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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
*/
package org.lwjgl.system;
import org.lwjgl.*;
import javax.annotation.*;
import java.nio.*;
import java.util.*;
import static org.lwjgl.system.APIUtil.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.StackWalkUtil.*;
/**
* An off-heap memory stack.
*
* This class should be used in a thread-local manner for stack allocations.
*
* @see Configuration#STACK_SIZE
* @see Configuration#DEBUG_STACK
*/
public class MemoryStack extends Pointer.Default implements AutoCloseable {
private static final int DEFAULT_STACK_SIZE = Configuration.STACK_SIZE.get(64) * 1024;
private static final int DEFAULT_STACK_FRAMES = 8;
private static final ThreadLocal TLS = ThreadLocal.withInitial(MemoryStack::create);
static {
if (DEFAULT_STACK_SIZE < 0) {
throw new IllegalStateException("Invalid stack size.");
}
}
@SuppressWarnings({"FieldCanBeLocal", "unused"})
@Nullable
private final ByteBuffer container;
private final int size;
private int pointer;
private int[] frames;
protected int frameIndex;
/**
* Creates a new {@code MemoryStack} backed by the specified memory region.
*
* In the initial state, there is no active stack frame. The {@link #push} method must be used before any allocations.
*
* @param container the backing memory buffer, may be null
* @param address the backing memory address
* @param size the backing memory size
*/
protected MemoryStack(@Nullable ByteBuffer container, long address, int size) {
super(address);
this.container = container;
this.size = size;
this.pointer = size;
this.frames = new int[DEFAULT_STACK_FRAMES];
}
/**
* Creates a new {@code MemoryStack} with the default size.
*
* In the initial state, there is no active stack frame. The {@link #push} method must be used before any allocations.
*/
public static MemoryStack create() {
return create(DEFAULT_STACK_SIZE);
}
/**
* Creates a new {@code MemoryStack} with the specified size.
*
* In the initial state, there is no active stack frame. The {@link #push} method must be used before any allocations.
*
* @param capacity the maximum number of bytes that may be allocated on the stack
*/
public static MemoryStack create(int capacity) {
return create(BufferUtils.createByteBuffer(capacity));
}
/**
* Creates a new {@code MemoryStack} backed by the specified memory buffer.
*
* In the initial state, there is no active stack frame. The {@link #push} method must be used before any allocations.
*
* @param buffer the backing memory buffer
*/
public static MemoryStack create(ByteBuffer buffer) {
long address = memAddress(buffer);
int size = buffer.remaining();
return Configuration.DEBUG_STACK.get(false)
? new DebugMemoryStack(buffer, address, size)
: new MemoryStack(buffer, address, size);
}
/**
* Creates a new {@code MemoryStack} backed by the specified memory region.
*
* In the initial state, there is no active stack frame. The {@link #push} method must be used before any allocations.
*
* @param address the backing memory address
* @param size the backing memory size
*/
public static MemoryStack ncreate(long address, int size) {
return Configuration.DEBUG_STACK.get(false)
? new DebugMemoryStack(null, address, size)
: new MemoryStack(null, address, size);
}
/**
* Stores the current stack pointer and pushes a new frame to the stack.
*
* This method should be called when entering a method, before doing any stack allocations. When exiting a method, call the {@link #pop} method to
* restore the previous stack frame.
*
* Pairs of push/pop calls may be nested. Care must be taken to:
*
* - match every push with a pop
* - not call pop before push has been called at least once
* - not nest push calls to more than the maximum supported depth
*
*
* @return this stack
*/
public MemoryStack push() {
if (frameIndex == frames.length) {
frameOverflow();
}
frames[frameIndex++] = pointer;
return this;
}
private void frameOverflow() {
if (DEBUG) {
apiLog("[WARNING] Out of frame stack space (" + frames.length + ") in thread: " + Thread.currentThread());
}
frames = Arrays.copyOf(frames, frames.length * 3 / 2);
}
/**
* Pops the current stack frame and moves the stack pointer to the end of the previous stack frame.
*
* @return this stack
*/
public MemoryStack pop() {
pointer = frames[--frameIndex];
return this;
}
/**
* Calls {@link #pop} on this {@code MemoryStack}.
*
* This method should not be used directly. It is called automatically when the {@code MemoryStack} is used as a resource in a try-with-resources
* statement.
*/
@Override
public void close() {
//noinspection resource
pop();
}
/** Stores the method that pushed a frame and checks if it is the same method when the frame is popped. */
private static class DebugMemoryStack extends MemoryStack {
private Object[] debugFrames;
DebugMemoryStack(@Nullable ByteBuffer buffer, long address, int size) {
super(buffer, address, size);
debugFrames = new Object[DEFAULT_STACK_FRAMES];
}
@Override
public MemoryStack push() {
if (frameIndex == debugFrames.length) {
frameOverflow();
}
debugFrames[frameIndex] = stackWalkGetMethod(MemoryStack.class);
return super.push();
}
private void frameOverflow() {
debugFrames = Arrays.copyOf(debugFrames, debugFrames.length * 3 / 2);
}
@Override
public MemoryStack pop() {
Object pushed = debugFrames[frameIndex - 1];
Object popped = stackWalkCheckPop(MemoryStack.class, pushed);
if (popped != null) {
reportAsymmetricPop(pushed, popped);
}
debugFrames[frameIndex - 1] = null;
return super.pop();
}
private static void reportAsymmetricPop(Object pushed, Object popped) {
DEBUG_STREAM.format(
"[LWJGL] Asymmetric pop detected:\n\tPUSHED: %s\n\tPOPPED: %s\n\tTHREAD: %s\n",
pushed,
popped,
Thread.currentThread()
);
}
}
/**
* Returns the address of the backing off-heap memory.
