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Lighweight Java Game Library
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/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengles;
import org.lwjgl.*;
import java.nio.*;
public final class OESDepth32 {
/**
* Accepted by the <internalformat> parameter of RenderbufferStorageOES:
*/
public static final int GL_DEPTH_COMPONENT32_OES = 0x81A7;
private OESDepth32() {}
}