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Lighweight Java Game Library
/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opencl;
import org.lwjgl.*;
import java.nio.*;
/**
* The core OpenCL 1.0 OpenGL interrop functionality.
*/
public final class CL10GL {
/**
* cl_gl_object_type
*/
public static final int CL_GL_OBJECT_BUFFER = 0x2000,
CL_GL_OBJECT_TEXTURE2D = 0x2001,
CL_GL_OBJECT_TEXTURE3D = 0x2002,
CL_GL_OBJECT_RENDERBUFFER = 0x2003;
/**
* cl_gl_texture_info
*/
public static final int CL_GL_TEXTURE_TARGET = 0x2004,
CL_GL_MIPMAP_LEVEL = 0x2005;
private CL10GL() {}
public static CLMem clCreateFromGLBuffer(CLContext context, long flags, int bufobj, IntBuffer errcode_ret) {
long function_pointer = CLCapabilities.clCreateFromGLBuffer;
BufferChecks.checkFunctionAddress(function_pointer);
if (errcode_ret != null)
BufferChecks.checkBuffer(errcode_ret, 1);
CLMem __result = new CLMem(nclCreateFromGLBuffer(context.getPointer(), flags, bufobj, MemoryUtil.getAddressSafe(errcode_ret), function_pointer), context);
return __result;
}
static native long nclCreateFromGLBuffer(long context, long flags, int bufobj, long errcode_ret, long function_pointer);
public static CLMem clCreateFromGLTexture2D(CLContext context, long flags, int target, int miplevel, int texture, IntBuffer errcode_ret) {
long function_pointer = CLCapabilities.clCreateFromGLTexture2D;
BufferChecks.checkFunctionAddress(function_pointer);
if (errcode_ret != null)
BufferChecks.checkBuffer(errcode_ret, 1);
CLMem __result = new CLMem(nclCreateFromGLTexture2D(context.getPointer(), flags, target, miplevel, texture, MemoryUtil.getAddressSafe(errcode_ret), function_pointer), context);
return __result;
}
static native long nclCreateFromGLTexture2D(long context, long flags, int target, int miplevel, int texture, long errcode_ret, long function_pointer);
public static CLMem clCreateFromGLTexture3D(CLContext context, long flags, int target, int miplevel, int texture, IntBuffer errcode_ret) {
long function_pointer = CLCapabilities.clCreateFromGLTexture3D;
BufferChecks.checkFunctionAddress(function_pointer);
if (errcode_ret != null)
BufferChecks.checkBuffer(errcode_ret, 1);
CLMem __result = new CLMem(nclCreateFromGLTexture3D(context.getPointer(), flags, target, miplevel, texture, MemoryUtil.getAddressSafe(errcode_ret), function_pointer), context);
return __result;
}
static native long nclCreateFromGLTexture3D(long context, long flags, int target, int miplevel, int texture, long errcode_ret, long function_pointer);
public static CLMem clCreateFromGLRenderbuffer(CLContext context, long flags, int renderbuffer, IntBuffer errcode_ret) {
long function_pointer = CLCapabilities.clCreateFromGLRenderbuffer;
BufferChecks.checkFunctionAddress(function_pointer);
if (errcode_ret != null)
BufferChecks.checkBuffer(errcode_ret, 1);
CLMem __result = new CLMem(nclCreateFromGLRenderbuffer(context.getPointer(), flags, renderbuffer, MemoryUtil.getAddressSafe(errcode_ret), function_pointer), context);
return __result;
}
static native long nclCreateFromGLRenderbuffer(long context, long flags, int renderbuffer, long errcode_ret, long function_pointer);
public static int clGetGLObjectInfo(CLMem memobj, IntBuffer gl_object_type, IntBuffer gl_object_name) {
long function_pointer = CLCapabilities.clGetGLObjectInfo;
BufferChecks.checkFunctionAddress(function_pointer);
if (gl_object_type != null)
BufferChecks.checkBuffer(gl_object_type, 1);
if (gl_object_name != null)
BufferChecks.checkBuffer(gl_object_name, 1);
int __result = nclGetGLObjectInfo(memobj.getPointer(), MemoryUtil.getAddressSafe(gl_object_type), MemoryUtil.getAddressSafe(gl_object_name), function_pointer);
return __result;
}
static native int nclGetGLObjectInfo(long memobj, long gl_object_type, long gl_object_name, long function_pointer);
public static int clGetGLTextureInfo(CLMem memobj, int param_name, ByteBuffer param_value, PointerBuffer param_value_size_ret) {
long function_pointer = CLCapabilities.clGetGLTextureInfo;
BufferChecks.checkFunctionAddress(function_pointer);
if (param_value != null)
BufferChecks.checkDirect(param_value);