*
* The stack grows "downwards", so the bottom of the stack is at {@code address + size}, while the top is at {@code address}.
*/
public long getAddress() {
return address;
}
/**
* Returns the size of the backing off-heap memory.
*
* This is the maximum number of bytes that may be allocated on the stack.
*/
public int getSize() {
return size;
}
/**
* Returns the current frame index.
*
* This is the current number of nested {@link #push} calls.
*/
public int getFrameIndex() {
return frameIndex;
}
/** Returns the memory address at the current stack pointer. */
public long getPointerAddress() {
return address + (pointer & 0xFFFF_FFFFL);
}
/**
* Returns the current stack pointer.
*
* The stack grows "downwards", so when the stack is empty {@code pointer} is equal to {@code size}. On every allocation {@code pointer} is reduced by
* the allocated size (after alignment) and {@code address + pointer} points to the first byte of the last allocation.
*
* Effectively, this methods returns how many more bytes may be allocated on the stack.
*/
public int getPointer() {
return pointer;
}
/**
* Sets the current stack pointer.
*
* This method directly manipulates the stack pointer. Using it irresponsibly may break the internal state of the stack. It should only be used in rare
* cases or in auto-generated code.
*/
public void setPointer(int pointer) {
if (CHECKS) {
checkPointer(pointer);
}
this.pointer = pointer;
}
private void checkPointer(int pointer) {
if (pointer < 0 || size < pointer) {
throw new IndexOutOfBoundsException("Invalid stack pointer");
}
}
private static void checkAlignment(int alignment) {
if (Integer.bitCount(alignment) != 1) {
throw new IllegalArgumentException("Alignment must be a power-of-two value.");
}
}
/**
* Calls {@link #nmalloc(int, int)} with {@code alignment} equal to 1.
*
* @param size the allocation size
*
* @return the memory address on the stack for the requested allocation
*/
public long nmalloc(int size) {
return nmalloc(1, size);
}
/**
* Allocates a block of {@code size} bytes of memory on the stack. The content of the newly allocated block of memory is not initialized, remaining with
* indeterminate values.
*
* @param alignment the required alignment
* @param size the allocation size
*
* @return the memory address on the stack for the requested allocation
*/
public long nmalloc(int alignment, int size) {
// Align address to the specified alignment
long address = (this.address + pointer - size) & ~Integer.toUnsignedLong(alignment - 1);
pointer = (int)(address - this.address);
if (CHECKS && pointer < 0) {
throw new OutOfMemoryError("Out of stack space.");
}
return address;
}
/**
* Allocates a block of memory on the stack for an array of {@code num} elements, each of them {@code size} bytes long, and initializes all its bits to
* zero.
*
* @param alignment the required element alignment
* @param num num the number of elements to allocate
* @param size the size of each element
*
* @return the memory address on the stack for the requested allocation
*/
public long ncalloc(int alignment, int num, int size) {
int bytes = num * size;
long address = nmalloc(alignment, bytes);
memSet(address, 0, bytes);
return address;
}
// -------------------------------------------------
/**
* Allocates an aligned {@link ByteBuffer} on the stack.
*
* @param alignment the required buffer alignment
* @param size the number of elements in the buffer
*
* @return the allocated buffer
*/
public ByteBuffer malloc(int alignment, int size) {
if (DEBUG) {
checkAlignment(alignment);
}
return MemoryUtil.wrap(BUFFER_BYTE, nmalloc(alignment, size), size).order(NATIVE_ORDER);
}
/** Calloc version of {@link #malloc(int, int)}. */
public ByteBuffer calloc(int alignment, int size) {
if (DEBUG) {
checkAlignment(alignment);
}
return MemoryUtil.wrap(BUFFER_BYTE, ncalloc(alignment, size, 1), size).order(NATIVE_ORDER);
}
/**
* Allocates a {@link ByteBuffer} on the stack.
