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Lighweight Java Game Library
/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class EXTFramebufferObject {
/**
* Accepted by the <target> parameter of BindFramebufferEXT,
* CheckFramebufferStatusEXT, FramebufferTexture{1D|2D|3D}EXT, and
* FramebufferRenderbufferEXT:
*/
public static final int GL_FRAMEBUFFER_EXT = 0x8D40;
/**
* Accepted by the <target> parameter of BindRenderbufferEXT,
* RenderbufferStorageEXT, and GetRenderbufferParameterivEXT, and
* returned by GetFramebufferAttachmentParameterivEXT:
*/
public static final int GL_RENDERBUFFER_EXT = 0x8D41;
/**
* Accepted by the <internalformat> parameter of
* RenderbufferStorageEXT:
*/
public static final int GL_STENCIL_INDEX1_EXT = 0x8D46,
GL_STENCIL_INDEX4_EXT = 0x8D47,
GL_STENCIL_INDEX8_EXT = 0x8D48,
GL_STENCIL_INDEX16_EXT = 0x8D49;
/**
* Accepted by the <pname> parameter of GetRenderbufferParameterivEXT:
*/
public static final int GL_RENDERBUFFER_WIDTH_EXT = 0x8D42,
GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43,
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44,
GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50,
GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51,
GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52,
GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53,
GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54,
GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55;
/**
* Accepted by the <pname> parameter of
* GetFramebufferAttachmentParameterivEXT:
*/
public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0,
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1,
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2,
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3,
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4;
/**
* Accepted by the <attachment> parameter of
* FramebufferTexture{1D|2D|3D}EXT, FramebufferRenderbufferEXT, and
* GetFramebufferAttachmentParameterivEXT
*/
public static final int GL_COLOR_ATTACHMENT0_EXT = 0x8CE0,
GL_COLOR_ATTACHMENT1_EXT = 0x8CE1,
GL_COLOR_ATTACHMENT2_EXT = 0x8CE2,
GL_COLOR_ATTACHMENT3_EXT = 0x8CE3,
GL_COLOR_ATTACHMENT4_EXT = 0x8CE4,
GL_COLOR_ATTACHMENT5_EXT = 0x8CE5,
GL_COLOR_ATTACHMENT6_EXT = 0x8CE6,
GL_COLOR_ATTACHMENT7_EXT = 0x8CE7,
GL_COLOR_ATTACHMENT8_EXT = 0x8CE8,
GL_COLOR_ATTACHMENT9_EXT = 0x8CE9,
GL_COLOR_ATTACHMENT10_EXT = 0x8CEA,
GL_COLOR_ATTACHMENT11_EXT = 0x8CEB,
GL_COLOR_ATTACHMENT12_EXT = 0x8CEC,
GL_COLOR_ATTACHMENT13_EXT = 0x8CED,
GL_COLOR_ATTACHMENT14_EXT = 0x8CEE,
GL_COLOR_ATTACHMENT15_EXT = 0x8CEF,
GL_DEPTH_ATTACHMENT_EXT = 0x8D00,
GL_STENCIL_ATTACHMENT_EXT = 0x8D20;
/**
* Returned by CheckFramebufferStatusEXT():
*/
public static final int GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5,
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6,
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7,
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9,
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA,
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB,
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC,
GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD;
/**
* Accepted by GetIntegerv():
*/
public static final int GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6,
GL_RENDERBUFFER_BINDING_EXT = 0x8CA7,
GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF,
GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8;
/**
* Returned by GetError():
*/
public static final int GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x506;
private EXTFramebufferObject() {}
public static boolean glIsRenderbufferEXT(int renderbuffer) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glIsRenderbufferEXT;
BufferChecks.checkFunctionAddress(function_pointer);
boolean __result = nglIsRenderbufferEXT(renderbuffer, function_pointer);
return __result;
}
static native boolean nglIsRenderbufferEXT(int renderbuffer, long function_pointer);
public static void glBindRenderbufferEXT(int target, int renderbuffer) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glBindRenderbufferEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglBindRenderbufferEXT(target, renderbuffer, function_pointer);
}
static native void nglBindRenderbufferEXT(int target, int renderbuffer, long function_pointer);
