
public static Varargs varargsOf(final LuaValue[] v, final int offset, final int length) {
switch ( length ) {
case 0: return NONE;
case 1: return v[offset];
case 2: return new Varargs.PairVarargs(v[offset+0],v[offset+1]);
default: return new Varargs.ArrayPartVarargs(v, offset, length, NONE);
}
}
/** Construct a {@link Varargs} around an array of {@link LuaValue}s.
*
* Caller must ensure that array contents are not mutated after this call
* or undefined behavior will result.
*
* @param v The array of {@link LuaValue}s
* @param offset number of initial values to skip in the array
* @param length number of values to include from the array
* @param more {@link Varargs} contain values to include at the end
* @return {@link Varargs} wrapping the supplied values.
* @see LuaValue#varargsOf(LuaValue[], Varargs)
* @see LuaValue#varargsOf(LuaValue[], int, int)
*/
public static Varargs varargsOf(final LuaValue[] v, final int offset, final int length, Varargs more) {
switch ( length ) {
case 0: return more;
case 1: return more.narg()>0?
(Varargs) new Varargs.PairVarargs(v[offset],more):
(Varargs) v[offset];
case 2: return more.narg()>0?
(Varargs) new Varargs.ArrayPartVarargs(v,offset,length,more):
(Varargs) new Varargs.PairVarargs(v[offset],v[offset+1]);
default: return new Varargs.ArrayPartVarargs(v,offset,length,more);
}
}
/** Construct a {@link Varargs} around a set of 2 or more {@link LuaValue}s.
*
* This can be used to wrap exactly 2 values, or a list consisting of 1 initial value
* followed by another variable list of remaining values.
*
* @param v First {@link LuaValue} in the {@link Varargs}
* @param r {@link LuaValue} supplying the 2rd value,
* or {@link Varargs}s supplying all values beyond the first
* @return {@link Varargs} wrapping the supplied values.
*/
public static Varargs varargsOf(LuaValue v, Varargs r) {
switch ( r.narg() ) {
case 0: return v;
default: return new Varargs.PairVarargs(v,r);
}
}
/** Construct a {@link Varargs} around a set of 3 or more {@link LuaValue}s.
*
* This can be used to wrap exactly 3 values, or a list consisting of 2 initial values
* followed by another variable list of remaining values.
*
* @param v1 First {@link LuaValue} in the {@link Varargs}
* @param v2 Second {@link LuaValue} in the {@link Varargs}
* @param v3 {@link LuaValue} supplying the 3rd value,
* or {@link Varargs}s supplying all values beyond the second
* @return {@link Varargs} wrapping the supplied values.
*/
public static Varargs varargsOf(LuaValue v1,LuaValue v2,Varargs v3) {
switch ( v3.narg() ) {
case 0: return new Varargs.PairVarargs(v1,v2);
default: return new Varargs.ArrayPartVarargs(new LuaValue[]{v1,v2}, 0, 2, v3);
}
}
/** Construct a {@link TailcallVarargs} around a function and arguments.
*
* The tail call is not yet called or processing until the client invokes
* {@link TailcallVarargs#eval()} which performs the tail call processing.
*
* This method is typically not used directly by client code.
* Instead use one of the function invocation methods.
*
* @param func {@link LuaValue} to be called as a tail call
* @param args {@link Varargs} containing the arguments to the call
* @return {@link TailcallVarargs} to be used in tailcall oprocessing.
* @see LuaValue#call()
* @see LuaValue#invoke()
* @see LuaValue#method(LuaValue)
* @see LuaValue#invokemethod(LuaValue)
*/
public static Varargs tailcallOf(LuaValue func, Varargs args) {
return new TailcallVarargs(func, args);
}
/**
* Callback used during tail call processing to invoke the function once.
*
* This may return a {@link TailcallVarargs} to be evaluated by the client.
*
* This should not be called directly, instead use one of the call invocation functions.
*
* @param args the arguments to the call invocation.
* @return Varargs the return values, possible a TailcallVarargs.
* @see LuaValue#call()
* @see LuaValue#invoke()
* @see LuaValue#method(LuaValue)
* @see LuaValue#invokemethod(LuaValue)
*/
public Varargs onInvoke(Varargs args) {
return invoke(args);
}
/** Hook for implementations such as LuaJC to load the environment of the main chunk
* into the first upvalue location. If the function has no upvalues or is not a main chunk,
* calling this will be no effect.
* @param env The environment to load into the first upvalue, if there is one.
*/
public void initupvalue1(LuaValue env) {}
/** Varargs implemenation with no values.
*
* This is an internal class not intended to be used directly.
* Instead use the predefined constant {@link LuaValue#NONE}
*
* @see LuaValue#NONE
*/
private static final class None extends LuaNil {
static None _NONE = new None();
public LuaValue arg(int i) { return NIL; }
public int narg() { return 0; }
public LuaValue arg1() { return NIL; }
public String tojstring() { return "none"; }
public Varargs subargs(final int start) { return start > 0? this: argerror(1, "start must be > 0"); }
void copyto(LuaValue[] dest, int offset, int length) { for(;length>0; length--) dest[offset++] = NIL; }
}
/**
* Create a {@code Varargs} instance containing arguments starting at index {@code start}
* @param start the index from which to include arguments, where 1 is the first argument.
* @return Varargs containing argument { start, start+1, ... , narg-start-1 }
*/
public Varargs subargs(final int start) {
if (start == 1)
return this;
if (start > 1)
return NONE;
return argerror(1, "start must be > 0");
}
}