*
* @param size the number of elements in the buffer
*
* @return the allocated buffer
*/
public ByteBuffer malloc(int size) {
return MemoryUtil.wrap(BUFFER_BYTE, nmalloc(1, size), size).order(NATIVE_ORDER);
}
/** Calloc version of {@link #malloc(int)}. */
public ByteBuffer calloc(int size) {
return MemoryUtil.wrap(BUFFER_BYTE, ncalloc(1, size, 1), size).order(NATIVE_ORDER);
}
/** Single value version of {@link #malloc}. */
public ByteBuffer bytes(byte x) { return malloc(1).put(0, x); }
/** Two value version of {@link #malloc}. */
public ByteBuffer bytes(byte x, byte y) { return malloc(2).put(0, x).put(1, y); }
/** Three value version of {@link #malloc}. */
public ByteBuffer bytes(byte x, byte y, byte z) { return malloc(3).put(0, x).put(1, y).put(2, z); }
/** Four value version of {@link #malloc}. */
public ByteBuffer bytes(byte x, byte y, byte z, byte w) { return malloc(4).put(0, x).put(1, y).put(2, z).put(3, w); }
/** Vararg version of {@link #malloc}. */
public ByteBuffer bytes(byte... values) {
ByteBuffer buffer = malloc(values.length).put(values);
buffer.flip();
return buffer;
}
// -------------------------------------------------
/** Short version of {@link #malloc(int)}. */
public ShortBuffer mallocShort(int size) { return MemoryUtil.wrap(BUFFER_SHORT, nmalloc(2, size << 1), size); }
/** Short version of {@link #calloc(int)}. */
public ShortBuffer callocShort(int size) {
int bytes = size * 2;
long address = nmalloc(2, bytes);
memSet(address, 0, bytes);
return MemoryUtil.wrap(BUFFER_SHORT, address, size);
}
/** Single value version of {@link #mallocShort}. */
public ShortBuffer shorts(short x) { return mallocShort(1).put(0, x); }
/** Two value version of {@link #mallocShort}. */
public ShortBuffer shorts(short x, short y) { return mallocShort(2).put(0, x).put(1, y); }
/** Three value version of {@link #mallocShort}. */
public ShortBuffer shorts(short x, short y, short z) { return mallocShort(3).put(0, x).put(1, y).put(2, z); }
/** Four value version of {@link #mallocShort}. */
public ShortBuffer shorts(short x, short y, short z, short w) { return mallocShort(4).put(0, x).put(1, y).put(2, z).put(3, w); }
/** Vararg version of {@link #mallocShort}. */
public ShortBuffer shorts(short... values) {
ShortBuffer buffer = mallocShort(values.length).put(values);
buffer.flip();
return buffer;
}
// -------------------------------------------------
/** Int version of {@link #malloc(int)}. */
public IntBuffer mallocInt(int size) { return MemoryUtil.wrap(BUFFER_INT, nmalloc(4, size << 2), size); }
/** Int version of {@link #calloc(int)}. */
public IntBuffer callocInt(int size) {
int bytes = size * 4;
long address = nmalloc(4, bytes);
memSet(address, 0, bytes);
return MemoryUtil.wrap(BUFFER_INT, address, size);
}
/** Single value version of {@link #mallocInt}. */
public IntBuffer ints(int x) { return mallocInt(1).put(0, x); }
/** Two value version of {@link #mallocInt}. */
public IntBuffer ints(int x, int y) { return mallocInt(2).put(0, x).put(1, y); }
/** Three value version of {@link #mallocInt}. */
public IntBuffer ints(int x, int y, int z) { return mallocInt(3).put(0, x).put(1, y).put(2, z); }
/** Four value version of {@link #mallocInt}. */
public IntBuffer ints(int x, int y, int z, int w) { return mallocInt(4).put(0, x).put(1, y).put(2, z).put(3, w); }
/** Vararg version of {@link #mallocInt}. */
public IntBuffer ints(int... values) {
IntBuffer buffer = mallocInt(values.length).put(values);
buffer.flip();
return buffer;
}
// -------------------------------------------------
/** Long version of {@link #malloc(int)}. */
public LongBuffer mallocLong(int size) { return MemoryUtil.wrap(BUFFER_LONG, nmalloc(8, size << 3), size); }
/** Long version of {@link #calloc(int)}. */
public LongBuffer callocLong(int size) {
int bytes = size * 8;
long address = nmalloc(8, bytes);
memSet(address, 0, bytes);
return MemoryUtil.wrap(BUFFER_LONG, address, size);
}
/** Single value version of {@link #mallocLong}. */
public LongBuffer longs(long x) { return mallocLong(1).put(0, x); }
/** Two value version of {@link #mallocLong}. */
public LongBuffer longs(long x, long y) { return mallocLong(2).put(0, x).put(1, y); }
/** Three value version of {@link #mallocLong}. */
public LongBuffer longs(long x, long y, long z) { return mallocLong(3).put(0, x).put(1, y).put(2, z); }
/** Four value version of {@link #mallocLong}. */
public LongBuffer longs(long x, long y, long z, long w) { return mallocLong(4).put(0, x).put(1, y).put(2, z).put(3, w); }
/** Vararg version of {@link #mallocLong}. */
public LongBuffer longs(long... more) {
LongBuffer buffer = mallocLong(more.length).put(more);
buffer.flip();
return buffer;
}
// -------------------------------------------------
/** CLong version of {@link #malloc(int)}. */
public CLongBuffer mallocCLong(int size) { return wrap(CLongBuffer.class, nmalloc(CLONG_SIZE, size << CLONG_SHIFT), size); }
/** CLong version of {@link #calloc(int)}. */
public CLongBuffer callocCLong(int size) {
int bytes = size * CLONG_SIZE;
long address = nmalloc(CLONG_SIZE, bytes);
memSet(address, 0, bytes);
return wrap(CLongBuffer.class, address, size);
}
/** Single value version of {@link #mallocCLong}. */
public CLongBuffer clongs(long x) { return mallocCLong(1).put(0, x); }
/** Two value version of {@link #mallocCLong}. */
public CLongBuffer clongs(long x, long y) { return mallocCLong(2).put(0, x).put(1, y); }
/** Three value version of {@link #mallocCLong}. */
public CLongBuffer clongs(long x, long y, long z) { return mallocCLong(3).put(0, x).put(1, y).put(2, z); }
/** Four value version of {@link #mallocCLong}. */
public CLongBuffer clongs(long x, long y, long z, long w) { return mallocCLong(4).put(0, x).put(1, y).put(2, z).put(3, w); }
/** Vararg version of {@link #mallocCLong}. */
public CLongBuffer clongs(long... values) {
CLongBuffer buffer = mallocCLong(values.length).put(values);
buffer.flip();
return buffer;
}
