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Lighweight Java Game Library
/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class EXTTextureEnvCombine {
public static final int GL_COMBINE_EXT = 0x8570,
GL_COMBINE_RGB_EXT = 0x8571,
GL_COMBINE_ALPHA_EXT = 0x8572,
GL_SOURCE0_RGB_EXT = 0x8580,
GL_SOURCE1_RGB_EXT = 0x8581,
GL_SOURCE2_RGB_EXT = 0x8582,
GL_SOURCE0_ALPHA_EXT = 0x8588,
GL_SOURCE1_ALPHA_EXT = 0x8589,
GL_SOURCE2_ALPHA_EXT = 0x858A,
GL_OPERAND0_RGB_EXT = 0x8590,
GL_OPERAND1_RGB_EXT = 0x8591,
GL_OPERAND2_RGB_EXT = 0x8592,
GL_OPERAND0_ALPHA_EXT = 0x8598,
GL_OPERAND1_ALPHA_EXT = 0x8599,
GL_OPERAND2_ALPHA_EXT = 0x859A,
GL_RGB_SCALE_EXT = 0x8573,
GL_ADD_SIGNED_EXT = 0x8574,
GL_INTERPOLATE_EXT = 0x8575,
GL_CONSTANT_EXT = 0x8576,
GL_PRIMARY_COLOR_EXT = 0x8577,
GL_PREVIOUS_EXT = 0x8578;
private EXTTextureEnvCombine() {}
}
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