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Lighweight Java Game Library
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/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class NVParameterBufferObject {
/**
* Accepted by the <pname> parameter of GetProgramivARB:
*/
public static final int GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0,
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1;
/**
* Accepted by the <target> parameter of ProgramBufferParametersfvNV,
* ProgramBufferParametersIivNV, and ProgramBufferParametersIuivNV,
* BindBufferRangeNV, BindBufferOffsetNV, BindBufferBaseNV, and BindBuffer
* and the <value> parameter of GetIntegerIndexedvEXT:
*/
public static final int GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2,
GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3,
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4;
private NVParameterBufferObject() {}
public static void glProgramBufferParametersNV(int target, int buffer, int index, FloatBuffer params) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glProgramBufferParametersfvNV;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(params);
nglProgramBufferParametersfvNV(target, buffer, index, params.remaining() >> 2, MemoryUtil.getAddress(params), function_pointer);
}
static native void nglProgramBufferParametersfvNV(int target, int buffer, int index, int params_count, long params, long function_pointer);
public static void glProgramBufferParametersINV(int target, int buffer, int index, IntBuffer params) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glProgramBufferParametersIivNV;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(params);
nglProgramBufferParametersIivNV(target, buffer, index, params.remaining() >> 2, MemoryUtil.getAddress(params), function_pointer);
}
static native void nglProgramBufferParametersIivNV(int target, int buffer, int index, int params_count, long params, long function_pointer);
public static void glProgramBufferParametersIuNV(int target, int buffer, int index, IntBuffer params) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glProgramBufferParametersIuivNV;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(params);
nglProgramBufferParametersIuivNV(target, buffer, index, params.remaining() >> 2, MemoryUtil.getAddress(params), function_pointer);
}
static native void nglProgramBufferParametersIuivNV(int target, int buffer, int index, int params_count, long params, long function_pointer);
}