// -------------------------------------------------
/** Float version of {@link #malloc(int)}. */
public FloatBuffer mallocFloat(int size) { return MemoryUtil.wrap(BUFFER_FLOAT, nmalloc(4, size << 2), size); }
/** Float version of {@link #calloc(int)}. */
public FloatBuffer callocFloat(int size) {
int bytes = size * 4;
long address = nmalloc(4, bytes);
memSet(address, 0, bytes);
return MemoryUtil.wrap(BUFFER_FLOAT, address, size);
}
/** Single value version of {@link #mallocFloat}. */
public FloatBuffer floats(float x) { return mallocFloat(1).put(0, x); }
/** Two value version of {@link #mallocFloat}. */
public FloatBuffer floats(float x, float y) { return mallocFloat(2).put(0, x).put(1, y); }
/** Three value version of {@link #mallocFloat}. */
public FloatBuffer floats(float x, float y, float z) { return mallocFloat(3).put(0, x).put(1, y).put(2, z); }
/** Four value version of {@link #mallocFloat}. */
public FloatBuffer floats(float x, float y, float z, float w) { return mallocFloat(4).put(0, x).put(1, y).put(2, z).put(3, w); }
/** Vararg version of {@link #mallocFloat}. */
public FloatBuffer floats(float... values) {
FloatBuffer buffer = mallocFloat(values.length).put(values);
buffer.flip();
return buffer;
}
// -------------------------------------------------
/** Double version of {@link #malloc(int)}. */
public DoubleBuffer mallocDouble(int size) { return MemoryUtil.wrap(BUFFER_DOUBLE, nmalloc(8, size << 3), size); }
/** Double version of {@link #calloc(int)}. */
public DoubleBuffer callocDouble(int size) {
int bytes = size * 8;
long address = nmalloc(8, bytes);
memSet(address, 0, bytes);
return MemoryUtil.wrap(BUFFER_DOUBLE, address, size);
}
/** Single value version of {@link #mallocDouble}. */
public DoubleBuffer doubles(double x) { return mallocDouble(1).put(0, x); }
/** Two value version of {@link #mallocDouble}. */
public DoubleBuffer doubles(double x, double y) { return mallocDouble(2).put(0, x).put(1, y); }
/** Three value version of {@link #mallocDouble}. */
public DoubleBuffer doubles(double x, double y, double z) { return mallocDouble(3).put(0, x).put(1, y).put(2, z); }
/** Four value version of {@link #mallocDouble}. */
public DoubleBuffer doubles(double x, double y, double z, double w) { return mallocDouble(4).put(0, x).put(1, y).put(2, z).put(3, w); }
/** Vararg version of {@link #mallocDouble}. */
public DoubleBuffer doubles(double... values) {
DoubleBuffer buffer = mallocDouble(values.length).put(values);
buffer.flip();
return buffer;
}
// -------------------------------------------------
/** Pointer version of {@link #malloc(int)}. */
public PointerBuffer mallocPointer(int size) { return wrap(PointerBuffer.class, nmalloc(POINTER_SIZE, size << POINTER_SHIFT), size); }
/** Pointer version of {@link #calloc(int)}. */
public PointerBuffer callocPointer(int size) {
int bytes = size * POINTER_SIZE;
long address = nmalloc(POINTER_SIZE, bytes);
memSet(address, 0, bytes);
return wrap(PointerBuffer.class, address, size);
}
/** Single value version of {@link #mallocPointer}. */
public PointerBuffer pointers(long x) { return mallocPointer(1).put(0, x); }
/** Two value version of {@link #mallocPointer}. */
public PointerBuffer pointers(long x, long y) { return mallocPointer(2).put(0, x).put(1, y); }
/** Three value version of {@link #mallocPointer}. */
public PointerBuffer pointers(long x, long y, long z) { return mallocPointer(3).put(0, x).put(1, y).put(2, z); }
/** Four value version of {@link #mallocPointer}. */
public PointerBuffer pointers(long x, long y, long z, long w) { return mallocPointer(4).put(0, x).put(1, y).put(2, z).put(3, w); }
/** Vararg version of {@link #mallocPointer}. */
public PointerBuffer pointers(long... values) {
PointerBuffer buffer = mallocPointer(values.length).put(values);
buffer.flip();
return buffer;
}
/** Single value version of {@link #mallocPointer}. */
public PointerBuffer pointers(Pointer x) { return mallocPointer(1).put(0, x); }
/** Two value version of {@link #mallocPointer}. */
public PointerBuffer pointers(Pointer x, Pointer y) { return mallocPointer(2).put(0, x).put(1, y); }
/** Three value version of {@link #mallocPointer}. */
public PointerBuffer pointers(Pointer x, Pointer y, Pointer z) { return mallocPointer(3).put(0, x).put(1, y).put(2, z); }
/** Four value version of {@link #mallocPointer}. */
public PointerBuffer pointers(Pointer x, Pointer y, Pointer z, Pointer w) { return mallocPointer(4).put(0, x).put(1, y).put(2, z).put(3, w); }
/** Vararg version of {@link #mallocPointer}. */
public PointerBuffer pointers(Pointer... values) {
PointerBuffer buffer = mallocPointer(values.length);
for (int i = 0; i < values.length; i++) {
buffer.put(i, values[i]);
}
return buffer;
}
/** Single value version of {@link #mallocPointer}. */
public PointerBuffer pointers(Buffer x) {
return mallocPointer(1)
.put(0, memAddress(x));
}
/** Two value version of {@link #mallocPointer}. */
public PointerBuffer pointers(Buffer x, Buffer y) {
return mallocPointer(2)
.put(0, memAddress(x))
.put(1, memAddress(y));
}
/** Three value version of {@link #mallocPointer}. */
public PointerBuffer pointers(Buffer x, Buffer y, Buffer z) {
return mallocPointer(3)
.put(0, memAddress(x))
.put(1, memAddress(y))
.put(2, memAddress(z));
}
/** Four value version of {@link #mallocPointer}. */
public PointerBuffer pointers(Buffer x, Buffer y, Buffer z, Buffer w) {
return mallocPointer(4)
.put(0, memAddress(x))
.put(1, memAddress(y))
.put(2, memAddress(z))
.put(3, memAddress(w));
}
/** Vararg version of {@link #mallocPointer}. */
public PointerBuffer pointers(Buffer... values) {
PointerBuffer buffer = mallocPointer(values.length);
for (int i = 0; i < values.length; i++) {
buffer.put(i, memAddress(values[i]));
}
return buffer;
}
// -------------------------------------------------
/**
* Encodes the specified text on the stack using ASCII encoding and returns a ByteBuffer that points to the encoded text, including a null-terminator.
