org.lwjgl.opengl.ARBVertexShader Maven / Gradle / Ivy
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/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class ARBVertexShader {
/**
* Accepted by the <shaderType> argument of CreateShaderObjectARB and
* returned by the <params> parameter of GetObjectParameter{if}vARB:
*/
public static final int GL_VERTEX_SHADER_ARB = 0x8B31;
/**
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
* GetFloatv, and GetDoublev:
*/
public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A,
GL_MAX_VARYING_FLOATS_ARB = 0x8B4B,
GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869,
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872,
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C,
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D,
GL_MAX_TEXTURE_COORDS_ARB = 0x8871;
/**
* Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, and
* by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
* GetDoublev:
*/
public static final int GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642,
GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643;
/**
* Accepted by the <pname> parameter GetObjectParameter{if}vARB:
*/
public static final int GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89,
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A;
/**
* Accepted by the <pname> parameter of GetVertexAttrib{dfi}vARB:
*/
public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622,
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623,
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624,
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625,
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A,
GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626;
/**
* Accepted by the <pname> parameter of GetVertexAttribPointervARB:
*/
public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645;
/**
* Returned by the <type> parameter of GetActiveAttribARB:
*/
public static final int GL_FLOAT_VEC2_ARB = 0x8B50,
GL_FLOAT_VEC3_ARB = 0x8B51,
GL_FLOAT_VEC4_ARB = 0x8B52,
GL_FLOAT_MAT2_ARB = 0x8B5A,
GL_FLOAT_MAT3_ARB = 0x8B5B,
GL_FLOAT_MAT4_ARB = 0x8B5C;
private ARBVertexShader() {}
public static void glVertexAttrib1sARB(int index, short v0) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib1sARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib1sARB(index, v0, function_pointer);
}
static native void nglVertexAttrib1sARB(int index, short v0, long function_pointer);
public static void glVertexAttrib1fARB(int index, float v0) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib1fARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib1fARB(index, v0, function_pointer);
}
static native void nglVertexAttrib1fARB(int index, float v0, long function_pointer);
public static void glVertexAttrib1dARB(int index, double v0) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib1dARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib1dARB(index, v0, function_pointer);
}
static native void nglVertexAttrib1dARB(int index, double v0, long function_pointer);
public static void glVertexAttrib2sARB(int index, short v0, short v1) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib2sARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib2sARB(index, v0, v1, function_pointer);
}
static native void nglVertexAttrib2sARB(int index, short v0, short v1, long function_pointer);
public static void glVertexAttrib2fARB(int index, float v0, float v1) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib2fARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib2fARB(index, v0, v1, function_pointer);
}
static native void nglVertexAttrib2fARB(int index, float v0, float v1, long function_pointer);
public static void glVertexAttrib2dARB(int index, double v0, double v1) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib2dARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib2dARB(index, v0, v1, function_pointer);
}
static native void nglVertexAttrib2dARB(int index, double v0, double v1, long function_pointer);
public static void glVertexAttrib3sARB(int index, short v0, short v1, short v2) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib3sARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib3sARB(index, v0, v1, v2, function_pointer);
}
static native void nglVertexAttrib3sARB(int index, short v0, short v1, short v2, long function_pointer);
public static void glVertexAttrib3fARB(int index, float v0, float v1, float v2) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib3fARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib3fARB(index, v0, v1, v2, function_pointer);
}
static native void nglVertexAttrib3fARB(int index, float v0, float v1, float v2, long function_pointer);
public static void glVertexAttrib3dARB(int index, double v0, double v1, double v2) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib3dARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib3dARB(index, v0, v1, v2, function_pointer);
}
static native void nglVertexAttrib3dARB(int index, double v0, double v1, double v2, long function_pointer);
public static void glVertexAttrib4sARB(int index, short v0, short v1, short v2, short v3) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib4sARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib4sARB(index, v0, v1, v2, v3, function_pointer);
}
static native void nglVertexAttrib4sARB(int index, short v0, short v1, short v2, short v3, long function_pointer);
public static void glVertexAttrib4fARB(int index, float v0, float v1, float v2, float v3) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib4fARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib4fARB(index, v0, v1, v2, v3, function_pointer);
}
static native void nglVertexAttrib4fARB(int index, float v0, float v1, float v2, float v3, long function_pointer);
public static void glVertexAttrib4dARB(int index, double v0, double v1, double v2, double v3) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib4dARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib4dARB(index, v0, v1, v2, v3, function_pointer);
}
