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LWJGL OSGi bundle (Core LWJGL bundle)
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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
*/
/**
* Contains implementation details and platform-specific functionality required to make LWJGL work. Unlike other packages, this package and its sub-packages
* make no guarantees of forward compatibility. Any public API contained here may change between releases and revisions.
*
* In more detail, this package contains the following:
*
* - Functionality required for loading native shared libraries (the LWJGL JNI code, as well as 3rd-party libraries) and invoking native functions.
* - Functionality required for efficiently accessing and managing off-heap memory.
* - Platform and operating system specific API bindings.
* - The libffi bindings, used for implementing native function callbacks via Java code.
* - Miscellaneous bindings for advanced users, or bindings that are not proven to be generally useful yet.
* - Functionality used internally by API bindings. This functionality is unfortunately public, as it is shared by all bindings.
*
*
* Even though this package is reserved for breaking changes, some of the above functionality may be very useful to advanced users. For this to be practical,
* the API of certain interfaces and classes will remain as stable as possible. This affects the following classes:
*
* - {@link org.lwjgl.system.MemoryUtil MemoryUtil}, used for off-heap data access and memory allocation/deallocation.
* - {@link org.lwjgl.system.MemoryStack MemoryStack}, used for emulated off-heap stack allocations.
* - {@link org.lwjgl.system.FunctionProvider FunctionProvider}, {@link org.lwjgl.system.Library Library} and
* {@link org.lwjgl.system.SharedLibrary SharedLibrary}, used for loading shared libraries and accessing function pointers.
* - {@link org.lwjgl.system.Pointer Pointer}, used as off-heap resource abstractions.
* - {@link org.lwjgl.system.Configuration Configuration}, used for programmatic configuration at runtime.
* - {@link org.lwjgl.system.Struct Struct} and {@link org.lwjgl.system.StructBuffer StructBuffer}, the base classes for struct types and struct buffers.
*
*/
@NonnullDefault
package org.lwjgl.system;