*
* @param text the text to encode
*/
public ByteBuffer ASCII(CharSequence text) {
return ASCII(text, true);
}
/**
* Encodes the specified text on the stack using ASCII encoding and returns a ByteBuffer that points to the encoded text.
*
* @param text the text to encode
* @param nullTerminated if true, a null-terminator is included at the end of the encoded text
*/
public ByteBuffer ASCII(CharSequence text, boolean nullTerminated) {
int length = memLengthASCII(text, nullTerminated);
long target = nmalloc(1, length);
encodeASCIIUnsafe(text, nullTerminated, target);
return MemoryUtil.wrap(BUFFER_BYTE, target, length).order(NATIVE_ORDER);
}
/**
* Encodes the specified text on the stack using ASCII encoding and returns the encoded text length, in bytes.
*
* Use {@link #getPointerAddress} immediately after this method to get the encoded text address.
*
* @param text the text to encode
* @param nullTerminated if true, a null-terminator is included at the end of the encoded text
*/
public int nASCII(CharSequence text, boolean nullTerminated) {
long target = nmalloc(1, memLengthASCII(text, nullTerminated));
return encodeASCIIUnsafe(text, nullTerminated, target);
}
/** Like {@link #ASCII(CharSequence) ASCII}, but returns {@code null} if {@code text} is {@code null}. */
@Nullable
public ByteBuffer ASCIISafe(@Nullable CharSequence text) {
return ASCIISafe(text, true);
}
/** Like {@link #ASCII(CharSequence, boolean) ASCII}, but returns {@code null} if {@code text} is {@code null}. */
@Nullable
public ByteBuffer ASCIISafe(@Nullable CharSequence text, boolean nullTerminated) {
return text == null ? null : ASCII(text, nullTerminated);
}
/** Like {@link #nASCII(CharSequence, boolean) nASCII}, but returns 0 if {@code text} is {@code null}. */
public int nASCIISafe(@Nullable CharSequence text, boolean nullTerminated) {
return text == null ? 0 : nASCII(text, nullTerminated);
}
/**
* Encodes the specified text on the stack using UTF8 encoding and returns a ByteBuffer that points to the encoded text, including a null-terminator.
*
* @param text the text to encode
*/
public ByteBuffer UTF8(CharSequence text) {
return UTF8(text, true);
}
/**
* Encodes the specified text on the stack using UTF8 encoding and returns a ByteBuffer that points to the encoded text.
*
* @param text the text to encode
* @param nullTerminated if true, a null-terminator is included at the end of the encoded text
*/
public ByteBuffer UTF8(CharSequence text, boolean nullTerminated) {
int length = memLengthUTF8(text, nullTerminated);
long target = nmalloc(1, length);
encodeUTF8Unsafe(text, nullTerminated, target);
return MemoryUtil.wrap(BUFFER_BYTE, target, length).order(NATIVE_ORDER);
}
/**
* Encodes the specified text on the stack using UTF8 encoding and returns the encoded text length, in bytes.
*
* Use {@link #getPointerAddress} immediately after this method to get the encoded text address.
*
* @param text the text to encode
* @param nullTerminated if true, a null-terminator is included at the end of the encoded text
*/
public int nUTF8(CharSequence text, boolean nullTerminated) {
long target = nmalloc(1, memLengthUTF8(text, nullTerminated));
return encodeUTF8Unsafe(text, nullTerminated, target);
}
/** Like {@link #UTF8(CharSequence) UTF8}, but returns {@code null} if {@code text} is {@code null}. */
@Nullable
public ByteBuffer UTF8Safe(@Nullable CharSequence text) {
return UTF8Safe(text, true);
}
/** Like {@link #UTF8(CharSequence, boolean) UTF8}, but returns {@code null} if {@code text} is {@code null}. */
@Nullable
public ByteBuffer UTF8Safe(@Nullable CharSequence text, boolean nullTerminated) {
return text == null ? null : UTF8(text, nullTerminated);
}
/** Like {@link #nUTF8(CharSequence, boolean) nUTF8}, but returns 0 if {@code text} is {@code null}. */
public int nUTF8Safe(@Nullable CharSequence text, boolean nullTerminated) {
return text == null ? 0 : nUTF8(text, nullTerminated);
}
/**
* Encodes the specified text on the stack using UTF16 encoding and returns a ByteBuffer that points to the encoded text, including a null-terminator.
