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Lighweight Java Game Library
/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class SGISTextureLOD {
/**
* Accepted by the <pname> parameter of TexParameteri, TexParameterf,
* TexParameteriv, TexParameterfv, GetTexParameteriv, and GetTexParameterfv.
*/
public static final int GL_TEXTURE_MIN_LOD_SGIS = 0x813A,
GL_TEXTURE_MAX_LOD_SGIS = 0x813B,
GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C,
GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D;
private SGISTextureLOD() {}
}
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