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Lighweight Java Game Library
/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opencl;
import org.lwjgl.*;
import java.nio.*;
public final class KHRImage2DFromBuffer {
/**
* cl_device_info
*/
public static final int CL_DEVICE_IMAGE_PITCH_ALIGNMENT = 0x104A,
CL_DEVICE_IMAGE_BASE_ADDRESS_ALIGNMENT = 0x104B;
private KHRImage2DFromBuffer() {}
}
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