*
* @param text the text to encode
*/
public ByteBuffer UTF16(CharSequence text) {
return UTF16(text, true);
}
/**
* Encodes the specified text on the stack using UTF16 encoding and returns a ByteBuffer that points to the encoded text.
*
* @param text the text to encode
* @param nullTerminated if true, a null-terminator is included at the end of the encoded text
*/
public ByteBuffer UTF16(CharSequence text, boolean nullTerminated) {
int length = memLengthUTF16(text, nullTerminated);
long target = nmalloc(2, length);
encodeUTF16Unsafe(text, nullTerminated, target);
return MemoryUtil.wrap(BUFFER_BYTE, target, length).order(NATIVE_ORDER);
}
/**
* Encodes the specified text on the stack using UTF16 encoding and returns the encoded text length, in bytes.
*
* Use {@link #getPointerAddress} immediately after this method to get the encoded text address.
*
* @param text the text to encode
* @param nullTerminated if true, a null-terminator is included at the end of the encoded text
*/
public int nUTF16(CharSequence text, boolean nullTerminated) {
long target = nmalloc(2, memLengthUTF16(text, nullTerminated));
return encodeUTF16Unsafe(text, nullTerminated, target);
}
/** Like {@link #UTF16(CharSequence) UTF16}, but returns {@code null} if {@code text} is {@code null}. */
@Nullable
public ByteBuffer UTF16Safe(@Nullable CharSequence text) {
return UTF16Safe(text, true);
}
/** Like {@link #UTF16(CharSequence, boolean) UTF16}, but returns {@code null} if {@code text} is {@code null}. */
@Nullable
public ByteBuffer UTF16Safe(@Nullable CharSequence text, boolean nullTerminated) {
return text == null ? null : UTF16(text, nullTerminated);
}
/** Like {@link #nUTF16(CharSequence, boolean) nUTF16}, but returns 0 if {@code text} is {@code null}. */
public int nUTF16Safe(@Nullable CharSequence text, boolean nullTerminated) {
return text == null ? 0 : nUTF16(text, nullTerminated);
}
// -----------------------------------------------------
// -----------------------------------------------------
// -----------------------------------------------------
/** Returns the stack of the current thread. */
public static MemoryStack stackGet() {
return TLS.get();
}
/**
* Calls {@link #push} on the stack of the current thread.
*
* @return the stack of the current thread.
*/
public static MemoryStack stackPush() {
return stackGet().push();
}
/**
* Calls {@link #pop} on the stack of the current thread.
*
* @return the stack of the current thread.
*/
public static MemoryStack stackPop() {
return stackGet().pop();
}
/** Thread-local version of {@link #nmalloc(int)}. */
public static long nstackMalloc(int size) { return stackGet().nmalloc(size); }
/** Thread-local version of {@link #nmalloc(int, int)}. */
public static long nstackMalloc(int alignment, int size) { return stackGet().nmalloc(alignment, size); }
/** Thread-local version of {@link #ncalloc}. */
public static long nstackCalloc(int alignment, int num, int size) { return stackGet().ncalloc(alignment, num, size); }
// -------------------------------------------------
/** Thread-local version of {@link #malloc(int) malloc}. */
public static ByteBuffer stackMalloc(int size) { return stackGet().malloc(size); }
/** Thread-local version of {@link #calloc(int) calloc}. */
public static ByteBuffer stackCalloc(int size) { return stackGet().calloc(size); }
/** Thread-local version of {@link #bytes(byte)}. */
public static ByteBuffer stackBytes(byte x) { return stackGet().bytes(x); }
/** Thread-local version of {@link #bytes(byte, byte)}. */
public static ByteBuffer stackBytes(byte x, byte y) { return stackGet().bytes(x, y); }
/** Thread-local version of {@link #bytes(byte, byte, byte)}. */
public static ByteBuffer stackBytes(byte x, byte y, byte z) { return stackGet().bytes(x, y, z); }
/** Thread-local version of {@link #bytes(byte, byte, byte, byte)}. */
public static ByteBuffer stackBytes(byte x, byte y, byte z, byte w) { return stackGet().bytes(x, y, z, w); }
/** Thread-local version of {@link #bytes(byte...)}. */
public static ByteBuffer stackBytes(byte... values) { return stackGet().bytes(values); }
// -------------------------------------------------
/** Thread-local version of {@link #mallocShort}. */
public static ShortBuffer stackMallocShort(int size) { return stackGet().mallocShort(size); }
/** Thread-local version of {@link #callocShort}. */
public static ShortBuffer stackCallocShort(int size) { return stackGet().callocShort(size); }
/** Thread-local version of {@link #shorts(short)}. */
public static ShortBuffer stackShorts(short x) { return stackGet().shorts(x); }
/** Thread-local version of {@link #shorts(short, short)}. */
public static ShortBuffer stackShorts(short x, short y) { return stackGet().shorts(x, y); }
/** Thread-local version of {@link #shorts(short, short, short)}. */
public static ShortBuffer stackShorts(short x, short y, short z) { return stackGet().shorts(x, y, z); }
/** Thread-local version of {@link #shorts(short, short, short, short)}. */
public static ShortBuffer stackShorts(short x, short y, short z, short w) { return stackGet().shorts(x, y, z, w); }
