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/* MACHINE GENERATED FILE, DO NOT EDIT */

package org.lwjgl.opengl;

import org.lwjgl.*;
import java.nio.*;

public final class APPLEElementArray {

	/**
	 *  Accepted by the <array> parameter of EnableClientState and
	 *  DisableClientState and the <value> parameter of IsEnabled:
	 */
	public static final int GL_ELEMENT_ARRAY_APPLE = 0x8768;

	/**
	 *  Accepted by the <value> parameter of GetBooleanv, GetIntegerv,
	 *  GetFloatv, and GetDoublev:
	 */
	public static final int GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8769;

	/**
	 * Accepted by the <pname> parameter of GetPointerv: 
	 */
	public static final int GL_ELEMENT_ARRAY_POINTER_APPLE = 0x876A;

	private APPLEElementArray() {}

	public static void glElementPointerAPPLE(ByteBuffer pointer) {
		ContextCapabilities caps = GLContext.getCapabilities();
		long function_pointer = caps.glElementPointerAPPLE;
		BufferChecks.checkFunctionAddress(function_pointer);
		BufferChecks.checkDirect(pointer);
		nglElementPointerAPPLE(GL11.GL_UNSIGNED_BYTE, MemoryUtil.getAddress(pointer), function_pointer);
	}
	public static void glElementPointerAPPLE(IntBuffer pointer) {
		ContextCapabilities caps = GLContext.getCapabilities();
		long function_pointer = caps.glElementPointerAPPLE;
		BufferChecks.checkFunctionAddress(function_pointer);
		BufferChecks.checkDirect(pointer);
		nglElementPointerAPPLE(GL11.GL_UNSIGNED_INT, MemoryUtil.getAddress(pointer), function_pointer);
	}
	public static void glElementPointerAPPLE(ShortBuffer pointer) {
		ContextCapabilities caps = GLContext.getCapabilities();
		long function_pointer = caps.glElementPointerAPPLE;
		BufferChecks.checkFunctionAddress(function_pointer);
		BufferChecks.checkDirect(pointer);
		nglElementPointerAPPLE(GL11.GL_UNSIGNED_SHORT, MemoryUtil.getAddress(pointer), function_pointer);
	}
	static native void nglElementPointerAPPLE(int type, long pointer, long function_pointer);

	public static void glDrawElementArrayAPPLE(int mode, int first, int count) {
		ContextCapabilities caps = GLContext.getCapabilities();
		long function_pointer = caps.glDrawElementArrayAPPLE;
		BufferChecks.checkFunctionAddress(function_pointer);
		nglDrawElementArrayAPPLE(mode, first, count, function_pointer);
	}
	static native void nglDrawElementArrayAPPLE(int mode, int first, int count, long function_pointer);

	public static void glDrawRangeElementArrayAPPLE(int mode, int start, int end, int first, int count) {
		ContextCapabilities caps = GLContext.getCapabilities();
		long function_pointer = caps.glDrawRangeElementArrayAPPLE;
		BufferChecks.checkFunctionAddress(function_pointer);
		nglDrawRangeElementArrayAPPLE(mode, start, end, first, count, function_pointer);
	}
	static native void nglDrawRangeElementArrayAPPLE(int mode, int start, int end, int first, int count, long function_pointer);

	public static void glMultiDrawElementArrayAPPLE(int mode, IntBuffer first, IntBuffer count) {
		ContextCapabilities caps = GLContext.getCapabilities();
		long function_pointer = caps.glMultiDrawElementArrayAPPLE;
		BufferChecks.checkFunctionAddress(function_pointer);
		BufferChecks.checkDirect(first);
		BufferChecks.checkBuffer(count, first.remaining());
		nglMultiDrawElementArrayAPPLE(mode, MemoryUtil.getAddress(first), MemoryUtil.getAddress(count), first.remaining(), function_pointer);
	}
	static native void nglMultiDrawElementArrayAPPLE(int mode, long first, long count, int first_primcount, long function_pointer);

	public static void glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, IntBuffer first, IntBuffer count) {
		ContextCapabilities caps = GLContext.getCapabilities();
		long function_pointer = caps.glMultiDrawRangeElementArrayAPPLE;
		BufferChecks.checkFunctionAddress(function_pointer);
		BufferChecks.checkDirect(first);
		BufferChecks.checkBuffer(count, first.remaining());
		nglMultiDrawRangeElementArrayAPPLE(mode, start, end, MemoryUtil.getAddress(first), MemoryUtil.getAddress(count), first.remaining(), function_pointer);
	}
	static native void nglMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, long first, long count, int first_primcount, long function_pointer);
}




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