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org.lwjgl.opengl.ARBTextureCubeMapArray Maven / Gradle / Ivy

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/* MACHINE GENERATED FILE, DO NOT EDIT */

package org.lwjgl.opengl;

import org.lwjgl.*;
import java.nio.*;

public final class ARBTextureCubeMapArray {

	/**
	 *  Accepted by the <target> parameter of TexParameteri, TexParameteriv,
	 *  TexParameterf, TexParameterfv, BindTexture, and GenerateMipmap:
	 *  

* Accepted by the <target> parameter of TexImage3D, TexSubImage3D, * CompressedTeximage3D, CompressedTexSubImage3D and CopyTexSubImage3D: *

* Accepted by the <tex> parameter of GetTexImage: */ public static final int GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009; /** * Accepted by the <pname> parameter of GetBooleanv, GetDoublev, * GetIntegerv and GetFloatv: */ public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A; /** * Accepted by the <target> parameter of TexImage3D, TexSubImage3D, * CompressedTeximage3D, CompressedTexSubImage3D and CopyTexSubImage3D: */ public static final int GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B; /** * Returned by the <type> parameter of GetActiveUniform: */ public static final int GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D, GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F; private ARBTextureCubeMapArray() {} }





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