/** Thread-local version of {@link #shorts(short...)}. */
public static ShortBuffer stackShorts(short... values) { return stackGet().shorts(values); }
// -------------------------------------------------
/** Thread-local version of {@link #mallocInt}. */
public static IntBuffer stackMallocInt(int size) { return stackGet().mallocInt(size); }
/** Thread-local version of {@link #callocInt}. */
public static IntBuffer stackCallocInt(int size) { return stackGet().callocInt(size); }
/** Thread-local version of {@link #ints(int)}. */
public static IntBuffer stackInts(int x) { return stackGet().ints(x); }
/** Thread-local version of {@link #ints(int, int)}. */
public static IntBuffer stackInts(int x, int y) { return stackGet().ints(x, y); }
/** Thread-local version of {@link #ints(int, int, int)}. */
public static IntBuffer stackInts(int x, int y, int z) { return stackGet().ints(x, y, z); }
/** Thread-local version of {@link #ints(int, int, int, int)}. */
public static IntBuffer stackInts(int x, int y, int z, int w) { return stackGet().ints(x, y, z, w); }
/** Thread-local version of {@link #ints(int...)}. */
public static IntBuffer stackInts(int... values) { return stackGet().ints(values); }
// -------------------------------------------------
/** Thread-local version of {@link #mallocLong}. */
public static LongBuffer stackMallocLong(int size) { return stackGet().mallocLong(size); }
/** Thread-local version of {@link #callocLong}. */
public static LongBuffer stackCallocLong(int size) { return stackGet().callocLong(size); }
/** Thread-local version of {@link #longs(long)}. */
public static LongBuffer stackLongs(long x) { return stackGet().longs(x); }
/** Thread-local version of {@link #longs(long, long)}. */
public static LongBuffer stackLongs(long x, long y) { return stackGet().longs(x, y); }
/** Thread-local version of {@link #longs(long, long, long)}. */
public static LongBuffer stackLongs(long x, long y, long z) { return stackGet().longs(x, y, z); }
/** Thread-local version of {@link #longs(long, long, long, long)}. */
public static LongBuffer stackLongs(long x, long y, long z, long w) { return stackGet().longs(x, y, z, w); }
/** Thread-local version of {@link #longs(long...)}. */
public static LongBuffer stackLongs(long... values) { return stackGet().longs(values); }
// -------------------------------------------------
/** Thread-local version of {@link #mallocCLong}. */
public static CLongBuffer stackMallocCLong(int size) { return stackGet().mallocCLong(size); }
/** Thread-local version of {@link #callocCLong}. */
public static CLongBuffer stackCallocCLong(int size) { return stackGet().callocCLong(size); }
/** Thread-local version of {@link #longs(long)}. */
public static CLongBuffer stackCLongs(long x) { return stackGet().clongs(x); }
/** Thread-local version of {@link #longs(long, long)}. */
public static CLongBuffer stackCLongs(long x, long y) { return stackGet().clongs(x, y); }
/** Thread-local version of {@link #longs(long, long, long)}. */
public static CLongBuffer stackCLongs(long x, long y, long z) { return stackGet().clongs(x, y, z); }
/** Thread-local version of {@link #longs(long, long, long, long)}. */
public static CLongBuffer stackCLongs(long x, long y, long z, long w) { return stackGet().clongs(x, y, z, w); }
/** Thread-local version of {@link #longs(long...)}. */
public static CLongBuffer stackCLongs(long... values) { return stackGet().clongs(values); }
// -------------------------------------------------
/** Thread-local version of {@link #mallocFloat}. */
public static FloatBuffer stackMallocFloat(int size) { return stackGet().mallocFloat(size); }
/** Thread-local version of {@link #callocFloat}. */
public static FloatBuffer stackCallocFloat(int size) { return stackGet().callocFloat(size); }
/** Thread-local version of {@link #floats(float)}. */
public static FloatBuffer stackFloats(float x) { return stackGet().floats(x); }
/** Thread-local version of {@link #floats(float, float)}. */
public static FloatBuffer stackFloats(float x, float y) { return stackGet().floats(x, y); }
/** Thread-local version of {@link #floats(float, float, float)}. */
public static FloatBuffer stackFloats(float x, float y, float z) { return stackGet().floats(x, y, z); }
/** Thread-local version of {@link #floats(float, float, float, float)}. */
public static FloatBuffer stackFloats(float x, float y, float z, float w) { return stackGet().floats(x, y, z, w); }
/** Thread-local version of {@link #floats(float...)}. */
public static FloatBuffer stackFloats(float... values) { return stackGet().floats(values); }
// -------------------------------------------------
/** Thread-local version of {@link #mallocDouble}. */
public static DoubleBuffer stackMallocDouble(int size) { return stackGet().mallocDouble(size); }
/** Thread-local version of {@link #callocDouble}. */
public static DoubleBuffer stackCallocDouble(int size) { return stackGet().callocDouble(size); }
/** Thread-local version of {@link #doubles(double)}. */
public static DoubleBuffer stackDoubles(double x) { return stackGet().doubles(x); }
