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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengl;

/**
 * Native bindings to the ARB_texture_mirrored_repeat extension.
 * 
 * 

ARB_texture_mirrored_repeat extends the set of texture wrap modes to include a mode ({@link #GL_MIRRORED_REPEAT_ARB MIRRORED_REPEAT_ARB}) that effectively uses a texture map twice * as large at the original image in which the additional half, for each coordinate, of the new image is a mirror image of the original image.

* *

This new mode relaxes the need to generate images whose opposite edges match by using the original image to generate a matching "mirror image".

* *

Promoted to core in {@link GL14 OpenGL 1.4}.

*/ public final class ARBTextureMirroredRepeat { /** * Accepted by the {@code param} parameter of TexParameteri and TexParameterf, and by the {@code params} parameter of TexParameteriv and TexParameterfv, * when their {@code pname} parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R. */ public static final int GL_MIRRORED_REPEAT_ARB = 0x8370; private ARBTextureMirroredRepeat() {} }




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