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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengl;

/**
 * Native bindings to the ARB_shading_language_100 extension.
 * 
 * 

This extension indicates that the OpenGL Shading Language is supported.

* *

Requires {@link ARBShaderObjects ARB_shader_objects}, {@link ARBFragmentShader ARB_fragment_shader} and {@link ARBVertexShader ARB_vertex_shader}. Promoted to core in {@link GL20 OpenGL 2.0}.

*/ public final class ARBShadingLanguage100 { /** Accepted by the {@code name} parameter of GetString. */ public static final int GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C; private ARBShadingLanguage100() {} }




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