/** Thread-local version of {@link #doubles(double, double)}. */
public static DoubleBuffer stackDoubles(double x, double y) { return stackGet().doubles(x, y); }
/** Thread-local version of {@link #doubles(double, double, double)}. */
public static DoubleBuffer stackDoubles(double x, double y, double z) { return stackGet().doubles(x, y, z); }
/** Thread-local version of {@link #doubles(double, double, double, double)}. */
public static DoubleBuffer stackDoubles(double x, double y, double z, double w) { return stackGet().doubles(x, y, z, w); }
/** Thread-local version of {@link #doubles(double...)}. */
public static DoubleBuffer stackDoubles(double... values) { return stackGet().doubles(values); }
// -------------------------------------------------
/** Thread-local version of {@link #mallocPointer}. */
public static PointerBuffer stackMallocPointer(int size) { return stackGet().mallocPointer(size); }
/** Thread-local version of {@link #callocPointer}. */
public static PointerBuffer stackCallocPointer(int size) { return stackGet().callocPointer(size); }
/** Thread-local version of {@link #pointers(long)}. */
public static PointerBuffer stackPointers(long x) { return stackGet().pointers(x); }
/** Thread-local version of {@link #pointers(long, long)}. */
public static PointerBuffer stackPointers(long x, long y) { return stackGet().pointers(x, y); }
/** Thread-local version of {@link #pointers(long, long, long)}. */
public static PointerBuffer stackPointers(long x, long y, long z) { return stackGet().pointers(x, y, z); }
/** Thread-local version of {@link #pointers(long, long, long, long)}. */
public static PointerBuffer stackPointers(long x, long y, long z, long w) { return stackGet().pointers(x, y, z, w); }
/** Thread-local version of {@link #pointers(long...)}. */
public static PointerBuffer stackPointers(long... values) { return stackGet().pointers(values); }
/** Thread-local version of {@link #pointers(Pointer)}. */
public static PointerBuffer stackPointers(Pointer x) { return stackGet().pointers(x); }
/** Thread-local version of {@link #pointers(Pointer, Pointer)}. */
public static PointerBuffer stackPointers(Pointer x, Pointer y) { return stackGet().pointers(x, y); }
/** Thread-local version of {@link #pointers(Pointer, Pointer, Pointer)}. */
public static PointerBuffer stackPointers(Pointer x, Pointer y, Pointer z) { return stackGet().pointers(x, y, z); }
/** Thread-local version of {@link #pointers(Pointer, Pointer, Pointer, Pointer)}. */
public static PointerBuffer stackPointers(Pointer x, Pointer y, Pointer z, Pointer w) { return stackGet().pointers(x, y, z, w); }
/** Thread-local version of {@link #pointers(Pointer...)}. */
public static PointerBuffer stackPointers(Pointer... values) { return stackGet().pointers(values); }
// -------------------------------------------------
/** Thread-local version of {@link #ASCII(CharSequence)}. */
public static ByteBuffer stackASCII(CharSequence text) { return stackGet().ASCII(text); }
/** Thread-local version of {@link #ASCII(CharSequence, boolean)}. */
public static ByteBuffer stackASCII(CharSequence text, boolean nullTerminated) { return stackGet().ASCII(text, nullTerminated); }
/** Thread-local version of {@link #UTF8(CharSequence)}. */
public static ByteBuffer stackUTF8(CharSequence text) { return stackGet().UTF8(text); }
/** Thread-local version of {@link #UTF8(CharSequence, boolean)}. */
public static ByteBuffer stackUTF8(CharSequence text, boolean nullTerminated) { return stackGet().UTF8(text, nullTerminated); }
/** Thread-local version of {@link #UTF16(CharSequence)}. */
public static ByteBuffer stackUTF16(CharSequence text) { return stackGet().UTF16(text); }
/** Thread-local version of {@link #UTF16(CharSequence, boolean)}. */
public static ByteBuffer stackUTF16(CharSequence text, boolean nullTerminated) { return stackGet().UTF16(text, nullTerminated); }
/** Thread-local version of {@link #ASCII(CharSequence)}. */
@Nullable public static ByteBuffer stackASCIISafe(@Nullable CharSequence text) { return stackGet().ASCIISafe(text); }
/** Thread-local version of {@link #ASCII(CharSequence, boolean)}. */
@Nullable public static ByteBuffer stackASCIISafe(@Nullable CharSequence text, boolean nullTerminated) { return stackGet().ASCIISafe(text, nullTerminated); }
/** Thread-local version of {@link #UTF8(CharSequence)}. */
@Nullable public static ByteBuffer stackUTF8Safe(@Nullable CharSequence text) { return stackGet().UTF8Safe(text); }
/** Thread-local version of {@link #UTF8(CharSequence, boolean)}. */
@Nullable public static ByteBuffer stackUTF8Safe(@Nullable CharSequence text, boolean nullTerminated) { return stackGet().UTF8Safe(text, nullTerminated); }
/** Thread-local version of {@link #UTF16(CharSequence)}. */
@Nullable public static ByteBuffer stackUTF16Safe(@Nullable CharSequence text) { return stackGet().UTF16Safe(text); }
/** Thread-local version of {@link #UTF16(CharSequence, boolean)}. */
@Nullable public static ByteBuffer stackUTF16Safe(@Nullable CharSequence text, boolean nullTerminated) { return stackGet().UTF16Safe(text, nullTerminated); }
}