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/*
 * Copyright (c) 2002-2008 LWJGL Project
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'LWJGL' nor the names of
 *   its contributors may be used to endorse or promote products derived
 *   from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package org.lwjgl.util.glu;

import java.nio.ByteBuffer;

import org.lwjgl.BufferUtils;

import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.util.glu.GLU.*;

/**
 * MipMap.java
 *
 *
 * Created 11-jan-2004
 * @author Erik Duijs
 */
public class MipMap extends Util {

	/**
	 * Method gluBuild2DMipmaps
	 *
	 * @param target
	 * @param components
	 * @param width
	 * @param height
	 * @param format
	 * @param type
	 * @param data
	 * @return int
	 */
	public static int gluBuild2DMipmaps(final int target,
	                                    final int components, final int width, final int height,
	                                    final int format, final int type, final ByteBuffer data) {
		if ( width < 1 || height < 1 ) return GLU_INVALID_VALUE;

		final int bpp = bytesPerPixel(format, type);
		if ( bpp == 0 )
			return GLU_INVALID_ENUM;

		final int maxSize = glGetIntegerv(GL_MAX_TEXTURE_SIZE);

		int w = nearestPower(width);
		if ( w > maxSize )
			w = maxSize;

		int h = nearestPower(height);
		if ( h > maxSize )
			h = maxSize;

		// Get current glPixelStore state
		PixelStoreState pss = new PixelStoreState();

		// set pixel packing
		glPixelStorei(GL_PACK_ROW_LENGTH, 0);
		glPixelStorei(GL_PACK_ALIGNMENT, 1);
		glPixelStorei(GL_PACK_SKIP_ROWS, 0);
		glPixelStorei(GL_PACK_SKIP_PIXELS, 0);

		ByteBuffer image;
		int retVal = 0;
		boolean done = false;

		if ( w != width || h != height ) {
			// must rescale image to get "top" mipmap texture image
			image = BufferUtils.createByteBuffer((w + 4) * h * bpp);
			int error = gluScaleImage(format, width, height, type, data, w, h, type, image);
			if ( error != 0 ) {
				retVal = error;
				done = true;
			}

			/* set pixel unpacking */
			glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
			glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
			glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
			glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
		} else {
			image = data;
		}

		ByteBuffer bufferA = null;
		ByteBuffer bufferB = null;

		int level = 0;
		while ( !done ) {
			if (image != data) {
				/* set pixel unpacking */
				glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
				glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
				glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
				glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
			}

			glTexImage2D(target, level, components, w, h, 0, format, type, image);

			if ( w == 1 && h == 1 )
				break;

			final int newW = (w < 2) ? 1 : w >> 1;
			final int newH = (h < 2) ? 1 : h >> 1;

			final ByteBuffer newImage;

			if ( bufferA == null )
				newImage = (bufferA = BufferUtils.createByteBuffer((newW + 4) * newH * bpp));
			else if ( bufferB == null )
				newImage = (bufferB = BufferUtils.createByteBuffer((newW + 4) * newH * bpp));
			else
				newImage = bufferB;

			int error = gluScaleImage(format, w, h, type, image, newW, newH, type, newImage);
			if ( error != 0 ) {
				retVal = error;
				done = true;
			}

			image = newImage;
			if ( bufferB != null )
				bufferB = bufferA;

			w = newW;
			h = newH;
			level++;
		}

		// Restore original glPixelStore state
		pss.save();

		return retVal;
	}

	/**
	 * Method gluScaleImage.
	 * @param format
	 * @param widthIn
	 * @param heightIn
	 * @param typein
	 * @param dataIn
	 * @param widthOut
	 * @param heightOut
	 * @param typeOut
	 * @param dataOut
	 * @return int
	 */
	public static int gluScaleImage(int format,
	                                int widthIn, int heightIn, int typein, ByteBuffer dataIn,
	                                int widthOut, int heightOut, int typeOut, ByteBuffer dataOut) {

		final int components = compPerPix(format);
		if ( components == -1 )
			return GLU_INVALID_ENUM;

		int i, j, k;
		float[] tempIn, tempOut;
		float sx, sy;
		int sizein, sizeout;
		int rowstride, rowlen;

		// temp image data
		tempIn = new float[widthIn * heightIn * components];
		tempOut = new float[widthOut * heightOut * components];

		// Determine bytes per input type
		switch ( typein ) {
			case GL_UNSIGNED_BYTE:
				sizein = 1;
				break;
			case GL_FLOAT:
				sizein = 4;
				break;
			default:
				return GL_INVALID_ENUM;
		}

