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Lighweight Java Game Library
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/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class EXTPixelBufferObject extends ARBBufferObject {
/**
* Accepted by the <target> parameters of BindBuffer, BufferData,
* BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData,
* GetBufferParameteriv, and GetBufferPointerv:
*/
public static final int GL_PIXEL_PACK_BUFFER_EXT = 0x88EB,
GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC;
/**
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
* GetFloatv, and GetDoublev:
*/
public static final int GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED,
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF;
private EXTPixelBufferObject() {}
}