static native void nglVertexAttrib4dARB(int index, double v0, double v1, double v2, double v3, long function_pointer);
public static void glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttrib4NubARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglVertexAttrib4NubARB(index, x, y, z, w, function_pointer);
}
static native void nglVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w, long function_pointer);
public static void glVertexAttribPointerARB(int index, int size, boolean normalized, int stride, DoubleBuffer buffer) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttribPointerARB;
BufferChecks.checkFunctionAddress(function_pointer);
GLChecks.ensureArrayVBOdisabled(caps);
BufferChecks.checkDirect(buffer);
if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer;
nglVertexAttribPointerARB(index, size, GL11.GL_DOUBLE, normalized, stride, MemoryUtil.getAddress(buffer), function_pointer);
}
public static void glVertexAttribPointerARB(int index, int size, boolean normalized, int stride, FloatBuffer buffer) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttribPointerARB;
BufferChecks.checkFunctionAddress(function_pointer);
GLChecks.ensureArrayVBOdisabled(caps);
BufferChecks.checkDirect(buffer);
if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer;
nglVertexAttribPointerARB(index, size, GL11.GL_FLOAT, normalized, stride, MemoryUtil.getAddress(buffer), function_pointer);
}
public static void glVertexAttribPointerARB(int index, int size, boolean unsigned, boolean normalized, int stride, ByteBuffer buffer) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttribPointerARB;
BufferChecks.checkFunctionAddress(function_pointer);
GLChecks.ensureArrayVBOdisabled(caps);
BufferChecks.checkDirect(buffer);
if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer;
nglVertexAttribPointerARB(index, size, unsigned ? GL11.GL_UNSIGNED_BYTE : GL11.GL_BYTE, normalized, stride, MemoryUtil.getAddress(buffer), function_pointer);
}
public static void glVertexAttribPointerARB(int index, int size, boolean unsigned, boolean normalized, int stride, IntBuffer buffer) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttribPointerARB;
BufferChecks.checkFunctionAddress(function_pointer);
GLChecks.ensureArrayVBOdisabled(caps);
BufferChecks.checkDirect(buffer);
if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer;
nglVertexAttribPointerARB(index, size, unsigned ? GL11.GL_UNSIGNED_INT : GL11.GL_INT, normalized, stride, MemoryUtil.getAddress(buffer), function_pointer);
}
public static void glVertexAttribPointerARB(int index, int size, boolean unsigned, boolean normalized, int stride, ShortBuffer buffer) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttribPointerARB;
BufferChecks.checkFunctionAddress(function_pointer);
GLChecks.ensureArrayVBOdisabled(caps);
BufferChecks.checkDirect(buffer);
if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer;
nglVertexAttribPointerARB(index, size, unsigned ? GL11.GL_UNSIGNED_SHORT : GL11.GL_SHORT, normalized, stride, MemoryUtil.getAddress(buffer), function_pointer);
}
static native void nglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long buffer, long function_pointer);
public static void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long buffer_buffer_offset) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glVertexAttribPointerARB;
BufferChecks.checkFunctionAddress(function_pointer);
GLChecks.ensureArrayVBOenabled(caps);
nglVertexAttribPointerARBBO(index, size, type, normalized, stride, buffer_buffer_offset, function_pointer);
}
static native void nglVertexAttribPointerARBBO(int index, int size, int type, boolean normalized, int stride, long buffer_buffer_offset, long function_pointer);
public static void glEnableVertexAttribArrayARB(int index) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glEnableVertexAttribArrayARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglEnableVertexAttribArrayARB(index, function_pointer);
}
static native void nglEnableVertexAttribArrayARB(int index, long function_pointer);
public static void glDisableVertexAttribArrayARB(int index) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glDisableVertexAttribArrayARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglDisableVertexAttribArrayARB(index, function_pointer);
}
static native void nglDisableVertexAttribArrayARB(int index, long function_pointer);
public static void glBindAttribLocationARB(int programObj, int index, ByteBuffer name) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glBindAttribLocationARB;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(name);
BufferChecks.checkNullTerminated(name);
nglBindAttribLocationARB(programObj, index, MemoryUtil.getAddress(name), function_pointer);
}
static native void nglBindAttribLocationARB(int programObj, int index, long name, long function_pointer);
/** Overloads glBindAttribLocationARB. */
public static void glBindAttribLocationARB(int programObj, int index, CharSequence name) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glBindAttribLocationARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglBindAttribLocationARB(programObj, index, APIUtil.getBufferNT(caps, name), function_pointer);
}
public static void glGetActiveAttribARB(int programObj, int index, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetActiveAttribARB;
BufferChecks.checkFunctionAddress(function_pointer);
if (length != null)
BufferChecks.checkBuffer(length, 1);
BufferChecks.checkBuffer(size, 1);
BufferChecks.checkBuffer(type, 1);
BufferChecks.checkDirect(name);
nglGetActiveAttribARB(programObj, index, name.remaining(), MemoryUtil.getAddressSafe(length), MemoryUtil.getAddress(size), MemoryUtil.getAddress(type), MemoryUtil.getAddress(name), function_pointer);
}
static native void nglGetActiveAttribARB(int programObj, int index, int name_maxLength, long length, long size, long type, long name, long function_pointer);
/**
* Overloads glGetActiveAttribARB.
*
* Overloads glGetActiveAttribARB. This version returns both size and type in the sizeType buffer (at .position() and .position() + 1).
