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Lighweight Java Game Library
/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import java.awt.Canvas;
import java.nio.ByteBuffer;
import java.security.AccessController;
import java.security.PrivilegedActionException;
import java.security.PrivilegedExceptionAction;
import org.lwjgl.LWJGLException;
import org.lwjgl.LWJGLUtil;
/**
*
* @author elias_naur
* @version $Revision$
* $Id$
*/
final class AWTSurfaceLock {
private static final int WAIT_DELAY_MILLIS = 100;
private final ByteBuffer lock_buffer;
private boolean firstLockSucceeded;
AWTSurfaceLock() {
lock_buffer = createHandle();
}
private static native ByteBuffer createHandle();
public ByteBuffer lockAndGetHandle(Canvas component) throws LWJGLException {
while (!privilegedLockAndInitHandle(component)) {
LWJGLUtil.log("Could not get drawing surface info, retrying...");
try {
Thread.sleep(WAIT_DELAY_MILLIS);
} catch (InterruptedException e) {
LWJGLUtil.log("Interrupted while retrying: " + e);
}
}
return lock_buffer;
}
private boolean privilegedLockAndInitHandle(final Canvas component) throws LWJGLException {
// Workaround for Sun JDK bug 4796548 which still exists in java for OS X
// We need to elevate privileges because of an AWT bug. Please see
// http://192.18.37.44/forums/index.php?topic=10572 for a discussion.
// It is only needed on first call, so we avoid it on all subsequent calls
// due to performance..
final Canvas parent = component instanceof AWTGLCanvas ? component : Display.getParent();
if (firstLockSucceeded)
return lockAndInitHandle(lock_buffer, component, parent);
else
try {
firstLockSucceeded = AccessController.doPrivileged(new PrivilegedExceptionAction() {
public Boolean run() throws LWJGLException {
return lockAndInitHandle(lock_buffer, component, parent);
}
});
return firstLockSucceeded;
} catch (PrivilegedActionException e) {
throw (LWJGLException) e.getException();
}
}
private static native boolean lockAndInitHandle(ByteBuffer lock_buffer, Canvas component, Canvas display_parent) throws LWJGLException;
void unlock() throws LWJGLException {
nUnlock(lock_buffer);
}
private static native void nUnlock(ByteBuffer lock_buffer) throws LWJGLException;
}
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