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Lighweight Java Game Library
/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
/**
* Experimental extension, may be removed/changed in the future.
*/
public final class NVXGpuMemoryInfo {
/**
* Accepted by the <pname> parameter of GetIntegerv:
*/
public static final int GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047,
GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048,
GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049,
GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A,
GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B;
private NVXGpuMemoryInfo() {}
}
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