*/
public static String glGetActiveAttribARB(int programObj, int index, int maxLength, IntBuffer sizeType) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetActiveAttribARB;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkBuffer(sizeType, 2);
IntBuffer name_length = APIUtil.getLengths(caps);
ByteBuffer name = APIUtil.getBufferByte(caps, maxLength);
nglGetActiveAttribARB(programObj, index, maxLength, MemoryUtil.getAddress0(name_length), MemoryUtil.getAddress(sizeType), MemoryUtil.getAddress(sizeType, sizeType.position() + 1), MemoryUtil.getAddress(name), function_pointer);
name.limit(name_length.get(0));
return APIUtil.getString(caps, name);
}
/**
* Overloads glGetActiveAttribARB.
*
* Overloads glGetActiveAttribARB. This version returns only the attrib name.
*/
public static String glGetActiveAttribARB(int programObj, int index, int maxLength) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetActiveAttribARB;
BufferChecks.checkFunctionAddress(function_pointer);
IntBuffer name_length = APIUtil.getLengths(caps);
ByteBuffer name = APIUtil.getBufferByte(caps, maxLength);
nglGetActiveAttribARB(programObj, index, maxLength, MemoryUtil.getAddress0(name_length), MemoryUtil.getAddress0(APIUtil.getBufferInt(caps)), MemoryUtil.getAddress(APIUtil.getBufferInt(caps), 1), MemoryUtil.getAddress(name), function_pointer);
name.limit(name_length.get(0));
return APIUtil.getString(caps, name);
}
/**
* Overloads glGetActiveAttribARB.
*
* Overloads glGetActiveAttribARB. This version returns only the attrib size.
*/
public static int glGetActiveAttribSizeARB(int programObj, int index) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetActiveAttribARB;
BufferChecks.checkFunctionAddress(function_pointer);
IntBuffer size = APIUtil.getBufferInt(caps);
nglGetActiveAttribARB(programObj, index, 0, 0L, MemoryUtil.getAddress(size), MemoryUtil.getAddress(size, 1), APIUtil.getBufferByte0(caps), function_pointer);
return size.get(0);
}
/**
* Overloads glGetActiveAttribARB.
*
* Overloads glGetActiveAttribARB. This version returns only the attrib type.
*/
public static int glGetActiveAttribTypeARB(int programObj, int index) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetActiveAttribARB;
BufferChecks.checkFunctionAddress(function_pointer);
IntBuffer type = APIUtil.getBufferInt(caps);
nglGetActiveAttribARB(programObj, index, 0, 0L, MemoryUtil.getAddress(type, 1), MemoryUtil.getAddress(type), APIUtil.getBufferByte0(caps), function_pointer);
return type.get(0);
}
public static int glGetAttribLocationARB(int programObj, ByteBuffer name) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetAttribLocationARB;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(name);
BufferChecks.checkNullTerminated(name);
int __result = nglGetAttribLocationARB(programObj, MemoryUtil.getAddress(name), function_pointer);
return __result;
}
static native int nglGetAttribLocationARB(int programObj, long name, long function_pointer);
/** Overloads glGetAttribLocationARB. */
public static int glGetAttribLocationARB(int programObj, CharSequence name) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetAttribLocationARB;
BufferChecks.checkFunctionAddress(function_pointer);
int __result = nglGetAttribLocationARB(programObj, APIUtil.getBufferNT(caps, name), function_pointer);
return __result;
}
public static void glGetVertexAttribARB(int index, int pname, FloatBuffer params) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetVertexAttribfvARB;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkBuffer(params, 4);
nglGetVertexAttribfvARB(index, pname, MemoryUtil.getAddress(params), function_pointer);
}
static native void nglGetVertexAttribfvARB(int index, int pname, long params, long function_pointer);
public static void glGetVertexAttribARB(int index, int pname, DoubleBuffer params) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetVertexAttribdvARB;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkBuffer(params, 4);
nglGetVertexAttribdvARB(index, pname, MemoryUtil.getAddress(params), function_pointer);
}
static native void nglGetVertexAttribdvARB(int index, int pname, long params, long function_pointer);
public static void glGetVertexAttribARB(int index, int pname, IntBuffer params) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetVertexAttribivARB;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkBuffer(params, 4);
nglGetVertexAttribivARB(index, pname, MemoryUtil.getAddress(params), function_pointer);
}
static native void nglGetVertexAttribivARB(int index, int pname, long params, long function_pointer);
public static ByteBuffer glGetVertexAttribPointerARB(int index, int pname, long result_size) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glGetVertexAttribPointervARB;
BufferChecks.checkFunctionAddress(function_pointer);
ByteBuffer __result = nglGetVertexAttribPointervARB(index, pname, result_size, function_pointer);
return LWJGLUtil.CHECKS && __result == null ? null : __result.order(ByteOrder.nativeOrder());
}
static native ByteBuffer nglGetVertexAttribPointervARB(int index, int pname, long result_size, long function_pointer);
}