org.lwjgl.util.jinput.LWJGLKeyboard Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of lwjgl_util Show documentation
Show all versions of lwjgl_util Show documentation
Lighweight Java Game Library
/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.util.jinput;
import net.java.games.input.AbstractComponent;
import net.java.games.input.Keyboard;
import net.java.games.input.Component;
import net.java.games.input.Controller;
import net.java.games.input.Rumbler;
import net.java.games.input.Event;
import java.util.List;
import java.util.ArrayList;
import java.io.IOException;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
/**
* @author elias
*/
final class LWJGLKeyboard extends Keyboard {
LWJGLKeyboard() {
super("LWJGLKeyboard", createComponents(), new Controller[]{}, new Rumbler[]{});
}
private static Component[] createComponents() {
List components = new ArrayList();
Field[] vkey_fields = org.lwjgl.input.Keyboard.class.getFields();
for ( Field vkey_field : vkey_fields ) {
try {
if (Modifier.isStatic(vkey_field.getModifiers()) && vkey_field.getType() == int.class &&
vkey_field.getName().startsWith("KEY_")) {
int vkey_code = vkey_field.getInt(null);
Component.Identifier.Key key_id = KeyMap.map(vkey_code);
if (key_id != Component.Identifier.Key.UNKNOWN)
components.add(new Key(key_id, vkey_code));
}
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
}
return components.toArray(new Component[components.size()]);
}
public synchronized void pollDevice() throws IOException {
if (!org.lwjgl.input.Keyboard.isCreated())
return;
org.lwjgl.input.Keyboard.poll();
for ( Component component : getComponents() ) {
Key key = (Key)component;
key.update();
}
}
protected synchronized boolean getNextDeviceEvent(Event event) throws IOException {
if (!org.lwjgl.input.Keyboard.isCreated())
return false;
if (!org.lwjgl.input.Keyboard.next())
return false;
int lwjgl_key = org.lwjgl.input.Keyboard.getEventKey();
if (lwjgl_key == org.lwjgl.input.Keyboard.KEY_NONE)
return false;
Component.Identifier.Key key_id = KeyMap.map(lwjgl_key);
if (key_id == null)
return false;
Component key = getComponent(key_id);
if (key == null)
return false;
float value = org.lwjgl.input.Keyboard.getEventKeyState() ? 1 : 0;
event.set(key, value, org.lwjgl.input.Keyboard.getEventNanoseconds());
return true;
}
private static final class Key extends AbstractComponent {
private final int lwjgl_key;
private float value;
Key(Component.Identifier.Key key_id, int lwjgl_key) {
super(key_id.getName(), key_id);
this.lwjgl_key = lwjgl_key;
}
public void update() {
this.value = org.lwjgl.input.Keyboard.isKeyDown(lwjgl_key) ? 1 : 0;
}
protected float poll() {
return value;
}
public boolean isRelative() {
return false;
}
public boolean isAnalog() {
return false;
}
}
}