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Lighweight Java Game Library
/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class ARBProvokingVertex {
/**
* Accepted by the <mode> parameter of ProvokingVertex:
*/
public static final int GL_FIRST_VERTEX_CONVENTION = 0x8E4D,
GL_LAST_VERTEX_CONVENTION = 0x8E4E;
/**
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
* GetFloatv, and GetDoublev:
*/
public static final int GL_PROVOKING_VERTEX = 0x8E4F,
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C;
private ARBProvokingVertex() {}
public static void glProvokingVertex(int mode) {
GL32.glProvokingVertex(mode);
}
}
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