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/* MACHINE GENERATED FILE, DO NOT EDIT */

package org.lwjgl.opengl;

import org.lwjgl.*;
import java.nio.*;

public final class ARBBaseInstance {

	private ARBBaseInstance() {}

	public static void glDrawArraysInstancedBaseInstance(int mode, int first, int count, int primcount, int baseinstance) {
		GL42.glDrawArraysInstancedBaseInstance(mode, first, count, primcount, baseinstance);
	}

	public static void glDrawElementsInstancedBaseInstance(int mode, ByteBuffer indices, int primcount, int baseinstance) {
		GL42.glDrawElementsInstancedBaseInstance(mode, indices, primcount, baseinstance);
	}
	public static void glDrawElementsInstancedBaseInstance(int mode, IntBuffer indices, int primcount, int baseinstance) {
		GL42.glDrawElementsInstancedBaseInstance(mode, indices, primcount, baseinstance);
	}
	public static void glDrawElementsInstancedBaseInstance(int mode, ShortBuffer indices, int primcount, int baseinstance) {
		GL42.glDrawElementsInstancedBaseInstance(mode, indices, primcount, baseinstance);
	}
	public static void glDrawElementsInstancedBaseInstance(int mode, int indices_count, int type, long indices_buffer_offset, int primcount, int baseinstance) {
		GL42.glDrawElementsInstancedBaseInstance(mode, indices_count, type, indices_buffer_offset, primcount, baseinstance);
	}

	public static void glDrawElementsInstancedBaseVertexBaseInstance(int mode, ByteBuffer indices, int primcount, int basevertex, int baseinstance) {
		GL42.glDrawElementsInstancedBaseVertexBaseInstance(mode, indices, primcount, basevertex, baseinstance);
	}
	public static void glDrawElementsInstancedBaseVertexBaseInstance(int mode, IntBuffer indices, int primcount, int basevertex, int baseinstance) {
		GL42.glDrawElementsInstancedBaseVertexBaseInstance(mode, indices, primcount, basevertex, baseinstance);
	}
	public static void glDrawElementsInstancedBaseVertexBaseInstance(int mode, ShortBuffer indices, int primcount, int basevertex, int baseinstance) {
		GL42.glDrawElementsInstancedBaseVertexBaseInstance(mode, indices, primcount, basevertex, baseinstance);
	}
	public static void glDrawElementsInstancedBaseVertexBaseInstance(int mode, int indices_count, int type, long indices_buffer_offset, int primcount, int basevertex, int baseinstance) {
		GL42.glDrawElementsInstancedBaseVertexBaseInstance(mode, indices_count, type, indices_buffer_offset, primcount, basevertex, baseinstance);
	}
}




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