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Lighweight Java Game Library
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/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class GREMEDYFrameTerminator {
private GREMEDYFrameTerminator() {}
public static void glFrameTerminatorGREMEDY() {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glFrameTerminatorGREMEDY;
BufferChecks.checkFunctionAddress(function_pointer);
nglFrameTerminatorGREMEDY(function_pointer);
}
static native void nglFrameTerminatorGREMEDY(long function_pointer);
}