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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengl;

/**
 * Native bindings to the AMD_depth_clamp_separate extension.
 * 
 * 

The extension {@link ARBDepthClamp ARB_depth_clamp} introduced the ability to control the clamping of the depth value for both the near and far plane. One limitation * is that the control was for both planes at the same time; some applications can benefit from having clamping enabled for only one of the two planes, in * order to save fillrate for the other plane by clipping the geometry.

* *

This extension provides exactly such functionality.

*/ public final class AMDDepthClampSeparate { /** * Accepted by the {@code cap} parameter of Enable, Disable, and IsEnabled, and by the {@code pname} parameter of GetBooleanv, GetIntegerv, GetFloatv, and * GetDoublev. */ public static final int GL_DEPTH_CLAMP_NEAR_AMD = 0x901E, GL_DEPTH_CLAMP_FAR_AMD = 0x901F; private AMDDepthClampSeparate() {} }




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