All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.lwjgl.opengl.GLXEXTFBConfigPackedFloat Maven / Gradle / Ivy

/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengl;

/**
 * Native bindings to the GLX_EXT_fbconfig_packed_float extension.
 * 
 * 

This extension adds a new 3-component floating-point texture format that fits within a single 32-bit word. This format stores 5 bits of biased exponent * per component in the same manner as 16-bit floating-point formats, but rather than 10 mantissa bits, the red, green, and blue components have 6, 6, and * 5 bits respectively. Each mantissa is assumed to have an implied leading one except in the denorm exponent case. There is no sign bit so only * non-negative values can be represented. Positive infinity, positive denorms, and positive NaN values are representable. The value of the fourth * component returned by a texture fetch is always 1.0.

* *

This extension also provides support for rendering into an unsigned floating-point rendering format with the assumption that the texture format * described above could also be advertised as an unsigned floating-point format for rendering.

* *

The extension also provides a pixel external format for specifying packed float values directly.

* *

Requires {@link GLX13 GLX 1.3}.

*/ public final class GLXEXTFBConfigPackedFloat { /** Accepted as values of the {@code render_type} arguments in the {@link GLX13#glXCreateNewContext CreateNewContext} and {@link GLX#glXCreateContext CreateContext} functions. */ public static final int GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = 0x20B1; /** * Returned by {@link GLX13#glXGetFBConfigAttrib GetFBConfigAttrib} (when {@code attribute} is set to GLX_RENDER_TYPE) and accepted by the {@code attrib_list} parameter of * {@link GLX13#glXChooseFBConfig ChooseFBConfig} (following the GLX_RENDER_TYPE token). */ public static final int GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = 0x8; private GLXEXTFBConfigPackedFloat() {} }




© 2015 - 2024 Weber Informatics LLC | Privacy Policy