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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengl;

/**
 * Native bindings to the ARB_stencil_texturing extension.
 * 
 * 

This extension allows texturing of the stencil component of a packed depth stencil texture. Stencil values are returned as unsigned integers. It is not * possible to sample both depth and stencil values from the same texture, and this extension allows the app to select which is sampled for the bound * texture.

* *

Requires {@link ARBDepthTexture ARB_depth_texture} and EXT_packed_depth_stencil. Promoted to core in {@link GL43 OpenGL 4.3}.

*/ public final class ARBStencilTexturing { /** Accepted by the {@code pname} parameter of TexParameter and GetTexParameter*. */ public static final int GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA; private ARBStencilTexturing() {} }




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