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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 */

/**
 * The base LWJGL package. Contains functionality useful across all bindings.
 *
 * 

LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL), audio (OpenAL) and * parallel computing (OpenCL) applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate * for the Java ecosystem.

* *

LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide higher-level utilities than what the native * libraries expose. As such, novice programmers are encouraged to try one of the frameworks or game engines that make use of LWJGL, before working directly * with the library.

* *

LWJGL is open source software and freely available at no charge.

* * @see www.lwjgl.org */ @org.lwjgl.system.NonnullDefault package org.lwjgl;




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