public static void glDeleteRenderbuffersEXT(IntBuffer renderbuffers) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glDeleteRenderbuffersEXT;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(renderbuffers);
nglDeleteRenderbuffersEXT(renderbuffers.remaining(), MemoryUtil.getAddress(renderbuffers), function_pointer);
}
static native void nglDeleteRenderbuffersEXT(int renderbuffers_n, long renderbuffers, long function_pointer);
/** Overloads glDeleteRenderbuffersEXT. */
public static void glDeleteRenderbuffersEXT(int renderbuffer) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glDeleteRenderbuffersEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglDeleteRenderbuffersEXT(1, APIUtil.getInt(caps, renderbuffer), function_pointer);
}
public static void glGenRenderbuffersEXT(IntBuffer renderbuffers) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGenRenderbuffersEXT;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(renderbuffers);
nglGenRenderbuffersEXT(renderbuffers.remaining(), MemoryUtil.getAddress(renderbuffers), function_pointer);
}
static native void nglGenRenderbuffersEXT(int renderbuffers_n, long renderbuffers, long function_pointer);
/** Overloads glGenRenderbuffersEXT. */
public static int glGenRenderbuffersEXT() {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGenRenderbuffersEXT;
BufferChecks.checkFunctionAddress(function_pointer);
IntBuffer renderbuffers = APIUtil.getBufferInt(caps);
nglGenRenderbuffersEXT(1, MemoryUtil.getAddress(renderbuffers), function_pointer);
return renderbuffers.get(0);
}
public static void glRenderbufferStorageEXT(int target, int internalformat, int width, int height) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glRenderbufferStorageEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglRenderbufferStorageEXT(target, internalformat, width, height, function_pointer);
}
static native void nglRenderbufferStorageEXT(int target, int internalformat, int width, int height, long function_pointer);
public static void glGetRenderbufferParameterEXT(int target, int pname, IntBuffer params) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetRenderbufferParameterivEXT;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkBuffer(params, 4);
nglGetRenderbufferParameterivEXT(target, pname, MemoryUtil.getAddress(params), function_pointer);
}
static native void nglGetRenderbufferParameterivEXT(int target, int pname, long params, long function_pointer);
/** Overloads glGetRenderbufferParameterivEXT. */
public static int glGetRenderbufferParameterEXT(int target, int pname) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetRenderbufferParameterivEXT;
BufferChecks.checkFunctionAddress(function_pointer);
IntBuffer params = APIUtil.getBufferInt(caps);
nglGetRenderbufferParameterivEXT(target, pname, MemoryUtil.getAddress(params), function_pointer);
return params.get(0);
}
public static boolean glIsFramebufferEXT(int framebuffer) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glIsFramebufferEXT;
BufferChecks.checkFunctionAddress(function_pointer);
boolean __result = nglIsFramebufferEXT(framebuffer, function_pointer);
return __result;
}
static native boolean nglIsFramebufferEXT(int framebuffer, long function_pointer);
public static void glBindFramebufferEXT(int target, int framebuffer) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glBindFramebufferEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglBindFramebufferEXT(target, framebuffer, function_pointer);
}
static native void nglBindFramebufferEXT(int target, int framebuffer, long function_pointer);
public static void glDeleteFramebuffersEXT(IntBuffer framebuffers) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glDeleteFramebuffersEXT;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(framebuffers);
nglDeleteFramebuffersEXT(framebuffers.remaining(), MemoryUtil.getAddress(framebuffers), function_pointer);
}
static native void nglDeleteFramebuffersEXT(int framebuffers_n, long framebuffers, long function_pointer);
/** Overloads glDeleteFramebuffersEXT. */
public static void glDeleteFramebuffersEXT(int framebuffer) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glDeleteFramebuffersEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglDeleteFramebuffersEXT(1, APIUtil.getInt(caps, framebuffer), function_pointer);
}