if (param_value_size_ret != null)
BufferChecks.checkBuffer(param_value_size_ret, 1);
int __result = nclGetGLTextureInfo(memobj.getPointer(), param_name, (param_value == null ? 0 : param_value.remaining()), MemoryUtil.getAddressSafe(param_value), MemoryUtil.getAddressSafe(param_value_size_ret), function_pointer);
return __result;
}
static native int nclGetGLTextureInfo(long memobj, int param_name, long param_value_param_value_size, long param_value, long param_value_size_ret, long function_pointer);
public static int clEnqueueAcquireGLObjects(CLCommandQueue command_queue, PointerBuffer mem_objects, PointerBuffer event_wait_list, PointerBuffer event) {
long function_pointer = CLCapabilities.clEnqueueAcquireGLObjects;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkBuffer(mem_objects, 1);
if (event_wait_list != null)
BufferChecks.checkDirect(event_wait_list);
if (event != null)
BufferChecks.checkBuffer(event, 1);
int __result = nclEnqueueAcquireGLObjects(command_queue.getPointer(), mem_objects.remaining(), MemoryUtil.getAddress(mem_objects), (event_wait_list == null ? 0 : event_wait_list.remaining()), MemoryUtil.getAddressSafe(event_wait_list), MemoryUtil.getAddressSafe(event), function_pointer);
if ( __result == CL10.CL_SUCCESS ) command_queue.registerCLEvent(event);
return __result;
}
static native int nclEnqueueAcquireGLObjects(long command_queue, int mem_objects_num_objects, long mem_objects, int event_wait_list_num_events_in_wait_list, long event_wait_list, long event, long function_pointer);
/** Overloads clEnqueueAcquireGLObjects. */
public static int clEnqueueAcquireGLObjects(CLCommandQueue command_queue, CLMem mem_object, PointerBuffer event_wait_list, PointerBuffer event) {
long function_pointer = CLCapabilities.clEnqueueAcquireGLObjects;
BufferChecks.checkFunctionAddress(function_pointer);
if (event_wait_list != null)
BufferChecks.checkDirect(event_wait_list);
if (event != null)
BufferChecks.checkBuffer(event, 1);
int __result = nclEnqueueAcquireGLObjects(command_queue.getPointer(), 1, APIUtil.getPointer(mem_object), (event_wait_list == null ? 0 : event_wait_list.remaining()), MemoryUtil.getAddressSafe(event_wait_list), MemoryUtil.getAddressSafe(event), function_pointer);
if ( __result == CL10.CL_SUCCESS ) command_queue.registerCLEvent(event);
return __result;
}
public static int clEnqueueReleaseGLObjects(CLCommandQueue command_queue, PointerBuffer mem_objects, PointerBuffer event_wait_list, PointerBuffer event) {
long function_pointer = CLCapabilities.clEnqueueReleaseGLObjects;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkBuffer(mem_objects, 1);
if (event_wait_list != null)
BufferChecks.checkDirect(event_wait_list);
if (event != null)
BufferChecks.checkBuffer(event, 1);
int __result = nclEnqueueReleaseGLObjects(command_queue.getPointer(), mem_objects.remaining(), MemoryUtil.getAddress(mem_objects), (event_wait_list == null ? 0 : event_wait_list.remaining()), MemoryUtil.getAddressSafe(event_wait_list), MemoryUtil.getAddressSafe(event), function_pointer);
if ( __result == CL10.CL_SUCCESS ) command_queue.registerCLEvent(event);
return __result;
}
static native int nclEnqueueReleaseGLObjects(long command_queue, int mem_objects_num_objects, long mem_objects, int event_wait_list_num_events_in_wait_list, long event_wait_list, long event, long function_pointer);
/** Overloads clEnqueueReleaseGLObjects. */
public static int clEnqueueReleaseGLObjects(CLCommandQueue command_queue, CLMem mem_object, PointerBuffer event_wait_list, PointerBuffer event) {
long function_pointer = CLCapabilities.clEnqueueReleaseGLObjects;
BufferChecks.checkFunctionAddress(function_pointer);
if (event_wait_list != null)
BufferChecks.checkDirect(event_wait_list);
if (event != null)
BufferChecks.checkBuffer(event, 1);
int __result = nclEnqueueReleaseGLObjects(command_queue.getPointer(), 1, APIUtil.getPointer(mem_object), (event_wait_list == null ? 0 : event_wait_list.remaining()), MemoryUtil.getAddressSafe(event_wait_list), MemoryUtil.getAddressSafe(event), function_pointer);
if ( __result == CL10.CL_SUCCESS ) command_queue.registerCLEvent(event);
return __result;
}
}