org.lwjgl.opengl.ARBDepthTexture Maven / Gradle / Ivy
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Lighweight Java Game Library
/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class ARBDepthTexture {
/**
* Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
* CopyTexImage1D and CopyTexImage2D:
*/
public static final int GL_DEPTH_COMPONENT16_ARB = 0x81A5,
GL_DEPTH_COMPONENT24_ARB = 0x81A6,
GL_DEPTH_COMPONENT32_ARB = 0x81A7;
/**
* Accepted by the <pname> parameter of GetTexLevelParameterfv and
* GetTexLevelParameteriv:
*/
public static final int GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A;
/**
* Accepted by the <pname> parameter of TexParameterf, TexParameteri,
* TexParameterfv, TexParameteriv, GetTexParameterfv, and GetTexParameteriv:
*/
public static final int GL_DEPTH_TEXTURE_MODE_ARB = 0x884B;
private ARBDepthTexture() {}
}
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