public static void glGenFramebuffersEXT(IntBuffer framebuffers) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGenFramebuffersEXT;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(framebuffers);
nglGenFramebuffersEXT(framebuffers.remaining(), MemoryUtil.getAddress(framebuffers), function_pointer);
}
static native void nglGenFramebuffersEXT(int framebuffers_n, long framebuffers, long function_pointer);
/** Overloads glGenFramebuffersEXT. */
public static int glGenFramebuffersEXT() {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGenFramebuffersEXT;
BufferChecks.checkFunctionAddress(function_pointer);
IntBuffer framebuffers = APIUtil.getBufferInt(caps);
nglGenFramebuffersEXT(1, MemoryUtil.getAddress(framebuffers), function_pointer);
return framebuffers.get(0);
}
public static int glCheckFramebufferStatusEXT(int target) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glCheckFramebufferStatusEXT;
BufferChecks.checkFunctionAddress(function_pointer);
int __result = nglCheckFramebufferStatusEXT(target, function_pointer);
return __result;
}
static native int nglCheckFramebufferStatusEXT(int target, long function_pointer);
public static void glFramebufferTexture1DEXT(int target, int attachment, int textarget, int texture, int level) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glFramebufferTexture1DEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglFramebufferTexture1DEXT(target, attachment, textarget, texture, level, function_pointer);
}
static native void nglFramebufferTexture1DEXT(int target, int attachment, int textarget, int texture, int level, long function_pointer);
public static void glFramebufferTexture2DEXT(int target, int attachment, int textarget, int texture, int level) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glFramebufferTexture2DEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglFramebufferTexture2DEXT(target, attachment, textarget, texture, level, function_pointer);
}
static native void nglFramebufferTexture2DEXT(int target, int attachment, int textarget, int texture, int level, long function_pointer);
public static void glFramebufferTexture3DEXT(int target, int attachment, int textarget, int texture, int level, int zoffset) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glFramebufferTexture3DEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglFramebufferTexture3DEXT(target, attachment, textarget, texture, level, zoffset, function_pointer);
}
static native void nglFramebufferTexture3DEXT(int target, int attachment, int textarget, int texture, int level, int zoffset, long function_pointer);
public static void glFramebufferRenderbufferEXT(int target, int attachment, int renderbuffertarget, int renderbuffer) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glFramebufferRenderbufferEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglFramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer, function_pointer);
}
static native void nglFramebufferRenderbufferEXT(int target, int attachment, int renderbuffertarget, int renderbuffer, long function_pointer);
public static void glGetFramebufferAttachmentParameterEXT(int target, int attachment, int pname, IntBuffer params) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetFramebufferAttachmentParameterivEXT;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkBuffer(params, 4);
nglGetFramebufferAttachmentParameterivEXT(target, attachment, pname, MemoryUtil.getAddress(params), function_pointer);
}
static native void nglGetFramebufferAttachmentParameterivEXT(int target, int attachment, int pname, long params, long function_pointer);
/** Overloads glGetFramebufferAttachmentParameterivEXT. */
public static int glGetFramebufferAttachmentParameterEXT(int target, int attachment, int pname) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetFramebufferAttachmentParameterivEXT;
BufferChecks.checkFunctionAddress(function_pointer);
IntBuffer params = APIUtil.getBufferInt(caps);
nglGetFramebufferAttachmentParameterivEXT(target, attachment, pname, MemoryUtil.getAddress(params), function_pointer);
return params.get(0);
}
public static void glGenerateMipmapEXT(int target) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGenerateMipmapEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglGenerateMipmapEXT(target, function_pointer);
}
static native void nglGenerateMipmapEXT(int target, long function_pointer);
}
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