		// Determine bytes per output type
		switch ( typeOut ) {
			case GL_UNSIGNED_BYTE:
				sizeout = 1;
				break;
			case GL_FLOAT:
				sizeout = 4;
				break;
			default:
				return GL_INVALID_ENUM;
		}

		// Get glPixelStore state
		PixelStoreState pss = new PixelStoreState();

		//Unpack the pixel data and convert to floating point
		if ( pss.unpackRowLength > 0 )
			rowlen = pss.unpackRowLength;
		else
			rowlen = widthIn;

		if ( sizein >= pss.unpackAlignment )
			rowstride = components * rowlen;
		else
			rowstride = pss.unpackAlignment / sizein * ceil(components * rowlen * sizein, pss.unpackAlignment);

		switch ( typein ) {
			case GL_UNSIGNED_BYTE:
				k = 0;
				dataIn.rewind();
				for ( i = 0; i < heightIn; i++ ) {
					int ubptr = i * rowstride + pss.unpackSkipRows * rowstride + pss.unpackSkipPixels * components;
					for ( j = 0; j < widthIn * components; j++ ) {
						tempIn[k++] = dataIn.get(ubptr++) & 0xff;
					}
				}
				break;
			case GL_FLOAT:
				k = 0;
				dataIn.rewind();
				for ( i = 0; i < heightIn; i++ )
				{
					int fptr = 4 * (i * rowstride + pss.unpackSkipRows * rowstride + pss.unpackSkipPixels * components);
					for ( j = 0; j < widthIn * components; j++ )
					{
						tempIn[k++] = dataIn.getFloat(fptr);
						fptr += 4;
					}
				}
				break;
			default:
				return GLU_INVALID_ENUM;
		}

		// Do scaling
		sx = (float)widthIn / (float)widthOut;
		sy = (float)heightIn / (float)heightOut;

		float[] c = new float[components];
		int src, dst;

		for ( int iy = 0; iy < heightOut; iy++ ) {
			for ( int ix = 0; ix < widthOut; ix++ ) {
				int x0 = (int)(ix * sx);
				int x1 = (int)((ix + 1) * sx);
				int y0 = (int)(iy * sy);
				int y1 = (int)((iy + 1) * sy);

				int readPix = 0;

				// reset weighted pixel
				for ( int ic = 0; ic < components; ic++ ) {
					c[ic] = 0;
				}

				// create weighted pixel
				for ( int ix0 = x0; ix0 < x1; ix0++ ) {
					for ( int iy0 = y0; iy0 < y1; iy0++ ) {

						src = (iy0 * widthIn + ix0) * components;

						for ( int ic = 0; ic < components; ic++ ) {
							c[ic] += tempIn[src + ic];
						}

						readPix++;
					}
				}

				// store weighted pixel
				dst = (iy * widthOut + ix) * components;

				if ( readPix == 0 ) {
					// Image is sized up, caused by non power of two texture as input
					src = (y0 * widthIn + x0) * components;
					for ( int ic = 0; ic < components; ic++ ) {
						tempOut[dst++] = tempIn[src + ic];
					}
				} else {
					// sized down
					for ( k = 0; k < components; k++ ) {
						tempOut[dst++] = c[k] / readPix;
					}
				}
			}
		}


		// Convert temp output
		if ( pss.packRowLength > 0 )
			rowlen = pss.packRowLength;
		else
			rowlen = widthOut;

		if ( sizeout >= pss.packAlignment )
			rowstride = components * rowlen;
		else
			rowstride = pss.packAlignment / sizeout * ceil(components * rowlen * sizeout, pss.packAlignment);

		switch ( typeOut ) {
			case GL_UNSIGNED_BYTE:
				k = 0;
				for ( i = 0; i < heightOut; i++ ) {
					int ubptr = i * rowstride + pss.packSkipRows * rowstride + pss.packSkipPixels * components;

					for ( j = 0; j < widthOut * components; j++ ) {
						dataOut.put(ubptr++, (byte)tempOut[k++]);
					}
				}
				break;
			case GL_FLOAT:
				k = 0;
				for ( i = 0; i < heightOut; i++ ) {
					int fptr = 4 * (i * rowstride + pss.unpackSkipRows * rowstride + pss.unpackSkipPixels * components);

					for ( j = 0; j < widthOut * components; j++ ) {
						dataOut.putFloat(fptr, tempOut[k++]);
						fptr += 4;
					}
				}
				break;
			default:
				return GLU_INVALID_ENUM;
		}

		return 0;
	}
}




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